Searched defs:uniformColor (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fShaderFramebufferFetchTests.cpp | 601 …extureFormatTestCase::genReferenceTexture (const tcu::Vec4& fbColor, const tcu::Vec4& uniformColor) in genReferenceTexture() 642 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate() local 755 …enderTargetsTestCase::genReferenceTexture (const tcu::Vec4& fbColor, const tcu::Vec4& uniformColor) in genReferenceTexture() 789 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate() local 861 …LastFragDataTestCase::genReferenceTexture (const tcu::Vec4& fbColor, const tcu::Vec4& uniformColor) in genReferenceTexture() 871 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate() local 1045 …leAssignmentTestCase::genReferenceTexture (const tcu::Vec4& fbColor, const tcu::Vec4& uniformColor) in genReferenceTexture() 1067 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.25f, 0.0f, 0.0f, 1.0f)); in iterate() local 1227 …se::genReferenceTexture (int level, const vector<tcu::Vec4>& colors, const tcu::Vec4& uniformColor) in genReferenceTexture() 1251 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.0f, 0.0f, 1.0f)); in iterate() local [all …]
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/third_party/skia/src/core/ |
D | SkVM.cpp | 1445 Color Builder::uniformColor(SkColor4f color, Uniforms* uniforms) { in uniformColor() function in skvm::Builder
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