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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 #include "compiler/nir/nir.h"
30 #include "util/u_memory.h"
31 #include "util/format/u_format.h"
32 #include "util/format/u_format_s3tc.h"
33 #include "util/u_screen.h"
34 #include "util/u_video.h"
35 #include "util/os_misc.h"
36 #include "util/os_time.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_screen.h"
39 #include "draw/draw_context.h"
40 
41 #include "frontend/sw_winsys.h"
42 #include "tgsi/tgsi_exec.h"
43 
44 #include "sp_texture.h"
45 #include "sp_screen.h"
46 #include "sp_context.h"
47 #include "sp_fence.h"
48 #include "sp_public.h"
49 
50 static const struct debug_named_value sp_debug_options[] = {
51    {"vs",        SP_DBG_VS,         "dump vertex shader assembly to stderr"},
52    {"gs",        SP_DBG_GS,         "dump geometry shader assembly to stderr"},
53    {"fs",        SP_DBG_FS,         "dump fragment shader assembly to stderr"},
54    {"cs",        SP_DBG_CS,         "dump compute shader assembly to stderr"},
55    {"no_rast",   SP_DBG_NO_RAST,    "no-ops rasterization, for profiling purposes"},
56    {"use_llvm",  SP_DBG_USE_LLVM,   "Use LLVM if available for shaders"},
57    {"use_tgsi",  SP_DBG_USE_TGSI,   "Request TGSI from the API instead of NIR"},
58    DEBUG_NAMED_VALUE_END
59 };
60 
61 int sp_debug;
62 DEBUG_GET_ONCE_FLAGS_OPTION(sp_debug, "SOFTPIPE_DEBUG", sp_debug_options, 0)
63 
64 static const char *
softpipe_get_vendor(struct pipe_screen * screen)65 softpipe_get_vendor(struct pipe_screen *screen)
66 {
67    return "Mesa/X.org";
68 }
69 
70 
71 static const char *
softpipe_get_name(struct pipe_screen * screen)72 softpipe_get_name(struct pipe_screen *screen)
73 {
74    return "softpipe";
75 }
76 
77 static const nir_shader_compiler_options sp_compiler_options = {
78    .fdot_replicates = true,
79    .fuse_ffma32 = true,
80    .fuse_ffma64 = true,
81    .lower_extract_byte = true,
82    .lower_extract_word = true,
83    .lower_insert_byte = true,
84    .lower_insert_word = true,
85    .lower_fdph = true,
86    .lower_flrp64 = true,
87    .lower_fmod = true,
88    .lower_rotate = true,
89    .lower_uniforms_to_ubo = true,
90    .lower_vector_cmp = true,
91    .lower_int64_options = nir_lower_imul_2x32_64,
92    .max_unroll_iterations = 32,
93    .use_interpolated_input_intrinsics = true,
94 };
95 
96 static const void *
softpipe_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,enum pipe_shader_type shader)97 softpipe_get_compiler_options(struct pipe_screen *pscreen,
98                               enum pipe_shader_ir ir,
99                               enum pipe_shader_type shader)
100 {
101    assert(ir == PIPE_SHADER_IR_NIR);
102    return &sp_compiler_options;
103 }
104 
105 static int
softpipe_get_param(struct pipe_screen * screen,enum pipe_cap param)106 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
107 {
108    struct softpipe_screen *sp_screen = softpipe_screen(screen);
109    switch (param) {
110    case PIPE_CAP_NPOT_TEXTURES:
111    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
113       return 1;
114    case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
115    case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
116       return 1;
117    case PIPE_CAP_ANISOTROPIC_FILTER:
118       return 1;
119    case PIPE_CAP_POINT_SPRITE:
120       return 1;
121    case PIPE_CAP_MAX_RENDER_TARGETS:
122       return PIPE_MAX_COLOR_BUFS;
123    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
124       return 1;
125    case PIPE_CAP_OCCLUSION_QUERY:
126       return 1;
127    case PIPE_CAP_QUERY_TIME_ELAPSED:
128       return 1;
129    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
130       return 1;
131    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
132    case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
133       return 1;
134    case PIPE_CAP_TEXTURE_SWIZZLE:
135       return 1;
136    case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
137       return 1 << (SP_MAX_TEXTURE_2D_LEVELS - 1);
138    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
139       return SP_MAX_TEXTURE_3D_LEVELS;
140    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
141       return SP_MAX_TEXTURE_CUBE_LEVELS;
142    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
143    case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
144       return 1;
