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Searched defs:maxImageUnits (Results 1 – 4 of 4) sorted by relevance

/third_party/glslang/glslang/Include/
DResourceLimits.h89 int maxImageUnits; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCaps.h300 GLint maxImageUnits = 0; member
DvalidationES31.cpp1573 GLuint maxImageUnits = static_cast<GLuint>(context->getCaps().maxImageUnits); in ValidateBindImageTexture() local
DContext.cpp3862 constexpr GLint maxImageUnits = 8; in initCaps() local