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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/effects/GrRRectEffect.h"
9 
10 #include "src/core/SkRRectPriv.h"
11 #include "src/core/SkTLazy.h"
12 #include "src/gpu/GrFragmentProcessor.h"
13 #include "src/gpu/GrShaderCaps.h"
14 #include "src/gpu/effects/GrConvexPolyEffect.h"
15 #include "src/gpu/effects/GrOvalEffect.h"
16 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
17 #include "src/gpu/glsl/GrGLSLProgramDataManager.h"
18 #include "src/gpu/glsl/GrGLSLUniformHandler.h"
19 
20 // The effects defined here only handle rrect radii >= kRadiusMin.
21 static const SkScalar kRadiusMin = SK_ScalarHalf;
22 
23 //////////////////////////////////////////////////////////////////////////////
24 
25 namespace {
26 class CircularRRectEffect : public GrFragmentProcessor {
27 public:
28     enum CornerFlags {
29         kTopLeft_CornerFlag     = (1 << SkRRect::kUpperLeft_Corner),
30         kTopRight_CornerFlag    = (1 << SkRRect::kUpperRight_Corner),
31         kBottomRight_CornerFlag = (1 << SkRRect::kLowerRight_Corner),
32         kBottomLeft_CornerFlag  = (1 << SkRRect::kLowerLeft_Corner),
33 
34         kLeft_CornerFlags   = kTopLeft_CornerFlag    | kBottomLeft_CornerFlag,
35         kTop_CornerFlags    = kTopLeft_CornerFlag    | kTopRight_CornerFlag,
36         kRight_CornerFlags  = kTopRight_CornerFlag   | kBottomRight_CornerFlag,
37         kBottom_CornerFlags = kBottomLeft_CornerFlag | kBottomRight_CornerFlag,
38 
39         kAll_CornerFlags = kTopLeft_CornerFlag    | kTopRight_CornerFlag |
40                            kBottomLeft_CornerFlag | kBottomRight_CornerFlag,
41 
42         kNone_CornerFlags = 0
43     };
44 
45     // The flags are used to indicate which corners are circluar (unflagged corners are assumed to
46     // be square).
47     static GrFPResult Make(std::unique_ptr<GrFragmentProcessor>, GrClipEdgeType,
48                            uint32_t circularCornerFlags, const SkRRect&);
49 
~CircularRRectEffect()50     ~CircularRRectEffect() override {}
51 
name() const52     const char* name() const override { return "CircularRRect"; }
53 
54     std::unique_ptr<GrFragmentProcessor> clone() const override;
55 
56 private:
57     class Impl;
58 
59     CircularRRectEffect(std::unique_ptr<GrFragmentProcessor> inputFP,
60                         GrClipEdgeType, uint32_t circularCornerFlags, const SkRRect&);
61     CircularRRectEffect(const CircularRRectEffect& that);
62 
63     std::unique_ptr<ProgramImpl> onMakeProgramImpl() const override;
64 
65     void onAddToKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
66 
67     bool onIsEqual(const GrFragmentProcessor& other) const override;
68 
69     SkRRect           fRRect;
70     GrClipEdgeType    fEdgeType;
71     uint32_t          fCircularCornerFlags;
72 
73     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
74 
75     using INHERITED = GrFragmentProcessor;
76 };
77 }  // anonymous namespace
78 
Make(std::unique_ptr<GrFragmentProcessor> inputFP,GrClipEdgeType edgeType,uint32_t circularCornerFlags,const SkRRect & rrect)79 GrFPResult CircularRRectEffect::Make(std::unique_ptr<GrFragmentProcessor> inputFP,
80                                      GrClipEdgeType edgeType,
81                                      uint32_t circularCornerFlags, const SkRRect& rrect) {
82     if (GrClipEdgeType::kFillAA != edgeType && GrClipEdgeType::kInverseFillAA != edgeType) {
83         return GrFPFailure(std::move(inputFP));
84     }
85     return GrFPSuccess(std::unique_ptr<GrFragmentProcessor>(
86                 new CircularRRectEffect(std::move(inputFP), edgeType, circularCornerFlags, rrect)));
87 }
88 
CircularRRectEffect(std::unique_ptr<GrFragmentProcessor> inputFP,GrClipEdgeType edgeType,uint32_t circularCornerFlags,const SkRRect & rrect)89 CircularRRectEffect::CircularRRectEffect(std::unique_ptr<GrFragmentProcessor> inputFP,
90                                          GrClipEdgeType edgeType,
91                                          uint32_t circularCornerFlags,
92                                          const SkRRect& rrect)
93         : INHERITED(kCircularRRectEffect_ClassID,
94                     ProcessorOptimizationFlags(inputFP.get()) &
95                             kCompatibleWithCoverageAsAlpha_OptimizationFlag)
96         , fRRect(rrect)
97         , fEdgeType(edgeType)
98         , fCircularCornerFlags(circularCornerFlags) {
99     this->registerChild(std::move(inputFP));
100 }
101 
CircularRRectEffect(const CircularRRectEffect & that)102 CircularRRectEffect::CircularRRectEffect(const CircularRRectEffect& that)
103         : INHERITED(that)
104         , fRRect(that.fRRect)
105         , fEdgeType(that.fEdgeType)
106         , fCircularCornerFlags(that.fCircularCornerFlags) {}
107 
clone() const108 std::unique_ptr<GrFragmentProcessor> CircularRRectEffect::clone() const {
109     return std::unique_ptr<GrFragmentProcessor>(new CircularRRectEffect(*this));
110 }
111 
onIsEqual(const GrFragmentProcessor & other) const112 bool CircularRRectEffect::onIsEqual(const GrFragmentProcessor& other) const {
113     const CircularRRectEffect& crre = other.cast<CircularRRectEffect>();
114     // The corner flags are derived from fRRect, so no need to check them.
