Home
last modified time | relevance | path

Searched defs:setUniformMatrix4fv (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DProgramNULL.cpp83 void ProgramNULL::setUniformMatrix4fv(GLint location, in setUniformMatrix4fv() function in rx::ProgramNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.cpp992 void GLES1Renderer::setUniformMatrix4fv(Program *programObject, in setUniformMatrix4fv() function in gl::GLES1Renderer
DProgram.cpp2819 void Program::setUniformMatrix4fv(UniformLocation location, in setUniformMatrix4fv() function in gl::Program
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.cpp629 void ProgramVk::setUniformMatrix4fv(GLint location, in setUniformMatrix4fv() function in rx::ProgramVk
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.cpp688 void ProgramGL::setUniformMatrix4fv(GLint location, in setUniformMatrix4fv() function in rx::ProgramGL
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp672 …bool Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in setUniformMatrix4fv() function in es2::Program
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2436 void ProgramD3D::setUniformMatrix4fv(GLint location, in setUniformMatrix4fv() function in rx::ProgramD3D