/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fNegativeVertexArrayApiTests.cpp | 42 static const char* vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
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D | es2fNegativeShaderApiTests.cpp | 43 static const char* vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
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D | es2fShaderIndexingTests.cpp | 361 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 474 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 658 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 848 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 1020 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
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D | es2fLightAmountTest.cpp | 150 string vertexShaderSource; in iterate() local
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D | es2fShaderAlgorithmTests.cpp | 133 string vertexShaderSource = vertTemplate.specialize(params); in createExpressionCase() local
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D | es2fShaderLoopTests.cpp | 461 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 1228 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 44 static const char* vertexShaderSource = "#version 300 es\n" variable
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D | es3fNegativeVertexArrayApiTests.cpp | 42 static const char* vertexShaderSource = "#version 300 es\n" variable
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D | es3fShaderIndexingTests.cpp | 330 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 436 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 580 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 762 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 949 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
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D | es3fShaderLoopTests.cpp | 433 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 1121 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
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D | es3fPixelBufferObjectTests.cpp | 238 const char* vertexShaderSource = in init() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderIndexingTests.cpp | 357 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 469 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 619 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 880 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 1127 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
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D | glcShaderLoopTests.cpp | 414 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 1114 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 382 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 498 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 685 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 877 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 1069 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
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D | vktShaderRenderLoopTests.cpp | 274 const std::string& vertexShaderSource, in ShaderLoopCase() 524 std::string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 1469 std::string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 382 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local 498 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local 685 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local 877 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local 1069 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
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D | vktShaderRenderLoopTests.cpp | 274 const std::string& vertexShaderSource, in ShaderLoopCase() 524 std::string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local 1469 std::string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fTextureMultisampleTests.cpp | 341 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genMultisampleTexture() local 423 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local 770 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local 817 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genAlphaProgram() local 1312 static const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genDrawShader() local 1360 static const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerShader() local
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D | es31fNegativeShaderFramebufferFetchTests.cpp | 44 static const char* vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
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D | es31fNegativeTessellationTests.cpp | 47 static const char* vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
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/third_party/vk-gl-cts/modules/egl/ |
D | teglSwapBuffersTests.cpp | 123 const char* const vertexShaderSource = in createGLES2Program() local
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D | teglGLES2SharingThreadedTests.cpp | 2701 const char* vertexShaderSource = in addRandomOperation() local 3139 const char* vertexShaderSource = in addBufferOperations() local 3226 const char* vertexShaderSource = in addTextureOperations() local 3333 const char* vertexShaderSource = in addImageOperations() local 3478 const char* vertexShaderSource = in addShaderOperations() local 3521 const char* vertexShaderSource = in addProgramOperations() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmCrossStageInterfaceTests.cpp | 790 const string vertexShaderSource = in initPrograms() local 1883 const string vertexShaderSource = in initPrograms() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
D | vktSpvAsmCrossStageInterfaceTests.cpp | 790 const string vertexShaderSource = in initPrograms() local 1883 const string vertexShaderSource = in initPrograms() local
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | CopyTexture3DTest.cpp | 31 const char *vertexShaderSource = getVertexShaderSource(); in testSetUp() local
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