Searched defs:resourceState (Results 1 – 5 of 5) sorted by relevance
23 D3D12_RESOURCE_STATES* resourceState, in make_d3d_buffer()67 D3D12_RESOURCE_STATES resourceState; in Make() local83 sk_sp<GrD3DAlloc> alloc, D3D12_RESOURCE_STATES resourceState) in GrD3DBuffer()
37 void GrD3DBackendSurfaceInfo::setResourceState(GrD3DResourceStateEnum resourceState) { in setResourceState()
114 D3D12_RESOURCE_STATES resourceState) { in MakeAliasingTexture()
43 D3D12_RESOURCE_STATES resourceState = D3D12_RESOURCE_STATE_COMMON; in D3D12BufferUsage() local
38 D3D12_RESOURCE_STATES resourceState = D3D12_RESOURCE_STATE_COMMON; in D3D12TextureUsage() local