Searched defs:unitIdx (Results 1 – 1 of 1) sorted by relevance
245 void bindSampler(int unitIdx, GrSamplerState state) { in bindSampler()273 void unbindSampler(int unitIdx) { in unbindSampler()2626 void GrGLGpu::bindTexture(int unitIdx, GrSamplerState samplerState, const GrSwizzle& swizzle, in bindTexture()