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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_COMPILER_BACKEND_MOVE_OPTIMIZER_H_
6 #define V8_COMPILER_BACKEND_MOVE_OPTIMIZER_H_
7 
8 #include "src/common/globals.h"
9 #include "src/compiler/backend/instruction.h"
10 #include "src/zone/zone-containers.h"
11 
12 namespace v8 {
13 namespace internal {
14 namespace compiler {
15 
16 class V8_EXPORT_PRIVATE MoveOptimizer final {
17  public:
18   MoveOptimizer(Zone* local_zone, InstructionSequence* code);
19   MoveOptimizer(const MoveOptimizer&) = delete;
20   MoveOptimizer& operator=(const MoveOptimizer&) = delete;
21 
22   void Run();
23 
24  private:
25   using MoveOpVector = ZoneVector<MoveOperands*>;
26   using Instructions = ZoneVector<Instruction*>;
27 
code()28   InstructionSequence* code() const { return code_; }
local_zone()29   Zone* local_zone() const { return local_zone_; }
code_zone()30   Zone* code_zone() const { return code()->zone(); }
local_vector()31   MoveOpVector& local_vector() { return local_vector_; }
32 
33   // Consolidate moves into the first gap.
34   void CompressGaps(Instruction* instr);
35 
36   // Attempt to push down to the last instruction those moves that can.
37   void CompressBlock(InstructionBlock* block);
38 
39   // Consolidate moves into the first gap.
40   void CompressMoves(ParallelMove* left, MoveOpVector* right);
41 
42   // Push down those moves in the gap of from that do not change the
43   // semantics of the from instruction, nor the semantics of the moves
44   // that remain behind.
45   void MigrateMoves(Instruction* to, Instruction* from);
46 
47   void RemoveClobberedDestinations(Instruction* instruction);
48 
49   const Instruction* LastInstruction(const InstructionBlock* block) const;
50 
51   // Consolidate common moves appearing across all predecessors of a block.
52   void OptimizeMerge(InstructionBlock* block);
53   void FinalizeMoves(Instruction* instr);
54 
55   Zone* const local_zone_;
56   InstructionSequence* const code_;
57   MoveOpVector local_vector_;
58 
59   // Reusable buffers for storing operand sets. We need at most two sets
60   // at any given time, so we create two buffers.
61   ZoneVector<InstructionOperand> operand_buffer1;
62   ZoneVector<InstructionOperand> operand_buffer2;
63 };
64 
65 }  // namespace compiler
66 }  // namespace internal
67 }  // namespace v8
68 
69 #endif  // V8_COMPILER_BACKEND_MOVE_OPTIMIZER_H_
70