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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/v1/SurfaceDrawContext_v1.h"
9 
10 #include "include/core/SkDrawable.h"
11 #include "include/core/SkVertices.h"
12 #include "include/gpu/GrBackendSemaphore.h"
13 #include "include/gpu/GrDirectContext.h"
14 #include "include/gpu/GrRecordingContext.h"
15 #include "include/private/GrImageContext.h"
16 #include "include/private/SkShadowFlags.h"
17 #include "include/private/SkVx.h"
18 #include "include/utils/SkShadowUtils.h"
19 #include "src/core/SkAutoPixmapStorage.h"
20 #include "src/core/SkConvertPixels.h"
21 #include "src/core/SkDrawProcs.h"
22 #include "src/core/SkDrawShadowInfo.h"
23 #include "src/core/SkGlyphRunPainter.h"
24 #include "src/core/SkLatticeIter.h"
25 #include "src/core/SkMatrixPriv.h"
26 #include "src/core/SkMatrixProvider.h"
27 #include "src/core/SkRRectPriv.h"
28 #include "src/gpu/GrAppliedClip.h"
29 #include "src/gpu/GrAttachment.h"
30 #include "src/gpu/GrCaps.h"
31 #include "src/gpu/GrClip.h"
32 #include "src/gpu/GrColor.h"
33 #include "src/gpu/GrDataUtils.h"
34 #include "src/gpu/GrDirectContextPriv.h"
35 #include "src/gpu/GrDrawingManager.h"
36 #include "src/gpu/GrGpuResourcePriv.h"
37 #include "src/gpu/GrImageContextPriv.h"
38 #include "src/gpu/GrImageInfo.h"
39 #include "src/gpu/GrMemoryPool.h"
40 #include "src/gpu/GrProxyProvider.h"
41 #include "src/gpu/GrRenderTarget.h"
42 #include "src/gpu/GrResourceProvider.h"
43 #include "src/gpu/GrSemaphore.h"
44 #include "src/gpu/GrStencilSettings.h"
45 #include "src/gpu/GrStyle.h"
46 #include "src/gpu/GrTracing.h"
47 #include "src/gpu/SkGr.h"
48 #include "src/gpu/effects/GrBicubicEffect.h"
49 #include "src/gpu/effects/GrBlendFragmentProcessor.h"
50 #include "src/gpu/effects/GrDisableColorXP.h"
51 #include "src/gpu/effects/GrRRectEffect.h"
52 #include "src/gpu/effects/GrTextureEffect.h"
53 #include "src/gpu/geometry/GrQuad.h"
54 #include "src/gpu/geometry/GrQuadUtils.h"
55 #include "src/gpu/geometry/GrStyledShape.h"
56 #include "src/gpu/ops/BlurOp.h"
57 #include "src/gpu/ops/ClearOp.h"
58 #include "src/gpu/ops/DrawAtlasOp.h"
59 #include "src/gpu/ops/DrawVerticesOp.h"
60 #include "src/gpu/ops/DrawableOp.h"
61 #include "src/gpu/ops/FillRRectOp.h"
62 #include "src/gpu/ops/FillRectOp.h"
63 #include "src/gpu/ops/GrDrawOp.h"
64 #include "src/gpu/ops/GrOp.h"
65 #include "src/gpu/ops/GrOvalOpFactory.h"
66 #include "src/gpu/ops/LatticeOp.h"
67 #include "src/gpu/ops/RegionOp.h"
68 #include "src/gpu/ops/ShadowRRectOp.h"
69 #include "src/gpu/ops/StrokeRectOp.h"
70 #include "src/gpu/ops/TextureOp.h"
71 #include "src/gpu/text/GrSDFTControl.h"
72 #include "src/gpu/text/GrTextBlobCache.h"
73 #include "src/gpu/v1/PathRenderer.h"
74 
75 #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this->drawingManager()->getContext())
76 #define ASSERT_SINGLE_OWNER        GR_ASSERT_SINGLE_OWNER(this->singleOwner())
77 #define RETURN_IF_ABANDONED        if (fContext->abandoned()) { return; }
78 #define RETURN_FALSE_IF_ABANDONED  if (fContext->abandoned()) { return false; }
79 
80 //////////////////////////////////////////////////////////////////////////////
81 
82 namespace {
83 
op_bounds(SkRect * bounds,const GrOp * op)84 void op_bounds(SkRect* bounds, const GrOp* op) {
85     *bounds = op->bounds();
86     if (op->hasZeroArea()) {
87         if (op->hasAABloat()) {
88             bounds->outset(0.5f, 0.5f);
89         } else {
90             // We don't know which way the particular GPU will snap lines or points at integer
91             // coords. So we ensure that the bounds is large enough for either snap.
92             SkRect before = *bounds;
93             bounds->roundOut(bounds);
94             if (bounds->fLeft == before.fLeft) {
95                 bounds->fLeft -= 1;
96             }
97             if (bounds->fTop == before.fTop) {
98                 bounds->fTop -= 1;
99             }
100             if (bounds->fRight == before.fRight) {
101                 bounds->fRight += 1;
102             }
103             if (bounds->fBottom == before.fBottom) {
104                 bounds->fBottom += 1;
105             }
106         }
107     }
108 }
109 
110 } // anonymous namespace
111 
112 namespace skgpu::v1 {
113 
114 using DoSimplify = GrStyledShape::DoSimplify;
115 
116 class AutoCheckFlush {
117 public:
AutoCheckFlush(GrDrawingManager * drawingManager)118     AutoCheckFlush(GrDrawingManager* drawingManager) : fDrawingManager(drawingManager) {
119         SkASSERT(fDrawingManager);
120     }
~AutoCheckFlush()121     ~AutoCheckFlush() { fDrawingManager->flushIfNecessary(); }
122 
123 private:
124     GrDrawingManager* fDrawingManager;
125 };
126 
Make(GrRecordingContext * rContext,GrColorType colorType,sk_sp<GrSurfaceProxy> proxy,sk_sp<SkColorSpace> colorSpace,GrSurfaceOrigin origin,const SkSurfaceProps & surfaceProps,bool flushTimeOpsTask)127 std::unique_ptr<SurfaceDrawContext> SurfaceDrawContext::Make(GrRecordingContext* rContext,
128                                                              GrColorType colorType,
129                                                              sk_sp<GrSurfaceProxy> proxy,
130                                                              sk_sp<SkColorSpace> colorSpace,
131                                                              GrSurfaceOrigin origin,
132                                                              const SkSurfaceProps& surfaceProps,
133                                                              bool flushTimeOpsTask) {
134     if (!rContext || !proxy || colorType == GrColorType::kUnknown) {
135         return nullptr;
136     }
137 
138     const GrBackendFormat& format = proxy->backendFormat();
139     GrSwizzle readSwizzle = rContext->priv().caps()->getReadSwizzle(format, colorType);
140     GrSwizzle writeSwizzle = rContext->priv().caps()->getWriteSwizzle(format, colorType);
141 
142     GrSurfaceProxyView readView (          proxy,  origin, readSwizzle);
143     GrSurfaceProxyView writeView(std::move(proxy), origin, writeSwizzle);
144 
145     return std::make_unique<SurfaceDrawContext>(rContext,
146                                                 std::move(readView),
147                                                 std::move(writeView),
148                                                 colorType,
149                                                 std::move(colorSpace),
150                                                 surfaceProps,
151                                                 flushTimeOpsTask);
152 }
153 
Make(GrRecordingContext * rContext,sk_sp<SkColorSpace> colorSpace,SkBackingFit fit,SkISize dimensions,const GrBackendFormat & format,int sampleCnt,GrMipmapped mipMapped,GrProtected isProtected,GrSwizzle readSwizzle,GrSwizzle writeSwizzle,GrSurfaceOrigin origin,SkBudgeted budgeted,const SkSurfaceProps & surfaceProps)154 std::unique_ptr<SurfaceDrawContext> SurfaceDrawContext::Make(
155         GrRecordingContext* rContext,
156         sk_sp<SkColorSpace> colorSpace,
157         SkBackingFit fit,
158         SkISize dimensions,
159         const GrBackendFormat& format,
160         int sampleCnt,
161         GrMipmapped mipMapped,
162         GrProtected isProtected,
163         GrSwizzle readSwizzle,
164         GrSwizzle writeSwizzle,
165         GrSurfaceOrigin origin,
166         SkBudgeted budgeted,
167         const SkSurfaceProps& surfaceProps) {
168     // It is probably not necessary to check if the context is abandoned here since uses of the
169     // SurfaceDrawContext which need the context will mostly likely fail later on without an
170     // issue. However having this hear adds some reassurance in case there is a path doesn't handle
171     // an abandoned context correctly. It also lets us early out of some extra work.
172     if (rContext->abandoned()) {
173         return nullptr;
174     }
175 
176     sk_sp<GrTextureProxy> proxy = rContext->priv().proxyProvider()->createProxy(
177             format,
178             dimensions,
179             GrRenderable::kYes,
180             sampleCnt,
181             mipMapped,
182             fit,
183             budgeted,
184             isProtected);
185     if (!proxy) {
186         return nullptr;
187     }
188 
189     GrSurfaceProxyView readView (           proxy, origin,  readSwizzle);
190     GrSurfaceProxyView writeView(std::move(proxy), origin, writeSwizzle);
191 
192     auto sdc = std::make_unique<SurfaceDrawContext>(rContext,
193                                                     std::move(readView),
194                                                     std::move(writeView),
195                                                     GrColorType::kUnknown,
196                                                     std::move(colorSpace),
197                                                     surfaceProps);
198     sdc->discard();
199     return sdc;
200 }
201 
Make(GrRecordingContext * rContext,GrColorType colorType,sk_sp<SkColorSpace> colorSpace,SkBackingFit fit,SkISize dimensions,const SkSurfaceProps & surfaceProps,int sampleCnt,GrMipmapped mipMapped,GrProtected isProtected,GrSurfaceOrigin origin,SkBudgeted budgeted)202 std::unique_ptr<SurfaceDrawContext> SurfaceDrawContext::Make(
203         GrRecordingContext* rContext,
204         GrColorType colorType,
205         sk_sp<SkColorSpace> colorSpace,
206         SkBackingFit fit,
207         SkISize dimensions,
208         const SkSurfaceProps& surfaceProps,
209         int sampleCnt,
210         GrMipmapped mipMapped,
211         GrProtected isProtected,
212         GrSurfaceOrigin origin,
213         SkBudgeted budgeted) {
214     if (!rContext) {
215         return nullptr;
216     }
217 
218     auto format = rContext->priv().caps()->getDefaultBackendFormat(colorType, GrRenderable::kYes);
219     if (!format.isValid()) {
220         return nullptr;
221     }
222     sk_sp<GrTextureProxy> proxy = rContext->priv().proxyProvider()->createProxy(format,
223                                                                                 dimensions,
224                                                                                 GrRenderable::kYes,
225                                                                                 sampleCnt,
226                                                                                 mipMapped,
227                                                                                 fit,
228                                                                                 budgeted,
229                                                                                 isProtected);
230     if (!proxy) {
231         return nullptr;
232     }
233 
234     return SurfaceDrawContext::Make(rContext,
235                                     colorType,
236                                     std::move(proxy),
237                                     std::move(colorSpace),
238                                     origin,
239                                     surfaceProps);
240 }
241 
MakeWithFallback(GrRecordingContext * rContext,GrColorType colorType,sk_sp<SkColorSpace> colorSpace,SkBackingFit fit,SkISize dimensions,const SkSurfaceProps & surfaceProps,int sampleCnt,GrMipmapped mipMapped,GrProtected isProtected,GrSurfaceOrigin origin,SkBudgeted budgeted)242 std::unique_ptr<SurfaceDrawContext> SurfaceDrawContext::MakeWithFallback(
243         GrRecordingContext* rContext,
244         GrColorType colorType,
245         sk_sp<SkColorSpace> colorSpace,
246         SkBackingFit fit,
247         SkISize dimensions,
248         const SkSurfaceProps& surfaceProps,
249         int sampleCnt,
250         GrMipmapped mipMapped,
251         GrProtected isProtected,
252         GrSurfaceOrigin origin,
253         SkBudgeted budgeted) {
254     const GrCaps* caps = rContext->priv().caps();
255     auto [ct, _] = caps->getFallbackColorTypeAndFormat(colorType, sampleCnt);
256     if (ct == GrColorType::kUnknown) {
257         return nullptr;
258     }
259     return SurfaceDrawContext::Make(rContext, ct, colorSpace, fit, dimensions, surfaceProps,
260                                     sampleCnt, mipMapped, isProtected, origin, budgeted);
261 }
262 
MakeFromBackendTexture(GrRecordingContext * rContext,GrColorType colorType,sk_sp<SkColorSpace> colorSpace,const GrBackendTexture & tex,int sampleCnt,GrSurfaceOrigin origin,const SkSurfaceProps & surfaceProps,sk_sp<GrRefCntedCallback> releaseHelper)263 std::unique_ptr<SurfaceDrawContext> SurfaceDrawContext::MakeFromBackendTexture(
264         GrRecordingContext* rContext,
265         GrColorType colorType,
266         sk_sp<SkColorSpace> colorSpace,
267         const GrBackendTexture& tex,
268         int sampleCnt,
269         GrSurfaceOrigin origin,
270         const SkSurfaceProps& surfaceProps,
271         sk_sp<GrRefCntedCallback> releaseHelper) {
272     SkASSERT(sampleCnt > 0);
273     sk_sp<GrTextureProxy> proxy(rContext->priv().proxyProvider()->wrapRenderableBackendTexture(
274             tex, sampleCnt, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
275             std::move(releaseHelper)));
276     if (!proxy) {
277         return nullptr;
278     }
279 
280     return SurfaceDrawContext::Make(rContext, colorType, std::move(proxy), std::move(colorSpace),
281                                     origin, surfaceProps);
282 }
283 
284 // In MDB mode the reffing of the 'getLastOpsTask' call's result allows in-progress
285 // OpsTask to be picked up and added to by SurfaceDrawContexts lower in the call
286 // stack. When this occurs with a closed OpsTask, a new one will be allocated
287 // when the surfaceDrawContext attempts to use it (via getOpsTask).