145    case PIPE_CAP_INDEP_BLEND_ENABLE:
146       return 1;
147    case PIPE_CAP_INDEP_BLEND_FUNC:
148       return 1;
149    case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
150    case PIPE_CAP_FS_COORD_ORIGIN_LOWER_LEFT:
151    case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
152    case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
153       return 1;
154    case PIPE_CAP_DEPTH_CLIP_DISABLE:
155    case PIPE_CAP_DEPTH_BOUNDS_TEST:
156       return 1;
157    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
158       return PIPE_MAX_SO_BUFFERS;
159    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
160    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
161       return 16*4;
162    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
163    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
164       return 1024;
165    case PIPE_CAP_MAX_VERTEX_STREAMS:
166       if (sp_screen->use_llvm)
167          return 1;
168       else
169          return PIPE_MAX_VERTEX_STREAMS;
170    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
171       return 2048;
172    case PIPE_CAP_PRIMITIVE_RESTART:
173    case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
174       return 1;
175    case PIPE_CAP_SHADER_STENCIL_EXPORT:
176       return 1;
177    case PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD:
178    case PIPE_CAP_VS_INSTANCEID:
179    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
180    case PIPE_CAP_START_INSTANCE:
181       return 1;
182    case PIPE_CAP_SEAMLESS_CUBE_MAP:
183    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
184       return 1;
185    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
186       return 256; /* for GL3 */
187    case PIPE_CAP_MIN_TEXEL_OFFSET:
188       return -8;
189    case PIPE_CAP_MAX_TEXEL_OFFSET:
190       return 7;
191    case PIPE_CAP_CONDITIONAL_RENDER:
192    case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
193    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
194    case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
195       return 1;
196    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
197       return 1;
198    case PIPE_CAP_GLSL_FEATURE_LEVEL:
199    case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
200       return 400;
201    case PIPE_CAP_COMPUTE:
202       return 1;
203    case PIPE_CAP_USER_VERTEX_BUFFERS:
204    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
205    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
206    case PIPE_CAP_VS_LAYER_VIEWPORT:
207    case PIPE_CAP_DOUBLES:
208    case PIPE_CAP_INT64:
209    case PIPE_CAP_INT64_DIVMOD:
210    case PIPE_CAP_TGSI_DIV:
211       return 1;
212    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
213       return 16;
214    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
215       return 64;
216    case PIPE_CAP_QUERY_TIMESTAMP:
217    case PIPE_CAP_CUBE_MAP_ARRAY:
218       return 1;
219    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
220       return 1;
221    case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
222       return 65536;
223    case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
224       return 16;
225    case PIPE_CAP_TEXTURE_TRANSFER_MODES:
226       return 0;
227    case PIPE_CAP_MAX_VIEWPORTS:
228       return PIPE_MAX_VIEWPORTS;
229    case PIPE_CAP_ENDIANNESS:
230       return PIPE_ENDIAN_NATIVE;
231    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
232       return 4;
233    case PIPE_CAP_TEXTURE_GATHER_SM5:
234    case PIPE_CAP_TEXTURE_QUERY_LOD:
235       return 1;
236    case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
237       return 1;
238    case PIPE_CAP_FS_FINE_DERIVATIVE:
239       return 1;
240    case PIPE_CAP_SAMPLER_VIEW_TARGET:
241       return 1;
242    case PIPE_CAP_FAKE_SW_MSAA:
243       return 1;
244    case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
245       return -32;
246    case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
247       return 31;
248    case PIPE_CAP_DRAW_INDIRECT:
249       return 1;
250    case PIPE_CAP_QUERY_SO_OVERFLOW:
251       return 1;
252    case PIPE_CAP_NIR_IMAGES_AS_DEREF:
253       return 0;
254 
255    case PIPE_CAP_SHAREABLE_SHADERS:
256       /* Can't expose shareable shaders because the draw shaders reference the
257        * draw module's state, which is per-context.
