1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <stdio.h>
24 #include "pipe/p_defines.h"
25 #include "pipe/p_state.h"
26 #include "pipe/p_context.h"
27 #include "pipe/p_screen.h"
28 #include "util/format/u_format.h"
29 #include "util/u_inlines.h"
30 #include "util/u_surface.h"
31 #include "util/ralloc.h"
32 #include "intel/blorp/blorp.h"
33 #include "iris_context.h"
34 #include "iris_resource.h"
35 #include "iris_screen.h"
36
37 /**
38 * Helper function for handling mirror image blits.
39 *
40 * If coord0 > coord1, swap them and return "true" (mirrored).
41 */
42 static bool
apply_mirror(float * coord0,float * coord1)43 apply_mirror(float *coord0, float *coord1)
44 {
45 if (*coord0 > *coord1) {
46 float tmp = *coord0;
47 *coord0 = *coord1;
48 *coord1 = tmp;
49 return true;
50 }
51 return false;
52 }
53
54 /**
55 * Compute the number of pixels to clip for each side of a rect
56 *
57 * \param x0 The rect's left coordinate
58 * \param y0 The rect's bottom coordinate
59 * \param x1 The rect's right coordinate
60 * \param y1 The rect's top coordinate
61 * \param min_x The clipping region's left coordinate
62 * \param min_y The clipping region's bottom coordinate
63 * \param max_x The clipping region's right coordinate
64 * \param max_y The clipping region's top coordinate
65 * \param clipped_x0 The number of pixels to clip from the left side
66 * \param clipped_y0 The number of pixels to clip from the bottom side
67 * \param clipped_x1 The number of pixels to clip from the right side
68 * \param clipped_y1 The number of pixels to clip from the top side
69 *
70 * \return false if we clip everything away, true otherwise
71 */
72 static inline bool
compute_pixels_clipped(float x0,float y0,float x1,float y1,float min_x,float min_y,float max_x,float max_y,float * clipped_x0,float * clipped_y0,float * clipped_x1,float * clipped_y1)73 compute_pixels_clipped(float x0, float y0, float x1, float y1,
74 float min_x, float min_y, float max_x, float max_y,
75 float *clipped_x0, float *clipped_y0,
76 float *clipped_x1, float *clipped_y1)
77 {
78 /* If we are going to clip everything away, stop. */
79 if (!(min_x <= max_x &&
80 min_y <= max_y &&
81 x0 <= max_x &&
82 y0 <= max_y &&
83 min_x <= x1 &&
84 min_y <= y1 &&
85 x0 <= x1 &&
86 y0 <= y1)) {
87 return false;
88 }
89
90 if (x0 < min_x)
91 *clipped_x0 = min_x - x0;
92 else
93 *clipped_x0 = 0;
94 if (max_x < x1)
95 *clipped_x1 = x1 - max_x;
96 else
97 *clipped_x1 = 0;
98
99 if (y0 < min_y)
100 *clipped_y0 = min_y - y0;
101 else
102 *clipped_y0 = 0;
103 if (max_y < y1)
104 *clipped_y1 = y1 - max_y;
105 else
106 *clipped_y1 = 0;
107
108 return true;
109 }
110
111 /**
112 * Clips a coordinate (left, right, top or bottom) for the src or dst rect
113 * (whichever requires the largest clip) and adjusts the coordinate
114 * for the other rect accordingly.
115 *
116 * \param mirror true if mirroring is required
117 * \param src the source rect coordinate (for example src_x0)
118 * \param dst0 the dst rect coordinate (for example dst_x0)
119 * \param dst1 the opposite dst rect coordinate (for example dst_x1)
120 * \param clipped_dst0 number of pixels to clip from the dst coordinate
121 * \param clipped_dst1 number of pixels to clip from the opposite dst coordinate
122 * \param scale the src vs dst scale involved for that coordinate
123 * \param is_left_or_bottom true if we are clipping the left or bottom sides
124 * of the rect.
125 */
126 static void
clip_coordinates(bool mirror,float * src,float * dst0,float * dst1,float clipped_dst0,float clipped_dst1,float scale,bool is_left_or_bottom)127 clip_coordinates(bool mirror,
128 float *src, float *dst0, float *dst1,
129 float clipped_dst0,
130 float clipped_dst1,
131 float scale,
132 bool is_left_or_bottom)
133 {
134 /* When clipping we need to add or subtract pixels from the original
135 * coordinates depending on whether we are acting on the left/bottom
136 * or right/top sides of the rect respectively. We assume we have to
137 * add them in the code below, and multiply by -1 when we should
138 * subtract.