SurfaceDrawContext(GrRecordingContext * rContext,GrSurfaceProxyView readView,GrSurfaceProxyView writeView,GrColorType colorType,sk_sp<SkColorSpace> colorSpace,const SkSurfaceProps & surfaceProps,bool flushTimeOpsTask)288 SurfaceDrawContext::SurfaceDrawContext(GrRecordingContext* rContext,
289                                        GrSurfaceProxyView readView,
290                                        GrSurfaceProxyView writeView,
291                                        GrColorType colorType,
292                                        sk_sp<SkColorSpace> colorSpace,
293                                        const SkSurfaceProps& surfaceProps,
294                                        bool flushTimeOpsTask)
295         : SurfaceFillContext(rContext,
296                              std::move(readView),
297                              std::move(writeView),
298                              {colorType, kPremul_SkAlphaType, std::move(colorSpace)},
299                              flushTimeOpsTask)
300         , fSurfaceProps(surfaceProps)
301         , fCanUseDynamicMSAA(
302                 (fSurfaceProps.flags() & SkSurfaceProps::kDynamicMSAA_Flag) &&
303                 rContext->priv().caps()->supportsDynamicMSAA(this->asRenderTargetProxy()))
304         , fGlyphPainter(*this) {
305     SkDEBUGCODE(this->validate();)
306 }
307 
~SurfaceDrawContext()308 SurfaceDrawContext::~SurfaceDrawContext() {
309     ASSERT_SINGLE_OWNER
310 }
311 
willReplaceOpsTask(OpsTask * prevTask,OpsTask * nextTask)312 void SurfaceDrawContext::willReplaceOpsTask(OpsTask* prevTask, OpsTask* nextTask) {
313     if (prevTask && fNeedsStencil) {
314         // Store the stencil values in memory upon completion of fOpsTask.
315         prevTask->setMustPreserveStencil();
316         // Reload the stencil buffer content at the beginning of newOpsTask.
317         // FIXME: Could the topo sort insert a task between these two that modifies the stencil
318         // values?
319         nextTask->setInitialStencilContent(OpsTask::StencilContent::kPreserved);
320     }
321 #if GR_GPU_STATS && GR_TEST_UTILS
322     if (fCanUseDynamicMSAA) {
323         fContext->priv().dmsaaStats().fNumRenderPasses++;
324     }
325 #endif
326 }
327 
drawGlyphRunListNoCache(const GrClip * clip,const SkMatrixProvider & viewMatrix,const SkGlyphRunList & glyphRunList,const SkPaint & paint)328 void SurfaceDrawContext::drawGlyphRunListNoCache(const GrClip* clip,
329                                                  const SkMatrixProvider& viewMatrix,
330                                                  const SkGlyphRunList& glyphRunList,
331                                                  const SkPaint& paint) {
332     GrSDFTControl control =
333             fContext->priv().getSDFTControl(fSurfaceProps.isUseDeviceIndependentFonts());
334     const SkPoint drawOrigin = glyphRunList.origin();
335     SkMatrix drawMatrix = viewMatrix.localToDevice();
336     drawMatrix.preTranslate(drawOrigin.x(), drawOrigin.y());
337     GrSubRunAllocator* const alloc = this->subRunAlloc();
338 
339     GrSubRunNoCachePainter painter{this, alloc, clip, viewMatrix, glyphRunList, paint};
340     for (auto& glyphRun : glyphRunList) {
341         // Make and add the text ops.
342         fGlyphPainter.processGlyphRun(glyphRun,
343                                       drawMatrix,
344                                       paint,
345                                       control,
346                                       &painter);
347     }
348 }
349 
drawGlyphRunListWithCache(const GrClip * clip,const SkMatrixProvider & viewMatrix,const SkGlyphRunList & glyphRunList,const SkPaint & paint)350 void SurfaceDrawContext::drawGlyphRunListWithCache(const GrClip* clip,
351                                                    const SkMatrixProvider& viewMatrix,
352                                                    const SkGlyphRunList& glyphRunList,
353                                                    const SkPaint& paint) {
354     SkMatrix drawMatrix(viewMatrix.localToDevice());
355     drawMatrix.preTranslate(glyphRunList.origin().x(), glyphRunList.origin().y());
356 
357     GrSDFTControl control =
358             this->recordingContext()->priv().getSDFTControl(
359                     this->surfaceProps().isUseDeviceIndependentFonts());
360 
361     auto [canCache, key] = GrTextBlob::Key::Make(glyphRunList,
362                                                  paint,
363                                                  fSurfaceProps,
364                                                  this->colorInfo(),
365                                                  drawMatrix,
366                                                  control);
367 
368     sk_sp<GrTextBlob> blob;
369     GrTextBlobCache* textBlobCache = fContext->priv().getTextBlobCache();
370     if (canCache) {
371         blob = textBlobCache->find(key);
372     }
373 
374     if (blob == nullptr || !blob->canReuse(paint, drawMatrix)) {
375         if (blob != nullptr) {
376             // We have to remake the blob because changes may invalidate our masks.
377             // TODO we could probably get away with reuse most of the time if the pointer is unique,
378             //      but we'd have to clear the SubRun information
379             textBlobCache->remove(blob.get());
380         }
381 
382         blob = GrTextBlob::Make(glyphRunList, paint, drawMatrix, control, &fGlyphPainter);
383 
384         if (canCache) {
385             blob->addKey(key);
386             // The blob may already have been created on a different thread. Use the first one
387             // that was there.
388             blob = textBlobCache->addOrReturnExisting(glyphRunList, blob);
389         }
390     }
391 
392     for (const GrSubRun& subRun : blob->subRunList()) {
393         subRun.draw(clip, viewMatrix, glyphRunList, paint, this);
394     }
395 }
396 
397 // choose to use the GrTextBlob cache or not.
398 bool gGrDrawTextNoCache = false;
drawGlyphRunList(const GrClip * clip,const SkMatrixProvider & viewMatrix,const SkGlyphRunList & glyphRunList,const SkPaint & paint)399 void SurfaceDrawContext::drawGlyphRunList(const GrClip* clip,
400                                           const SkMatrixProvider& viewMatrix,
401                                           const SkGlyphRunList& glyphRunList,
402                                           const SkPaint& paint) {
403     ASSERT_SINGLE_OWNER
404     RETURN_IF_ABANDONED
405     SkDEBUGCODE(this->validate();)
406     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawGlyphRunList", fContext);
407 
408     // Drawing text can cause us to do inline uploads. This is not supported for wrapped vulkan
409     // secondary command buffers because it would require stopping and starting a render pass which
410     // we don't have access to.
411     if (this->wrapsVkSecondaryCB()) {
412         return;
413     }
414 
415     if (gGrDrawTextNoCache || glyphRunList.blob() == nullptr) {
416         // If the glyphRunList does not have an associated text blob, then it was created by one of
417         // the direct draw APIs (drawGlyphs, etc.). There is no need to create a GrTextBlob just
418         // build the sub run directly and place it in the op.
419         this->drawGlyphRunListNoCache(clip, viewMatrix, glyphRunList, paint);
420     } else {
421         this->drawGlyphRunListWithCache(clip, viewMatrix, glyphRunList, paint);
422     }
423 }
424 
drawPaint(const GrClip * clip,GrPaint && paint,const SkMatrix & viewMatrix)425 void SurfaceDrawContext::drawPaint(const GrClip* clip,
426                                    GrPaint&& paint,
427                                    const SkMatrix& viewMatrix) {
428     // Start with the render target, since that is the maximum content we could possibly fill.
429     // drawFilledQuad() will automatically restrict it to clip bounds for us if possible.
430     if (!paint.numTotalFragmentProcessors()) {
431         // The paint is trivial so we won't need to use local coordinates, so skip calculating the
432         // inverse view matrix.
433         SkRect r = this->asSurfaceProxy()->getBoundsRect();
434         this->fillRectToRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), r, r);
435     } else {
436         // Use the inverse view matrix to arrive at appropriate local coordinates for the paint.
437         SkMatrix localMatrix;
438         if (!viewMatrix.invert(&localMatrix)) {
439             return;
440         }
441         SkIRect bounds = SkIRect::MakeSize(this->asSurfaceProxy()->dimensions());
442         this->fillPixelsWithLocalMatrix(clip, std::move(paint), bounds, localMatrix);
443     }
444 }
445 
446 enum class SurfaceDrawContext::QuadOptimization {
447     // The rect to draw doesn't intersect clip or render target, so no draw op should be added
448     kDiscarded,
449     // The rect to draw was converted to some other op and appended to the oplist, so no additional
450     // op is necessary. Currently this can convert it to a clear op or a rrect op. Only valid if
451     // a constColor is provided.
452     kSubmitted,
453     // The clip was folded into the device quad, with updated edge flags and local coords, and
454     // caller is responsible for adding an appropriate op.
455     kClipApplied,
456     // No change to clip, but quad updated to better fit clip/render target, and caller is
457     // responsible for adding an appropriate op.
458     kCropped
459 };
460 
attemptQuadOptimization(const GrClip * clip,const GrUserStencilSettings * stencilSettings,GrAA * aa,DrawQuad * quad,GrPaint * paint)461 SurfaceDrawContext::QuadOptimization SurfaceDrawContext::attemptQuadOptimization(
462         const GrClip* clip, const GrUserStencilSettings* stencilSettings, GrAA* aa, DrawQuad* quad,
463         GrPaint* paint) {
464     // Optimization requirements:
465     // 1. kDiscard applies when clip bounds and quad bounds do not intersect
466     // 2a. kSubmitted applies when constColor and final geom is pixel aligned rect;
467     //       pixel aligned rect requires rect clip and (rect quad or quad covers clip) OR
468     // 2b. kSubmitted applies when constColor and rrect clip and quad covers clip
469     // 4. kClipApplied applies when rect clip and (rect quad or quad covers clip)
470     // 5. kCropped in all other scenarios (although a crop may be a no-op)
471     const SkPMColor4f* constColor = nullptr;
472     SkPMColor4f paintColor;
473     if (!stencilSettings && paint && !paint->hasCoverageFragmentProcessor() &&
474         paint->isConstantBlendedColor(&paintColor)) {
475         // Only consider clears/rrects when it's easy to guarantee 100% fill with single color
476         constColor = &paintColor;
477     }
478 
479     // Save the old AA flags since CropToRect will modify 'quad' and if kCropped is returned, it's
480     // better to just keep the old flags instead of introducing mixed edge flags.
481     GrQuadAAFlags oldFlags = quad->fEdgeFlags;
482 
483     // Use the logical size of the render target, which allows for "fullscreen" clears even if
484     // the render target has an approximate backing fit
485     SkRect rtRect = this->asSurfaceProxy()->getBoundsRect();
486 
487     // For historical reasons, we assume AA for exact bounds checking in IsOutsideClip.
488     // TODO(michaelludwig) - Hopefully that can be revisited when the clipping optimizations are
489     // refactored to work better with round rects and dmsaa.
490     SkRect drawBounds = quad->fDevice.bounds();
491     if (!quad->fDevice.isFinite() || drawBounds.isEmpty() ||
492         GrClip::IsOutsideClip(SkIRect::MakeSize(this->dimensions()), drawBounds, GrAA::kYes)) {
493         return QuadOptimization::kDiscarded;
494     } else if (GrQuadUtils::WillUseHairline(quad->fDevice, GrAAType::kCoverage, quad->fEdgeFlags)) {
495         // Don't try to apply the clip early if we know rendering will use hairline methods, as this
496         // has an effect on the op bounds not otherwise taken into account in this function.
497         return QuadOptimization::kCropped;
498     }
499 
500     auto conservativeCrop = [&]() {
501         static constexpr int kLargeDrawLimit = 15000;
502         // Crop the quad to the render target. This doesn't change the visual results of drawing but
503         // is meant to help numerical stability for excessively large draws.
