1 // Copyright 2019 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // This file defines the public interface to v8_debug_helper.
6
7 #ifndef V8_TOOLS_DEBUG_HELPER_DEBUG_HELPER_H_
8 #define V8_TOOLS_DEBUG_HELPER_DEBUG_HELPER_H_
9
10 #include <cstdint>
11 #include <memory>
12
13 #if defined(_WIN32)
14
15 #ifdef BUILDING_V8_DEBUG_HELPER
16 #define V8_DEBUG_HELPER_EXPORT __declspec(dllexport)
17 #elif USING_V8_DEBUG_HELPER
18 #define V8_DEBUG_HELPER_EXPORT __declspec(dllimport)
19 #else
20 #define V8_DEBUG_HELPER_EXPORT
21 #endif
22
23 #else // defined(_WIN32)
24
25 #ifdef BUILDING_V8_DEBUG_HELPER
26 #define V8_DEBUG_HELPER_EXPORT __attribute__((visibility("default")))
27 #else
28 #define V8_DEBUG_HELPER_EXPORT
29 #endif
30
31 #endif // defined(_WIN32)
32
33 namespace v8 {
34 namespace debug_helper {
35
36 // Possible results when attempting to fetch memory from the debuggee.
37 enum class MemoryAccessResult {
38 kOk,
39 kAddressNotValid,
40 kAddressValidButInaccessible, // Possible in incomplete dump.
41 };
42
43 // Information about how this tool discovered the type of the object.
44 enum class TypeCheckResult {
45 // Success cases:
46 kSmi,
47 kWeakRef,
48 kUsedMap,
49 kKnownMapPointer,
50 kUsedTypeHint,
51
52 // Failure cases:
53 kUnableToDecompress, // Caller must provide the heap range somehow.
54 kObjectPointerInvalid,
55 kObjectPointerValidButInaccessible, // Possible in incomplete dump.
56 kMapPointerInvalid,
57 kMapPointerValidButInaccessible, // Possible in incomplete dump.
58 kUnknownInstanceType,
59 kUnknownTypeHint,
60 };
61
62 enum class PropertyKind {
63 kSingle,
64 kArrayOfKnownSize,
65 kArrayOfUnknownSizeDueToInvalidMemory,
66 kArrayOfUnknownSizeDueToValidButInaccessibleMemory,
67 };
68
69 struct PropertyBase {
70 const char* name;
71
72 // Statically-determined type, such as from .tq definition. Can be an empty
73 // string if this property is itself a Torque-defined struct; in that case use
74 // |struct_fields| instead. This type should be treated as if it were used in
75 // the v8::internal namespace; that is, type "X::Y" can mean any of the
76 // following, in order of decreasing preference:
77 // - v8::internal::X::Y
78 // - v8::X::Y
79 // - X::Y
80 const char* type;
81
82 // In some cases, |type| may be a simple type representing a compressed
83 // pointer such as v8::internal::TaggedValue. In those cases,
84 // |decompressed_type| will contain the type of the object when decompressed.
85 // Otherwise, |decompressed_type| will match |type|. In any case, it is safe
86 // to pass the |decompressed_type| value as the type_hint on a subsequent call
87 // to GetObjectProperties.
88 const char* decompressed_type;
89 };
90
91 struct StructProperty : public PropertyBase {
92 // The offset from the beginning of the struct to this field.
93 size_t offset;
94
95 // The number of bits that are present, if this value is a bitfield. Zero
96 // indicates that this value is not a bitfield (the full value is stored).
97 uint8_t num_bits;
98
99 // The number of bits by which this value has been left-shifted for storage as
100 // a bitfield.
101 uint8_t shift_bits;
102 };
103
104 struct ObjectProperty : public PropertyBase {
105 // The address where the property value can be found in the debuggee's address
106 // space, or the address of the first value for an array.
107 uintptr_t address;
108
109 // If kind indicates an array of unknown size, num_values will be 0 and debug
110 // tools should display this property as a raw pointer. Note that there is a
111 // semantic difference between num_values=1 and kind=kSingle (normal property)
112 // versus num_values=1 and kind=kArrayOfKnownSize (one-element array).
113 size_t num_values;
114
115 // The number of bytes occupied by a single instance of the value type for
116 // this property. This can also be used as the array stride because arrays are
117 // tightly packed like in C.
118 size_t size;
119
120 // If the property is a struct made up of several pieces of data packed
121 // together, then the |struct_fields| array contains descriptions of those
122 // fields.
123 size_t num_struct_fields;
124 StructProperty** struct_fields;
125
126 PropertyKind kind;
127 };
128
129 struct ObjectPropertiesResult {
130 TypeCheckResult type_check_result;
131 const char* brief;
132 const char* type; // Runtime type of the object.
133 size_t num_properties;
134 ObjectProperty** properties;
135
136 // If not all relevant memory is available, GetObjectProperties may respond
137 // with a technically correct but uninteresting type such as HeapObject, and
138 // use other heuristics to make reasonable guesses about what specific type
139 // the object actually is. You may request data about the same object again
140 // using any of these guesses as the type hint, but the results should be
141 // formatted to the user in a way that clearly indicates that they're only
142 // guesses.
143 size_t num_guessed_types;
144 const char** guessed_types;
145 };
146
147 struct StackFrameResult {
148 size_t num_properties;
149 ObjectProperty** properties;
150 };
151
152 // Copies byte_count bytes of memory from the given address in the debuggee to
153 // the destination buffer.