139 */
140 int mult = is_left_or_bottom ? 1 : -1;
141
142 if (!mirror) {
143 *dst0 += clipped_dst0 * mult;
144 *src += clipped_dst0 * scale * mult;
145 } else {
146 *dst1 -= clipped_dst1 * mult;
147 *src += clipped_dst1 * scale * mult;
148 }
149 }
150
151 /**
152 * Apply a scissor rectangle to blit coordinates.
153 *
154 * Returns true if the blit was entirely scissored away.
155 */
156 static bool
apply_blit_scissor(const struct pipe_scissor_state * scissor,float * src_x0,float * src_y0,float * src_x1,float * src_y1,float * dst_x0,float * dst_y0,float * dst_x1,float * dst_y1,bool mirror_x,bool mirror_y)157 apply_blit_scissor(const struct pipe_scissor_state *scissor,
158 float *src_x0, float *src_y0,
159 float *src_x1, float *src_y1,
160 float *dst_x0, float *dst_y0,
161 float *dst_x1, float *dst_y1,
162 bool mirror_x, bool mirror_y)
163 {
164 float clip_dst_x0, clip_dst_x1, clip_dst_y0, clip_dst_y1;
165
166 /* Compute number of pixels to scissor away. */
167 if (!compute_pixels_clipped(*dst_x0, *dst_y0, *dst_x1, *dst_y1,
168 scissor->minx, scissor->miny,
169 scissor->maxx, scissor->maxy,
170 &clip_dst_x0, &clip_dst_y0,
171 &clip_dst_x1, &clip_dst_y1))
172 return true;
173
174 // XXX: comments assume source clipping, which we don't do
175
176 /* When clipping any of the two rects we need to adjust the coordinates
177 * in the other rect considering the scaling factor involved. To obtain
178 * the best precision we want to make sure that we only clip once per
179 * side to avoid accumulating errors due to the scaling adjustment.
180 *
181 * For example, if src_x0 and dst_x0 need both to be clipped we want to
182 * avoid the situation where we clip src_x0 first, then adjust dst_x0
183 * accordingly but then we realize that the resulting dst_x0 still needs
184 * to be clipped, so we clip dst_x0 and adjust src_x0 again. Because we are
185 * applying scaling factors to adjust the coordinates in each clipping
186 * pass we lose some precision and that can affect the results of the
187 * blorp blit operation slightly. What we want to do here is detect the
188 * rect that we should clip first for each side so that when we adjust
189 * the other rect we ensure the resulting coordinate does not need to be
190 * clipped again.
191 *
192 * The code below implements this by comparing the number of pixels that
193 * we need to clip for each side of both rects considering the scales
194 * involved. For example, clip_src_x0 represents the number of pixels
195 * to be clipped for the src rect's left side, so if clip_src_x0 = 5,
196 * clip_dst_x0 = 4 and scale_x = 2 it means that we are clipping more
197 * from the dst rect so we should clip dst_x0 only and adjust src_x0.
198 * This is because clipping 4 pixels in the dst is equivalent to
199 * clipping 4 * 2 = 8 > 5 in the src.