504         if (drawBounds.width() > kLargeDrawLimit || drawBounds.height() > kLargeDrawLimit) {
505             GrQuadUtils::CropToRect(rtRect, *aa, quad, /* compute local */ !constColor);
506         }
507     };
508 
509     bool simpleColor = !stencilSettings && constColor;
510     GrClip::PreClipResult result = clip ? clip->preApply(drawBounds, *aa)
511                                         : GrClip::PreClipResult(GrClip::Effect::kUnclipped);
512     switch(result.fEffect) {
513         case GrClip::Effect::kClippedOut:
514             return QuadOptimization::kDiscarded;
515         case GrClip::Effect::kUnclipped:
516             if (!simpleColor) {
517                 conservativeCrop();
518                 return QuadOptimization::kClipApplied;
519             } else {
520                 // Update result to store the render target bounds in order and then fall
521                 // through to attempt the draw->native clear optimization
522                 result = GrClip::PreClipResult(SkRRect::MakeRect(rtRect), *aa);
523             }
524             break;
525         case GrClip::Effect::kClipped:
526             if (!result.fIsRRect || (stencilSettings && result.fAA != *aa) ||
527                 (!result.fRRect.isRect() && !simpleColor)) {
528                 // The clip and draw state are too complicated to try and reduce
529                 conservativeCrop();
530                 return QuadOptimization::kCropped;
531             } // Else fall through to attempt to combine the draw and clip geometry together
532             break;
533         default:
534             SkUNREACHABLE;
535     }
536 
537     // If we reached here, we know we're an axis-aligned clip that is either a rect or a round rect,
538     // so we can potentially combine it with the draw geometry so that no clipping is needed.
539     SkASSERT(result.fEffect == GrClip::Effect::kClipped && result.fIsRRect);
540     SkRect clippedBounds = result.fRRect.getBounds();
541     clippedBounds.intersect(rtRect);
542     if (!drawBounds.intersect(clippedBounds)) {
543         // Our fractional bounds aren't actually inside the clip. GrClip::preApply() can sometimes
544         // think in terms of rounded-out bounds. Discard the draw.
545         return QuadOptimization::kDiscarded;
546     }
547     // Guard against the clipped draw turning into a hairline draw after intersection
548     if (drawBounds.width() < 1.f || drawBounds.height() < 1.f) {
549         return QuadOptimization::kCropped;
550     }
551 
552     if (result.fRRect.isRect()) {
553         // No rounded corners, so we might be able to become a native clear or we might be able to
554         // modify geometry and edge flags to represent intersected shape of clip and draw.
555         if (GrQuadUtils::CropToRect(clippedBounds, result.fAA, quad,
556                                     /*compute local*/ !constColor)) {
557             if (simpleColor && quad->fDevice.quadType() == GrQuad::Type::kAxisAligned) {
558                 // Clear optimization is possible
559                 drawBounds = quad->fDevice.bounds();
560                 if (drawBounds.contains(rtRect)) {
561                     // Fullscreen clear
562                     this->clear(*constColor);
563                     return QuadOptimization::kSubmitted;
564                 } else if (GrClip::IsPixelAligned(drawBounds) &&
565                            drawBounds.width() > 256 && drawBounds.height() > 256) {
566                     // Scissor + clear (round shouldn't do anything since we are pixel aligned)
567                     SkIRect scissorRect;
568                     drawBounds.round(&scissorRect);
569                     this->clear(scissorRect, *constColor);
570                     return QuadOptimization::kSubmitted;
571                 }
572             }
573 
574             // else the draw and clip were combined so just update the AA to reflect combination
575             if (*aa == GrAA::kNo && result.fAA == GrAA::kYes &&
576                 quad->fEdgeFlags != GrQuadAAFlags::kNone) {
577                 // The clip was anti-aliased and now the draw needs to be upgraded to AA to
578                 // properly reflect the smooth edge of the clip.
579                 *aa = GrAA::kYes;
580             }
581             // We intentionally do not downgrade AA here because we don't know if we need to
582             // preserve MSAA (see GrQuadAAFlags docs). But later in the pipeline, the ops can
583             // use GrResolveAATypeForQuad() to turn off coverage AA when all flags are off.
584             // deviceQuad is exactly the intersection of original quad and clip, so it can be
585             // drawn with no clip (submitted by caller)
586             return QuadOptimization::kClipApplied;
587         }
588     } else {
589         // Rounded corners and constant filled color (limit ourselves to solid colors because
590         // there is no way to use custom local coordinates with drawRRect).
591         SkASSERT(simpleColor);
592         if (GrQuadUtils::CropToRect(clippedBounds, result.fAA, quad,
593                                     /* compute local */ false) &&
594             quad->fDevice.quadType() == GrQuad::Type::kAxisAligned &&
595             quad->fDevice.bounds().contains(clippedBounds)) {
596             // Since the cropped quad became a rectangle which covered the bounds of the rrect,
597             // we can draw the rrect directly and ignore the edge flags
598             this->drawRRect(nullptr, std::move(*paint), result.fAA, SkMatrix::I(), result.fRRect,
599                             GrStyle::SimpleFill());
600             return QuadOptimization::kSubmitted;
601         }
602     }
603 
604     // The quads have been updated to better fit the clip bounds, but can't get rid of
605     // the clip entirely
606     quad->fEdgeFlags = oldFlags;
607     return QuadOptimization::kCropped;
608 }
609 
drawFilledQuad(const GrClip * clip,GrPaint && paint,GrAA aa,DrawQuad * quad,const GrUserStencilSettings * ss)610 void SurfaceDrawContext::drawFilledQuad(const GrClip* clip,
611                                         GrPaint&& paint,
612                                         GrAA aa,
613                                         DrawQuad* quad,
614                                         const GrUserStencilSettings* ss) {
615     ASSERT_SINGLE_OWNER
616     RETURN_IF_ABANDONED
617     SkDEBUGCODE(this->validate();)
618     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawFilledQuad", fContext);
619 
620     AutoCheckFlush acf(this->drawingManager());
621 
622     QuadOptimization opt = this->attemptQuadOptimization(clip, ss, &aa, quad, &paint);
623     if (opt >= QuadOptimization::kClipApplied) {
624         // These optimizations require caller to add an op themselves
625         const GrClip* finalClip = opt == QuadOptimization::kClipApplied ? nullptr : clip;
626         GrAAType aaType;
627         if (ss) {
628             aaType = (aa == GrAA::kYes) ? GrAAType::kMSAA : GrAAType::kNone;
629         } else if (fCanUseDynamicMSAA && aa == GrAA::kNo) {
630             // The SkGpuDevice ensures GrAA is always kYes when using dmsaa. If the caller calls
631             // into here with GrAA::kNo, trust that they know what they're doing and that the
632             // rendering will be equal with or without msaa.
633             aaType = GrAAType::kNone;
634         } else {
635             aaType = this->chooseAAType(aa);
636         }
637         this->addDrawOp(finalClip, FillRectOp::Make(fContext, std::move(paint), aaType,
638                                                     quad, ss));
639     }
640     // All other optimization levels were completely handled inside attempt(), so no extra op needed
641 }
642 
drawTexture(const GrClip * clip,GrSurfaceProxyView view,SkAlphaType srcAlphaType,GrSamplerState::Filter filter,GrSamplerState::MipmapMode mm,SkBlendMode blendMode,const SkPMColor4f & color,const SkRect & srcRect,const SkRect & dstRect,GrAA aa,GrQuadAAFlags edgeAA,SkCanvas::SrcRectConstraint constraint,const SkMatrix & viewMatrix,sk_sp<GrColorSpaceXform> colorSpaceXform)643 void SurfaceDrawContext::drawTexture(const GrClip* clip,
644                                      GrSurfaceProxyView view,
645                                      SkAlphaType srcAlphaType,
646                                      GrSamplerState::Filter filter,
647                                      GrSamplerState::MipmapMode mm,
648                                      SkBlendMode blendMode,
649                                      const SkPMColor4f& color,
650                                      const SkRect& srcRect,
651                                      const SkRect& dstRect,
652                                      GrAA aa,
653                                      GrQuadAAFlags edgeAA,
654                                      SkCanvas::SrcRectConstraint constraint,
655                                      const SkMatrix& viewMatrix,
656                                      sk_sp<GrColorSpaceXform> colorSpaceXform) {
657     // If we are using dmsaa then go through FillRRectOp (via fillRectToRect).
658     if ((this->alwaysAntialias() || this->caps()->reducedShaderMode()) && aa == GrAA::kYes) {
659         GrPaint paint;
660         paint.setColor4f(color);
661         std::unique_ptr<GrFragmentProcessor> fp;
662         if (constraint == SkCanvas::kStrict_SrcRectConstraint) {
663             fp = GrTextureEffect::MakeSubset(view, srcAlphaType, SkMatrix::I(),
664                                              GrSamplerState(filter, mm), srcRect,
665                                              *this->caps());
666         } else {
667             fp = GrTextureEffect::Make(view, srcAlphaType, SkMatrix::I(), filter, mm);
668         }
669         if (colorSpaceXform) {
670             fp = GrColorSpaceXformEffect::Make(std::move(fp), std::move(colorSpaceXform));
671         }
672         fp = GrBlendFragmentProcessor::Make(std::move(fp), nullptr, SkBlendMode::kModulate);
673         paint.setColorFragmentProcessor(std::move(fp));
674         if (blendMode != SkBlendMode::kSrcOver) {
675             paint.setXPFactory(SkBlendMode_AsXPFactory(blendMode));
676         }
677         this->fillRectToRect(clip, std::move(paint), GrAA::kYes, viewMatrix, dstRect, srcRect);
678         return;
679     }
680 
681     const SkRect* subset = constraint == SkCanvas::kStrict_SrcRectConstraint ?
682             &srcRect : nullptr;
683     DrawQuad quad{GrQuad::MakeFromRect(dstRect, viewMatrix), GrQuad(srcRect), edgeAA};
684 
685     this->drawTexturedQuad(clip, std::move(view), srcAlphaType, std::move(colorSpaceXform), filter,
686                            mm, color, blendMode, aa, &quad, subset);
687 }
688 
drawTexturedQuad(const GrClip * clip,GrSurfaceProxyView proxyView,SkAlphaType srcAlphaType,sk_sp<GrColorSpaceXform> textureXform,GrSamplerState::Filter filter,GrSamplerState::MipmapMode mm,const SkPMColor4f & color,SkBlendMode blendMode,GrAA aa,DrawQuad * quad,const SkRect * subset)689 void SurfaceDrawContext::drawTexturedQuad(const GrClip* clip,
690                                           GrSurfaceProxyView proxyView,
691                                           SkAlphaType srcAlphaType,
692                                           sk_sp<GrColorSpaceXform> textureXform,
693                                           GrSamplerState::Filter filter,
694                                           GrSamplerState::MipmapMode mm,
695                                           const SkPMColor4f& color,
696                                           SkBlendMode blendMode,
697                                           GrAA aa,
698                                           DrawQuad* quad,
699                                           const SkRect* subset) {
700     ASSERT_SINGLE_OWNER
701     RETURN_IF_ABANDONED
702     SkDEBUGCODE(this->validate();)
703     SkASSERT(proxyView.asTextureProxy());
704     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawTexturedQuad", fContext);
705 
706     AutoCheckFlush acf(this->drawingManager());
707 
708     // Functionally this is very similar to drawFilledQuad except that there's no constColor to
709     // enable the kSubmitted optimizations, no stencil settings support, and its a TextureOp.
710     QuadOptimization opt = this->attemptQuadOptimization(clip, nullptr/*stencil*/, &aa, quad,
711                                                          nullptr/*paint*/);
712 
713     SkASSERT(opt != QuadOptimization::kSubmitted);
714     if (opt != QuadOptimization::kDiscarded) {
715         // And the texture op if not discarded
716         const GrClip* finalClip = opt == QuadOptimization::kClipApplied ? nullptr : clip;
717         GrAAType aaType = this->chooseAAType(aa);
718         auto clampType = GrColorTypeClampType(this->colorInfo().colorType());
719         auto saturate = clampType == GrClampType::kManual ? TextureOp::Saturate::kYes
720                                                           : TextureOp::Saturate::kNo;
721         // Use the provided subset, although hypothetically we could detect that the cropped local
722         // quad is sufficiently inside the subset and the constraint could be dropped.
