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1 //
2 // Copyright 2002 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // Buffer.h: Defines the gl::Buffer class, representing storage of vertex and/or
8 // index data. Implements GL buffer objects and related functionality.
9 // [OpenGL ES 2.0.24] section 2.9 page 21.
10 
11 #ifndef LIBANGLE_BUFFER_H_
12 #define LIBANGLE_BUFFER_H_
13 
14 #include "common/PackedEnums.h"
15 #include "common/angleutils.h"
16 #include "libANGLE/Debug.h"
17 #include "libANGLE/Error.h"
18 #include "libANGLE/IndexRangeCache.h"
19 #include "libANGLE/Observer.h"
20 #include "libANGLE/RefCountObject.h"
21 #include "libANGLE/angletypes.h"
22 
23 namespace rx
24 {
25 class BufferImpl;
26 class GLImplFactory;
27 }  // namespace rx
28 
29 namespace gl
30 {
31 class Buffer;
32 class Context;
33 
34 class BufferState final : angle::NonCopyable
35 {
36   public:
37     BufferState();
38     ~BufferState();
39 
getUsage()40     BufferUsage getUsage() const { return mUsage; }
getAccessFlags()41     GLbitfield getAccessFlags() const { return mAccessFlags; }
getAccess()42     GLenum getAccess() const { return mAccess; }
isMapped()43     GLboolean isMapped() const { return mMapped; }
getMapPointer()44     void *getMapPointer() const { return mMapPointer; }
getMapOffset()45     GLint64 getMapOffset() const { return mMapOffset; }
getMapLength()46     GLint64 getMapLength() const { return mMapLength; }
getSize()47     GLint64 getSize() const { return mSize; }
isBoundForTransformFeedback()48     bool isBoundForTransformFeedback() const { return mTransformFeedbackIndexedBindingCount != 0; }
getLabel()49     std::string getLabel() const { return mLabel; }
50 
51   private:
52     friend class Buffer;
53 
54     std::string mLabel;
55 
56     BufferUsage mUsage;
57     GLint64 mSize;
58     GLbitfield mAccessFlags;
59     GLenum mAccess;
60     GLboolean mMapped;
61     void *mMapPointer;
62     GLint64 mMapOffset;
63     GLint64 mMapLength;
64     int mBindingCount;
65     int mTransformFeedbackIndexedBindingCount;
66     int mTransformFeedbackGenericBindingCount;
67     GLboolean mImmutable;
68     GLbitfield mStorageExtUsageFlags;
69     GLboolean mExternal;
70 };
71 
72 // Some Vertex Array Objects track buffer data updates.
73 struct ContentsObserver
74 {
75     VertexArray *vertexArray = nullptr;
76     uint32_t bufferIndex     = 0;
77 };
78 
79 ANGLE_INLINE bool operator==(const ContentsObserver &lhs, const ContentsObserver &rhs)
80 {
81     return lhs.vertexArray == rhs.vertexArray && lhs.bufferIndex == rhs.bufferIndex;
82 }
83 
84 class Buffer final : public RefCountObject<BufferID>,
85                      public LabeledObject,
86                      public angle::ObserverInterface,
87                      public angle::Subject
88 {
89   public:
90     Buffer(rx::GLImplFactory *factory, BufferID id);
91     ~Buffer() override;
92     void onDestroy(const Context *context) override;
93 
94     void setLabel(const Context *context, const std::string &label) override;
95     const std::string &getLabel() const override;
96 
97     angle::Result bufferStorageExternal(Context *context,
98                                         BufferBinding target,
99                                         GLsizeiptr size,
100                                         GLeglClientBufferEXT clientBuffer,
101                                         GLbitfield flags);
102     angle::Result bufferStorage(Context *context,
103                                 BufferBinding target,
104                                 GLsizeiptr size,
105                                 const void *data,
106                                 GLbitfield flags);
107     angle::Result bufferData(Context *context,
108                              BufferBinding target,
109                              const void *data,
110                              GLsizeiptr size,
111                              BufferUsage usage);
112     angle::Result bufferSubData(const Context *context,
113                                 BufferBinding target,
114                                 const void *data,
115                                 GLsizeiptr size,
116                                 GLintptr offset);
117     angle::Result copyBufferSubData(const Context *context,
118                                     Buffer *source,
119                                     GLintptr sourceOffset,
120                                     GLintptr destOffset,
121                                     GLsizeiptr size);
122     angle::Result map(const Context *context, GLenum access);
123     angle::Result mapRange(const Context *context,
124                            GLintptr offset,
125                            GLsizeiptr length,
126                            GLbitfield access);
127     angle::Result unmap(const Context *context, GLboolean *result);
128 
129     // These are called when another operation changes Buffer data.
