Home
last modified time | relevance | path

Searched defs:isLayered (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebufferAttachment.cpp210 bool FramebufferAttachment::isLayered() const in isLayered() function in gl::FramebufferAttachment
DImageIndex.cpp96 bool ImageIndex::isLayered() const in isLayered() function in gl::ImageIndex
DImage.cpp421 bool Image::isLayered() const in isLayered() function in egl::Image
DFramebuffer.cpp1231 Optional<bool> isLayered; in checkStatusWithGLFrontEnd() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DCommandBufferGL.cpp352 GLboolean isLayered; in ApplyBindGroup() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
DvktImageLoadStoreTests.cpp2821 const bool isLayered = (texture.numLayers() > 1); in createImageStoreTests() local
2872 const bool isLayered = (texture.numLayers() > 1); in createImageLoadStoreTests() local
2945 const bool isLayered = (texture.numLayers() > 1); in createImageLoadStoreLodAMDTests() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
DvktImageLoadStoreTests.cpp2821 const bool isLayered = (texture.numLayers() > 1); in createImageStoreTests() local
2872 const bool isLayered = (texture.numLayers() > 1); in createImageLoadStoreTests() local
2945 const bool isLayered = (texture.numLayers() > 1); in createImageLoadStoreLodAMDTests() local