723         this->addDrawOp(finalClip,
724                         TextureOp::Make(fContext, std::move(proxyView), srcAlphaType,
725                                         std::move(textureXform), filter, mm, color, saturate,
726                                         blendMode, aaType, quad, subset));
727     }
728 }
729 
drawRect(const GrClip * clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rect,const GrStyle * style)730 void SurfaceDrawContext::drawRect(const GrClip* clip,
731                                   GrPaint&& paint,
732                                   GrAA aa,
733                                   const SkMatrix& viewMatrix,
734                                   const SkRect& rect,
735                                   const GrStyle* style) {
736     if (!style) {
737         style = &GrStyle::SimpleFill();
738     }
739     ASSERT_SINGLE_OWNER
740     RETURN_IF_ABANDONED
741     SkDEBUGCODE(this->validate();)
742     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawRect", fContext);
743 
744     // Path effects should've been devolved to a path in SkGpuDevice
745     SkASSERT(!style->pathEffect());
746 
747     AutoCheckFlush acf(this->drawingManager());
748 
749     const SkStrokeRec& stroke = style->strokeRec();
750     if (stroke.getStyle() == SkStrokeRec::kFill_Style) {
751         // Fills the rect, using rect as its own local coordinates
752         this->fillRectToRect(clip, std::move(paint), aa, viewMatrix, rect, rect);
753         return;
754     } else if ((stroke.getStyle() == SkStrokeRec::kStroke_Style ||
755                 stroke.getStyle() == SkStrokeRec::kHairline_Style) &&
756                rect.width()                                        &&
757                rect.height()                                       &&
758                !this->caps()->reducedShaderMode()) {
759         // Only use the StrokeRectOp for non-empty rectangles. Empty rectangles will be processed by
760         // GrStyledShape to handle stroke caps and dashing properly.
761         //
762         // http://skbug.com/12206 -- there is a double-blend issue with the bevel version of
763         // AAStrokeRectOp, and if we increase the AA bloat for MSAA it becomes more pronounced.
764         // Don't use the bevel version with DMSAA.
765         GrAAType aaType = (fCanUseDynamicMSAA &&
766                            stroke.getJoin() == SkPaint::kMiter_Join &&
767                            stroke.getMiter() >= SK_ScalarSqrt2) ? GrAAType::kCoverage
768                                                                 : this->chooseAAType(aa);
769         GrOp::Owner op = StrokeRectOp::Make(fContext, std::move(paint), aaType, viewMatrix,
770                                             rect, stroke);
771         // op may be null if the stroke is not supported or if using coverage aa and the view matrix
772         // does not preserve rectangles.
773         if (op) {
774             this->addDrawOp(clip, std::move(op));
775             return;
776         }
777     }
778     assert_alive(paint);
779     this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix,
780                                      GrStyledShape(rect, *style, DoSimplify::kNo));
781 }
782 
fillRectToRect(const GrClip * clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rectToDraw,const SkRect & localRect)783 void SurfaceDrawContext::fillRectToRect(const GrClip* clip,
784                                         GrPaint&& paint,
785                                         GrAA aa,
786                                         const SkMatrix& viewMatrix,
787                                         const SkRect& rectToDraw,
788                                         const SkRect& localRect) {
789     DrawQuad quad{GrQuad::MakeFromRect(rectToDraw, viewMatrix), GrQuad(localRect),
790                   aa == GrAA::kYes ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone};
791 
792     // If we are using dmsaa then attempt to draw the rect with FillRRectOp.
793     if ((fContext->priv().caps()->reducedShaderMode() || this->alwaysAntialias()) &&
794         this->caps()->drawInstancedSupport()                                      &&
795         aa == GrAA::kYes) {  // If aa is kNo when using dmsaa, the rect is axis aligned. Don't use
796                              // FillRRectOp because it might require dual source blending.
797                              // http://skbug.com/11756
798         QuadOptimization opt = this->attemptQuadOptimization(clip, nullptr/*stencil*/, &aa, &quad,
799                                                              &paint);
800         if (opt < QuadOptimization::kClipApplied) {
801             // The optimization was completely handled inside attempt().
802             return;
803         }
804 
805         SkRect croppedRect, croppedLocal{};
806         const GrClip* optimizedClip = clip;
807         if (clip && viewMatrix.isScaleTranslate() && quad.fDevice.asRect(&croppedRect) &&
808             (!paint.usesLocalCoords() || quad.fLocal.asRect(&croppedLocal))) {
809             // The cropped quad is still a rect, and our view matrix preserves rects. Map it back
810             // to pre-matrix space.
811             SkMatrix inverse;
812             if (!viewMatrix.invert(&inverse)) {
813                 return;
814             }
815             SkASSERT(inverse.rectStaysRect());
816             inverse.mapRect(&croppedRect);
817             if (opt == QuadOptimization::kClipApplied) {
818                 optimizedClip = nullptr;
819             }
820         } else {
821             // Even if attemptQuadOptimization gave us an optimized quad, FillRRectOp needs a rect
822             // in pre-matrix space, so use the original rect. Also preserve the original clip.
823             croppedRect = rectToDraw;
824             croppedLocal = localRect;
825         }
826 
827         if (auto op = FillRRectOp::Make(fContext, this->arenaAlloc(), std::move(paint),
828                                         viewMatrix, SkRRect::MakeRect(croppedRect), croppedLocal,
829                                         GrAA::kYes)) {
830             this->addDrawOp(optimizedClip, std::move(op));
831             return;
832         }
833     }
834 
835     assert_alive(paint);
836     this->drawFilledQuad(clip, std::move(paint), aa, &quad);
837 }
838 
drawQuadSet(const GrClip * clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const GrQuadSetEntry quads[],int cnt)839 void SurfaceDrawContext::drawQuadSet(const GrClip* clip,
840                                      GrPaint&& paint,
841                                      GrAA aa,
842                                      const SkMatrix& viewMatrix,
843                                      const GrQuadSetEntry quads[],
844                                      int cnt) {
845     GrAAType aaType = this->chooseAAType(aa);
846 
847     FillRectOp::AddFillRectOps(this, clip, fContext, std::move(paint), aaType, viewMatrix,
848                                quads, cnt);
849 }
850 
maxWindowRectangles() const851 int SurfaceDrawContext::maxWindowRectangles() const {
852     return this->asRenderTargetProxy()->maxWindowRectangles(*this->caps());
853 }
854 
canDiscardPreviousOpsOnFullClear() const855 OpsTask::CanDiscardPreviousOps SurfaceDrawContext::canDiscardPreviousOpsOnFullClear() const {
856 #if GR_TEST_UTILS
857     if (fPreserveOpsOnFullClear_TestingOnly) {
858         return OpsTask::CanDiscardPreviousOps::kNo;
859     }
860 #endif
861     // Regardless of how the clear is implemented (native clear or a fullscreen quad), all prior ops
862     // would normally be overwritten. The one exception is if the render target context is marked as
863     // needing a stencil buffer then there may be a prior op that writes to the stencil buffer.
864     // Although the clear will ignore the stencil buffer, following draw ops may not so we can't get
865     // rid of all the preceding ops. Beware! If we ever add any ops that have a side effect beyond
866     // modifying the stencil buffer we will need a more elaborate tracking system (skbug.com/7002).
867     return OpsTask::CanDiscardPreviousOps(!fNeedsStencil);
868 }
869 
setNeedsStencil()870 void SurfaceDrawContext::setNeedsStencil() {
871     // Don't clear stencil until after we've set fNeedsStencil. This ensures we don't loop forever
872     // in the event that there are driver bugs and we need to clear as a draw.
873     bool hasInitializedStencil = fNeedsStencil;
874     fNeedsStencil = true;
875     if (!hasInitializedStencil) {
876         this->asRenderTargetProxy()->setNeedsStencil();
877         if (this->caps()->performStencilClearsAsDraws()) {
878             // There is a driver bug with clearing stencil. We must use an op to manually clear the
879             // stencil buffer before the op that required 'setNeedsStencil'.
880             this->internalStencilClear(nullptr, /* inside mask */ false);
881         } else {
882             this->getOpsTask()->setInitialStencilContent(
883                     OpsTask::StencilContent::kUserBitsCleared);
884         }
885     }
886 }
887 
internalStencilClear(const SkIRect * scissor,bool insideStencilMask)888 void SurfaceDrawContext::internalStencilClear(const SkIRect* scissor, bool insideStencilMask) {
889     this->setNeedsStencil();
890 
891     GrScissorState scissorState(this->asSurfaceProxy()->backingStoreDimensions());
892     if (scissor && !scissorState.set(*scissor)) {
893         // The requested clear region is off screen, so nothing to do.
894         return;
895     }
896 
897     bool clearWithDraw = this->caps()->performStencilClearsAsDraws() ||
898                          (scissorState.enabled() && this->caps()->performPartialClearsAsDraws());
899     if (clearWithDraw) {
900         const GrUserStencilSettings* ss = GrStencilSettings::SetClipBitSettings(insideStencilMask);
901 
902         // Configure the paint to have no impact on the color buffer
903         GrPaint paint;
904         paint.setXPFactory(GrDisableColorXPFactory::Get());
905         this->addDrawOp(nullptr,
906                         FillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
907                                                   SkRect::Make(scissorState.rect()), ss));
908     } else {
909         this->addOp(ClearOp::MakeStencilClip(fContext, scissorState, insideStencilMask));
910     }
911 }
912 
stencilPath(const GrHardClip * clip,GrAA doStencilMSAA,const SkMatrix & viewMatrix,const SkPath & path)913 bool SurfaceDrawContext::stencilPath(const GrHardClip* clip,
914                                      GrAA doStencilMSAA,
915                                      const SkMatrix& viewMatrix,
916                                      const SkPath& path) {
917     SkIRect clipBounds = clip ? clip->getConservativeBounds()
918                               : SkIRect::MakeSize(this->dimensions());
919     GrStyledShape shape(path, GrStyledShape::DoSimplify::kNo);
920 
921     PathRenderer::CanDrawPathArgs canDrawArgs;
922     canDrawArgs.fCaps = fContext->priv().caps();
923     canDrawArgs.fProxy = this->asRenderTargetProxy();
924     canDrawArgs.fClipConservativeBounds = &clipBounds;
925     canDrawArgs.fViewMatrix = &viewMatrix;
926     canDrawArgs.fShape = &shape;
927     canDrawArgs.fPaint = nullptr;
928     canDrawArgs.fSurfaceProps = &fSurfaceProps;
929     canDrawArgs.fAAType = (doStencilMSAA == GrAA::kYes) ? GrAAType::kMSAA : GrAAType::kNone;
930     canDrawArgs.fHasUserStencilSettings = false;
931     auto pr = this->drawingManager()->getPathRenderer(canDrawArgs,
932                                                       false,
933                                                       PathRendererChain::DrawType::kStencil);
934     if (!pr) {
935         SkDebugf("WARNING: No path renderer to stencil path.\n");
936         return false;
937     }
938 
939     PathRenderer::StencilPathArgs args;
940     args.fContext = fContext;
941     args.fSurfaceDrawContext = this;
942     args.fClip = clip;
943     args.fClipConservativeBounds = &clipBounds;
944     args.fViewMatrix = &viewMatrix;
945     args.fShape = &shape;
946     args.fDoStencilMSAA = doStencilMSAA;
947     pr->stencilPath(args);
948     return true;
949 }
950 
drawTextureSet(const GrClip * clip,GrTextureSetEntry set[],int cnt,int proxyRunCnt,GrSamplerState::Filter filter,GrSamplerState::MipmapMode mm,SkBlendMode mode,GrAA aa,SkCanvas::SrcRectConstraint constraint,const SkMatrix & viewMatrix,sk_sp<GrColorSpaceXform> texXform)951 void SurfaceDrawContext::drawTextureSet(const GrClip* clip,
952                                         GrTextureSetEntry set[],
953                                         int cnt,
954                                         int proxyRunCnt,
955                                         GrSamplerState::Filter filter,
956                                         GrSamplerState::MipmapMode mm,
957                                         SkBlendMode mode,
958                                         GrAA aa,
959                                         SkCanvas::SrcRectConstraint constraint,
960                                         const SkMatrix& viewMatrix,
961                                         sk_sp<GrColorSpaceXform> texXform) {
962     ASSERT_SINGLE_OWNER
963     RETURN_IF_ABANDONED
964     SkDEBUGCODE(this->validate();)
965     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawTextureSet", fContext);
966 
967     // Create the minimum number of GrTextureOps needed to draw this set. Individual
968     // GrTextureOps can rebind the texture between draws thus avoiding GrPaint (re)creation.
