/third_party/skia/modules/sksg/src/ |
D | SkSGRenderEffect.cpp | 28 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 73 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 217 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateBlendMode(fMode); in onRender() local 242 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local
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D | SkSGImage.cpp | 26 sksg::RenderNode::ScopedRenderContext local_ctx(canvas, ctx); in onRender() local
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D | SkSGColorFilter.cpp | 23 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter); in onRender() local 51 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter); in onRender() local
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D | SkSGGroup.cpp | 62 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local
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/third_party/mesa3d/src/compiler/glsl/ |
D | main.cpp | 96 static struct gl_context local_ctx; in main() local
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D | test_optpass.cpp | 176 struct gl_context local_ctx; in test_optpass() local
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/third_party/mesa3d/src/gallium/drivers/lima/standalone/ |
D | lima_compiler_cmdline.c | 107 static struct gl_context local_ctx; in load_glsl() local
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/third_party/mesa3d/src/asahi/compiler/ |
D | cmdline.c | 100 static struct gl_context local_ctx; in compile_shader() local
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/third_party/skia/modules/skottie/src/effects/ |
D | SkSLEffect.cpp | 34 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
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D | BuldgeEffect.cpp | 137 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
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D | RadialWipeEffect.cpp | 97 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
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D | FractalNoiseEffect.cpp | 314 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
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D | DisplacementMapEffect.cpp | 262 auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local
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/third_party/skia/modules/skottie/src/layers/shapelayer/ |
D | Repeater.cpp | 87 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | cmdline.c | 138 static struct gl_context local_ctx; in compile_shader() local
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/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_cmdline.c | 118 static struct gl_context local_ctx; in load_glsl() local
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/third_party/skia/modules/svg/src/ |
D | SkSVGRenderContext.cpp | 437 SkSVGRenderContext local_ctx(fCanvas, in commonPaint() local
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