200 */
201
202 if (*src_x0 == *src_x1 || *src_y0 == *src_y1
203 || *dst_x0 == *dst_x1 || *dst_y0 == *dst_y1)
204 return true;
205
206 float scale_x = (float) (*src_x1 - *src_x0) / (*dst_x1 - *dst_x0);
207 float scale_y = (float) (*src_y1 - *src_y0) / (*dst_y1 - *dst_y0);
208
209 /* Clip left side */
210 clip_coordinates(mirror_x, src_x0, dst_x0, dst_x1,
211 clip_dst_x0, clip_dst_x1, scale_x, true);
212
213 /* Clip right side */
214 clip_coordinates(mirror_x, src_x1, dst_x1, dst_x0,
215 clip_dst_x1, clip_dst_x0, scale_x, false);
216
217 /* Clip bottom side */
218 clip_coordinates(mirror_y, src_y0, dst_y0, dst_y1,
219 clip_dst_y0, clip_dst_y1, scale_y, true);
220
221 /* Clip top side */
222 clip_coordinates(mirror_y, src_y1, dst_y1, dst_y0,
223 clip_dst_y1, clip_dst_y0, scale_y, false);
224
225 /* Check for invalid bounds
226 * Can't blit for 0-dimensions
227 */
228 return *src_x0 == *src_x1 || *src_y0 == *src_y1
229 || *dst_x0 == *dst_x1 || *dst_y0 == *dst_y1;
230 }
231
232 void
iris_blorp_surf_for_resource(struct isl_device * isl_dev,struct blorp_surf * surf,struct pipe_resource * p_res,enum isl_aux_usage aux_usage,unsigned level,bool is_dest)233 iris_blorp_surf_for_resource(struct isl_device *isl_dev,
234 struct blorp_surf *surf,
235 struct pipe_resource *p_res,
236 enum isl_aux_usage aux_usage,
237 unsigned level,
238 bool is_dest)
239 {
240 struct iris_resource *res = (void *) p_res;
241 const struct intel_device_info *devinfo = isl_dev->info;
242
243 *surf = (struct blorp_surf) {
244 .surf = &res->surf,
245 .addr = (struct blorp_address) {
246 .buffer = res->bo,
247 .offset = res->offset,
248 .reloc_flags = is_dest ? EXEC_OBJECT_WRITE : 0,
249 .mocs = iris_mocs(res->bo, isl_dev,
250 is_dest ? ISL_SURF_USAGE_RENDER_TARGET_BIT
251 : ISL_SURF_USAGE_TEXTURE_BIT),
252 .local_hint = iris_bo_likely_local(res->bo),
253 },
254 .aux_usage = aux_usage,
255 };
256
257 if (aux_usage != ISL_AUX_USAGE_NONE) {
258 surf->aux_surf = &res->aux.surf;
259 surf->aux_addr = (struct blorp_address) {
260 .buffer = res->aux.bo,
261 .offset = res->aux.offset,
262 .reloc_flags = is_dest ? EXEC_OBJECT_WRITE : 0,
263 .mocs = iris_mocs(res->bo, isl_dev, 0),
264 .local_hint = devinfo->has_flat_ccs ||
265 iris_bo_likely_local(res->aux.bo),
266 };
267 surf->clear_color = res->aux.clear_color;
268 surf->clear_color_addr = (struct blorp_address) {
269 .buffer = res->aux.clear_color_bo,
270 .offset = res->aux.clear_color_offset,
271 .reloc_flags = 0,
272 .mocs = iris_mocs(res->aux.clear_color_bo, isl_dev, 0),
273 .local_hint = devinfo->has_flat_ccs ||
274 iris_bo_likely_local(res->aux.clear_color_bo),
275 };
276 }
277 }
278
279 static bool
is_astc(enum isl_format format)280 is_astc(enum isl_format format)
281 {
282 return format != ISL_FORMAT_UNSUPPORTED &&
283 isl_format_get_layout(format)->txc == ISL_TXC_ASTC;
284 }
285
286 static void
tex_cache_flush_hack(struct iris_batch * batch,enum isl_format view_format,enum isl_format surf_format)287 tex_cache_flush_hack(struct iris_batch *batch,
288 enum isl_format view_format,
289 enum isl_format surf_format)
290 {
291 const struct intel_device_info *devinfo = &batch->screen->devinfo;
292
293 /* The WaSamplerCacheFlushBetweenRedescribedSurfaceReads workaround says:
294 *
295 * "Currently Sampler assumes that a surface would not have two
296 * different format associate with it. It will not properly cache
297 * the different views in the MT cache, causing a data corruption."
298 *
299 * We may need to handle this for texture views in general someday, but
300 * for now we handle it here, as it hurts copies and blits particularly
301 * badly because they ofter reinterpret formats.
302 *
303 * If the BO hasn't been referenced yet this batch, we assume that the
304 * texture cache doesn't contain any relevant data nor need flushing.
305 *
306 * Icelake (Gfx11+) claims to fix this issue, but seems to still have
307 * issues with ASTC formats.
308 */
309 bool need_flush = devinfo->ver >= 11 ?
