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Searched defs:vk_graphics_pipeline_state (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/vulkan/runtime/
Dvk_graphics_state.h702 struct vk_graphics_pipeline_state { struct
706 VkShaderStageFlags shader_stages;
709 const struct vk_vertex_input_state *vi;
712 const struct vk_input_assembly_state *ia;
715 const struct vk_tessellation_state *ts;
718 const struct vk_viewport_state *vp;
721 const struct vk_discard_rectangles_state *dr;
724 const struct vk_rasterization_state *rs;
727 const struct vk_fragment_shading_rate_state *fsr;
730 const struct vk_multisample_state *ms;
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