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Searched defs:isAlwaysUniform (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/
DDivergenceAnalysis.cpp407 bool DivergenceAnalysis::isAlwaysUniform(const Value &V) const { in isAlwaysUniform() function in DivergenceAnalysis
DTargetTransformInfo.cpp219 bool llvm::TargetTransformInfo::isAlwaysUniform(const Value *V) const { in isAlwaysUniform() function in llvm::TargetTransformInfo
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DAMDGPUTargetTransformInfo.cpp637 bool GCNTTIImpl::isAlwaysUniform(const Value *V) const { in isAlwaysUniform() function in GCNTTIImpl
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DBasicTTIImpl.h212 bool isAlwaysUniform(const Value *V) { return false; } in isAlwaysUniform() function
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Analysis/
DTargetTransformInfoImpl.h157 bool isAlwaysUniform(const Value *V) { return false; } in isAlwaysUniform() function
DTargetTransformInfo.h1459 bool isAlwaysUniform(const Value *V) override { in isAlwaysUniform() function