115     return fEdgeType == crre.fEdgeType && fRRect == crre.fRRect;
116 }
117 
118 //////////////////////////////////////////////////////////////////////////////
119 
120 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(CircularRRectEffect);
121 
122 #if GR_TEST_UTILS
TestCreate(GrProcessorTestData * d)123 std::unique_ptr<GrFragmentProcessor> CircularRRectEffect::TestCreate(GrProcessorTestData* d) {
124     SkScalar w = d->fRandom->nextRangeScalar(20.f, 1000.f);
125     SkScalar h = d->fRandom->nextRangeScalar(20.f, 1000.f);
126     SkScalar r = d->fRandom->nextRangeF(kRadiusMin, 9.f);
127     SkRRect rrect;
128     rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
129     std::unique_ptr<GrFragmentProcessor> fp = d->inputFP();
130     bool success;
131     do {
132         GrClipEdgeType et =
133                 (GrClipEdgeType)d->fRandom->nextULessThan(kGrClipEdgeTypeCnt);
134         std::tie(success, fp) = GrRRectEffect::Make(std::move(fp), et, rrect,
135                                                     *d->caps()->shaderCaps());
136     } while (!success);
137     return fp;
138 }
139 #endif
140 
141 //////////////////////////////////////////////////////////////////////////////
142 
143 class CircularRRectEffect::Impl : public ProgramImpl {
144 public:
145     void emitCode(EmitArgs&) override;
146 
147 private:
148     void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override;
149 
150     GrGLSLProgramDataManager::UniformHandle fInnerRectUniform;
151     GrGLSLProgramDataManager::UniformHandle fRadiusPlusHalfUniform;
152     SkRRect                                 fPrevRRect;
153 };
154 
emitCode(EmitArgs & args)155 void CircularRRectEffect::Impl::emitCode(EmitArgs& args) {
156     const CircularRRectEffect& crre = args.fFp.cast<CircularRRectEffect>();
157     GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
158     const char *rectName;
159     const char *radiusPlusHalfName;
160     // The inner rect is the rrect bounds inset by the radius. Its left, top, right, and bottom
161     // edges correspond to components x, y, z, and w, respectively. When a side of the rrect has
162     // only rectangular corners, that side's value corresponds to the rect edge's value outset by
163     // half a pixel.
164     fInnerRectUniform = uniformHandler->addUniform(&crre, kFragment_GrShaderFlag, kFloat4_GrSLType,
165                                                    "innerRect", &rectName);
166     // x is (r + .5) and y is 1/(r + .5)
167     fRadiusPlusHalfUniform = uniformHandler->addUniform(&crre, kFragment_GrShaderFlag,
168                                                         kHalf2_GrSLType, "radiusPlusHalf",
169                                                         &radiusPlusHalfName);
170 
171     // If we're on a device where float != fp32 then the length calculation could overflow.
172     SkString clampedCircleDistance;
173     if (!args.fShaderCaps->floatIs32Bits()) {
174         clampedCircleDistance.printf("saturate(%s.x * (1.0 - length(dxy * %s.y)))",
175                                      radiusPlusHalfName, radiusPlusHalfName);
176     } else {
177         clampedCircleDistance.printf("saturate(%s.x - length(dxy))", radiusPlusHalfName);
178     }
179 
180     GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
181     // At each quarter-circle corner we compute a vector that is the offset of the fragment position
182     // from the circle center. The vector is pinned in x and y to be in the quarter-plane relevant
183     // to that corner. This means that points near the interior near the rrect top edge will have
184     // a vector that points straight up for both the TL left and TR corners. Computing an
185     // alpha from this vector at either the TR or TL corner will give the correct result. Similarly,
186     // fragments near the other three edges will get the correct AA. Fragments in the interior of
187     // the rrect will have a (0,0) vector at all four corners. So long as the radius > 0.5 they will
188     // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas.
189     // The code below is a simplified version of the above that performs maxs on the vector
190     // components before computing distances and alpha values so that only one distance computation
191     // need be computed to determine the min alpha.
192     //
193     // For the cases where one half of the rrect is rectangular we drop one of the x or y
194     // computations, compute a separate rect edge alpha for the rect side, and mul the two computed
195     // alphas together.
