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Searched defs:minVal (Results 1 – 25 of 51) sorted by relevance

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/third_party/vk-gl-cts/framework/randomshaders/
DrsgUtils.cpp67 float minVal = valueRange.component(ndx).getMin().asFloat(); in computeRandomValue() local
76 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; in computeRandomValue() local
87 int minVal = valueRange.component(ndx).getMin().asInt(); in computeRandomValue() local
195 bool minVal = rnd.getBool(); in computeRandomValueRange() local
210 int minVal = minIntVal + rnd.getInt(0, maxRangeLen-rangeLen); in computeRandomValueRange() local
228 float minVal = minFloatVal + step*(float)minStep; in computeRandomValueRange() local
304 float minVal = valueRange.component(ndx).getMin().asFloat(); in computeRangeLengthSum() local
313 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; in computeRangeLengthSum() local
324 deInt64 minVal = valueRange.component(ndx).getMin().asInt(); in computeRangeLengthSum() local
DrsgVariableValue.cpp165 ValueRange::ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueA… in ValueRange()
174 ValueRange::ValueRange (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) in ValueRange()
DrsgExpression.cpp187 int minVal = minIntVal + rnd.getInt(0, maxRangeLen-rangeLen); in computeRandomValueRangeForInfElements() local
209 float minVal = minFloatVal + step*(float)minStep; in computeRandomValueRangeForInfElements() local
362 float minVal = -10.0f; in FloatLiteral() local
405 float minVal = valueRange.getMin().asFloat(); in getWeight() local
432 int minVal = -16; in IntLiteral() local
460 int minVal = valueRange.getMin().asInt(); in getWeight() local
486 int minVal = 0; in BoolLiteral() local
DrsgVariableValue.hpp201 …ConstValueRangeAccess (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) : m_t… in ConstValueRangeAccess()
243 …ValueRangeAccess (const VariableType& type, Scalar* minVal, Scalar* maxVal) : ConstValueRangeAcce… in ValueRangeAccess()
/third_party/vk-gl-cts/framework/common/
DtcuTextureUtil.cpp705 static inline float linearInterpolate (float t, float minVal, float maxVal) in linearInterpolate()
840 static void fillWithComponentGradients1D (const PixelBufferAccess& access, const Vec4& minVal, cons… in fillWithComponentGradients1D()
856 static void fillWithComponentGradients2D (const PixelBufferAccess& access, const Vec4& minVal, cons… in fillWithComponentGradients2D()
913 static void fillWithComponentGradients3D (const PixelBufferAccess& dst, const Vec4& minVal, const V… in fillWithComponentGradients3D()
950 void fillWithComponentGradientsStyled (const PixelBufferAccess& access, const Vec4& minVal, const V… in fillWithComponentGradientsStyled()
976 void fillWithComponentGradients (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& m… in fillWithComponentGradients()
981 void fillWithComponentGradients2 (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& … in fillWithComponentGradients2()
986 void fillWithComponentGradients3(const PixelBufferAccess& access, const Vec4& minVal, const Vec4& m… in fillWithComponentGradients3()
1247 void estimatePixelValueRange (const ConstPixelBufferAccess& access, Vec4& minVal, Vec4& maxVal) in estimatePixelValueRange()
1296 Vec4 minVal, maxVal; in computePixelScaleBias() local
DtcuTexLookupVerifier.cpp124 T minVal = vec[0]; in minComp() local
215 const tcu::Vec4 minVal = min(quad) - prec.colorThreshold; in isInColorBounds() local
222 const tcu::Vec4 minVal = min(min(quad0), min(quad1)) - prec.colorThreshold; in isInColorBounds() local
229 const tcu::Vec4 minVal = min(min(line0), min(line1)) - prec.colorThreshold; in isInColorBounds() local
241 …const tcu::Vec4 minVal = min(min(quad00), min(min(quad01), min(min(quad10), min(quad11)))) - prec.… in isInColorBounds() local
/third_party/skia/third_party/externals/oboe/apps/fxlab/app/src/main/cpp/effects/descrip/
DEffectDescription.h33 constexpr ParamType(std::string_view name, float minVal, float maxVal, float defVal) : in ParamType()
/third_party/vk-gl-cts/modules/gles3/accuracy/
Des3aVaryingInterpolationTests.cpp115 …t, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tc… in InterpolationCase()
306 Vec3 minVal; in init() member
/third_party/vk-gl-cts/modules/gles2/accuracy/
Des2aVaryingInterpolationTests.cpp113 …t, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tc… in InterpolationCase()
300 Vec3 minVal; in init() member
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DSpirvShaderGLSLstd450.cpp241 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
252 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
263 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
958 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
Dfunc_common.inl543 GLM_FUNC_QUALIFIER genType clamp(genType x, genType minVal, genType maxVal)
550 GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal) argument
557 …GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecT…
/third_party/vk-gl-cts/framework/opengl/
DgluTextureTestUtil.hpp438 inline LogGradientFmt formatGradient (const tcu::Vec4* minVal, const tcu::Vec4* maxVal) { return Lo… in formatGradient()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
Dsimd_vec4.inl423 detail::fvec4SIMD const & minVal,
433 float const & minVal,
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/simd/
Dcommon.h184 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_clamp(glm_vec4 v, glm_vec4 minVal, glm_vec4 maxVal) in glm_vec4_clamp()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fShaderAtomicOpTests.cpp269 const int minVal = 1; in getInputs() local
424 const int minVal = isSigned ? -maxVal : 0; in getInputs() local
506 const int minVal = isSigned ? -maxVal : 0; in getInputs() local
/third_party/vk-gl-cts/modules/glshared/
DglsRandomShaderCase.cpp188 float minVal = valueRange.getMin().component(compNdx).asFloat(); in init() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureCompressedFormatTests.cpp200 tcu::Vec4 minVal; in computeScaleAndBias() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
DvktTextureCompressedFormatTests.cpp200 tcu::Vec4 minVal; in computeScaleAndBias() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineNoPositionTests.cpp716 …const deUint32 minVal = ((m_params.selectedStages & (1u << stageIdx)) ? expectedCounters[stageIdx… in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineNoPositionTests.cpp716 …const deUint32 minVal = ((m_params.selectedStages & (1u << stageIdx)) ? expectedCounters[stageIdx… in iterate() local
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fBufferTestUtil.cpp547 const float minVal = 0.1f; in computeIndexVerifierColors() local
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFragmentOutputTests.cpp646 Vec4 minVal (range.x()); in iterate() local
682 IVec4 minVal (range.x()); in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ycbcr/
DvktYCbCrUtil.cpp317 void fillGradient (MultiPlaneImageData* imageData, const tcu::Vec4& minVal, const tcu::Vec4& maxVal) in fillGradient()
776 deInt64 minVal = std::numeric_limits<T>::min(); in convertSatRte() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrUtil.cpp317 void fillGradient (MultiPlaneImageData* imageData, const tcu::Vec4& minVal, const tcu::Vec4& maxVal) in fillGradient()
776 deInt64 minVal = std::numeric_limits<T>::min(); in convertSatRte() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/protected_memory/
DvktProtectedMemUtils.cpp937 void fillWithRandomColorTiles (const tcu::PixelBufferAccess& dst, const tcu::Vec4& minVal, const tc… in fillWithRandomColorTiles()

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