969     AutoCheckFlush acf(this->drawingManager());
970     GrAAType aaType = this->chooseAAType(aa);
971     auto clampType = GrColorTypeClampType(this->colorInfo().colorType());
972     auto saturate = clampType == GrClampType::kManual ? TextureOp::Saturate::kYes
973                                                       : TextureOp::Saturate::kNo;
974     TextureOp::AddTextureSetOps(this, clip, fContext, set, cnt, proxyRunCnt, filter, mm, saturate,
975                                 mode, aaType, constraint, viewMatrix, std::move(texXform));
976 }
977 
drawVertices(const GrClip * clip,GrPaint && paint,const SkMatrixProvider & matrixProvider,sk_sp<SkVertices> vertices,GrPrimitiveType * overridePrimType)978 void SurfaceDrawContext::drawVertices(const GrClip* clip,
979                                       GrPaint&& paint,
980                                       const SkMatrixProvider& matrixProvider,
981                                       sk_sp<SkVertices> vertices,
982                                       GrPrimitiveType* overridePrimType) {
983     ASSERT_SINGLE_OWNER
984     RETURN_IF_ABANDONED
985     SkDEBUGCODE(this->validate();)
986     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawVertices", fContext);
987 
988     AutoCheckFlush acf(this->drawingManager());
989 
990     SkASSERT(vertices);
991     GrAAType aaType = fCanUseDynamicMSAA ? GrAAType::kMSAA : this->chooseAAType(GrAA::kNo);
992     GrOp::Owner op = DrawVerticesOp::Make(fContext,
993                                           std::move(paint),
994                                           std::move(vertices),
995                                           matrixProvider,
996                                           aaType,
997                                           this->colorInfo().refColorSpaceXformFromSRGB(),
998                                           overridePrimType);
999     this->addDrawOp(clip, std::move(op));
1000 }
1001 
1002 ///////////////////////////////////////////////////////////////////////////////
1003 
drawAtlas(const GrClip * clip,GrPaint && paint,const SkMatrix & viewMatrix,int spriteCount,const SkRSXform xform[],const SkRect texRect[],const SkColor colors[])1004 void SurfaceDrawContext::drawAtlas(const GrClip* clip,
1005                                    GrPaint&& paint,
1006                                    const SkMatrix& viewMatrix,
1007                                    int spriteCount,
1008                                    const SkRSXform xform[],
1009                                    const SkRect texRect[],
1010                                    const SkColor colors[]) {
1011     ASSERT_SINGLE_OWNER
1012     RETURN_IF_ABANDONED
1013     SkDEBUGCODE(this->validate();)
1014     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawAtlas", fContext);
1015 
1016     AutoCheckFlush acf(this->drawingManager());
1017 
1018     GrAAType aaType = this->chooseAAType(GrAA::kNo);
1019     GrOp::Owner op = DrawAtlasOp::Make(fContext, std::move(paint), viewMatrix,
1020                                        aaType, spriteCount, xform, texRect, colors);
1021     this->addDrawOp(clip, std::move(op));
1022 }
1023 
1024 ///////////////////////////////////////////////////////////////////////////////
1025 
drawRRect(const GrClip * origClip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRRect & rrect,const GrStyle & style)1026 void SurfaceDrawContext::drawRRect(const GrClip* origClip,
1027                                    GrPaint&& paint,
1028                                    GrAA aa,
1029                                    const SkMatrix& viewMatrix,
1030                                    const SkRRect& rrect,
1031                                    const GrStyle& style) {
1032     ASSERT_SINGLE_OWNER
1033     RETURN_IF_ABANDONED
1034     SkDEBUGCODE(this->validate();)
1035     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawRRect", fContext);
1036 
1037     SkASSERT(!style.pathEffect()); // this should've been devolved to a path in SkGpuDevice
1038 
1039     const SkStrokeRec& stroke = style.strokeRec();
1040     if (stroke.getStyle() == SkStrokeRec::kFill_Style && rrect.isEmpty()) {
1041        return;
1042     }
1043 
1044     const GrClip* clip = origClip;
1045     // It is not uncommon to clip to a round rect and then draw that same round rect. Since our
1046     // lower level clip code works from op bounds, which are SkRects, it doesn't detect that the
1047     // clip can be ignored. The following test attempts to mitigate the stencil clip cost but only
1048     // works for axis-aligned round rects. This also only works for filled rrects since the stroke
1049     // width outsets beyond the rrect itself.
1050     // TODO: skbug.com/10462 - There was mixed performance wins and regressions when this
1051     // optimization was turned on outside of Android Framework. I (michaelludwig) believe this is
1052     // do to the overhead in determining if an SkClipStack is just a rrect. Once that is improved,
1053     // re-enable this and see if we avoid the regressions.
1054 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
1055     SkRRect devRRect;
1056     if (clip && stroke.getStyle() == SkStrokeRec::kFill_Style &&
1057         rrect.transform(viewMatrix, &devRRect)) {
1058         GrClip::PreClipResult result = clip->preApply(devRRect.getBounds(), aa);
1059         switch(result.fEffect) {
1060             case GrClip::Effect::kClippedOut:
1061                 return;
1062             case GrClip::Effect::kUnclipped:
1063                 clip = nullptr;
1064                 break;
1065             case GrClip::Effect::kClipped:
1066                 // Currently there's no general-purpose rrect-to-rrect contains function, and if we
1067                 // got here, we know the devRRect's bounds aren't fully contained by the clip.
1068                 // Testing for equality between the two is a reasonable stop-gap for now.
1069                 if (result.fIsRRect && result.fRRect == devRRect) {
1070                     // NOTE: On the android framework, we allow this optimization even when the clip
1071                     // is non-AA and the draw is AA.
1072                     if (result.fAA == aa || (result.fAA == GrAA::kNo && aa == GrAA::kYes)) {
1073                         clip = nullptr;
1074                     }
1075                 }
1076                 break;
1077             default:
1078                 SkUNREACHABLE;
1079         }
1080     }
1081 #endif
1082 
1083     AutoCheckFlush acf(this->drawingManager());
1084 
1085     GrAAType aaType = this->chooseAAType(aa);
1086 
1087     GrOp::Owner op;
1088     if (aaType == GrAAType::kCoverage                          &&
1089         !fCanUseDynamicMSAA                                    &&
1090         !this->caps()->reducedShaderMode()                     &&
1091         rrect.isSimple()                                       &&
1092         rrect.getSimpleRadii().fX == rrect.getSimpleRadii().fY &&
1093         viewMatrix.rectStaysRect() && viewMatrix.isSimilarity()) {
1094         // In specific cases we use a dedicated circular round rect op to try and get better perf.
1095         assert_alive(paint);
1096         op = GrOvalOpFactory::MakeCircularRRectOp(fContext, std::move(paint), viewMatrix, rrect,
1097                                                   stroke, this->caps()->shaderCaps());
1098     }
1099     if (!op && style.isSimpleFill()) {
1100         assert_alive(paint);
1101         op = FillRRectOp::Make(fContext, this->arenaAlloc(), std::move(paint), viewMatrix, rrect,
1102                                rrect.rect(), GrAA(aaType != GrAAType::kNone));
1103     }
1104     if (!op && (aaType == GrAAType::kCoverage || fCanUseDynamicMSAA)) {
1105         assert_alive(paint);
1106         op = GrOvalOpFactory::MakeRRectOp(
1107                 fContext, std::move(paint), viewMatrix, rrect, stroke, this->caps()->shaderCaps());
1108     }
1109     if (op) {
1110         this->addDrawOp(clip, std::move(op));
1111         return;
1112     }
1113 
1114     assert_alive(paint);
1115     this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix,
1116                                      GrStyledShape(rrect, style, DoSimplify::kNo));
1117 }
1118 
1119 ///////////////////////////////////////////////////////////////////////////////
1120 
drawFastShadow(const GrClip * clip,const SkMatrix & viewMatrix,const SkPath & path,const SkDrawShadowRec & rec)1121 bool SurfaceDrawContext::drawFastShadow(const GrClip* clip,
1122                                         const SkMatrix& viewMatrix,
1123                                         const SkPath& path,
1124                                         const SkDrawShadowRec& rec) {
1125     ASSERT_SINGLE_OWNER
1126     if (fContext->abandoned()) {
1127         return true;
1128     }
1129     SkDEBUGCODE(this->validate();)
1130     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawFastShadow", fContext);
1131 
1132     // check z plane
1133     bool tiltZPlane = SkToBool(!SkScalarNearlyZero(rec.fZPlaneParams.fX) ||
1134                                !SkScalarNearlyZero(rec.fZPlaneParams.fY));
1135     bool skipAnalytic = SkToBool(rec.fFlags & SkShadowFlags::kGeometricOnly_ShadowFlag);
1136     if (tiltZPlane || skipAnalytic || !viewMatrix.rectStaysRect() || !viewMatrix.isSimilarity()) {
1137         return false;
1138     }
1139 
1140     SkRRect rrect;
1141     SkRect rect;
1142     // we can only handle rects, circles, and simple rrects with circular corners
1143     bool isRRect = path.isRRect(&rrect) && SkRRectPriv::IsNearlySimpleCircular(rrect) &&
1144                    rrect.getSimpleRadii().fX > SK_ScalarNearlyZero;
1145     if (!isRRect &&
1146         path.isOval(&rect) && SkScalarNearlyEqual(rect.width(), rect.height()) &&
1147         rect.width() > SK_ScalarNearlyZero) {
1148         rrect.setOval(rect);
1149         isRRect = true;
1150     }
1151     if (!isRRect && path.isRect(&rect)) {
1152         rrect.setRect(rect);
1153         isRRect = true;
1154     }
1155 
1156     if (!isRRect) {
1157         return false;
1158     }
1159 
1160     if (rrect.isEmpty()) {
1161         return true;
1162     }
1163 
1164     AutoCheckFlush acf(this->drawingManager());
1165 
1166     SkPoint3 devLightPos = rec.fLightPos;
1167     bool directional = SkToBool(rec.fFlags & kDirectionalLight_ShadowFlag);
1168     if (!directional) {
1169         // transform light
1170         viewMatrix.mapPoints((SkPoint*)&devLightPos.fX, 1);
1171     }
1172 
1173     // 1/scale
1174     SkScalar devToSrcScale = viewMatrix.isScaleTranslate() ?
1175         SkScalarInvert(SkScalarAbs(viewMatrix[SkMatrix::kMScaleX])) :
1176         sk_float_rsqrt(viewMatrix[SkMatrix::kMScaleX] * viewMatrix[SkMatrix::kMScaleX] +
1177                        viewMatrix[SkMatrix::kMSkewX] * viewMatrix[SkMatrix::kMSkewX]);
1178 
1179     SkScalar occluderHeight = rec.fZPlaneParams.fZ;
1180     bool transparent = SkToBool(rec.fFlags & SkShadowFlags::kTransparentOccluder_ShadowFlag);
1181 
1182     if (SkColorGetA(rec.fAmbientColor) > 0) {
1183         SkScalar devSpaceInsetWidth = SkDrawShadowMetrics::AmbientBlurRadius(occluderHeight);
1184         const SkScalar umbraRecipAlpha = SkDrawShadowMetrics::AmbientRecipAlpha(occluderHeight);
1185         const SkScalar devSpaceAmbientBlur = devSpaceInsetWidth * umbraRecipAlpha;
1186 
1187         // Outset the shadow rrect to the border of the penumbra
1188         SkScalar ambientPathOutset = devSpaceInsetWidth * devToSrcScale;
1189         SkRRect ambientRRect;
1190         SkRect outsetRect = rrect.rect().makeOutset(ambientPathOutset, ambientPathOutset);
1191         // If the rrect was an oval then its outset will also be one.
1192         // We set it explicitly to avoid errors.
1193         if (rrect.isOval()) {
1194             ambientRRect = SkRRect::MakeOval(outsetRect);
1195         } else {
1196             SkScalar outsetRad = SkRRectPriv::GetSimpleRadii(rrect).fX + ambientPathOutset;
1197             ambientRRect = SkRRect::MakeRectXY(outsetRect, outsetRad, outsetRad);
1198         }
1199 
1200         GrColor ambientColor = SkColorToPremulGrColor(rec.fAmbientColor);
1201         if (transparent) {
1202             // set a large inset to force a fill
1203             devSpaceInsetWidth = ambientRRect.width();
1204         }
1205 
1206         GrOp::Owner op = ShadowRRectOp::Make(fContext,
1207                                              ambientColor,
1208                                              viewMatrix,
1209                                              ambientRRect,
1210                                              devSpaceAmbientBlur,
1211                                              devSpaceInsetWidth);
1212         if (op) {
1213             this->addDrawOp(clip, std::move(op));
1214         }
1215     }
1216 
1217     if (SkColorGetA(rec.fSpotColor) > 0) {
1218         SkScalar devSpaceSpotBlur;
1219         SkScalar spotScale;
1220         SkVector spotOffset;
1221         if (directional) {
1222             SkDrawShadowMetrics::GetDirectionalParams(occluderHeight, devLightPos.fX,
1223                                                       devLightPos.fY, devLightPos.fZ,
1224                                                       rec.fLightRadius, &devSpaceSpotBlur,
1225                                                       &spotScale, &spotOffset);
1226         } else {
1227             SkDrawShadowMetrics::GetSpotParams(occluderHeight, devLightPos.fX, devLightPos.fY,
1228                                                devLightPos.fZ, rec.fLightRadius,
1229                                                &devSpaceSpotBlur, &spotScale, &spotOffset, rec.isLimitElevation);
1230         }
1231         // handle scale of radius due to CTM
1232         const SkScalar srcSpaceSpotBlur = devSpaceSpotBlur * devToSrcScale;
1233 
1234         // Adjust translate for the effect of the scale.