258        */
259       return 0;
260 
261    case PIPE_CAP_VENDOR_ID:
262       return 0xFFFFFFFF;
263    case PIPE_CAP_DEVICE_ID:
264       return 0xFFFFFFFF;
265    case PIPE_CAP_ACCELERATED:
266       return 0;
267    case PIPE_CAP_VIDEO_MEMORY: {
268       /* XXX: Do we want to return the full amount fo system memory ? */
269       uint64_t system_memory;
270 
271       if (!os_get_total_physical_memory(&system_memory))
272          return 0;
273 
274       if (sizeof(void *) == 4)
275          /* Cap to 2 GB on 32 bits system. We do this because softpipe does
276           * eat application memory, which is quite limited on 32 bits. App
277           * shouldn't expect too much available memory. */
278          system_memory = MIN2(system_memory, 2048 << 20);
279 
280       return (int)(system_memory >> 20);
281    }
282    case PIPE_CAP_UMA:
283       return 0;
284    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
285       return 1;
286    case PIPE_CAP_CLIP_HALFZ:
287    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
288    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
289       return 1;
290    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
291    case PIPE_CAP_CULL_DISTANCE:
292    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
293    case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
294    case PIPE_CAP_TGSI_TEXCOORD:
295       return 1;
296    case PIPE_CAP_CLEAR_TEXTURE:
297       return 1;
298    case PIPE_CAP_MAX_VARYINGS:
299       return TGSI_EXEC_MAX_INPUT_ATTRIBS;
300    case PIPE_CAP_PCI_GROUP:
301    case PIPE_CAP_PCI_BUS:
302    case PIPE_CAP_PCI_DEVICE:
303    case PIPE_CAP_PCI_FUNCTION:
304       return 0;
305    case PIPE_CAP_MAX_GS_INVOCATIONS:
306       return 32;
307    case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
308       return 1 << 27;
309    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
310       return 4;
311    case PIPE_CAP_IMAGE_STORE_FORMATTED:
312       return 1;
313    default:
314       return u_pipe_screen_get_param_defaults(screen, param);
315    }
316 }
317 
318 static int
softpipe_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap param)319 softpipe_get_shader_param(struct pipe_screen *screen,
320                           enum pipe_shader_type shader,
321                           enum pipe_shader_cap param)
322 {
323    struct softpipe_screen *sp_screen = softpipe_screen(screen);
324 
325    switch (param) {
326    case PIPE_SHADER_CAP_PREFERRED_IR:
327       return (sp_debug & SP_DBG_USE_TGSI) ? PIPE_SHADER_IR_TGSI : PIPE_SHADER_IR_NIR;
328    case PIPE_SHADER_CAP_SUPPORTED_IRS:
329       return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
330    default:
331       break;
332    }
333 
334    switch(shader)
335    {
336    case PIPE_SHADER_FRAGMENT:
337       return tgsi_exec_get_shader_param(param);
338    case PIPE_SHADER_COMPUTE:
339       return tgsi_exec_get_shader_param(param);
340    case PIPE_SHADER_VERTEX:
341    case PIPE_SHADER_GEOMETRY:
342       if (sp_screen->use_llvm)
343          return draw_get_shader_param(shader, param);
344       else
345          return draw_get_shader_param_no_llvm(shader, param);
346    default:
347       return 0;
348    }
349 }
350 
351 static float
softpipe_get_paramf(struct pipe_screen * screen,enum pipe_capf param)352 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
353 {
354    switch (param) {
355    case PIPE_CAPF_MIN_LINE_WIDTH:
356    case PIPE_CAPF_MIN_LINE_WIDTH_AA:
357    case PIPE_CAPF_MIN_POINT_SIZE:
358    case PIPE_CAPF_MIN_POINT_SIZE_AA:
359       return 1;
360    case PIPE_CAPF_POINT_SIZE_GRANULARITY:
361    case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
362       return 0.1;
363    case PIPE_CAPF_MAX_LINE_WIDTH:
364       FALLTHROUGH;
365    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
366       return 255.0; /* arbitrary */
367    case PIPE_CAPF_MAX_POINT_SIZE:
368       FALLTHROUGH;
369    case PIPE_CAPF_MAX_POINT_SIZE_AA:
370       return 255.0; /* arbitrary */
371    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
372       return 16.0;
373    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
374       return 16.0; /* arbitrary */
375    case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
376       return 0.0;
377    case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
378       return 0.0;
379    case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
380       return 0.0;
381    }
382    /* should only get here on unhandled cases */
383    debug_printf("Unexpected PIPE_CAPF %d query\n", param);
384    return 0.0;
385 }
386 
387 /**
388  * Query format support for creating a texture, drawing surface, etc.