130     void onDataChanged();
131 
132     angle::Result getIndexRange(const gl::Context *context,
133                                 DrawElementsType type,
134                                 size_t offset,
135                                 size_t count,
136                                 bool primitiveRestartEnabled,
137                                 IndexRange *outRange) const;
getState()138     const BufferState &getState() const { return mState; }
getUsage()139     BufferUsage getUsage() const { return mState.mUsage; }
getAccessFlags()140     GLbitfield getAccessFlags() const { return mState.mAccessFlags; }
getAccess()141     GLenum getAccess() const { return mState.mAccess; }
isMapped()142     GLboolean isMapped() const { return mState.mMapped; }
isPersistentlyMapped()143     bool isPersistentlyMapped() const
144     {
145         return (mState.mStorageExtUsageFlags & GL_MAP_PERSISTENT_BIT_EXT) != 0;
146     }
getMapPointer()147     void *getMapPointer() const { return mState.mMapPointer; }
getMapOffset()148     GLint64 getMapOffset() const { return mState.mMapOffset; }
getMapLength()149     GLint64 getMapLength() const { return mState.mMapLength; }
getSize()150     GLint64 getSize() const { return mState.mSize; }
151     GLint64 getMemorySize() const;
isImmutable()152     GLboolean isImmutable() const { return mState.mImmutable; }
getStorageExtUsageFlags()153     GLbitfield getStorageExtUsageFlags() const { return mState.mStorageExtUsageFlags; }
154 
155     // Buffers are always initialized immediately when allocated
initState()156     InitState initState() const { return InitState::Initialized; }
157 
getImplementation()158     rx::BufferImpl *getImplementation() const { return mImpl; }
159 
160     // Note: we pass "isWebGL" to this function to clarify it's only valid if WebGL is enabled.
161     // We pass the boolean flag instead of the pointer because this header can't read Context.h.
hasWebGLXFBBindingConflict(bool isWebGL)162     ANGLE_INLINE bool hasWebGLXFBBindingConflict(bool isWebGL) const
163     {
164         if (!isWebGL)
165         {
166             return false;
167         }
168 
169         // The transform feedback generic binding point is not an indexed binding point but it also
170         // does not count as a non-transform-feedback use of the buffer, so we subtract it from the
171         // binding count when checking if the buffer is bound to a non-transform-feedback location.
172         // See https://crbug.com/853978
173         return mState.mTransformFeedbackIndexedBindingCount > 0 &&
174                mState.mTransformFeedbackIndexedBindingCount !=
175                    mState.mBindingCount - mState.mTransformFeedbackGenericBindingCount;
176     }
177 
178     bool isDoubleBoundForTransformFeedback() const;
179     void onTFBindingChanged(const Context *context, bool bound, bool indexed);
onNonTFBindingChanged(int incr)180     void onNonTFBindingChanged(int incr) { mState.mBindingCount += incr; }
181     angle::Result getSubData(const gl::Context *context,
182                              GLintptr offset,
183                              GLsizeiptr size,
184                              void *outData);
185 
186     // angle::ObserverInterface implementation.
187     void onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message) override;
188 
189     void addContentsObserver(VertexArray *vertexArray, uint32_t bufferIndex);
190     void removeContentsObserver(VertexArray *vertexArray, uint32_t bufferIndex);
191 
192   private:
193     angle::Result bufferDataImpl(Context *context,
194                                  BufferBinding target,
195                                  const void *data,
196                                  GLsizeiptr size,
197                                  BufferUsage usage,
198                                  GLbitfield flags);
199     angle::Result bufferExternalDataImpl(Context *context,
200                                          BufferBinding target,
201                                          GLeglClientBufferEXT clientBuffer,
202                                          GLsizeiptr size,
203                                          GLbitfield flags);
204 
205     void onContentsChange();
206     size_t getContentsObserverIndex(VertexArray *vertexArray, uint32_t bufferIndex) const;
207 
208     BufferState mState;
209     rx::BufferImpl *mImpl;
210     angle::ObserverBinding mImplObserver;
211 
212     angle::FastVector<ContentsObserver, angle::kMaxFixedObservers> mContentsObservers;
213     mutable IndexRangeCache mIndexRangeCache;
214 };
215 
216 }  // namespace gl
217 
218 #endif  // LIBANGLE_BUFFER_H_
219