Searched defs:s_targets (Results 1 – 4 of 4) sorted by relevance
1291 const glw::GLenum ErrorsTest::s_targets[] = { member in gl4cts::DirectStateAccess::Queries::ErrorsTest2084 const glw::GLenum FunctionalTest::s_targets[] = { GL_SAMPLES_PASSED, GL_TIME_ELAPSED, GL_PRIMITIVES… member in gl4cts::DirectStateAccess::Queries::FunctionalTest
958 static const glw::GLenum s_targets[]; member in gl4cts::DirectStateAccess::Queries::ErrorsTest1079 static const glw::GLenum s_targets[]; member in gl4cts::DirectStateAccess::Queries::FunctionalTest2340 static const glw::GLenum s_targets[]; member in gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentTest2420 static const glw::GLenum s_targets[]; member in gl4cts::DirectStateAccess::Framebuffers::TextureLayerAttachmentTest
776 const glw::GLenum TextureAttachmentTest::s_targets[] = { GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D, GL_TE… member in gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentTest1301 const glw::GLenum TextureLayerAttachmentTest::s_targets[] = //!< Targets to be tested. member in gl4cts::DirectStateAccess::Framebuffers::TextureLayerAttachmentTest
416 static const GLenum s_targets[] = in build() local