Searched defs:isRenderToTexture (Results 1 – 5 of 5) sorted by relevance
225 bool FramebufferAttachment::isRenderToTexture() const in isRenderToTexture() function in gl::FramebufferAttachment
89 const bool isRenderToTexture = in setStorageImpl() local
210 void updateRenderToTexture(bool isRenderToTexture) { mIsRenderToTexture = isRenderToTexture; } in updateRenderToTexture()211 bool isRenderToTexture() const { return mIsRenderToTexture; } in isRenderToTexture() function
682 bool isRenderToTexture, in CreateRenderPass2()963 const bool isRenderToTexture = desc.isRenderToTexture(); in InitializeRenderPassFromDesc() local3149 void FramebufferDesc::updateRenderToTexture(bool isRenderToTexture) in updateRenderToTexture()
2021 bool isRenderToTexture = false; in updateRenderPassDesc() local