196     switch (crre.fCircularCornerFlags) {
197         case CircularRRectEffect::kAll_CornerFlags:
198             fragBuilder->codeAppendf("float2 dxy0 = %s.LT - sk_FragCoord.xy;", rectName);
199             fragBuilder->codeAppendf("float2 dxy1 = sk_FragCoord.xy - %s.RB;", rectName);
200             fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);");
201             fragBuilder->codeAppendf("half alpha = half(%s);", clampedCircleDistance.c_str());
202             break;
203         case CircularRRectEffect::kTopLeft_CornerFlag:
204             fragBuilder->codeAppendf("float2 dxy = max(%s.LT - sk_FragCoord.xy, 0.0);",
205                                      rectName);
206             fragBuilder->codeAppendf("half rightAlpha = half(saturate(%s.R - sk_FragCoord.x));",
207                                      rectName);
208             fragBuilder->codeAppendf("half bottomAlpha = half(saturate(%s.B - sk_FragCoord.y));",
209                                      rectName);
210             fragBuilder->codeAppendf("half alpha = bottomAlpha * rightAlpha * half(%s);",
211                                      clampedCircleDistance.c_str());
212             break;
213         case CircularRRectEffect::kTopRight_CornerFlag:
214             fragBuilder->codeAppendf("float2 dxy = max(float2(sk_FragCoord.x - %s.R, "
215                                                              "%s.T - sk_FragCoord.y), 0.0);",
216                                      rectName, rectName);
217             fragBuilder->codeAppendf("half leftAlpha = half(saturate(sk_FragCoord.x - %s.L));",
218                                      rectName);
219             fragBuilder->codeAppendf("half bottomAlpha = half(saturate(%s.B - sk_FragCoord.y));",
220                                      rectName);
221             fragBuilder->codeAppendf("half alpha = bottomAlpha * leftAlpha * half(%s);",
222                                      clampedCircleDistance.c_str());
223             break;
224         case CircularRRectEffect::kBottomRight_CornerFlag:
225             fragBuilder->codeAppendf("float2 dxy = max(sk_FragCoord.xy - %s.RB, 0.0);",
226                                      rectName);
227             fragBuilder->codeAppendf("half leftAlpha = half(saturate(sk_FragCoord.x - %s.L));",
228                                      rectName);
229             fragBuilder->codeAppendf("half topAlpha = half(saturate(sk_FragCoord.y - %s.T));",
230                                      rectName);
231             fragBuilder->codeAppendf("half alpha = topAlpha * leftAlpha * half(%s);",
232                                      clampedCircleDistance.c_str());
233             break;
234         case CircularRRectEffect::kBottomLeft_CornerFlag:
235             fragBuilder->codeAppendf("float2 dxy = max(float2(%s.L - sk_FragCoord.x, "
236                                                              "sk_FragCoord.y - %s.B), 0.0);",
237                                      rectName, rectName);
238             fragBuilder->codeAppendf("half rightAlpha = half(saturate(%s.R - sk_FragCoord.x));",
239                                      rectName);
240             fragBuilder->codeAppendf("half topAlpha = half(saturate(sk_FragCoord.y - %s.T));",
241                                      rectName);
242             fragBuilder->codeAppendf("half alpha = topAlpha * rightAlpha * half(%s);",
243                                      clampedCircleDistance.c_str());
244             break;
245         case CircularRRectEffect::kLeft_CornerFlags:
246             fragBuilder->codeAppendf("float2 dxy0 = %s.LT - sk_FragCoord.xy;", rectName);
247             fragBuilder->codeAppendf("float dy1 = sk_FragCoord.y - %s.B;", rectName);
248             fragBuilder->codeAppend("float2 dxy = max(float2(dxy0.x, max(dxy0.y, dy1)), 0.0);");
249             fragBuilder->codeAppendf("half rightAlpha = half(saturate(%s.R - sk_FragCoord.x));",
250                                      rectName);
251             fragBuilder->codeAppendf("half alpha = rightAlpha * half(%s);",
252                                      clampedCircleDistance.c_str());
253             break;
254         case CircularRRectEffect::kTop_CornerFlags:
255             fragBuilder->codeAppendf("float2 dxy0 = %s.LT - sk_FragCoord.xy;", rectName);
256             fragBuilder->codeAppendf("float dx1 = sk_FragCoord.x - %s.R;", rectName);
257             fragBuilder->codeAppend("float2 dxy = max(float2(max(dxy0.x, dx1), dxy0.y), 0.0);");
258             fragBuilder->codeAppendf("half bottomAlpha = half(saturate(%s.B - sk_FragCoord.y));",
259                                      rectName);
260             fragBuilder->codeAppendf("half alpha = bottomAlpha * half(%s);",
261                                      clampedCircleDistance.c_str());
262             break;
263         case CircularRRectEffect::kRight_CornerFlags:
264             fragBuilder->codeAppendf("float dy0 = %s.T - sk_FragCoord.y;", rectName);
265             fragBuilder->codeAppendf("float2 dxy1 = sk_FragCoord.xy - %s.RB;", rectName);
