/third_party/vk-gl-cts/framework/randomshaders/ |
D | rsgUtils.cpp | 67 float minVal = valueRange.component(ndx).getMin().asFloat(); in computeRandomValue() local 76 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; in computeRandomValue() local 87 int minVal = valueRange.component(ndx).getMin().asInt(); in computeRandomValue() local 195 bool minVal = rnd.getBool(); in computeRandomValueRange() local 210 int minVal = minIntVal + rnd.getInt(0, maxRangeLen-rangeLen); in computeRandomValueRange() local 228 float minVal = minFloatVal + step*(float)minStep; in computeRandomValueRange() local 304 float minVal = valueRange.component(ndx).getMin().asFloat(); in computeRangeLengthSum() local 313 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; in computeRangeLengthSum() local 324 deInt64 minVal = valueRange.component(ndx).getMin().asInt(); in computeRangeLengthSum() local
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D | rsgVariableValue.cpp | 165 ValueRange::ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueA… in ValueRange() 174 ValueRange::ValueRange (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) in ValueRange()
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D | rsgExpression.cpp | 187 int minVal = minIntVal + rnd.getInt(0, maxRangeLen-rangeLen); in computeRandomValueRangeForInfElements() local 209 float minVal = minFloatVal + step*(float)minStep; in computeRandomValueRangeForInfElements() local 362 float minVal = -10.0f; in FloatLiteral() local 405 float minVal = valueRange.getMin().asFloat(); in getWeight() local 432 int minVal = -16; in IntLiteral() local 460 int minVal = valueRange.getMin().asInt(); in getWeight() local 486 int minVal = 0; in BoolLiteral() local
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D | rsgVariableValue.hpp | 201 …ConstValueRangeAccess (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) : m_t… in ConstValueRangeAccess() 243 …ValueRangeAccess (const VariableType& type, Scalar* minVal, Scalar* maxVal) : ConstValueRangeAcce… in ValueRangeAccess()
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTextureUtil.cpp | 705 static inline float linearInterpolate (float t, float minVal, float maxVal) in linearInterpolate() 840 static void fillWithComponentGradients1D (const PixelBufferAccess& access, const Vec4& minVal, cons… in fillWithComponentGradients1D() 856 static void fillWithComponentGradients2D (const PixelBufferAccess& access, const Vec4& minVal, cons… in fillWithComponentGradients2D() 913 static void fillWithComponentGradients3D (const PixelBufferAccess& dst, const Vec4& minVal, const V… in fillWithComponentGradients3D() 950 void fillWithComponentGradientsStyled (const PixelBufferAccess& access, const Vec4& minVal, const V… in fillWithComponentGradientsStyled() 976 void fillWithComponentGradients (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& m… in fillWithComponentGradients() 981 void fillWithComponentGradients2 (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& … in fillWithComponentGradients2() 986 void fillWithComponentGradients3(const PixelBufferAccess& access, const Vec4& minVal, const Vec4& m… in fillWithComponentGradients3() 1247 void estimatePixelValueRange (const ConstPixelBufferAccess& access, Vec4& minVal, Vec4& maxVal) in estimatePixelValueRange() 1296 Vec4 minVal, maxVal; in computePixelScaleBias() local
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D | tcuTexLookupVerifier.cpp | 124 T minVal = vec[0]; in minComp() local 215 const tcu::Vec4 minVal = min(quad) - prec.colorThreshold; in isInColorBounds() local 222 const tcu::Vec4 minVal = min(min(quad0), min(quad1)) - prec.colorThreshold; in isInColorBounds() local 229 const tcu::Vec4 minVal = min(min(line0), min(line1)) - prec.colorThreshold; in isInColorBounds() local 241 …const tcu::Vec4 minVal = min(min(quad00), min(min(quad01), min(min(quad10), min(quad11)))) - prec.… in isInColorBounds() local
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/third_party/skia/third_party/externals/oboe/apps/fxlab/app/src/main/cpp/effects/descrip/ |
D | EffectDescription.h | 33 constexpr ParamType(std::string_view name, float minVal, float maxVal, float defVal) : in ParamType()
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 115 …t, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tc… in InterpolationCase() 306 Vec3 minVal; in init() member
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/third_party/vk-gl-cts/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 113 …t, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tc… in InterpolationCase() 300 Vec3 minVal; in init() member
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | SpirvShaderGLSLstd450.cpp | 241 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local 252 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local 263 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local 958 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | func_common.inl | 543 GLM_FUNC_QUALIFIER genType clamp(genType x, genType minVal, genType maxVal) 550 GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal) argument 557 …GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecT…
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluTextureTestUtil.hpp | 438 inline LogGradientFmt formatGradient (const tcu::Vec4* minVal, const tcu::Vec4* maxVal) { return Lo… in formatGradient()
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/ |
D | simd_vec4.inl | 423 detail::fvec4SIMD const & minVal, 433 float const & minVal,
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/simd/ |
D | common.h | 184 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_clamp(glm_vec4 v, glm_vec4 minVal, glm_vec4 maxVal) in glm_vec4_clamp()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fShaderAtomicOpTests.cpp | 269 const int minVal = 1; in getInputs() local 424 const int minVal = isSigned ? -maxVal : 0; in getInputs() local 506 const int minVal = isSigned ? -maxVal : 0; in getInputs() local
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsRandomShaderCase.cpp | 188 float minVal = valueRange.getMin().component(compNdx).asFloat(); in init() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureCompressedFormatTests.cpp | 200 tcu::Vec4 minVal; in computeScaleAndBias() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
D | vktTextureCompressedFormatTests.cpp | 200 tcu::Vec4 minVal; in computeScaleAndBias() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineNoPositionTests.cpp | 716 …const deUint32 minVal = ((m_params.selectedStages & (1u << stageIdx)) ? expectedCounters[stageIdx… in iterate() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
D | vktPipelineNoPositionTests.cpp | 716 …const deUint32 minVal = ((m_params.selectedStages & (1u << stageIdx)) ? expectedCounters[stageIdx… in iterate() local
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 547 const float minVal = 0.1f; in computeIndexVerifierColors() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFragmentOutputTests.cpp | 646 Vec4 minVal (range.x()); in iterate() local 682 IVec4 minVal (range.x()); in iterate() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ycbcr/ |
D | vktYCbCrUtil.cpp | 317 void fillGradient (MultiPlaneImageData* imageData, const tcu::Vec4& minVal, const tcu::Vec4& maxVal) in fillGradient() 776 deInt64 minVal = std::numeric_limits<T>::min(); in convertSatRte() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ycbcr/ |
D | vktYCbCrUtil.cpp | 317 void fillGradient (MultiPlaneImageData* imageData, const tcu::Vec4& minVal, const tcu::Vec4& maxVal) in fillGradient() 776 deInt64 minVal = std::numeric_limits<T>::min(); in convertSatRte() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/protected_memory/ |
D | vktProtectedMemUtils.cpp | 937 void fillWithRandomColorTiles (const tcu::PixelBufferAccess& dst, const tcu::Vec4& minVal, const tc… in fillWithRandomColorTiles()
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