/third_party/skia/src/opts/ |
D | SkBitmapProcState_opts.h | 50 int y0, y1, wy; in S32_alpha_D32_filter_DX() local 237 int y0, y1, wy; in S32_alpha_D32_filter_DX() local 320 int y0, y1, wy; in S32_alpha_D32_filter_DX() local 482 int y0, y1, wy; in S32_alpha_D32_filter_DX() local 515 int y0, y1, wy, in S32_alpha_D32_filter_DXDY() local
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D | SkRasterPipeline_opts.h | 2769 const F wy[] = {1.0f - fy, fy}; in STAGE() local 2777 const F wy[] = { bicubic_far(1-fy), bicubic_near(1-fy), bicubic_near(fy), bicubic_far(fy) }; in STAGE() local
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/third_party/mesa3d/src/asahi/compiler/test/ |
D | test-lower-pseudo.cpp | 46 agx_index wx, wy, wz; member in LowerPseudo
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D | test-optimizer.cpp | 64 agx_index wx, wy, wz, hx; member in Optimizer
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/third_party/skia/third_party/externals/libpng/contrib/tools/ |
D | genpng.c | 317 double wy = bicubic[abs(dy)][0]; in alpha_calc() local 389 double wy = fabs(arg->y1-arg->y2)/2; in square_check_line() local 498 double wy = fabs(arg->y1-arg->y2)/2; in circle_check_line() local
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluTextureTestUtil.cpp | 302 static inline float triDerivateY (const tcu::Vec3& s, const tcu::Vec3& w, float wy, float height, f… in triDerivateY() 309 …odMode mode, const tcu::Vec3& u, const tcu::Vec3& projection, float wx, float wy, float width, flo… in computeProjectedTriLod() 319 …cu::Vec3& u, const tcu::Vec3& v, const tcu::Vec3& projection, float wx, float wy, float width, flo… in computeProjectedTriLod() 331 …cu::Vec3& v, const tcu::Vec3& w, const tcu::Vec3& projection, float wx, float wy, float width, flo… in computeProjectedTriLod() 495 float wy = (float)py + 0.5f; in sampleTextureProjected() local 539 float wy = (float)py + 0.5f; in sampleTextureProjected() local 677 const float wy = (float)py + 0.5f; in sampleTextureCube() local 886 float wy = (float)py + 0.5f; in sampleTextureProjected() local 953 const float wy = (float)py + 0.5f; in sampleTextureCubeArray() local 1347 const float wy = (float)py + 0.5f; in computeTextureLookupDiff() local [all …]
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 81 float wy = (float)py + 0.5f; in renderReference() local
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/third_party/vk-gl-cts/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 79 float wy = (float)py + 0.5f; in renderReference() local
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/third_party/lzma/CPP/Windows/Control/ |
D | Dialog.cpp | 172 const int wy = RECT_SIZE_Y(rect); in IsDialogSizeOK() local
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/ |
D | dual_quaternion.inl | 269 T const wy = r.w * x.real.y; local
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/third_party/ffmpeg/libavfilter/ |
D | vf_ciescope.c | 1196 int wx, wy; in plot_white_point() local 1418 int wx, wy, pos; in filter_frame() local
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D | vf_datascope.c | 467 float wx, wy; member
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/third_party/skia/src/gpu/effects/ |
D | GrTextureEffect.cpp | 226 Wrap wy, in MakeCustomLinearFilterInset()
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/third_party/skia/src/shaders/ |
D | SkImageShader.cpp | 836 wy[4]; in makeProgram() local
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/third_party/skia/src/codec/ |
D | SkPngCodec.cpp | 397 float wy = png_fixed_point_to_float(chrm[1]); in read_color_profile() local
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/third_party/ffmpeg/libavcodec/ |
D | pngenc.c | 299 double rx, ry, gx, gy, bx, by, wx = 0.3127, wy = 0.3290; in png_get_chrm() local
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D | diracdec.c | 1575 int left, int right, int wy) in init_obmc_weight_row() 1597 int wy = weight(y, p->yblen, p->yoffset); in init_obmc_weight() local
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/third_party/skia/third_party/skcms/ |
D | skcms.cc | 1682 bool skcms_AdaptToXYZD50(float wx, float wy, in skcms_AdaptToXYZD50() 1726 float wx, float wy, in skcms_PrimariesToXYZD50()
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/third_party/skia/third_party/externals/swiftshader/src/Reactor/ |
D | Reactor.hpp | 1583 Swizzle2<Vector4, 0x3111> wy; member
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/third_party/skia/third_party/externals/libpng/contrib/libtests/ |
D | pngvalid.c | 3331 png_fixed_point wx, wy, rx, ry, gx, gy, bx, by; member
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/third_party/rust/crates/bindgen/bindgen-tests/tests/ |
D | stylo.hpp | 107926 const Float wx = q.w * x2, wy = q.w * y2, wz = q.w * z2; in SetRotationFromQuaternion() local
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