310 is_astc(surf_format) != is_astc(view_format) :
311 view_format != surf_format;
312 if (!need_flush)
313 return;
314
315 const char *reason =
316 "workaround: WaSamplerCacheFlushBetweenRedescribedSurfaceReads";
317
318 iris_emit_pipe_control_flush(batch, reason, PIPE_CONTROL_CS_STALL);
319 iris_emit_pipe_control_flush(batch, reason,
320 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE);
321 }
322
323 static struct iris_resource *
iris_resource_for_aspect(struct pipe_resource * p_res,unsigned pipe_mask)324 iris_resource_for_aspect(struct pipe_resource *p_res, unsigned pipe_mask)
325 {
326 if (pipe_mask == PIPE_MASK_S) {
327 struct iris_resource *junk, *s_res;
328 iris_get_depth_stencil_resources(p_res, &junk, &s_res);
329 return s_res;
330 } else {
331 return (struct iris_resource *)p_res;
332 }
333 }
334
335 static enum pipe_format
pipe_format_for_aspect(enum pipe_format format,unsigned pipe_mask)336 pipe_format_for_aspect(enum pipe_format format, unsigned pipe_mask)
337 {
338 if (pipe_mask == PIPE_MASK_S) {
339 return util_format_stencil_only(format);
340 } else if (pipe_mask == PIPE_MASK_Z) {
341 return util_format_get_depth_only(format);
342 } else {
343 return format;
344 }
345 }
346
347 static bool
clear_color_is_fully_zero(const struct iris_resource * res)348 clear_color_is_fully_zero(const struct iris_resource *res)
349 {
350 return !res->aux.clear_color_unknown &&
351 res->aux.clear_color.u32[0] == 0 &&
352 res->aux.clear_color.u32[1] == 0 &&
353 res->aux.clear_color.u32[2] == 0 &&
354 res->aux.clear_color.u32[3] == 0;
355 }
356
357 /**
358 * The pipe->blit() driver hook.
359 *
360 * This performs a blit between two surfaces, which copies data but may
361 * also perform format conversion, scaling, flipping, and so on.
362 */
363 static void
iris_blit(struct pipe_context * ctx,const struct pipe_blit_info * info)364 iris_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
365 {
366 struct iris_context *ice = (void *) ctx;
367 struct iris_screen *screen = (struct iris_screen *)ctx->screen;
368 const struct intel_device_info *devinfo = &screen->devinfo;
369 struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
370 enum blorp_batch_flags blorp_flags = iris_blorp_flags_for_batch(batch);
371
372 /* We don't support color masking. */
373 assert((info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA ||
374 (info->mask & PIPE_MASK_RGBA) == 0);
375
376 if (info->render_condition_enable) {
377 if (ice->state.predicate == IRIS_PREDICATE_STATE_DONT_RENDER)
378 return;
379
380 if (ice->state.predicate == IRIS_PREDICATE_STATE_USE_BIT)
381 blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE;
382 }
383
384 float src_x0 = info->src.box.x;
385 float src_x1 = info->src.box.x + info->src.box.width;
386 float src_y0 = info->src.box.y;
387 float src_y1 = info->src.box.y + info->src.box.height;
388 float dst_x0 = info->dst.box.x;
389 float dst_x1 = info->dst.box.x + info->dst.box.width;
390 float dst_y0 = info->dst.box.y;
391 float dst_y1 = info->dst.box.y + info->dst.box.height;
392 bool mirror_x = apply_mirror(&src_x0, &src_x1);
393 bool mirror_y = apply_mirror(&src_y0, &src_y1);
394 enum blorp_filter filter;
395
396 if (info->scissor_enable) {
397 bool noop = apply_blit_scissor(&info->scissor,
398 &src_x0, &src_y0, &src_x1, &src_y1,
399 &dst_x0, &dst_y0, &dst_x1, &dst_y1,
400 mirror_x, mirror_y);
401 if (noop)
402 return;
403 }
404
405 /* Do DRI PRIME blits on the hardware blitter on Gfx12+ */
406 if (devinfo->ver >= 12 &&
407 (info->dst.resource->bind & PIPE_BIND_PRIME_BLIT_DST)) {
408 assert(!info->render_condition_enable);
409 assert(util_can_blit_via_copy_region(info, false, false));
410 iris_copy_region(&ice->blorp, &ice->batches[IRIS_BATCH_BLITTER],
411 info->dst.resource, info->dst.level,
412 info->dst.box.x, info->dst.box.y, info->dst.box.z,
413 info->src.resource, info->src.level,
414 &info->src.box);
415 return;
416 }
417
418 if (abs(info->dst.box.width) == abs(info->src.box.width) &&
419 abs(info->dst.box.height) == abs(info->src.box.height)) {
420 if (info->src.resource->nr_samples > 1 &&
421 info->dst.resource->nr_samples <= 1) {
422 /* The OpenGL ES 3.2 specification, section 16.2.1, says:
423 *
424 * "If the read framebuffer is multisampled (its effective
425 * value of SAMPLE_BUFFERS is one) and the draw framebuffer
426 * is not (its value of SAMPLE_BUFFERS is zero), the samples
427 * corresponding to each pixel location in the source are
428 * converted to a single sample before being written to the
429 * destination. The filter parameter is ignored. If the
430 * source formats are integer types or stencil values, a
431 * single sample’s value is selected for each pixel. If the
432 * source formats are floating-point or normalized types,
433 * the sample values for each pixel are resolved in an
434 * implementation-dependent manner. If the source formats
435 * are depth values, sample values are resolved in an
436 * implementation-dependent manner where the result will be
437 * between the minimum and maximum depth values in the pixel."
