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1 /*
2  * Copyright 2008 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkWriter32_DEFINED
9 #define SkWriter32_DEFINED
10 
11 #include "include/core/SkData.h"
12 #include "include/core/SkMatrix.h"
13 #include "include/core/SkPath.h"
14 #include "include/core/SkPoint.h"
15 #include "include/core/SkPoint3.h"
16 #include "include/core/SkRRect.h"
17 #include "include/core/SkRect.h"
18 #include "include/core/SkRegion.h"
19 #include "include/core/SkScalar.h"
20 #include "include/core/SkStream.h"
21 #include "include/core/SkTypes.h"
22 #include "include/private/SkNoncopyable.h"
23 #include "include/private/SkTemplates.h"
24 #include "include/private/SkTo.h"
25 
26 class SK_API SkWriter32 : SkNoncopyable {
27 public:
28     /**
29      *  The caller can specify an initial block of storage, which the caller manages.
30      *
31      *  SkWriter32 will try to back reserve and write calls with this external storage until the
32      *  first time an allocation doesn't fit.  From then it will use dynamically allocated storage.
33      *  This used to be optional behavior, but pipe now relies on it.
34      */
35     SkWriter32(void* external = nullptr, size_t externalBytes = 0) {
36         this->reset(external, externalBytes);
37     }
38 
39     // return the current offset (will always be a multiple of 4)
bytesWritten()40     size_t bytesWritten() const { return fUsed; }
41 
42     // Returns true iff all of the bytes written so far are stored in the initial storage
43     // buffer provided in the constructor or the most recent call to reset.
usingInitialStorage()44     bool usingInitialStorage() const { return fData == fExternal; }
45 
46     void reset(void* external = nullptr, size_t externalBytes = 0) {
47         // we cast this pointer to int* and float* at times, so assert that it is aligned.
48         SkASSERT(SkIsAlign4((uintptr_t)external));
49         // we always write multiples of 4-bytes, so truncate down the size to match that
50         externalBytes &= ~3;
51 
52         fData = (uint8_t*)external;
53         fCapacity = externalBytes;
54         fUsed = 0;
55         fExternal = external;
56     }
57 
58     // size MUST be multiple of 4
reserve(size_t size)59     uint32_t* reserve(size_t size) {
60         SkASSERT(SkAlign4(size) == size);
61         size_t offset = fUsed;
62         size_t totalRequired = fUsed + size;
63         if (totalRequired > fCapacity) {
64             this->growToAtLeast(totalRequired);
65         }
66         fUsed = totalRequired;
67         return (uint32_t*)(fData + offset);
68     }
69 
70     /**
71      *  Read a T record at offset, which must be a multiple of 4. Only legal if the record
72      *  was written atomically using the write methods below.
73      */
74     template<typename T>
readTAt(size_t offset)75     const T& readTAt(size_t offset) const {
76         SkASSERT(SkAlign4(offset) == offset);
77         SkASSERT(offset < fUsed);
78         return *(T*)(fData + offset);
79     }
80 
81     /**
82      *  Overwrite a T record at offset, which must be a multiple of 4. Only legal if the record
83      *  was written atomically using the write methods below.
84      */
85     template<typename T>
overwriteTAt(size_t offset,const T & value)86     void overwriteTAt(size_t offset, const T& value) {
87         SkASSERT(SkAlign4(offset) == offset);
88         SkASSERT(offset < fUsed);
89         *(T*)(fData + offset) = value;
90     }
91 
writeBool(bool value)92     bool writeBool(bool value) {
93         this->write32(value);
94         return value;
95     }
96 
writeInt(int32_t value)97     void writeInt(int32_t value) {
98         this->write32(value);
99     }
100 
write8(int32_t value)101     void write8(int32_t value) {
102         *(int32_t*)this->reserve(sizeof(value)) = value & 0xFF;
103     }
104 
write16(int32_t value)105     void write16(int32_t value) {
106         *(int32_t*)this->reserve(sizeof(value)) = value & 0xFFFF;
107     }
108 
write32(int32_t value)109     void write32(int32_t value) {
110         *(int32_t*)this->reserve(sizeof(value)) = value;
111     }
112 
writeScalar(SkScalar value)113     void writeScalar(SkScalar value) {
114         *(SkScalar*)this->reserve(sizeof(value)) = value;
115     }
116 
writePoint(const SkPoint & pt)117     void writePoint(const SkPoint& pt) {
118         *(SkPoint*)this->reserve(sizeof(pt)) = pt;
119     }
120 
writePoint3(const SkPoint3 & pt)121     void writePoint3(const SkPoint3& pt) {
122         *(SkPoint3*)this->reserve(sizeof(pt)) = pt;
123     }
124 
writeRect(const SkRect & rect)125     void writeRect(const SkRect& rect) {
126         *(SkRect*)this->reserve(sizeof(rect)) = rect;
127     }
128 
writeIRect(const SkIRect & rect)129     void writeIRect(const SkIRect& rect) {
130         *(SkIRect*)this->reserve(sizeof(rect)) = rect;
131     }
132 
writeRRect(const SkRRect & rrect)133     void writeRRect(const SkRRect& rrect) {
134         rrect.writeToMemory(this->reserve(SkRRect::kSizeInMemory));
135     }
136 
writePath(const SkPath & path)137     void writePath(const SkPath& path) {
138         size_t size = path.writeToMemory(nullptr);
139         SkASSERT(SkAlign4(size) == size);
140         path.writeToMemory(this->reserve(size));
141     }
142 
143     void writeMatrix(const SkMatrix& matrix);
144 
writeRegion(const SkRegion & rgn)145     void writeRegion(const SkRegion& rgn) {
146         size_t size = rgn.writeToMemory(nullptr);
147         SkASSERT(SkAlign4(size) == size);
148         rgn.writeToMemory(this->reserve(size));
149     }
150 
151     // write count bytes (must be a multiple of 4)
writeMul4(const void * values,size_t size)152     void writeMul4(const void* values, size_t size) {
153         this->write(values, size);
154     }
155 
156     /**
157      *  Write size bytes from values. size must be a multiple of 4, though
158      *  values need not be 4-byte aligned.
