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Searched defs:wy (Results 1 – 21 of 21) sorted by relevance

/third_party/skia/src/opts/
DSkBitmapProcState_opts.h50 int y0, y1, wy; in S32_alpha_D32_filter_DX() local
237 int y0, y1, wy; in S32_alpha_D32_filter_DX() local
320 int y0, y1, wy; in S32_alpha_D32_filter_DX() local
482 int y0, y1, wy; in S32_alpha_D32_filter_DX() local
515 int y0, y1, wy, in S32_alpha_D32_filter_DXDY() local
DSkRasterPipeline_opts.h2769 const F wy[] = {1.0f - fy, fy}; in STAGE() local
2777 const F wy[] = { bicubic_far(1-fy), bicubic_near(1-fy), bicubic_near(fy), bicubic_far(fy) }; in STAGE() local
/third_party/mesa3d/src/asahi/compiler/test/
Dtest-lower-pseudo.cpp46 agx_index wx, wy, wz; member in LowerPseudo
Dtest-optimizer.cpp64 agx_index wx, wy, wz, hx; member in Optimizer
/third_party/skia/third_party/externals/libpng/contrib/tools/
Dgenpng.c317 double wy = bicubic[abs(dy)][0]; in alpha_calc() local
389 double wy = fabs(arg->y1-arg->y2)/2; in square_check_line() local
498 double wy = fabs(arg->y1-arg->y2)/2; in circle_check_line() local
/third_party/vk-gl-cts/framework/opengl/
DgluTextureTestUtil.cpp302 static inline float triDerivateY (const tcu::Vec3& s, const tcu::Vec3& w, float wy, float height, f… in triDerivateY()
309 …odMode mode, const tcu::Vec3& u, const tcu::Vec3& projection, float wx, float wy, float width, flo… in computeProjectedTriLod()
319 …cu::Vec3& u, const tcu::Vec3& v, const tcu::Vec3& projection, float wx, float wy, float width, flo… in computeProjectedTriLod()
331 …cu::Vec3& v, const tcu::Vec3& w, const tcu::Vec3& projection, float wx, float wy, float width, flo… in computeProjectedTriLod()
495 float wy = (float)py + 0.5f; in sampleTextureProjected() local
539 float wy = (float)py + 0.5f; in sampleTextureProjected() local
677 const float wy = (float)py + 0.5f; in sampleTextureCube() local
886 float wy = (float)py + 0.5f; in sampleTextureProjected() local
953 const float wy = (float)py + 0.5f; in sampleTextureCubeArray() local
1347 const float wy = (float)py + 0.5f; in computeTextureLookupDiff() local
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/third_party/vk-gl-cts/modules/gles3/accuracy/
Des3aVaryingInterpolationTests.cpp81 float wy = (float)py + 0.5f; in renderReference() local
/third_party/vk-gl-cts/modules/gles2/accuracy/
Des2aVaryingInterpolationTests.cpp79 float wy = (float)py + 0.5f; in renderReference() local
/third_party/lzma/CPP/Windows/Control/
DDialog.cpp172 const int wy = RECT_SIZE_Y(rect); in IsDialogSizeOK() local
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
Ddual_quaternion.inl269 T const wy = r.w * x.real.y; local
/third_party/ffmpeg/libavfilter/
Dvf_ciescope.c1196 int wx, wy; in plot_white_point() local
1418 int wx, wy, pos; in filter_frame() local
Dvf_datascope.c467 float wx, wy; member
/third_party/skia/src/gpu/effects/
DGrTextureEffect.cpp226 Wrap wy, in MakeCustomLinearFilterInset()
/third_party/skia/src/shaders/
DSkImageShader.cpp836 wy[4]; in makeProgram() local
/third_party/skia/src/codec/
DSkPngCodec.cpp397 float wy = png_fixed_point_to_float(chrm[1]); in read_color_profile() local
/third_party/ffmpeg/libavcodec/
Dpngenc.c299 double rx, ry, gx, gy, bx, by, wx = 0.3127, wy = 0.3290; in png_get_chrm() local
Ddiracdec.c1575 int left, int right, int wy) in init_obmc_weight_row()
1597 int wy = weight(y, p->yblen, p->yoffset); in init_obmc_weight() local
/third_party/skia/third_party/skcms/
Dskcms.cc1682 bool skcms_AdaptToXYZD50(float wx, float wy, in skcms_AdaptToXYZD50()
1726 float wx, float wy, in skcms_PrimariesToXYZD50()
/third_party/skia/third_party/externals/swiftshader/src/Reactor/
DReactor.hpp1583 Swizzle2<Vector4, 0x3111> wy; member
/third_party/skia/third_party/externals/libpng/contrib/libtests/
Dpngvalid.c3331 png_fixed_point wx, wy, rx, ry, gx, gy, bx, by; member
/third_party/rust/crates/bindgen/bindgen-tests/tests/
Dstylo.hpp107926 const Float wx = q.w * x2, wy = q.w * y2, wz = q.w * z2; in SetRotationFromQuaternion() local