389  * \param format  the format to test
390  * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
391  */
392 static bool
softpipe_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned bind)393 softpipe_is_format_supported( struct pipe_screen *screen,
394                               enum pipe_format format,
395                               enum pipe_texture_target target,
396                               unsigned sample_count,
397                               unsigned storage_sample_count,
398                               unsigned bind)
399 {
400    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
401    const struct util_format_description *format_desc;
402 
403    assert(target == PIPE_BUFFER ||
404           target == PIPE_TEXTURE_1D ||
405           target == PIPE_TEXTURE_1D_ARRAY ||
406           target == PIPE_TEXTURE_2D ||
407           target == PIPE_TEXTURE_2D_ARRAY ||
408           target == PIPE_TEXTURE_RECT ||
409           target == PIPE_TEXTURE_3D ||
410           target == PIPE_TEXTURE_CUBE ||
411           target == PIPE_TEXTURE_CUBE_ARRAY);
412 
413    if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
414       return false;
415 
416    format_desc = util_format_description(format);
417 
418    if (sample_count > 1)
419       return false;
420 
421    if (bind & (PIPE_BIND_DISPLAY_TARGET |
422                PIPE_BIND_SCANOUT |
423                PIPE_BIND_SHARED)) {
424       if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
425          return false;
426    }
427 
428    if (bind & PIPE_BIND_RENDER_TARGET) {
429       if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
430          return false;
431 
432       /*
433        * Although possible, it is unnatural to render into compressed or YUV
434        * surfaces. So disable these here to avoid going into weird paths
435        * inside gallium frontends.
436        */
437       if (format_desc->block.width != 1 ||
438           format_desc->block.height != 1)
439          return false;
440    }
441 
442    if (bind & PIPE_BIND_DEPTH_STENCIL) {
443       if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
444          return false;
445    }
446 
447    if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
448        format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
449       /* Software decoding is not hooked up. */
450       return false;
451    }
452 
453    if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
454        ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
455        target != PIPE_BUFFER) {
456       const struct util_format_description *desc =
457          util_format_description(format);
458       if (desc->nr_channels == 3 && desc->is_array) {
459          /* Don't support any 3-component formats for rendering/texturing
460           * since we don't support the corresponding 8-bit 3 channel UNORM
461           * formats.  This allows us to support GL_ARB_copy_image between
462           * GL_RGB8 and GL_RGB8UI, for example.  Otherwise, we may be asked to
463           * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
464           * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
465           * (different bpp).
466           */
467          return false;
468       }
469    }
470 
471    if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
472        format != PIPE_FORMAT_ETC1_RGB8)
473       return false;
474 
475    /*
476     * All other operations (sampling, transfer, etc).
477     */
478 
479    /*
480     * Everything else should be supported by u_format.
481     */
482    return true;
483 }
484 
485 
486 static void
softpipe_destroy_screen(struct pipe_screen * screen)487 softpipe_destroy_screen( struct pipe_screen *screen )
488 {
489    struct softpipe_screen *sp_screen = softpipe_screen(screen);
490    struct sw_winsys *winsys = sp_screen->winsys;
491 
492    if(winsys->destroy)
493       winsys->destroy(winsys);
494 
495    FREE(screen);
496 }
497 
498 
499 /* This is often overriden by the co-state tracker.
