• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright © 2022 Collabora Ltd
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 #ifndef VK_DESCRIPTOR_SET_LAYOUT_H
24 #define VK_DESCRIPTOR_SET_LAYOUT_H
25 
26 #include "vk_object.h"
27 
28 #include "util/u_atomic.h"
29 
30 #ifdef __cplusplus
31 extern "C" {
32 #endif
33 
34 struct vk_descriptor_set_layout {
35    struct vk_object_base base;
36 
37    /** Reference count
38     *
39     * It's often necessary to store a pointer to the descriptor set layout in
40     * the descriptor so that any entrypoint which has access to a descriptor
41     * set also has the layout.  While layouts are often passed into various
42     * entrypoints, they're notably missing from vkUpdateDescriptorSets().  In
43     * order to implement descriptor writes, you either need to stash a pointer
44     * to the descriptor set layout in the descriptor set or you need to copy
45     * all of the relevant information.  Storing a pointer is a lot cheaper.
46     *
47     * Because descriptor set layout lifetimes and descriptor set lifetimes are
48     * not guaranteed to coincide, we have to reference count if we're going to
49     * do this.
50     */
51    uint32_t ref_cnt;
52 };
53 
54 VK_DEFINE_NONDISP_HANDLE_CASTS(vk_descriptor_set_layout, base,
55                                VkDescriptorSetLayout,
56                                VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT);
57 
58 void *vk_descriptor_set_layout_zalloc(struct vk_device *device, size_t size);
59 
60 void *vk_descriptor_set_layout_multizalloc(struct vk_device *device,
61                                            struct vk_multialloc *ma);
62 
63 static inline struct vk_descriptor_set_layout *
vk_descriptor_set_layout_ref(struct vk_descriptor_set_layout * layout)64 vk_descriptor_set_layout_ref(struct vk_descriptor_set_layout *layout)
65 {
66    assert(layout && layout->ref_cnt >= 1);
67    p_atomic_inc(&layout->ref_cnt);
68    return layout;
69 }
70 
71 static inline void
vk_descriptor_set_layout_unref(struct vk_device * device,struct vk_descriptor_set_layout * layout)72 vk_descriptor_set_layout_unref(struct vk_device *device,
73                                struct vk_descriptor_set_layout *layout)
74 {
75    assert(layout && layout->ref_cnt >= 1);
76    if (p_atomic_dec_zero(&layout->ref_cnt))
77       vk_object_free(device, NULL, layout);
78 }
79 
80 #ifdef __cplusplus
81 }
82 #endif
83 
84 #endif /* VK_DESCRIPTOR_SET_LAYOUT_H */
85 
86