1235         spotOffset.fX += spotScale*viewMatrix[SkMatrix::kMTransX];
1236         spotOffset.fY += spotScale*viewMatrix[SkMatrix::kMTransY];
1237         // This offset is in dev space, need to transform it into source space.
1238         SkMatrix ctmInverse;
1239         if (viewMatrix.invert(&ctmInverse)) {
1240             ctmInverse.mapPoints(&spotOffset, 1);
1241         } else {
1242             // Since the matrix is a similarity, this should never happen, but just in case...
1243             SkDebugf("Matrix is degenerate. Will not render spot shadow correctly!\n");
1244             SkASSERT(false);
1245         }
1246 
1247         // Compute the transformed shadow rrect
1248         SkRRect spotShadowRRect;
1249         SkMatrix shadowTransform;
1250         shadowTransform.setScaleTranslate(spotScale, spotScale, spotOffset.fX, spotOffset.fY);
1251         rrect.transform(shadowTransform, &spotShadowRRect);
1252         SkScalar spotRadius = spotShadowRRect.getSimpleRadii().fX;
1253 
1254         // Compute the insetWidth
1255         SkScalar blurOutset = srcSpaceSpotBlur;
1256         SkScalar insetWidth = blurOutset;
1257         if (transparent) {
1258             // If transparent, just do a fill
1259             insetWidth += spotShadowRRect.width();
1260         } else {
1261             // For shadows, instead of using a stroke we specify an inset from the penumbra
1262             // border. We want to extend this inset area so that it meets up with the caster
1263             // geometry. The inset geometry will by default already be inset by the blur width.
1264             //
1265             // We compare the min and max corners inset by the radius between the original
1266             // rrect and the shadow rrect. The distance between the two plus the difference
1267             // between the scaled radius and the original radius gives the distance from the
1268             // transformed shadow shape to the original shape in that corner. The max
1269             // of these gives the maximum distance we need to cover.
1270             //
1271             // Since we are outsetting by 1/2 the blur distance, we just add the maxOffset to
1272             // that to get the full insetWidth.
1273             SkScalar maxOffset;
1274             if (rrect.isRect()) {
1275                 // Manhattan distance works better for rects
1276                 maxOffset = std::max(std::max(SkTAbs(spotShadowRRect.rect().fLeft -
1277                                                  rrect.rect().fLeft),
1278                                           SkTAbs(spotShadowRRect.rect().fTop -
1279                                                  rrect.rect().fTop)),
1280                                    std::max(SkTAbs(spotShadowRRect.rect().fRight -
1281                                                  rrect.rect().fRight),
1282                                           SkTAbs(spotShadowRRect.rect().fBottom -
1283                                                  rrect.rect().fBottom)));
1284             } else {
1285                 SkScalar dr = spotRadius - SkRRectPriv::GetSimpleRadii(rrect).fX;
1286                 SkPoint upperLeftOffset = SkPoint::Make(spotShadowRRect.rect().fLeft -
1287                                                         rrect.rect().fLeft + dr,
1288                                                         spotShadowRRect.rect().fTop -
1289                                                         rrect.rect().fTop + dr);
1290                 SkPoint lowerRightOffset = SkPoint::Make(spotShadowRRect.rect().fRight -
1291                                                          rrect.rect().fRight - dr,
1292                                                          spotShadowRRect.rect().fBottom -
1293                                                          rrect.rect().fBottom - dr);
1294                 maxOffset = SkScalarSqrt(std::max(SkPointPriv::LengthSqd(upperLeftOffset),
1295                                                   SkPointPriv::LengthSqd(lowerRightOffset))) + dr;
1296             }
1297             insetWidth += std::max(blurOutset, maxOffset);
1298         }
1299 
1300         // Outset the shadow rrect to the border of the penumbra
1301         SkRect outsetRect = spotShadowRRect.rect().makeOutset(blurOutset, blurOutset);
1302         if (spotShadowRRect.isOval()) {
1303             spotShadowRRect = SkRRect::MakeOval(outsetRect);
1304         } else {
1305             SkScalar outsetRad = spotRadius + blurOutset;
1306             spotShadowRRect = SkRRect::MakeRectXY(outsetRect, outsetRad, outsetRad);
1307         }
1308 
1309         GrColor spotColor = SkColorToPremulGrColor(rec.fSpotColor);
1310 
1311         GrOp::Owner op = ShadowRRectOp::Make(fContext,
1312                                              spotColor,
1313                                              viewMatrix,
1314                                              spotShadowRRect,
1315                                              2.0f * devSpaceSpotBlur,
1316                                              insetWidth);
1317         if (op) {
1318             this->addDrawOp(clip, std::move(op));
1319         }
1320     }
1321 
1322     return true;
1323 }
1324 
1325 ///////////////////////////////////////////////////////////////////////////////
1326 
drawRegion(const GrClip * clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRegion & region,const GrStyle & style,const GrUserStencilSettings * ss)1327 void SurfaceDrawContext::drawRegion(const GrClip* clip,
1328                                     GrPaint&& paint,
1329                                     GrAA aa,
1330                                     const SkMatrix& viewMatrix,
1331                                     const SkRegion& region,
1332                                     const GrStyle& style,
1333                                     const GrUserStencilSettings* ss) {
1334     ASSERT_SINGLE_OWNER
1335     RETURN_IF_ABANDONED
1336     SkDEBUGCODE(this->validate();)
1337     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawRegion", fContext);
1338 
1339     if (GrAA::kYes == aa) {
1340         // GrRegionOp performs no antialiasing but is much faster, so here we check the matrix
1341         // to see whether aa is really required.
1342         if (!SkToBool(viewMatrix.getType() & ~(SkMatrix::kTranslate_Mask)) &&
1343             SkScalarIsInt(viewMatrix.getTranslateX()) &&
1344             SkScalarIsInt(viewMatrix.getTranslateY())) {
1345             aa = GrAA::kNo;
1346         }
1347     }
1348     bool complexStyle = !style.isSimpleFill();
1349     if (complexStyle || GrAA::kYes == aa) {
1350         SkPath path;
1351         region.getBoundaryPath(&path);
1352         path.setIsVolatile(true);
1353 
1354         return this->drawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1355     }
1356 
1357     GrAAType aaType = (this->numSamples() > 1) ? GrAAType::kMSAA : GrAAType::kNone;
1358     GrOp::Owner op = RegionOp::Make(fContext, std::move(paint), viewMatrix, region, aaType, ss);
1359     this->addDrawOp(clip, std::move(op));
1360 }
1361 
drawOval(const GrClip * clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & oval,const GrStyle & style)1362 void SurfaceDrawContext::drawOval(const GrClip* clip,
1363                                   GrPaint&& paint,
1364                                   GrAA aa,
1365                                   const SkMatrix& viewMatrix,
1366                                   const SkRect& oval,
1367                                   const GrStyle& style) {
1368     ASSERT_SINGLE_OWNER
1369     RETURN_IF_ABANDONED
1370     SkDEBUGCODE(this->validate();)
1371     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawOval", fContext);
1372 
1373     const SkStrokeRec& stroke = style.strokeRec();
1374 
1375     if (oval.isEmpty() && !style.pathEffect()) {
1376         if (stroke.getStyle() == SkStrokeRec::kFill_Style) {
1377             return;
1378         }
1379 
1380         this->drawRect(clip, std::move(paint), aa, viewMatrix, oval, &style);
1381         return;
1382     }
1383 
1384     AutoCheckFlush acf(this->drawingManager());
1385 
1386     GrAAType aaType = this->chooseAAType(aa);
1387 
1388     GrOp::Owner op;
1389     if (aaType == GrAAType::kCoverage      &&
1390         !fCanUseDynamicMSAA                &&
1391         !this->caps()->reducedShaderMode() &&
1392         oval.width() > SK_ScalarNearlyZero &&
1393         oval.width() == oval.height()      &&
1394         viewMatrix.isSimilarity()) {
1395         // In specific cases we use a dedicated circle op to try and get better perf.
1396         assert_alive(paint);
1397         op = GrOvalOpFactory::MakeCircleOp(fContext, std::move(paint), viewMatrix, oval, style,
1398                                            this->caps()->shaderCaps());
1399     }
1400     if (!op && style.isSimpleFill()) {
1401         // FillRRectOp has special geometry and a fragment-shader branch to conditionally evaluate
1402         // the arc equation. This same special geometry and fragment branch also turn out to be a
1403         // substantial optimization for drawing ovals (namely, by not evaluating the arc equation
1404         // inside the oval's inner diamond). Given these optimizations, it's a clear win to draw
1405         // ovals the exact same way we do round rects.
1406         assert_alive(paint);
1407         op = FillRRectOp::Make(fContext, this->arenaAlloc(), std::move(paint), viewMatrix,
1408                                SkRRect::MakeOval(oval), oval, GrAA(aaType != GrAAType::kNone));
1409     }
1410     if (!op && (aaType == GrAAType::kCoverage || fCanUseDynamicMSAA)) {
1411         assert_alive(paint);
1412         op = GrOvalOpFactory::MakeOvalOp(fContext, std::move(paint), viewMatrix, oval, style,
1413                                          this->caps()->shaderCaps());
1414     }
1415     if (op) {
1416         this->addDrawOp(clip, std::move(op));
1417         return;
1418     }
1419 
1420     assert_alive(paint);
1421     this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix,
1422                                      GrStyledShape(SkRRect::MakeOval(oval), SkPathDirection::kCW, 2,
1423                                                    false, style, DoSimplify::kNo));
1424 }
1425 
drawArc(const GrClip * clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & oval,SkScalar startAngle,SkScalar sweepAngle,bool useCenter,const GrStyle & style)1426 void SurfaceDrawContext::drawArc(const GrClip* clip,
1427                                  GrPaint&& paint,
1428                                  GrAA aa,
1429                                  const SkMatrix& viewMatrix,
1430                                  const SkRect& oval,
1431                                  SkScalar startAngle,
1432                                  SkScalar sweepAngle,
1433                                  bool useCenter,
1434                                  const GrStyle& style) {
1435     ASSERT_SINGLE_OWNER
1436     RETURN_IF_ABANDONED
1437     SkDEBUGCODE(this->validate();)
1438             GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawArc", fContext);
1439 
1440     AutoCheckFlush acf(this->drawingManager());
1441 
1442     GrAAType aaType = this->chooseAAType(aa);
1443     if (aaType == GrAAType::kCoverage) {
1444         const GrShaderCaps* shaderCaps = this->caps()->shaderCaps();
1445         GrOp::Owner op = GrOvalOpFactory::MakeArcOp(fContext,
1446                                                     std::move(paint),
1447                                                     viewMatrix,
1448                                                     oval,
1449                                                     startAngle,
1450                                                     sweepAngle,
1451                                                     useCenter,
1452                                                     style,
1453                                                     shaderCaps);
1454         if (op) {
1455             this->addDrawOp(clip, std::move(op));
1456             return;
1457         }
1458         assert_alive(paint);
1459     }
1460     this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix,
1461                                      GrStyledShape::MakeArc(oval, startAngle, sweepAngle, useCenter,
1462                                                             style, DoSimplify::kNo));
1463 }
1464 
drawImageLattice(const GrClip * clip,GrPaint && paint,const SkMatrix & viewMatrix,GrSurfaceProxyView view,SkAlphaType alphaType,sk_sp<GrColorSpaceXform> csxf,GrSamplerState::Filter filter,std::unique_ptr<SkLatticeIter> iter,const SkRect & dst)1465 void SurfaceDrawContext::drawImageLattice(const GrClip* clip,
1466                                           GrPaint&& paint,
1467                                           const SkMatrix& viewMatrix,
1468                                           GrSurfaceProxyView view,
1469                                           SkAlphaType alphaType,
1470                                           sk_sp<GrColorSpaceXform> csxf,
1471                                           GrSamplerState::Filter filter,
1472                                           std::unique_ptr<SkLatticeIter> iter,
1473                                           const SkRect& dst) {
1474     ASSERT_SINGLE_OWNER
1475     RETURN_IF_ABANDONED
1476     SkDEBUGCODE(this->validate();)
1477     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawImageLattice", fContext);
