/third_party/mesa3d/src/compiler/nir/ |
D | nir_inline_uniforms.c | 51 uint32_t *uni_offsets, unsigned *num_offsets) in src_only_uses_uniforms() 140 uint32_t *uni_offsets, unsigned *num_offsets) in is_induction_variable() 186 uint32_t *uni_offsets, unsigned *num_offsets) in add_inlinable_uniforms() 242 uint32_t *uni_offsets, unsigned *num_offsets) in process_node() 320 unsigned num_offsets = 0; in nir_find_inlinable_uniforms() local
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/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_inline_uniforms.c | 35 uint32_t *uni_offsets, uint8_t *num_offsets) in src_only_uses_uniforms() 121 uint32_t *uni_offsets, uint8_t *num_offsets) in is_induction_variable() 167 uint32_t *uni_offsets, uint8_t *num_offsets) in add_inlinable_uniforms() 232 uint32_t *uni_offsets, uint8_t *num_offsets, in process_node()
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/third_party/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_median_filter.c | 78 unsigned num_offsets) in create_frag_shader() 164 struct vertex2f **offsets, unsigned *num_offsets) in generate_offsets() 253 unsigned i, num_offsets = 0; in vl_median_filter_init() local
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D | vl_matrix_filter.c | 78 create_frag_shader(struct vl_matrix_filter *filter, unsigned num_offsets, in create_frag_shader() 142 unsigned i, num_offsets = matrix_width * matrix_height; in vl_matrix_filter_init() local
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | GPUComputePassEncoder.cpp | 90 uint32_t num_offsets = 0; in setBindGroup() local
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D | GPURenderBundleEncoder.cpp | 50 uint32_t num_offsets = 0; in setBindGroup() local
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D | GPURenderPassEncoder.cpp | 125 uint32_t num_offsets = 0; in setBindGroup() local
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/third_party/ltp/testcases/kernel/syscalls/copy_file_range/ |
D | copy_file_range01.c | 188 int num_offsets = ARRAY_SIZE(off_arr_values) + 1; in copy_file_range_verify() local
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/third_party/skia/third_party/externals/sfntly/cpp/src/sfntly/table/bitmap/ |
D | index_sub_table_format3.cc | 244 int32_t num_offsets = (last_glyph_index() - first_glyph_index() + 1) + 1; in Initialize() local
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D | index_sub_table_format1.cc | 248 int32_t num_offsets = (last_glyph_index() - first_glyph_index() + 1) + 1; in Initialize() local
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_sample_soa.c | 3932 unsigned *num_offsets, unsigned *layer) in get_target_info() 3980 unsigned num_coords, num_derivs, num_offsets, layer; in lp_build_sample_gen_func() local 4105 unsigned i, num_coords, num_derivs, num_offsets, layer; in lp_build_sample_soa_func() local
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D | lp_bld_tgsi_soa.c | 2081 unsigned num_derivs, num_offsets, i; in emit_tex() local 2295 unsigned num_offsets, num_derivs, i; in emit_sample() local
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/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_build.c | 743 unsigned num_offsets, in tgsi_build_instruction_texture()
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D | tgsi_ureg.c | 1342 enum tgsi_return_type return_type, unsigned num_offsets) in ureg_emit_texture()
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
D | ShaderTGSI.c | 1172 unsigned num_offsets = 0; in sample_ureg_emit() local
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/third_party/skia/third_party/externals/harfbuzz/src/ |
D | hb-ot-glyf-table.hh | 102 unsigned num_offsets = padded_offsets.len () + 1; in _add_loca_and_head() local
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/third_party/mesa3d/src/amd/llvm/ |
D | ac_nir_to_llvm.c | 4911 int num_offsets = instr->src[offset_src].src.ssa->num_components; in visit_tex() local
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