159      */
write(const void * values,size_t size)160     void write(const void* values, size_t size) {
161         SkASSERT(SkAlign4(size) == size);
162         sk_careful_memcpy(this->reserve(size), values, size);
163     }
164 
165     /**
166      *  Reserve size bytes. Does not need to be 4 byte aligned. The remaining space (if any) will be
167      *  filled in with zeroes.
168      */
reservePad(size_t size)169     uint32_t* reservePad(size_t size) {
170         size_t alignedSize = SkAlign4(size);
171         uint32_t* p = this->reserve(alignedSize);
172         if (alignedSize != size) {
173             SkASSERT(alignedSize >= 4);
174             p[alignedSize / 4 - 1] = 0;
175         }
176         return p;
177     }
178 
179     /**
180      *  Write size bytes from src, and pad to 4 byte alignment with zeroes.
181      */
writePad(const void * src,size_t size)182     void writePad(const void* src, size_t size) {
183         sk_careful_memcpy(this->reservePad(size), src, size);
184     }
185 
186     /**
187      *  Writes a string to the writer, which can be retrieved with SkReadBuffer::readString().
188      *  The length can be specified, or if -1 is passed, it will be computed by calling strlen().
189      *  The length must be < max size_t.
190      *
191      *  If you write NULL, it will be read as "".
192      */
193     void writeString(const char* str, size_t len = (size_t)-1);
194 
195     /**
196      *  Computes the size (aligned to multiple of 4) need to write the string
197      *  in a call to writeString(). If the length is not specified, it will be
198      *  computed by calling strlen().
199      */
200     static size_t WriteStringSize(const char* str, size_t len = (size_t)-1);
201 
writeData(const SkData * data)202     void writeData(const SkData* data) {
203         uint32_t len = data ? SkToU32(data->size()) : 0;
204         this->write32(len);
205         if (data) {
206             this->writePad(data->data(), len);
207         }
208     }
209 
WriteDataSize(const SkData * data)210     static size_t WriteDataSize(const SkData* data) {
211         return 4 + SkAlign4(data ? data->size() : 0);
212     }
213 
214     /**
215      *  Move the cursor back to offset bytes from the beginning.
216      *  offset must be a multiple of 4 no greater than size().
217      */
rewindToOffset(size_t offset)218     void rewindToOffset(size_t offset) {
219         SkASSERT(SkAlign4(offset) == offset);
220         SkASSERT(offset <= bytesWritten());
221         fUsed = offset;
222     }
223 
224     // copy into a single buffer (allocated by caller). Must be at least size()
flatten(void * dst)225     void flatten(void* dst) const {
226         memcpy(dst, fData, fUsed);
227     }
228 
writeToStream(SkWStream * stream)229     bool writeToStream(SkWStream* stream) const {
230         return stream->write(fData, fUsed);
231     }
232 
233     // read from the stream, and write up to length bytes. Return the actual
234     // number of bytes written.
readFromStream(SkStream * stream,size_t length)235     size_t readFromStream(SkStream* stream, size_t length) {
236         return stream->read(this->reservePad(length), length);
237     }
238 
239     /**
240      *  Captures a snapshot of the data as it is right now, and return it.
241      */
242     sk_sp<SkData> snapshotAsData() const;
243 private:
244     void growToAtLeast(size_t size);
245 
246     uint8_t* fData;                    // Points to either fInternal or fExternal.
247     size_t fCapacity;                  // Number of bytes we can write to fData.
248     size_t fUsed;                      // Number of bytes written.
249     void* fExternal;                   // Unmanaged memory block.
250     SkAutoTMalloc<uint8_t> fInternal;  // Managed memory block.
251 };
252 
253 /**
254  *  Helper class to allocated SIZE bytes as part of the writer, and to provide
255  *  that storage to the constructor as its initial storage buffer.
256  *
257  *  This wrapper ensures proper alignment rules are met for the storage.
258  */
259 template <size_t SIZE> class SkSWriter32 : public SkWriter32 {
260 public:
SkSWriter32()261     SkSWriter32() { this->reset(); }
262 
reset()263     void reset() {this->INHERITED::reset(fData.fStorage, SIZE); }
264 
265 private:
266     union {
267         void*   fPtrAlignment;
268         double  fDoubleAlignment;
269         char    fStorage[SIZE];
270     } fData;
271 
272     using INHERITED = SkWriter32;
273 };
274 
275 #endif
276