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Searched defs:local_ctx (Results 1 – 17 of 17) sorted by relevance

/third_party/skia/modules/sksg/src/
DSkSGRenderEffect.cpp28 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
73 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
217 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateBlendMode(fMode); in onRender() local
242 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local
DSkSGImage.cpp26 sksg::RenderNode::ScopedRenderContext local_ctx(canvas, ctx); in onRender() local
DSkSGColorFilter.cpp23 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter); in onRender() local
51 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter); in onRender() local
DSkSGGroup.cpp62 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local
/third_party/mesa3d/src/compiler/glsl/
Dmain.cpp96 static struct gl_context local_ctx; in main() local
Dtest_optpass.cpp176 struct gl_context local_ctx; in test_optpass() local
/third_party/mesa3d/src/gallium/drivers/lima/standalone/
Dlima_compiler_cmdline.c107 static struct gl_context local_ctx; in load_glsl() local
/third_party/mesa3d/src/asahi/compiler/
Dcmdline.c100 static struct gl_context local_ctx; in compile_shader() local
/third_party/skia/modules/skottie/src/effects/
DSkSLEffect.cpp34 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
DBuldgeEffect.cpp137 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
DRadialWipeEffect.cpp97 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
DFractalNoiseEffect.cpp314 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
DDisplacementMapEffect.cpp262 auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local
/third_party/skia/modules/skottie/src/layers/shapelayer/
DRepeater.cpp87 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
/third_party/mesa3d/src/panfrost/bifrost/
Dcmdline.c138 static struct gl_context local_ctx; in compile_shader() local
/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_cmdline.c118 static struct gl_context local_ctx; in load_glsl() local
/third_party/skia/modules/svg/src/
DSkSVGRenderContext.cpp437 SkSVGRenderContext local_ctx(fCanvas, in commonPaint() local