/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
D | RuntimeShaderBuilder.java | 16 public RuntimeShaderBuilder(String sksl) { in RuntimeShaderBuilder() 50 private static native long nCreate(String sksl); in nCreate()
|
/third_party/skia/tests/ |
D | SkRuntimeEffectTest.cpp | 95 auto test_valid_es3 = [](skiatest::Reporter* r, const char* sksl) { in DEF_TEST() 107 auto test_valid = [r](const char* sksl) { in DEF_TEST() 112 auto test_invalid = [r](const char* sksl, const char* expected) { in DEF_TEST() 158 auto test_valid = [r](const char* sksl) { in DEF_TEST() 163 auto test_invalid = [r](const char* sksl, const char* expected) { in DEF_TEST() 214 auto test_valid = [r](const char* sksl, SkRuntimeEffect::Options options = {}) { in DEF_TEST() 221 SkRuntimeEffect::Options options = {}) { in DEF_TEST()
|
/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/samples/ |
D | RuntimeSample.java | 25 String sksl = ""; in RuntimeSample() local
|
/third_party/skia/modules/canvaskit/ |
D | rt_shader.js | 7 CanvasKit.RuntimeEffect.Make = function(sksl, errorCallback) { argument
|
D | canvaskit_bindings.cpp | 1780 )->sk_sp<SkRuntimeEffect> { in EMSCRIPTEN_BINDINGS()
|
/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/ |
D | TextActivity.java | 22 private static final String sksl = field in TextRenderer
|
/third_party/skia/include/effects/ |
D | SkRuntimeEffect.h | 138 static Result MakeForColorFilter(SkString sksl) { in MakeForColorFilter() 149 static Result MakeForShader(SkString sksl) { in MakeForShader() 156 static Result MakeForBlender(SkString sksl) { in MakeForBlender()
|
/third_party/skia/src/core/ |
D | SkRuntimeEffect.cpp | 217 SkRuntimeEffect::Result SkRuntimeEffect::MakeFromSource(SkString sksl, in MakeFromSource() 390 SkRuntimeEffect::Result SkRuntimeEffect::MakeForColorFilter(SkString sksl, const Options& options) { in MakeForColorFilter() 396 SkRuntimeEffect::Result SkRuntimeEffect::MakeForShader(SkString sksl, const Options& options) { in MakeForShader() 402 SkRuntimeEffect::Result SkRuntimeEffect::MakeForBlender(SkString sksl, const Options& options) { in MakeForBlender() 442 sk_sp<SkRuntimeEffect> SkMakeCachedRuntimeEffect(SkRuntimeEffect::Result (*make)(SkString sksl), in SkMakeCachedRuntimeEffect() 952 SkString sksl; in CreateProc() local 1101 SkString sksl; in CreateProc() local 1214 SkString sksl; in CreateProc() local
|
D | SkRuntimeEffectPriv.h | 50 const char* sksl) { in SkMakeCachedRuntimeEffect()
|
/third_party/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 75 const SkSL::String& sksl, in createVkShaderModule() 230 SkSL::String* sksl[kGrShaderTypeCount] = { in finalize() local
|
/third_party/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 272 SkSL::String* sksl[kGrShaderTypeCount] = { in finalize() local 501 SkSL::String* sksl[], const SkSL::String glsl[]) { in checkLinkStatus() 584 auto compileShader = [&](SkSL::ProgramKind kind, const SkSL::String& sksl, GrGLenum type) { in PrecompileProgram()
|
D | GrGLShaderStringBuilder.cpp | 23 const SkSL::String& sksl, in GrSkSLtoGLSL()
|
/third_party/skia/src/effects/imagefilters/ |
D | SkRuntimeImageFilter.cpp | 74 SkString sksl; in CreateProc() local
|
/third_party/skia/tools/viewer/ |
D | SkSLSlide.cpp | 85 SkString sksl("uniform float3 iResolution;\n" in rebuild() local
|
D | Viewer.cpp | 2468 bool sksl = params.fGrContextOptions.fShaderCacheStrategy == in drawImGui() local 2738 SkSL::String sksl(gShaderErrorHandler.fShaders[i].c_str()); in drawImGui() local
|
/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 138 const SkSL::String& sksl, in compileD3DProgram() 596 SkSL::String* sksl[kGrShaderTypeCount] = { in finalize() local
|
/third_party/skia/src/gpu/gradients/ |
D | GrGradientShader.cpp | 145 SkString sksl; in make_unrolled_colorizer() local 265 SkString sksl; in make_looping_colorizer() local
|
/third_party/skia/gm/ |
D | runtimeshader.cpp | 30 RuntimeShaderGM(const char* name, SkISize size, const char* sksl, uint32_t flags = 0) in RuntimeShaderGM()
|
/third_party/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 3136 SkSL::String sksl(vshaderTxt.c_str(), vshaderTxt.size()); in createCopyProgram() local 3290 SkSL::String sksl(vshaderTxt.c_str(), vshaderTxt.size()); in createMipmapProgram() local
|