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Searched defs:levelAccess (Results 1 – 12 of 12) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp530 tcu::PixelBufferAccess levelAccess = m_texture2DArray->getRefTexture().getLevel(level); in initTexture() local
639 tcu::PixelBufferAccess levelAccess = m_textureCubeArray->getRefTexture().getLevel(level); in initTexture() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
DvktSampleVerifier.cpp118 const tcu::ConstPixelBufferAccess& levelAccess = m_levels[level]; in fetchTexelWrapped() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifier.cpp118 const tcu::ConstPixelBufferAccess& levelAccess = m_levels[level]; in fetchTexelWrapped() local
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fCopyImageTests.cpp1263 tcu::PixelBufferAccess& levelAccess, in decompressTextureLevel()
1306 tcu::PixelBufferAccess& levelAccess = levelAccesses[level]; in decompressTexture() local
1507 tcu::PixelBufferAccess& levelAccess = levelAccesses[faceNdx][level]; in renderTextureCubemap() local
Des31fStencilTexturingTests.cpp598 …const tcu::PixelBufferAccess levelAccess = tcu::getSubregion(uploadLevel.getAccess(), 0, 0, levelN… in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp990 tcu::PixelBufferAccess levelAccess = texture2DArray->getLevel(level); in initTexture() local
1090 tcu::PixelBufferAccess levelAccess = texture1DArray->getLevel(level); in initTexture() local
1134 tcu::PixelBufferAccess levelAccess = textureCubeArray->getLevel(level); in initTexture() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp990 tcu::PixelBufferAccess levelAccess = texture2DArray->getLevel(level); in initTexture() local
1090 tcu::PixelBufferAccess levelAccess = texture1DArray->getLevel(level); in initTexture() local
1134 tcu::PixelBufferAccess levelAccess = textureCubeArray->getLevel(level); in initTexture() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineImageUtil.cpp1030 void TestTexture::fillWithGradient (const tcu::PixelBufferAccess& levelAccess) in fillWithGradient()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.cpp1030 void TestTexture::fillWithGradient (const tcu::PixelBufferAccess& levelAccess) in fillWithGradient()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp677 tcu::PixelBufferAccess levelAccess = m_texture2DArray->getRefTexture().getLevel(level); in initTexture() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/
DvktBindingShaderAccessTests.cpp3928 const tcu::PixelBufferAccess levelAccess = dst->getLevel(level); in populateSourceImage() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
DvktBindingShaderAccessTests.cpp3928 const tcu::PixelBufferAccess levelAccess = dst->getLevel(level); in populateSourceImage() local