438 *
439 * When selecting a single sample, we always choose sample 0.
440 */
441 if (util_format_is_depth_or_stencil(info->src.format) ||
442 util_format_is_pure_integer(info->src.format)) {
443 filter = BLORP_FILTER_SAMPLE_0;
444 } else {
445 filter = BLORP_FILTER_AVERAGE;
446 }
447 } else {
448 /* The OpenGL 4.6 specification, section 18.3.1, says:
449 *
450 * "If the source and destination dimensions are identical,
451 * no filtering is applied."
452 *
453 * Using BLORP_FILTER_NONE will also handle the upsample case by
454 * replicating the one value in the source to all values in the
455 * destination.
456 */
457 filter = BLORP_FILTER_NONE;
458 }
459 } else if (info->filter == PIPE_TEX_FILTER_LINEAR) {
460 filter = BLORP_FILTER_BILINEAR;
461 } else {
462 filter = BLORP_FILTER_NEAREST;
463 }
464
465 struct blorp_batch blorp_batch;
466 blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
467
468 float src_z_step = (float)info->src.box.depth / (float)info->dst.box.depth;
469
470 /* There is no interpolation to the pixel center during rendering, so
471 * add the 0.5 offset ourselves here.
472 */
473 float depth_center_offset = 0;
474 if (info->src.resource->target == PIPE_TEXTURE_3D)
475 depth_center_offset = 0.5 / info->dst.box.depth * info->src.box.depth;
476
477 /* Perform a blit for each aspect requested by the caller. PIPE_MASK_R is
478 * used to represent the color aspect. */
479 unsigned aspect_mask = info->mask & (PIPE_MASK_R | PIPE_MASK_ZS);
480 while (aspect_mask) {
481 unsigned aspect = 1 << u_bit_scan(&aspect_mask);
482
483 struct iris_resource *src_res =
484 iris_resource_for_aspect(info->src.resource, aspect);
485 struct iris_resource *dst_res =
486 iris_resource_for_aspect(info->dst.resource, aspect);
487
488 enum pipe_format src_pfmt =
489 pipe_format_for_aspect(info->src.format, aspect);
490 enum pipe_format dst_pfmt =
491 pipe_format_for_aspect(info->dst.format, aspect);
492
493 struct iris_format_info src_fmt =
494 iris_format_for_usage(devinfo, src_pfmt, ISL_SURF_USAGE_TEXTURE_BIT);
495 enum isl_aux_usage src_aux_usage =
496 iris_resource_texture_aux_usage(ice, src_res, src_fmt.fmt);
497
498 iris_resource_prepare_texture(ice, src_res, src_fmt.fmt,
499 info->src.level, 1, info->src.box.z,
500 info->src.box.depth);
501 iris_emit_buffer_barrier_for(batch, src_res->bo,
502 IRIS_DOMAIN_SAMPLER_READ);
503
504 struct iris_format_info dst_fmt =
505 iris_format_for_usage(devinfo, dst_pfmt,
506 ISL_SURF_USAGE_RENDER_TARGET_BIT);
507 enum isl_aux_usage dst_aux_usage =
508 iris_resource_render_aux_usage(ice, dst_res, info->dst.level,
509 dst_fmt.fmt, false);
510
511 struct blorp_surf src_surf, dst_surf;
512 iris_blorp_surf_for_resource(&screen->isl_dev, &src_surf,
513 &src_res->base.b, src_aux_usage,
514 info->src.level, false);
515 iris_blorp_surf_for_resource(&screen->isl_dev, &dst_surf,
516 &dst_res->base.b, dst_aux_usage,
517 info->dst.level, true);
518
519 iris_resource_prepare_render(ice, dst_res, info->dst.level,
520 info->dst.box.z, info->dst.box.depth,
521 dst_aux_usage);
522 iris_emit_buffer_barrier_for(batch, dst_res->bo,