266             fragBuilder->codeAppend("float2 dxy = max(float2(dxy1.x, max(dy0, dxy1.y)), 0.0);");
267             fragBuilder->codeAppendf("half leftAlpha = half(saturate(sk_FragCoord.x - %s.L));",
268                                      rectName);
269             fragBuilder->codeAppendf("half alpha = leftAlpha * half(%s);",
270                                      clampedCircleDistance.c_str());
271             break;
272         case CircularRRectEffect::kBottom_CornerFlags:
273             fragBuilder->codeAppendf("float dx0 = %s.L - sk_FragCoord.x;", rectName);
274             fragBuilder->codeAppendf("float2 dxy1 = sk_FragCoord.xy - %s.RB;", rectName);
275             fragBuilder->codeAppend("float2 dxy = max(float2(max(dx0, dxy1.x), dxy1.y), 0.0);");
276             fragBuilder->codeAppendf("half topAlpha = half(saturate(sk_FragCoord.y - %s.T));",
277                                      rectName);
278             fragBuilder->codeAppendf("half alpha = topAlpha * half(%s);",
279                                      clampedCircleDistance.c_str());
280             break;
281     }
282 
283     if (GrClipEdgeType::kInverseFillAA == crre.fEdgeType) {
284         fragBuilder->codeAppend("alpha = 1.0 - alpha;");
285     }
286 
287     SkString inputSample = this->invokeChild(/*childIndex=*/0, args);
288 
289     fragBuilder->codeAppendf("return %s * alpha;", inputSample.c_str());
290 }
291 
onSetData(const GrGLSLProgramDataManager & pdman,const GrFragmentProcessor & processor)292 void CircularRRectEffect::Impl::onSetData(const GrGLSLProgramDataManager& pdman,
293                                           const GrFragmentProcessor& processor) {
294     const CircularRRectEffect& crre = processor.cast<CircularRRectEffect>();
295     const SkRRect& rrect = crre.fRRect;
296     if (rrect != fPrevRRect) {
297         SkRect rect = rrect.getBounds();
298         SkScalar radius = 0;
299         switch (crre.fCircularCornerFlags) {
300             case CircularRRectEffect::kAll_CornerFlags:
301                 SkASSERT(SkRRectPriv::IsSimpleCircular(rrect));
302                 radius = SkRRectPriv::GetSimpleRadii(rrect).fX;
303                 SkASSERT(radius >= kRadiusMin);
304                 rect.inset(radius, radius);
305                 break;
306             case CircularRRectEffect::kTopLeft_CornerFlag:
307                 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
308                 rect.fLeft += radius;
309                 rect.fTop += radius;
310                 rect.fRight += 0.5f;
311                 rect.fBottom += 0.5f;
312                 break;
313             case CircularRRectEffect::kTopRight_CornerFlag:
314                 radius = rrect.radii(SkRRect::kUpperRight_Corner).fX;
315                 rect.fLeft -= 0.5f;
316                 rect.fTop += radius;
317                 rect.fRight -= radius;
318                 rect.fBottom += 0.5f;
319                 break;
320             case CircularRRectEffect::kBottomRight_CornerFlag:
321                 radius = rrect.radii(SkRRect::kLowerRight_Corner).fX;
322                 rect.fLeft -= 0.5f;
323                 rect.fTop -= 0.5f;
324                 rect.fRight -= radius;
325                 rect.fBottom -= radius;
326                 break;
327             case CircularRRectEffect::kBottomLeft_CornerFlag:
328                 radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX;
329                 rect.fLeft += radius;
330                 rect.fTop -= 0.5f;
331                 rect.fRight += 0.5f;
332                 rect.fBottom -= radius;
333                 break;
334             case CircularRRectEffect::kLeft_CornerFlags:
335                 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
336                 rect.fLeft += radius;
337                 rect.fTop += radius;
338                 rect.fRight += 0.5f;
339                 rect.fBottom -= radius;
340                 break;
341             case CircularRRectEffect::kTop_CornerFlags:
342                 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
343                 rect.fLeft += radius;
344                 rect.fTop += radius;
345                 rect.fRight -= radius;
346                 rect.fBottom += 0.5f;
347                 break;
348             case CircularRRectEffect::kRight_CornerFlags:
349                 radius = rrect.radii(SkRRect::kUpperRight_Corner).fX;
350                 rect.fLeft -= 0.5f;
351                 rect.fTop += radius;
352                 rect.fRight -= radius;
353                 rect.fBottom -= radius;
354                 break;
355             case CircularRRectEffect::kBottom_CornerFlags:
356                 radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX;
357                 rect.fLeft += radius;
358                 rect.fTop -= 0.5f;
359                 rect.fRight -= radius;
360                 rect.fBottom -= radius;
361                 break;
362             default:
363                 SK_ABORT("Should have been one of the above cases.");
