Searched defs:isPaused (Results 1 – 10 of 10) sorted by relevance
10 - (bool)isPaused { return false; } method
158 - (bool)isPaused { return fClock.paused(); } method
23 isPaused() { method in FakeStream
45 bool isPaused() const { return this->state() == State::kPaused; } in isPaused() function
72 bool TransformFeedback::isPaused() const in isPaused() function in es2::TransformFeedback
88 bool isPaused() const { return m_pausedContextGroupId; } in isPaused() function
1539 bool V8DebuggerAgentImpl::isPaused() const { in isPaused() function in v8_inspector::V8DebuggerAgentImpl
202 bool TransformFeedback::isPaused() const in isPaused() function in gl::TransformFeedback
383 Readable.prototype.isPaused = function() { method in Readable
2456 bool isPaused = AnimTimer::kPaused_State == fAnimTimer.state(); in drawImGui() local