523 IRIS_DOMAIN_RENDER_WRITE);
524
525 if (iris_batch_references(batch, src_res->bo))
526 tex_cache_flush_hack(batch, src_fmt.fmt, src_res->surf.format);
527
528 if (dst_res->base.b.target == PIPE_BUFFER) {
529 util_range_add(&dst_res->base.b, &dst_res->valid_buffer_range,
530 dst_x0, dst_x1);
531 }
532
533 for (int slice = 0; slice < info->dst.box.depth; slice++) {
534 unsigned dst_z = info->dst.box.z + slice;
535 float src_z = info->src.box.z + slice * src_z_step +
536 depth_center_offset;
537
538 iris_batch_maybe_flush(batch, 1500);
539 iris_batch_sync_region_start(batch);
540
541 blorp_blit(&blorp_batch,
542 &src_surf, info->src.level, src_z,
543 src_fmt.fmt, src_fmt.swizzle,
544 &dst_surf, info->dst.level, dst_z,
545 dst_fmt.fmt, dst_fmt.swizzle,
546 src_x0, src_y0, src_x1, src_y1,
547 dst_x0, dst_y0, dst_x1, dst_y1,
548 filter, mirror_x, mirror_y);
549
550 iris_batch_sync_region_end(batch);
551 }
552
553 tex_cache_flush_hack(batch, src_fmt.fmt, src_res->surf.format);
554
555 iris_resource_finish_render(ice, dst_res, info->dst.level,
556 info->dst.box.z, info->dst.box.depth,
557 dst_aux_usage);
558 }
559
560 blorp_batch_finish(&blorp_batch);
561
562 iris_dirty_for_history(ice, (struct iris_resource *)info->dst.resource);
563 }
564
565 static void
get_copy_region_aux_settings(struct iris_context * ice,const struct iris_batch * batch,struct iris_resource * res,unsigned level,enum isl_aux_usage * out_aux_usage,bool * out_clear_supported,bool is_dest)566 get_copy_region_aux_settings(struct iris_context *ice,
567 const struct iris_batch *batch,
568 struct iris_resource *res,
569 unsigned level,
570 enum isl_aux_usage *out_aux_usage,
571 bool *out_clear_supported,
572 bool is_dest)
573 {
574 struct iris_screen *screen = (void *) ice->ctx.screen;
575 struct intel_device_info *devinfo = &screen->devinfo;
576
577 switch (res->aux.usage) {
578 case ISL_AUX_USAGE_HIZ:
579 case ISL_AUX_USAGE_HIZ_CCS:
580 case ISL_AUX_USAGE_HIZ_CCS_WT:
581 case ISL_AUX_USAGE_STC_CCS:
582 if (is_dest) {
583 *out_aux_usage = iris_resource_render_aux_usage(ice, res, level,
584 res->surf.format,
585 false);
586 } else {
587 *out_aux_usage = iris_resource_texture_aux_usage(ice, res,
588 res->surf.format);
589 }
590 *out_clear_supported = isl_aux_usage_has_fast_clears(*out_aux_usage);
591 break;
592 case ISL_AUX_USAGE_MCS:
593 case ISL_AUX_USAGE_MCS_CCS:
594 if (!is_dest && !iris_can_sample_mcs_with_clear(devinfo, res)) {
595 *out_aux_usage = res->aux.usage;
596 *out_clear_supported = false;
597 break;
598 }
599 FALLTHROUGH;
600 case ISL_AUX_USAGE_CCS_E:
601 case ISL_AUX_USAGE_GFX12_CCS_E: {
602 /* blorp_copy may reinterpret the surface format and has limited support
603 * for adjusting the clear color, so clear support may only be enabled
604 * in some cases:
605 *
606 * - On gfx11+, the clear color is indirect and comes in two forms: a
607 * 32bpc representation used for rendering and a pixel representation
608 * used for sampling. blorp_copy doesn't change indirect clear colors,
609 * so clears are only supported in the sampling case.
