Searched defs:locationInfo (Results 1 – 8 of 8) sorted by relevance
2632 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1fv() local2645 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2fv() local2658 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform3fv() local2671 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform4fv() local2687 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1iv() local2706 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2iv() local2719 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform3iv() local2732 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform4iv() local2745 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1uiv() local2758 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2uiv() local[all …]
83 VariableLocation locationInfo(elementIndex, variableIndex); in FindUsedOutputLocation() local107 VariableLocation locationInfo(elementIndex, variableIndex); in AssignOutputLocations() local1325 VariableLocation locationInfo(arrayIndex, outputVariableIndex); in linkValidateOutputVariables() local
60 locationInfo: true property
423 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformImpl() local488 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformImpl() local537 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniform1iv() local590 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformMatrixfv() local
2666 const gl::VariableLocation &locationInfo, in setUniformImpl()2716 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformInternal() local3271 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformInternal() local
1110 public locationInfo: LocationInfo = null; property in Script
104744 function locationInfo(diagnostic) { function
126051 function locationInfo(diagnostic) { function