500  */
501 static void
softpipe_flush_frontbuffer(struct pipe_screen * _screen,struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned layer,void * context_private,struct pipe_box * sub_box)502 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
503                            struct pipe_context *pipe,
504                            struct pipe_resource *resource,
505                            unsigned level, unsigned layer,
506                            void *context_private,
507                            struct pipe_box *sub_box)
508 {
509    struct softpipe_screen *screen = softpipe_screen(_screen);
510    struct sw_winsys *winsys = screen->winsys;
511    struct softpipe_resource *texture = softpipe_resource(resource);
512 
513    assert(texture->dt);
514    if (texture->dt)
515       winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
516 }
517 
518 static uint64_t
softpipe_get_timestamp(struct pipe_screen * _screen)519 softpipe_get_timestamp(struct pipe_screen *_screen)
520 {
521    return os_time_get_nano();
522 }
523 
524 static int
softpipe_get_compute_param(struct pipe_screen * _screen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)525 softpipe_get_compute_param(struct pipe_screen *_screen,
526                            enum pipe_shader_ir ir_type,
527                            enum pipe_compute_cap param,
528                            void *ret)
529 {
530    switch (param) {
531    case PIPE_COMPUTE_CAP_IR_TARGET:
532       return 0;
533    case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
534       if (ret) {
535          uint64_t *grid_size = ret;
536          grid_size[0] = 65535;
537          grid_size[1] = 65535;
538          grid_size[2] = 65535;
539       }
540       return 3 * sizeof(uint64_t) ;
541    case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
542       if (ret) {
543          uint64_t *block_size = ret;
544          block_size[0] = 1024;
545          block_size[1] = 1024;
546          block_size[2] = 1024;
547       }
548       return 3 * sizeof(uint64_t);
549    case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
550       if (ret) {
551          uint64_t *max_threads_per_block = ret;
552          *max_threads_per_block = 1024;
553       }
554       return sizeof(uint64_t);
555    case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
556       if (ret) {
557          uint64_t *max_local_size = ret;
558          *max_local_size = 32768;
559       }
560       return sizeof(uint64_t);
561    case PIPE_COMPUTE_CAP_GRID_DIMENSION:
562    case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
563    case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
564    case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
565    case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
566    case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
567    case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
568    case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
569    case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
570    case PIPE_COMPUTE_CAP_ADDRESS_BITS:
571    case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
572       break;
573    }
574    return 0;
575 }
576 
577 /**
578  * Create a new pipe_screen object
579  * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
580  */
581 struct pipe_screen *
softpipe_create_screen(struct sw_winsys * winsys)582 softpipe_create_screen(struct sw_winsys *winsys)
583 {
584    struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
585 
586    if (!screen)
587       return NULL;
588 
589    sp_debug = debug_get_option_sp_debug();
590 
591    screen->winsys = winsys;
592 
593    screen->base.destroy = softpipe_destroy_screen;
594 
595    screen->base.get_name = softpipe_get_name;
596    screen->base.get_vendor = softpipe_get_vendor;
597    screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
598    screen->base.get_param = softpipe_get_param;
599    screen->base.get_shader_param = softpipe_get_shader_param;
600    screen->base.get_paramf = softpipe_get_paramf;
601    screen->base.get_timestamp = softpipe_get_timestamp;
602    screen->base.is_format_supported = softpipe_is_format_supported;
603    screen->base.context_create = softpipe_create_context;
604    screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
605    screen->base.get_compute_param = softpipe_get_compute_param;
606    screen->base.get_compiler_options = softpipe_get_compiler_options;
607    screen->use_llvm = sp_debug & SP_DBG_USE_LLVM;
608 
609    softpipe_init_screen_texture_funcs(&screen->base);
610    softpipe_init_screen_fence_funcs(&screen->base);
611 
612    return &screen->base;
613 }
614