610 *
611 * - A clear color of zeroes holds the same meaning regardless of the
612 * format. Although it could avoid more resolves, we don't use
613 * isl_color_value_is_zero because the surface format used by
614 * blorp_copy isn't guaranteed to access the same components as the
615 * original format (e.g. A8_UNORM/R8_UINT).
616 */
617 bool is_zero = clear_color_is_fully_zero(res);
618
619 if (batch->name == IRIS_BATCH_BLITTER) {
620 if (devinfo->verx10 >= 125) {
621 *out_aux_usage = res->aux.usage;
622 *out_clear_supported = is_zero;
623 } else {
624 *out_aux_usage = ISL_AUX_USAGE_NONE;
625 *out_clear_supported = false;
626 }
627 } else {
628 *out_aux_usage = res->aux.usage;
629 *out_clear_supported = is_zero || (devinfo->ver >= 11 && !is_dest);
630 }
631 break;
632 }
633 default:
634 *out_aux_usage = ISL_AUX_USAGE_NONE;
635 *out_clear_supported = false;
636 break;
637 }
638 }
639
640 /**
641 * Perform a GPU-based raw memory copy between compatible view classes.
642 *
643 * Does not perform any flushing - the new data may still be left in the
644 * render cache, and old data may remain in other caches.
645 *
646 * Wraps blorp_copy() and blorp_buffer_copy().
647 */
648 void
iris_copy_region(struct blorp_context * blorp,struct iris_batch * batch,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)649 iris_copy_region(struct blorp_context *blorp,
650 struct iris_batch *batch,
651 struct pipe_resource *dst,
652 unsigned dst_level,
653 unsigned dstx, unsigned dsty, unsigned dstz,
654 struct pipe_resource *src,
655 unsigned src_level,
656 const struct pipe_box *src_box)
657 {
658 struct blorp_batch blorp_batch;
659 struct iris_context *ice = blorp->driver_ctx;
660 struct iris_screen *screen = (void *) ice->ctx.screen;
661 struct iris_resource *src_res = (void *) src;
662 struct iris_resource *dst_res = (void *) dst;
663
664 enum iris_domain write_domain =
665 batch->name == IRIS_BATCH_BLITTER ? IRIS_DOMAIN_OTHER_WRITE
666 : IRIS_DOMAIN_RENDER_WRITE;
667
668 enum isl_aux_usage src_aux_usage, dst_aux_usage;
669 bool src_clear_supported, dst_clear_supported;
670 get_copy_region_aux_settings(ice, batch, src_res, src_level,
671 &src_aux_usage, &src_clear_supported, false);
672 get_copy_region_aux_settings(ice, batch, dst_res, dst_level,
673 &dst_aux_usage, &dst_clear_supported, true);
674
675 if (iris_batch_references(batch, src_res->bo))
676 tex_cache_flush_hack(batch, ISL_FORMAT_UNSUPPORTED, src_res->surf.format);
677
678 if (dst->target == PIPE_BUFFER)
679 util_range_add(&dst_res->base.b, &dst_res->valid_buffer_range, dstx, dstx + src_box->width);
680
681 enum blorp_batch_flags blorp_flags = iris_blorp_flags_for_batch(batch);
682
683 blorp_batch_init(blorp, &blorp_batch, batch, blorp_flags);
684
685 if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
686 struct blorp_address src_addr = {
687 .buffer = src_res->bo, .offset = src_res->offset + src_box->x,
688 .mocs = iris_mocs(src_res->bo, &screen->isl_dev,
689 ISL_SURF_USAGE_TEXTURE_BIT),
690 .local_hint = iris_bo_likely_local(src_res->bo),
691 };
692 struct blorp_address dst_addr = {
693 .buffer = dst_res->bo, .offset = dst_res->offset + dstx,
694 .reloc_flags = EXEC_OBJECT_WRITE,
695 .mocs = iris_mocs(dst_res->bo, &screen->isl_dev,
696 ISL_SURF_USAGE_RENDER_TARGET_BIT),
697 .local_hint = iris_bo_likely_local(dst_res->bo),
698 };
699
700 iris_emit_buffer_barrier_for(batch, src_res->bo,
701 IRIS_DOMAIN_SAMPLER_READ);
702 iris_emit_buffer_barrier_for(batch, dst_res->bo, write_domain);
703
704 iris_batch_maybe_flush(batch, 1500);
705
706 iris_batch_sync_region_start(batch);
707 blorp_buffer_copy(&blorp_batch, src_addr, dst_addr, src_box->width);
708 iris_batch_sync_region_end(batch);
709 } else {
710 // XXX: what about one surface being a buffer and not the other?