154 typedef MemoryAccessResult (*MemoryAccessor)(uintptr_t address,
155 void* destination,
156 size_t byte_count);
157
158 // Additional data that can help GetObjectProperties to be more accurate. Any
159 // fields you don't know can be set to zero and this library will do the best it
160 // can with the information available.
161 struct HeapAddresses {
162 // Beginning of allocated space for various kinds of data. These can help us
163 // to detect certain common objects that are placed in memory during startup.
164 // These values might be provided via name-value pairs in CrashPad dumps.
165 // Otherwise, they can be obtained as follows:
166 // 1. Get the Isolate pointer for the current thread. It might be somewhere on
167 // the stack, or it might be accessible from thread-local storage with the
168 // key stored in v8::internal::Isolate::isolate_key_.
169 // 2. Get isolate->heap_.map_space_->memory_chunk_list_.front_ and similar for
170 // old_space_ and read_only_space_.
171 uintptr_t map_space_first_page;
172 uintptr_t old_space_first_page;
173 uintptr_t read_only_space_first_page;
174
175 // Any valid heap pointer address. On platforms where pointer compression is
176 // enabled, this can allow us to get data from compressed pointers even if the
177 // other data above is not provided. The Isolate pointer is valid for this
178 // purpose if you have it.
179 uintptr_t any_heap_pointer;
180 };
181
182 // Result type for ListObjectClasses.
183 struct ClassList {
184 size_t num_class_names;
185 const char* const* class_names; // Fully qualified class names.
186 };
187
188 } // namespace debug_helper
189 } // namespace v8
190
191 extern "C" {
192 // Raw library interface. If possible, use functions in v8::debug_helper
193 // namespace instead because they use smart pointers to prevent leaks.
194 V8_DEBUG_HELPER_EXPORT v8::debug_helper::ObjectPropertiesResult*
195 _v8_debug_helper_GetObjectProperties(
196 uintptr_t object, v8::debug_helper::MemoryAccessor memory_accessor,
197 const v8::debug_helper::HeapAddresses& heap_addresses,
198 const char* type_hint);
199 V8_DEBUG_HELPER_EXPORT void _v8_debug_helper_Free_ObjectPropertiesResult(
200 v8::debug_helper::ObjectPropertiesResult* result);
201 V8_DEBUG_HELPER_EXPORT v8::debug_helper::StackFrameResult*
202 _v8_debug_helper_GetStackFrame(
203 uintptr_t frame_pointer, v8::debug_helper::MemoryAccessor memory_accessor);
204 V8_DEBUG_HELPER_EXPORT void _v8_debug_helper_Free_StackFrameResult(
205 v8::debug_helper::StackFrameResult* result);
206 V8_DEBUG_HELPER_EXPORT const v8::debug_helper::ClassList*
207 _v8_debug_helper_ListObjectClasses();
208 V8_DEBUG_HELPER_EXPORT const char* _v8_debug_helper_BitsetName(
209 uint64_t payload);
210 }
211
212 namespace v8 {
213 namespace debug_helper {
214
215 struct DebugHelperObjectPropertiesResultDeleter {
operatorDebugHelperObjectPropertiesResultDeleter216 void operator()(v8::debug_helper::ObjectPropertiesResult* ptr) {
217 _v8_debug_helper_Free_ObjectPropertiesResult(ptr);
218 }
219 };
220 using ObjectPropertiesResultPtr =
221 std::unique_ptr<ObjectPropertiesResult,
222 DebugHelperObjectPropertiesResultDeleter>;
223
224 // Get information about the given object pointer, which could be:
225 // - A tagged pointer, strong or weak
226 // - A cleared weak pointer
227 // - A compressed tagged pointer, zero-extended to 64 bits
228 // - A tagged small integer
229 // The type hint is only used if the object's Map is missing or corrupt. It
230 // should be the fully-qualified name of a class that inherits from
231 // v8::internal::Object.
232 inline ObjectPropertiesResultPtr GetObjectProperties(
233 uintptr_t object, v8::debug_helper::MemoryAccessor memory_accessor,
234 const HeapAddresses& heap_addresses, const char* type_hint = nullptr) {
235 return ObjectPropertiesResultPtr(_v8_debug_helper_GetObjectProperties(
236 object, memory_accessor, heap_addresses, type_hint));
237 }
238
239 // Get a list of all class names deriving from v8::internal::Object.
ListObjectClasses()240 inline const ClassList* ListObjectClasses() {
241 return _v8_debug_helper_ListObjectClasses();
242 }
243
244 // Return a bitset name for a v8::internal::compiler::Type with payload or null
245 // if the payload is not a bitset.
BitsetName(uint64_t payload)246 inline const char* BitsetName(uint64_t payload) {
247 return _v8_debug_helper_BitsetName(payload);
248 }
249
250 struct DebugHelperStackFrameResultDeleter {
operatorDebugHelperStackFrameResultDeleter251 void operator()(v8::debug_helper::StackFrameResult* ptr) {
252 _v8_debug_helper_Free_StackFrameResult(ptr);
253 }
254 };
255 using StackFrameResultPtr =
256 std::unique_ptr<StackFrameResult, DebugHelperStackFrameResultDeleter>;
257
GetStackFrame(uintptr_t frame_pointer,v8::debug_helper::MemoryAccessor memory_accessor)258 inline StackFrameResultPtr GetStackFrame(
259 uintptr_t frame_pointer, v8::debug_helper::MemoryAccessor memory_accessor) {
260 return StackFrameResultPtr(
261 _v8_debug_helper_GetStackFrame(frame_pointer, memory_accessor));
262 }
263
264 } // namespace debug_helper
265 } // namespace v8
266
267 #endif
268