1478 
1479     AutoCheckFlush acf(this->drawingManager());
1480 
1481     GrOp::Owner op =
1482               LatticeOp::MakeNonAA(fContext, std::move(paint), viewMatrix, std::move(view),
1483                                    alphaType, std::move(csxf), filter, std::move(iter), dst);
1484     this->addDrawOp(clip, std::move(op));
1485 }
1486 
drawDrawable(std::unique_ptr<SkDrawable::GpuDrawHandler> drawable,const SkRect & bounds)1487 void SurfaceDrawContext::drawDrawable(std::unique_ptr<SkDrawable::GpuDrawHandler> drawable,
1488                                       const SkRect& bounds) {
1489     GrOp::Owner op(DrawableOp::Make(fContext, std::move(drawable), bounds));
1490     SkASSERT(op);
1491     this->addOp(std::move(op));
1492 }
1493 
setLastClip(uint32_t clipStackGenID,const SkIRect & devClipBounds,int numClipAnalyticElements)1494 void SurfaceDrawContext::setLastClip(uint32_t clipStackGenID,
1495                                      const SkIRect& devClipBounds,
1496                                      int numClipAnalyticElements) {
1497     auto opsTask = this->getOpsTask();
1498     opsTask->fLastClipStackGenID = clipStackGenID;
1499     opsTask->fLastDevClipBounds = devClipBounds;
1500     opsTask->fLastClipNumAnalyticElements = numClipAnalyticElements;
1501 }
1502 
mustRenderClip(uint32_t clipStackGenID,const SkIRect & devClipBounds,int numClipAnalyticElements)1503 bool SurfaceDrawContext::mustRenderClip(uint32_t clipStackGenID,
1504                                         const SkIRect& devClipBounds,
1505                                         int numClipAnalyticElements) {
1506     auto opsTask = this->getOpsTask();
1507     return opsTask->fLastClipStackGenID != clipStackGenID ||
1508            !opsTask->fLastDevClipBounds.contains(devClipBounds) ||
1509            opsTask->fLastClipNumAnalyticElements != numClipAnalyticElements;
1510 }
1511 
waitOnSemaphores(int numSemaphores,const GrBackendSemaphore waitSemaphores[],bool deleteSemaphoresAfterWait)1512 bool SurfaceDrawContext::waitOnSemaphores(int numSemaphores,
1513                                           const GrBackendSemaphore waitSemaphores[],
1514                                           bool deleteSemaphoresAfterWait) {
1515     ASSERT_SINGLE_OWNER
1516     RETURN_FALSE_IF_ABANDONED
1517     SkDEBUGCODE(this->validate();)
1518     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "waitOnSemaphores", fContext);
1519 
1520     AutoCheckFlush acf(this->drawingManager());
1521 
1522     if (numSemaphores && !this->caps()->semaphoreSupport()) {
1523         return false;
1524     }
1525 
1526     auto direct = fContext->asDirectContext();
1527     if (!direct) {
1528         return false;
1529     }
1530 
1531     auto resourceProvider = direct->priv().resourceProvider();
1532 
1533     GrWrapOwnership ownership =
1534             deleteSemaphoresAfterWait ? kAdopt_GrWrapOwnership : kBorrow_GrWrapOwnership;
1535 
1536     std::unique_ptr<std::unique_ptr<GrSemaphore>[]> grSemaphores(
1537             new std::unique_ptr<GrSemaphore>[numSemaphores]);
1538     for (int i = 0; i < numSemaphores; ++i) {
1539         grSemaphores[i] = resourceProvider->wrapBackendSemaphore(waitSemaphores[i],
1540                                                                  GrSemaphoreWrapType::kWillWait,
1541                                                                  ownership);
1542     }
1543     this->drawingManager()->newWaitRenderTask(this->asSurfaceProxyRef(), std::move(grSemaphores),
1544                                               numSemaphores);
1545     return true;
1546 }
1547 
drawPath(const GrClip * clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkPath & path,const GrStyle & style)1548 void SurfaceDrawContext::drawPath(const GrClip* clip,
1549                                   GrPaint&& paint,
1550                                   GrAA aa,
1551                                   const SkMatrix& viewMatrix,
1552                                   const SkPath& path,
1553                                   const GrStyle& style) {
1554     ASSERT_SINGLE_OWNER
1555     RETURN_IF_ABANDONED
1556     SkDEBUGCODE(this->validate();)
1557     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawPath", fContext);
1558 
1559     GrStyledShape shape(path, style, DoSimplify::kNo);
1560     this->drawShape(clip, std::move(paint), aa, viewMatrix, std::move(shape));
1561 }
1562 
drawShape(const GrClip * clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,GrStyledShape && shape)1563 void SurfaceDrawContext::drawShape(const GrClip* clip,
1564                                    GrPaint&& paint,
1565                                    GrAA aa,
1566                                    const SkMatrix& viewMatrix,
1567                                    GrStyledShape&& shape) {
1568     ASSERT_SINGLE_OWNER
1569     RETURN_IF_ABANDONED
1570     SkDEBUGCODE(this->validate();)
1571     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawShape", fContext);
1572 
1573     if (shape.isEmpty()) {
1574         if (shape.inverseFilled()) {
1575             this->drawPaint(clip, std::move(paint), viewMatrix);
1576         }
1577         return;
1578     }
1579 
1580     AutoCheckFlush acf(this->drawingManager());
1581 
1582     // If we get here in drawShape(), we definitely need to use path rendering
1583     this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix, std::move(shape),
1584                                      /* attemptDrawSimple */ true);
1585 }
1586 
get_clip_bounds(const SurfaceDrawContext * sdc,const GrClip * clip)1587 static SkIRect get_clip_bounds(const SurfaceDrawContext* sdc, const GrClip* clip) {
1588     return clip ? clip->getConservativeBounds() : SkIRect::MakeWH(sdc->width(), sdc->height());
1589 }
1590 
drawAndStencilPath(const GrHardClip * clip,const GrUserStencilSettings * ss,SkRegion::Op op,bool invert,GrAA aa,const SkMatrix & viewMatrix,const SkPath & path)1591 bool SurfaceDrawContext::drawAndStencilPath(const GrHardClip* clip,
1592                                             const GrUserStencilSettings* ss,
1593                                             SkRegion::Op op,
1594                                             bool invert,
1595                                             GrAA aa,
1596                                             const SkMatrix& viewMatrix,
1597                                             const SkPath& path) {
1598     ASSERT_SINGLE_OWNER
1599     RETURN_FALSE_IF_ABANDONED
1600     SkDEBUGCODE(this->validate();)
1601     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "drawAndStencilPath", fContext);
1602 
1603     if (path.isEmpty() && path.isInverseFillType()) {
1604         GrPaint paint;
1605         paint.setCoverageSetOpXPFactory(op, invert);
1606         this->stencilRect(clip, ss, std::move(paint), GrAA::kNo, SkMatrix::I(),
1607                           SkRect::Make(this->dimensions()));
1608         return true;
1609     }
1610 
1611     AutoCheckFlush acf(this->drawingManager());
1612 
1613     // An Assumption here is that path renderer would use some form of tweaking
1614     // the src color (either the input alpha or in the frag shader) to implement
1615     // aa. If we have some future driver-mojo path AA that can do the right
1616     // thing WRT to the blend then we'll need some query on the PR.
1617     GrAAType aaType = this->chooseAAType(aa);
1618     bool hasUserStencilSettings = !ss->isUnused();
1619 
1620     SkIRect clipConservativeBounds = get_clip_bounds(this, clip);
1621 
1622     GrPaint paint;
1623     paint.setCoverageSetOpXPFactory(op, invert);
1624 
1625     GrStyledShape shape(path, GrStyle::SimpleFill());
1626     PathRenderer::CanDrawPathArgs canDrawArgs;
1627     canDrawArgs.fCaps = this->caps();
1628     canDrawArgs.fProxy = this->asRenderTargetProxy();
1629     canDrawArgs.fViewMatrix = &viewMatrix;
1630     canDrawArgs.fShape = &shape;
1631     canDrawArgs.fPaint = &paint;
1632     canDrawArgs.fSurfaceProps = &fSurfaceProps;
1633     canDrawArgs.fClipConservativeBounds = &clipConservativeBounds;
1634     canDrawArgs.fAAType = aaType;
1635     canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings;
1636 
1637     using DrawType = PathRendererChain::DrawType;
1638 
1639     // Don't allow the SW renderer
1640     auto pr = this->drawingManager()->getPathRenderer(canDrawArgs,
1641                                                       false,
1642                                                       DrawType::kStencilAndColor);
1643     if (!pr) {
1644         return false;
1645     }
1646 
1647     PathRenderer::DrawPathArgs args{this->drawingManager()->getContext(),
1648                                     std::move(paint),
1649                                     ss,
1650                                     this,
1651                                     clip,
1652                                     &clipConservativeBounds,
1653                                     &viewMatrix,
1654                                     &shape,
1655                                     aaType,
1656                                     this->colorInfo().isLinearlyBlended()};
1657     pr->drawPath(args);
1658     return true;
1659 }
1660 
isBudgeted() const1661 SkBudgeted SurfaceDrawContext::isBudgeted() const {
1662     ASSERT_SINGLE_OWNER
1663 
1664     if (fContext->abandoned()) {
1665         return SkBudgeted::kNo;
1666     }
1667 
1668     SkDEBUGCODE(this->validate();)
1669 
1670     return this->asSurfaceProxy()->isBudgeted();
1671 }
1672 
drawStrokedLine(const GrClip * clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkPoint points[2],const SkStrokeRec & stroke)1673 void SurfaceDrawContext::drawStrokedLine(const GrClip* clip,
1674                                          GrPaint&& paint,
1675                                          GrAA aa,
1676                                          const SkMatrix& viewMatrix,
1677                                          const SkPoint points[2],
1678                                          const SkStrokeRec& stroke) {
1679     ASSERT_SINGLE_OWNER
1680 
1681     SkASSERT(stroke.getStyle() == SkStrokeRec::kStroke_Style);
1682     SkASSERT(stroke.getWidth() > 0);
1683     // Adding support for round capping would require a
1684     // SurfaceDrawContext::fillRRectWithLocalMatrix entry point
1685     SkASSERT(SkPaint::kRound_Cap != stroke.getCap());
1686 
1687     const SkScalar halfWidth = 0.5f * stroke.getWidth();
1688     if (halfWidth <= 0.f) {
1689         // Prevents underflow when stroke width is epsilon > 0 (so technically not a hairline).
1690         // The CTM would need to have a scale near 1/epsilon in order for this to have meaningful
1691         // coverage (although that would likely overflow elsewhere and cause the draw to drop due
1692         // to non-finite bounds). At any other scale, this line is so thin, it's coverage is
1693         // negligible, so discarding the draw is visually equivalent.
1694         return;
1695     }
1696 
1697     SkVector parallel = points[1] - points[0];
1698 
1699     if (!SkPoint::Normalize(&parallel)) {
1700         parallel.fX = 1.0f;
1701         parallel.fY = 0.0f;
1702     }
1703     parallel *= halfWidth;
1704 
1705     SkVector ortho = { parallel.fY, -parallel.fX };
1706     if (SkPaint::kButt_Cap == stroke.getCap()) {
1707         // No extra extension for butt caps
1708         parallel = {0.f, 0.f};
1709     }
1710     // Order is TL, TR, BR, BL where arbitrarily "down" is p0 to p1 and "right" is positive
1711     SkPoint corners[4] = { points[0] - ortho - parallel,
1712                            points[0] + ortho - parallel,
1713                            points[1] + ortho + parallel,
1714                            points[1] - ortho + parallel };
1715 
1716     GrQuadAAFlags edgeAA = (aa == GrAA::kYes) ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone;
1717     this->fillQuadWithEdgeAA(clip, std::move(paint), aa, edgeAA, viewMatrix, corners, nullptr);
1718 }
1719 
drawSimpleShape(const GrClip * clip,GrPaint * paint,GrAA aa,const SkMatrix & viewMatrix,const GrStyledShape & shape)1720 bool SurfaceDrawContext::drawSimpleShape(const GrClip* clip,
1721                                          GrPaint* paint,
1722                                          GrAA aa,
1723                                          const SkMatrix& viewMatrix,
1724                                          const GrStyledShape& shape) {
1725     if (!shape.style().hasPathEffect()) {
1726         GrAAType aaType = this->chooseAAType(aa);
1727         SkPoint linePts[2];
1728         SkRRect rrect;
1729         // We can ignore the starting point and direction since there is no path effect.
1730         bool inverted;
1731         if (shape.asLine(linePts, &inverted) && !inverted &&
1732             shape.style().strokeRec().getStyle() == SkStrokeRec::kStroke_Style &&
1733             shape.style().strokeRec().getCap() != SkPaint::kRound_Cap) {
1734             // The stroked line is an oriented rectangle, which looks the same or better (if
1735             // perspective) compared to path rendering. The exception is subpixel/hairline lines
1736             // that are non-AA or MSAA, in which case the default path renderer achieves higher
1737             // quality.
1738             // FIXME(michaelludwig): If the fill rect op could take an external coverage, or checks
1739             // for and outsets thin non-aa rects to 1px, the path renderer could be skipped.