711
712 struct blorp_surf src_surf, dst_surf;
713 iris_blorp_surf_for_resource(&screen->isl_dev, &src_surf,
714 src, src_aux_usage, src_level, false);
715 iris_blorp_surf_for_resource(&screen->isl_dev, &dst_surf,
716 dst, dst_aux_usage, dst_level, true);
717
718 iris_resource_prepare_access(ice, src_res, src_level, 1,
719 src_box->z, src_box->depth,
720 src_aux_usage, src_clear_supported);
721 iris_resource_prepare_access(ice, dst_res, dst_level, 1,
722 dstz, src_box->depth,
723 dst_aux_usage, dst_clear_supported);
724
725 iris_emit_buffer_barrier_for(batch, src_res->bo,
726 IRIS_DOMAIN_SAMPLER_READ);
727 iris_emit_buffer_barrier_for(batch, dst_res->bo, write_domain);
728
729 for (int slice = 0; slice < src_box->depth; slice++) {
730 iris_batch_maybe_flush(batch, 1500);
731
732 iris_batch_sync_region_start(batch);
733 blorp_copy(&blorp_batch, &src_surf, src_level, src_box->z + slice,
734 &dst_surf, dst_level, dstz + slice,
735 src_box->x, src_box->y, dstx, dsty,
736 src_box->width, src_box->height);
737 iris_batch_sync_region_end(batch);
738 }
739
740 iris_resource_finish_write(ice, dst_res, dst_level, dstz,
741 src_box->depth, dst_aux_usage);
742 }
743
744 blorp_batch_finish(&blorp_batch);
745
746 tex_cache_flush_hack(batch, ISL_FORMAT_UNSUPPORTED, src_res->surf.format);
747 }
748
749 /**
750 * The pipe->resource_copy_region() driver hook.
751 *
752 * This implements ARB_copy_image semantics - a raw memory copy between
753 * compatible view classes.
754 */
755 static void
iris_resource_copy_region(struct pipe_context * ctx,struct pipe_resource * p_dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * p_src,unsigned src_level,const struct pipe_box * src_box)756 iris_resource_copy_region(struct pipe_context *ctx,
757 struct pipe_resource *p_dst,
758 unsigned dst_level,
759 unsigned dstx, unsigned dsty, unsigned dstz,
760 struct pipe_resource *p_src,
761 unsigned src_level,
762 const struct pipe_box *src_box)
763 {
764 struct iris_context *ice = (void *) ctx;
765 struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
766
767 iris_copy_region(&ice->blorp, batch, p_dst, dst_level, dstx, dsty, dstz,
768 p_src, src_level, src_box);
769
770 if (util_format_is_depth_and_stencil(p_dst->format) &&
771 util_format_has_stencil(util_format_description(p_src->format))) {
772 struct iris_resource *junk, *s_src_res, *s_dst_res;
773 iris_get_depth_stencil_resources(p_src, &junk, &s_src_res);
774 iris_get_depth_stencil_resources(p_dst, &junk, &s_dst_res);
775
776 iris_copy_region(&ice->blorp, batch, &s_dst_res->base.b, dst_level, dstx,
777 dsty, dstz, &s_src_res->base.b, src_level, src_box);
778 }
779
780 iris_dirty_for_history(ice, (struct iris_resource *) p_dst);
781 }
782
783 void
iris_init_blit_functions(struct pipe_context * ctx)784 iris_init_blit_functions(struct pipe_context *ctx)
785 {
786 ctx->blit = iris_blit;
787 ctx->resource_copy_region = iris_resource_copy_region;
788 }
789