364         }
365         pdman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom);
366         radius += 0.5f;
367         pdman.set2f(fRadiusPlusHalfUniform, radius, 1.f / radius);
368         fPrevRRect = rrect;
369     }
370 }
371 
372 ////////////////////////////////////////////////////////////////////////////////////////////////////
373 
onAddToKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const374 void CircularRRectEffect::onAddToKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
375     static_assert(kGrClipEdgeTypeCnt <= 8);
376     b->add32((fCircularCornerFlags << 3) | static_cast<int>(fEdgeType));
377 }
378 
onMakeProgramImpl() const379 std::unique_ptr<GrFragmentProcessor::ProgramImpl> CircularRRectEffect::onMakeProgramImpl() const {
380     return std::make_unique<Impl>();
381 }
382 
383 //////////////////////////////////////////////////////////////////////////////
384 
385 namespace {
386 class EllipticalRRectEffect : public GrFragmentProcessor {
387 public:
388     static GrFPResult Make(std::unique_ptr<GrFragmentProcessor>, GrClipEdgeType, const SkRRect&);
389 
~EllipticalRRectEffect()390     ~EllipticalRRectEffect() override {}
391 
name() const392     const char* name() const override { return "EllipticalRRect"; }
393 
394     std::unique_ptr<GrFragmentProcessor> clone() const override;
395 
396 private:
397     class Impl;
398 
399     EllipticalRRectEffect(std::unique_ptr<GrFragmentProcessor>, GrClipEdgeType, const SkRRect&);
400     EllipticalRRectEffect(const EllipticalRRectEffect& that);
401 
402     std::unique_ptr<ProgramImpl> onMakeProgramImpl() const override;
403 
404     void onAddToKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
405 
406     bool onIsEqual(const GrFragmentProcessor& other) const override;
407 
408     SkRRect fRRect;
409     GrClipEdgeType fEdgeType;
410 
411     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
412 
413     using INHERITED = GrFragmentProcessor;
414 };
415 
Make(std::unique_ptr<GrFragmentProcessor> inputFP,GrClipEdgeType edgeType,const SkRRect & rrect)416 GrFPResult EllipticalRRectEffect::Make(std::unique_ptr<GrFragmentProcessor> inputFP,
417                                        GrClipEdgeType edgeType,
418                                        const SkRRect& rrect) {
419     if (GrClipEdgeType::kFillAA != edgeType && GrClipEdgeType::kInverseFillAA != edgeType) {
420         return GrFPFailure(std::move(inputFP));
421     }
422     return GrFPSuccess(std::unique_ptr<GrFragmentProcessor>(
423             new EllipticalRRectEffect(std::move(inputFP), edgeType, rrect)));
424 }
425 
EllipticalRRectEffect(std::unique_ptr<GrFragmentProcessor> inputFP,GrClipEdgeType edgeType,const SkRRect & rrect)426 EllipticalRRectEffect::EllipticalRRectEffect(std::unique_ptr<GrFragmentProcessor> inputFP,
427                                              GrClipEdgeType edgeType,
428                                              const SkRRect& rrect)
429         : INHERITED(kEllipticalRRectEffect_ClassID,
430                     ProcessorOptimizationFlags(inputFP.get()) &
431                             kCompatibleWithCoverageAsAlpha_OptimizationFlag)
432         , fRRect(rrect)
433         , fEdgeType(edgeType) {
434     this->registerChild(std::move(inputFP));
435 }
436 
EllipticalRRectEffect(const EllipticalRRectEffect & that)437 EllipticalRRectEffect::EllipticalRRectEffect(const EllipticalRRectEffect& that)
438         : INHERITED(that)
439         , fRRect(that.fRRect)
440         , fEdgeType(that.fEdgeType) {}
441 
clone() const442 std::unique_ptr<GrFragmentProcessor> EllipticalRRectEffect::clone() const {
443     return std::unique_ptr<GrFragmentProcessor>(new EllipticalRRectEffect(*this));
444 }
445 
onIsEqual(const GrFragmentProcessor & other) const446 bool EllipticalRRectEffect::onIsEqual(const GrFragmentProcessor& other) const {
447     const EllipticalRRectEffect& erre = other.cast<EllipticalRRectEffect>();
448     return fEdgeType == erre.fEdgeType && fRRect == erre.fRRect;
449 }
450 }  // anonymous namespace
451 
452 //////////////////////////////////////////////////////////////////////////////
453 
454 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(EllipticalRRectEffect);
455 
456 #if GR_TEST_UTILS
TestCreate(GrProcessorTestData * d)457 std::unique_ptr<GrFragmentProcessor> EllipticalRRectEffect::TestCreate(GrProcessorTestData* d) {
458     SkScalar w = d->fRandom->nextRangeScalar(20.f, 1000.f);
459     SkScalar h = d->fRandom->nextRangeScalar(20.f, 1000.f);
460     SkVector r[4];
461     r[SkRRect::kUpperLeft_Corner].fX = d->fRandom->nextRangeF(kRadiusMin, 9.f);
462     // ensure at least one corner really is elliptical
463     do {
464         r[SkRRect::kUpperLeft_Corner].fY = d->fRandom->nextRangeF(kRadiusMin, 9.f);
465     } while (r[SkRRect::kUpperLeft_Corner].fY == r[SkRRect::kUpperLeft_Corner].fX);
466 
467     SkRRect rrect;
468     if (d->fRandom->nextBool()) {
469         // half the time create a four-radii rrect.
