Searched defs:specialized (Results 1 – 4 of 4) sorted by relevance
358 std::string specialized = specializeShader(shader_count, shader_string); in shaderSourceSpecialized() local
75 vector<RequiredExtension> specialized; in checkAndSpecializeExtensions() local
42 constexpr uint32_t PackTypeInfo(GLuint bytes, bool specialized) in PackTypeInfo()
466 pub fn specialized(&self) -> Option<Cursor> { in specialized() method