470         r[SkRRect::kLowerRight_Corner].fX = d->fRandom->nextRangeF(kRadiusMin, 9.f);
471         r[SkRRect::kLowerRight_Corner].fY = d->fRandom->nextRangeF(kRadiusMin, 9.f);
472 
473         r[SkRRect::kUpperRight_Corner].fX = r[SkRRect::kLowerRight_Corner].fX;
474         r[SkRRect::kUpperRight_Corner].fY = r[SkRRect::kUpperLeft_Corner].fY;
475 
476         r[SkRRect::kLowerLeft_Corner].fX = r[SkRRect::kUpperLeft_Corner].fX;
477         r[SkRRect::kLowerLeft_Corner].fY = r[SkRRect::kLowerRight_Corner].fY;
478 
479         rrect.setRectRadii(SkRect::MakeWH(w, h), r);
480     } else {
481         rrect.setRectXY(SkRect::MakeWH(w, h), r[SkRRect::kUpperLeft_Corner].fX,
482                                               r[SkRRect::kUpperLeft_Corner].fY);
483     }
484     std::unique_ptr<GrFragmentProcessor> fp = d->inputFP();
485     bool success;
486     do {
487         GrClipEdgeType et = (GrClipEdgeType)d->fRandom->nextULessThan(kGrClipEdgeTypeCnt);
488         std::tie(success, fp) = GrRRectEffect::Make(std::move(fp), et, rrect,
489                                                     *d->caps()->shaderCaps());
490     } while (!success);
491     return fp;
492 }
493 #endif
494 
495 //////////////////////////////////////////////////////////////////////////////
496 
497 class EllipticalRRectEffect::Impl : public ProgramImpl {
498 public:
499     void emitCode(EmitArgs&) override;
500 
501 private:
502     void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override;
503 
504     GrGLSLProgramDataManager::UniformHandle fInnerRectUniform;
505     GrGLSLProgramDataManager::UniformHandle fInvRadiiSqdUniform;
506     GrGLSLProgramDataManager::UniformHandle fScaleUniform;
507     SkRRect                                 fPrevRRect;
508 };
509 
emitCode(EmitArgs & args)510 void EllipticalRRectEffect::Impl::emitCode(EmitArgs& args) {
511     const EllipticalRRectEffect& erre = args.fFp.cast<EllipticalRRectEffect>();
512     GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
513     const char *rectName;
514     // The inner rect is the rrect bounds inset by the x/y radii
515     fInnerRectUniform = uniformHandler->addUniform(&erre, kFragment_GrShaderFlag, kFloat4_GrSLType,
516                                                    "innerRect", &rectName);
517 
518     GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
519     // At each quarter-ellipse corner we compute a vector that is the offset of the fragment pos
520     // to the ellipse center. The vector is pinned in x and y to be in the quarter-plane relevant
521     // to that corner. This means that points near the interior near the rrect top edge will have
522     // a vector that points straight up for both the TL left and TR corners. Computing an
523     // alpha from this vector at either the TR or TL corner will give the correct result. Similarly,
524     // fragments near the other three edges will get the correct AA. Fragments in the interior of
525     // the rrect will have a (0,0) vector at all four corners. So long as the radii > 0.5 they will
526     // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas.
527     //
528     // The code below is a simplified version of the above that performs maxs on the vector
529     // components before computing distances and alpha values so that only one distance computation
530     // need be computed to determine the min alpha.
531     fragBuilder->codeAppendf("float2 dxy0 = %s.LT - sk_FragCoord.xy;", rectName);
532     fragBuilder->codeAppendf("float2 dxy1 = sk_FragCoord.xy - %s.RB;", rectName);
533 
534     // If we're on a device where float != fp32 then we'll do the distance computation in a space
535     // that is normalized by the largest radius. The scale uniform will be scale, 1/scale. The
536     // radii uniform values are already in this normalized space.
537     const char* scaleName = nullptr;
538     if (!args.fShaderCaps->floatIs32Bits()) {
539         fScaleUniform = uniformHandler->addUniform(&erre, kFragment_GrShaderFlag, kHalf2_GrSLType,
540                                                    "scale", &scaleName);
541     }
542 
543     // The uniforms with the inv squared radii are highp to prevent underflow.
544     switch (erre.fRRect.getType()) {
545         case SkRRect::kSimple_Type: {
546             const char *invRadiiXYSqdName;
547             fInvRadiiSqdUniform = uniformHandler->addUniform(&erre,
548                                                              kFragment_GrShaderFlag,
549                                                              kFloat2_GrSLType,
550                                                              "invRadiiXY",
551                                                              &invRadiiXYSqdName);
552             fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);");
553             if (scaleName) {
554                 fragBuilder->codeAppendf("dxy *= %s.y;", scaleName);
555             }
556             // Z is the x/y offsets divided by squared radii.
557             fragBuilder->codeAppendf("float2 Z = dxy * %s.xy;", invRadiiXYSqdName);
558             break;
559         }
560         case SkRRect::kNinePatch_Type: {
561             const char *invRadiiLTRBSqdName;
562             fInvRadiiSqdUniform = uniformHandler->addUniform(&erre,
563                                                              kFragment_GrShaderFlag,
564                                                              kFloat4_GrSLType,
565                                                              "invRadiiLTRB",
566                                                              &invRadiiLTRBSqdName);
567             if (scaleName) {
568                 fragBuilder->codeAppendf("dxy0 *= %s.y;", scaleName);
569                 fragBuilder->codeAppendf("dxy1 *= %s.y;", scaleName);
570             }
571             fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);");
572             // Z is the x/y offsets divided by squared radii. We only care about the (at most) one
573             // corner where both the x and y offsets are positive, hence the maxes. (The inverse
574             // squared radii will always be positive.)
575             fragBuilder->codeAppendf("float2 Z = max(max(dxy0 * %s.xy, dxy1 * %s.zw), 0.0);",
576                                      invRadiiLTRBSqdName, invRadiiLTRBSqdName);
577 
578             break;
579         }
580         default:
581             SK_ABORT("RRect should always be simple or nine-patch.");
582     }
583     // implicit is the evaluation of (x/a)^2 + (y/b)^2 - 1.
584     fragBuilder->codeAppend("half implicit = half(dot(Z, dxy) - 1.0);");
585     // grad_dot is the squared length of the gradient of the implicit.
586     fragBuilder->codeAppend("half grad_dot = half(4.0 * dot(Z, Z));");
587     // avoid calling inversesqrt on zero.
588     fragBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);");
589     fragBuilder->codeAppend("half approx_dist = implicit * half(inversesqrt(grad_dot));");
590     if (scaleName) {
591         fragBuilder->codeAppendf("approx_dist *= %s.x;", scaleName);
592     }
593 
594     if (erre.fEdgeType == GrClipEdgeType::kFillAA) {
595         fragBuilder->codeAppend("half alpha = clamp(0.5 - approx_dist, 0.0, 1.0);");
596     } else {
597         fragBuilder->codeAppend("half alpha = clamp(0.5 + approx_dist, 0.0, 1.0);");
598     }
599 
600     SkString inputSample = this->invokeChild(/*childIndex=*/0, args);
601 
602     fragBuilder->codeAppendf("return %s * alpha;", inputSample.c_str());
603 }
604 
onSetData(const GrGLSLProgramDataManager & pdman,const GrFragmentProcessor & effect)605 void EllipticalRRectEffect::Impl::onSetData(const GrGLSLProgramDataManager& pdman,
606                                             const GrFragmentProcessor& effect) {
607     const EllipticalRRectEffect& erre = effect.cast<EllipticalRRectEffect>();
608     const SkRRect& rrect = erre.fRRect;
609     // If we're using a scale factor to work around precision issues, choose the largest radius
610     // as the scale factor. The inv radii need to be pre-adjusted by the scale factor.
611     if (rrect != fPrevRRect) {
612         SkRect rect = rrect.getBounds();
613         const SkVector& r0 = rrect.radii(SkRRect::kUpperLeft_Corner);
614         SkASSERT(r0.fX >= kRadiusMin);
615         SkASSERT(r0.fY >= kRadiusMin);
616         switch (rrect.getType()) {
617             case SkRRect::kSimple_Type:
618                 rect.inset(r0.fX, r0.fY);
619                 if (fScaleUniform.isValid()) {
620                     if (r0.fX > r0.fY) {
621                         pdman.set2f(fInvRadiiSqdUniform, 1.f, (r0.fX * r0.fX) / (r0.fY * r0.fY));
622                         pdman.set2f(fScaleUniform, r0.fX, 1.f / r0.fX);
623                     } else {
624                         pdman.set2f(fInvRadiiSqdUniform, (r0.fY * r0.fY) / (r0.fX * r0.fX), 1.f);
625                         pdman.set2f(fScaleUniform, r0.fY, 1.f / r0.fY);
626                     }
627                 } else {
628                     pdman.set2f(fInvRadiiSqdUniform, 1.f / (r0.fX * r0.fX),
629                                                      1.f / (r0.fY * r0.fY));
630                 }
631                 break;
632             case SkRRect::kNinePatch_Type: {
633                 const SkVector& r1 = rrect.radii(SkRRect::kLowerRight_Corner);
634                 SkASSERT(r1.fX >= kRadiusMin);
635                 SkASSERT(r1.fY >= kRadiusMin);
636                 rect.fLeft += r0.fX;
637                 rect.fTop += r0.fY;
638                 rect.fRight -= r1.fX;
639                 rect.fBottom -= r1.fY;
640                 if (fScaleUniform.isValid()) {
641                     float scale = std::max(std::max(r0.fX, r0.fY), std::max(r1.fX, r1.fY));
642                     float scaleSqd = scale * scale;
643                     pdman.set4f(fInvRadiiSqdUniform, scaleSqd / (r0.fX * r0.fX),
644                                                      scaleSqd / (r0.fY * r0.fY),
645                                                      scaleSqd / (r1.fX * r1.fX),
646                                                      scaleSqd / (r1.fY * r1.fY));
647                     pdman.set2f(fScaleUniform, scale, 1.f / scale);
648                 } else {
649                     pdman.set4f(fInvRadiiSqdUniform, 1.f / (r0.fX * r0.fX),
650                                                      1.f / (r0.fY * r0.fY),
651                                                      1.f / (r1.fX * r1.fX),
652                                                      1.f / (r1.fY * r1.fY));
653                 }
654                 break;
655             }
656         default:
657             SK_ABORT("RRect should always be simple or nine-patch.");
658         }
659         pdman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom);
660         fPrevRRect = rrect;
661     }
662 }
663 
664 ////////////////////////////////////////////////////////////////////////////////////////////////////
665 
onAddToKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const666 void EllipticalRRectEffect::onAddToKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
667     static_assert((int)GrClipEdgeType::kLast < (1 << 3));
668     b->add32(fRRect.getType() | static_cast<int>(fEdgeType) << 3);
669 }
670 
onMakeProgramImpl() const671 std::unique_ptr<GrFragmentProcessor::ProgramImpl> EllipticalRRectEffect::onMakeProgramImpl() const {
672     return std::make_unique<Impl>();
673 }
674 
675 //////////////////////////////////////////////////////////////////////////////
676 
Make(std::unique_ptr<GrFragmentProcessor> inputFP,GrClipEdgeType edgeType,const SkRRect & rrect,const GrShaderCaps & caps)677 GrFPResult GrRRectEffect::Make(std::unique_ptr<GrFragmentProcessor> inputFP,
678                                GrClipEdgeType edgeType, const SkRRect& rrect,
679                                const GrShaderCaps& caps) {
680     if (rrect.isRect()) {
681         auto fp = GrFragmentProcessor::Rect(std::move(inputFP), edgeType, rrect.getBounds());
682         return GrFPSuccess(std::move(fp));
683     }
684 
685     if (rrect.isOval()) {
686         return GrOvalEffect::Make(std::move(inputFP), edgeType, rrect.getBounds(), caps);
687     }
688 
689     if (rrect.isSimple()) {
690         if (SkRRectPriv::GetSimpleRadii(rrect).fX < kRadiusMin ||
691             SkRRectPriv::GetSimpleRadii(rrect).fY < kRadiusMin) {
692             // In this case the corners are extremely close to rectangular and we collapse the
693             // clip to a rectangular clip.
694             auto fp = GrFragmentProcessor::Rect(std::move(inputFP), edgeType, rrect.getBounds());
695             return GrFPSuccess(std::move(fp));
696         }
697         if (SkRRectPriv::GetSimpleRadii(rrect).fX == SkRRectPriv::GetSimpleRadii(rrect).fY) {
698             return CircularRRectEffect::Make(std::move(inputFP), edgeType,
699                                              CircularRRectEffect::kAll_CornerFlags, rrect);
700         } else {
701             return EllipticalRRectEffect::Make(std::move(inputFP), edgeType, rrect);
702         }
703     }
704 
705     if (rrect.isComplex() || rrect.isNinePatch()) {
706         // Check for the "tab" cases - two adjacent circular corners and two square corners.
707         SkScalar circularRadius = 0;
708         uint32_t cornerFlags  = 0;
709 
710         SkVector radii[4];
711         bool squashedRadii = false;
712         for (int c = 0; c < 4; ++c) {
713             radii[c] = rrect.radii((SkRRect::Corner)c);
714             SkASSERT((0 == radii[c].fX) == (0 == radii[c].fY));
715             if (0 == radii[c].fX) {
716                 // The corner is square, so no need to squash or flag as circular.
717                 continue;
718             }
719             if (radii[c].fX < kRadiusMin || radii[c].fY < kRadiusMin) {
720                 radii[c].set(0, 0);
721                 squashedRadii = true;
722                 continue;
723             }
724             if (radii[c].fX != radii[c].fY) {
725                 cornerFlags = ~0U;
726                 break;
727             }
728             if (!cornerFlags) {
729                 circularRadius = radii[c].fX;
730                 cornerFlags = 1 << c;
731             } else {
732                 if (radii[c].fX != circularRadius) {
733                    cornerFlags = ~0U;
734                    break;
735                 }
736                 cornerFlags |= 1 << c;
737             }
738         }
739 
740         switch (cornerFlags) {
741             case CircularRRectEffect::kAll_CornerFlags:
742                 // This rrect should have been caught in the simple case above. Though, it would
743                 // be correctly handled in the fallthrough code.
744                 SkASSERT(false);
745                 [[fallthrough]];
746             case CircularRRectEffect::kTopLeft_CornerFlag:
747             case CircularRRectEffect::kTopRight_CornerFlag:
748             case CircularRRectEffect::kBottomRight_CornerFlag:
749             case CircularRRectEffect::kBottomLeft_CornerFlag:
750             case CircularRRectEffect::kLeft_CornerFlags:
751             case CircularRRectEffect::kTop_CornerFlags:
752             case CircularRRectEffect::kRight_CornerFlags:
753             case CircularRRectEffect::kBottom_CornerFlags: {
754                 SkTCopyOnFirstWrite<SkRRect> rr(rrect);
755                 if (squashedRadii) {
756                     rr.writable()->setRectRadii(rrect.getBounds(), radii);
757                 }
758                 return CircularRRectEffect::Make(std::move(inputFP), edgeType, cornerFlags, *rr);
759             }
760             case CircularRRectEffect::kNone_CornerFlags: {
761                 auto fp =
762                         GrFragmentProcessor::Rect(std::move(inputFP), edgeType, rrect.getBounds());
763                 return GrFPSuccess(std::move(fp));
764             }
765             default: {
766                 const SkVector ul = rrect.radii(SkRRect::kUpperLeft_Corner);
767                 const SkVector lr = rrect.radii(SkRRect::kLowerRight_Corner);
768                 if (rrect.isNinePatch()  &&
769                     ul.fX >= kRadiusMin  &&
770                     ul.fY >= kRadiusMin  &&
771                     lr.fX >= kRadiusMin  &&
772                     lr.fY >= kRadiusMin) {
773                     return EllipticalRRectEffect::Make(std::move(inputFP), edgeType, rrect);
774                 }
775                 return GrFPFailure(std::move(inputFP));
776             }
777         }
778     }
779     return GrFPFailure(std::move(inputFP));
780 }
781