1740             SkScalar coverage;
1741             if (aaType == GrAAType::kCoverage ||
1742                 !SkDrawTreatAAStrokeAsHairline(shape.style().strokeRec().getWidth(), viewMatrix,
1743                                                &coverage)) {
1744                 this->drawStrokedLine(clip, std::move(*paint), aa, viewMatrix, linePts,
1745                                       shape.style().strokeRec());
1746                 return true;
1747             }
1748         } else if (shape.asRRect(&rrect, nullptr, nullptr, &inverted) && !inverted) {
1749             if (rrect.isRect()) {
1750                 this->drawRect(clip, std::move(*paint), aa, viewMatrix, rrect.rect(),
1751                                &shape.style());
1752                 return true;
1753             } else if (rrect.isOval()) {
1754                 this->drawOval(clip, std::move(*paint), aa, viewMatrix, rrect.rect(),
1755                                shape.style());
1756                 return true;
1757             }
1758             this->drawRRect(clip, std::move(*paint), aa, viewMatrix, rrect, shape.style());
1759             return true;
1760         } else if (GrAAType::kCoverage == aaType &&
1761                    shape.style().isSimpleFill()  &&
1762                    viewMatrix.rectStaysRect()    &&
1763                    !this->caps()->reducedShaderMode()) {
1764             // TODO: the rectStaysRect restriction could be lifted if we were willing to apply the
1765             // matrix to all the points individually rather than just to the rect
1766             SkRect rects[2];
1767             if (shape.asNestedRects(rects)) {
1768                 // Concave AA paths are expensive - try to avoid them for special cases
1769                 GrOp::Owner op = StrokeRectOp::MakeNested(fContext, std::move(*paint),
1770                                                           viewMatrix, rects);
1771                 if (op) {
1772                     this->addDrawOp(clip, std::move(op));
1773                     return true;
1774                 }
1775                 // Fall through to let path renderer handle subpixel nested rects with unequal
1776                 // stroke widths along X/Y.
1777             }
1778         }
1779     }
1780     return false;
1781 }
1782 
drawShapeUsingPathRenderer(const GrClip * clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,GrStyledShape && shape,bool attemptDrawSimple)1783 void SurfaceDrawContext::drawShapeUsingPathRenderer(const GrClip* clip,
1784                                                     GrPaint&& paint,
1785                                                     GrAA aa,
1786                                                     const SkMatrix& viewMatrix,
1787                                                     GrStyledShape&& shape,
1788                                                     bool attemptDrawSimple) {
1789     ASSERT_SINGLE_OWNER
1790     RETURN_IF_ABANDONED
1791     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "internalDrawPath", fContext);
1792 
1793     if (!viewMatrix.isFinite() || !shape.bounds().isFinite()) {
1794         return;
1795     }
1796 
1797     SkIRect clipConservativeBounds = get_clip_bounds(this, clip);
1798 
1799     // Always allow paths to trigger DMSAA.
1800     GrAAType aaType = fCanUseDynamicMSAA ? GrAAType::kMSAA : this->chooseAAType(aa);
1801 
1802     PathRenderer::CanDrawPathArgs canDrawArgs;
1803     canDrawArgs.fCaps = this->caps();
1804     canDrawArgs.fProxy = this->asRenderTargetProxy();
1805     canDrawArgs.fViewMatrix = &viewMatrix;
1806     canDrawArgs.fShape = &shape;
1807     canDrawArgs.fPaint = &paint;
1808     canDrawArgs.fSurfaceProps = &fSurfaceProps;
1809     canDrawArgs.fClipConservativeBounds = &clipConservativeBounds;
1810     canDrawArgs.fHasUserStencilSettings = false;
1811     canDrawArgs.fAAType = aaType;
1812 
1813     constexpr static bool kDisallowSWPathRenderer = false;
1814     constexpr static bool kAllowSWPathRenderer = true;
1815     using DrawType = PathRendererChain::DrawType;
1816 
1817     PathRenderer* pr = nullptr;
1818 
1819     if (!shape.style().strokeRec().isFillStyle() && !shape.isEmpty()) {
1820         // Give the tessellation path renderer a chance to claim this stroke before we simplify it.
1821         PathRenderer* tess = this->drawingManager()->getTessellationPathRenderer();
1822         if (tess && tess->canDrawPath(canDrawArgs) == PathRenderer::CanDrawPath::kYes) {
1823             pr = tess;
1824         }
1825     }
1826 
1827     if (!pr) {
1828         // The shape isn't a stroke that can be drawn directly. Simplify if possible.
1829         shape.simplify();
1830 
1831         if (shape.isEmpty() && !shape.inverseFilled()) {
1832             return;
1833         }
1834 
1835         if (attemptDrawSimple || shape.simplified()) {
1836             // Usually we enter drawShapeUsingPathRenderer() because the shape+style was too complex
1837             // for dedicated draw ops. However, if GrStyledShape was able to reduce something we
1838             // ought to try again instead of going right to path rendering.
1839             if (this->drawSimpleShape(clip, &paint, aa, viewMatrix, shape)) {
1840                 return;
1841             }
1842         }
1843 
1844         // Try a 1st time without applying any of the style to the geometry (and barring sw)
1845         pr = this->drawingManager()->getPathRenderer(canDrawArgs, kDisallowSWPathRenderer,
1846                                                      DrawType::kColor);
1847     }
1848 
1849     SkScalar styleScale =  GrStyle::MatrixToScaleFactor(viewMatrix);
1850     if (styleScale == 0.0f) {
1851         return;
1852     }
1853 
1854     if (!pr && shape.style().pathEffect()) {
1855         // It didn't work above, so try again with the path effect applied.
1856         shape = shape.applyStyle(GrStyle::Apply::kPathEffectOnly, styleScale);
1857         if (shape.isEmpty()) {
1858             return;
1859         }
1860         pr = this->drawingManager()->getPathRenderer(canDrawArgs, kDisallowSWPathRenderer,
1861                                                      DrawType::kColor);
1862     }
1863     if (!pr) {
1864         if (shape.style().applies()) {
1865             shape = shape.applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, styleScale);
1866             if (shape.isEmpty()) {
1867                 return;
1868             }
1869             // This time, allow SW renderer
1870             pr = this->drawingManager()->getPathRenderer(canDrawArgs, kAllowSWPathRenderer,
1871                                                          DrawType::kColor);
1872         } else {
1873             pr = this->drawingManager()->getSoftwarePathRenderer();
1874 #if GR_PATH_RENDERER_SPEW
1875             SkDebugf("falling back to: %s\n", pr->name());
1876 #endif
1877         }
1878     }
1879 
1880     if (!pr) {
1881 #ifdef SK_DEBUG
1882         SkDebugf("Unable to find path renderer compatible with path.\n");
1883 #endif
1884         return;
1885     }
1886 
1887     PathRenderer::DrawPathArgs args{this->drawingManager()->getContext(),
1888                                     std::move(paint),
1889                                     &GrUserStencilSettings::kUnused,
1890                                     this,
1891                                     clip,
1892                                     &clipConservativeBounds,
1893                                     &viewMatrix,
1894                                     canDrawArgs.fShape,
1895                                     aaType,
1896                                     this->colorInfo().isLinearlyBlended()};
1897     pr->drawPath(args);
1898 }
1899 
addDrawOp(const GrClip * clip,GrOp::Owner op,const std::function<WillAddOpFn> & willAddFn)1900 void SurfaceDrawContext::addDrawOp(const GrClip* clip,
1901                                    GrOp::Owner op,
1902                                    const std::function<WillAddOpFn>& willAddFn) {
1903     ASSERT_SINGLE_OWNER
1904     if (fContext->abandoned()) {
1905         return;
1906     }
1907     GrDrawOp* drawOp = (GrDrawOp*)op.get();
1908     SkDEBUGCODE(this->validate();)
1909     SkDEBUGCODE(drawOp->fAddDrawOpCalled = true;)
1910     GR_CREATE_TRACE_MARKER_CONTEXT("SurfaceDrawContext", "addDrawOp", fContext);
1911 
1912     // Setup clip
1913     SkRect bounds;
1914     op_bounds(&bounds, op.get());
1915     GrAppliedClip appliedClip(this->dimensions(), this->asSurfaceProxy()->backingStoreDimensions());
1916     const bool opUsesMSAA = drawOp->usesMSAA();
1917     bool skipDraw = false;
1918     if (clip) {
1919         // Have a complex clip, so defer to its early clip culling
1920         GrAAType aaType;
1921         if (opUsesMSAA) {
1922             aaType = GrAAType::kMSAA;
1923         } else {
1924             aaType = op->hasAABloat() ? GrAAType::kCoverage : GrAAType::kNone;
1925         }
1926         skipDraw = clip->apply(fContext, this, drawOp, aaType,
1927                                &appliedClip, &bounds) == GrClip::Effect::kClippedOut;
1928     } else {
1929         // No clipping, so just clip the bounds against the logical render target dimensions
1930         skipDraw = !bounds.intersect(this->asSurfaceProxy()->getBoundsRect());
1931     }
1932 
1933     if (skipDraw) {
1934         return;
1935     }
1936 
1937     GrClampType clampType = GrColorTypeClampType(this->colorInfo().colorType());
1938     GrProcessorSet::Analysis analysis = drawOp->finalize(*this->caps(), &appliedClip, clampType);
1939 
1940     const bool opUsesStencil = drawOp->usesStencil();
1941 
1942     // Always trigger DMSAA when there is stencil. This ensures stencil contents get properly
1943     // preserved between render passes, if needed.
1944     const bool drawNeedsMSAA = opUsesMSAA || (fCanUseDynamicMSAA && opUsesStencil);
1945 
1946     // Must be called before setDstProxyView so that it sees the final bounds of the op.
1947     op->setClippedBounds(bounds);
1948 
1949     // Determine if the Op will trigger the use of a separate DMSAA attachment that requires manual
1950     // resolves.
1951     // TODO: Currently usesAttachmentIfDMSAA checks if this is a textureProxy or not. This check is
1952     // really only for GL which uses a normal texture sampling when using barriers. For Vulkan it
1953     // is possible to use the msaa buffer as an input attachment even if this is not a texture.
1954     // However, support for that is not fully implemented yet in Vulkan. Once it is, this check
1955     // should change to a virtual caps check that returns whether we need to break up an OpsTask
1956     // if it has barriers and we are about to promote to MSAA.
1957     bool usesAttachmentIfDMSAA =
1958             fCanUseDynamicMSAA &&
1959             (!this->caps()->msaaResolvesAutomatically() || !this->asTextureProxy());
1960     bool opRequiresDMSAAAttachment = usesAttachmentIfDMSAA && drawNeedsMSAA;
1961     bool opTriggersDMSAAAttachment =
1962             opRequiresDMSAAAttachment && !this->getOpsTask()->usesMSAASurface();
1963     if (opTriggersDMSAAAttachment) {
1964         // This will be the op that actually triggers use of a DMSAA attachment. Texture barriers
1965         // can't be moved to a DMSAA attachment, so if there already are any on the current opsTask
1966         // then we need to split.
1967         if (this->getOpsTask()->renderPassXferBarriers() & GrXferBarrierFlags::kTexture) {
1968             SkASSERT(!this->getOpsTask()->isColorNoOp());
1969             this->replaceOpsTask()->setCannotMergeBackward();
1970         }
1971     }
1972 
1973     GrDstProxyView dstProxyView;
1974     if (analysis.requiresDstTexture()) {
1975         if (!this->setupDstProxyView(drawOp->bounds(), drawNeedsMSAA, &dstProxyView)) {
1976             return;
1977         }
1978 #ifdef SK_DEBUG
1979         if (fCanUseDynamicMSAA && drawNeedsMSAA && !this->caps()->msaaResolvesAutomatically()) {
1980             // Since we aren't literally writing to the render target texture while using a DMSAA
1981             // attachment, we need to resolve that texture before sampling it. Ensure the current
1982             // opsTask got closed off in order to initiate an implicit resolve.
1983             SkASSERT(this->getOpsTask()->isEmpty());
1984         }
1985 #endif
1986     }
1987 
1988     auto opsTask = this->getOpsTask();
1989     if (willAddFn) {
1990         willAddFn(op.get(), opsTask->uniqueID());
1991     }
1992 
1993     // Note if the op needs stencil. Stencil clipping already called setNeedsStencil for itself, if
1994     // needed.
1995     if (opUsesStencil) {
1996         this->setNeedsStencil();
1997     }
1998 
1999 #if GR_GPU_STATS && GR_TEST_UTILS
2000     if (fCanUseDynamicMSAA && drawNeedsMSAA) {
2001         if (!opsTask->usesMSAASurface()) {
2002             fContext->priv().dmsaaStats().fNumMultisampleRenderPasses++;
2003         }
2004         fContext->priv().dmsaaStats().fTriggerCounts[op->name()]++;
2005     }
2006 #endif
2007     auto direct = fContext->priv().asDirectContext();
2008     if (direct && op) {
2009         op->setGrOpTag(direct->getCurrentGrResourceTag());
2010     }
2011     opsTask->addDrawOp(this->drawingManager(), std::move(op), drawNeedsMSAA, analysis,
2012                        std::move(appliedClip), dstProxyView,
2013                        GrTextureResolveManager(this->drawingManager()), *this->caps());
2014 
2015 #ifdef SK_DEBUG
2016     if (fCanUseDynamicMSAA && drawNeedsMSAA) {
2017         SkASSERT(opsTask->usesMSAASurface());
2018     }
2019 #endif
2020 }
2021 
setupDstProxyView(const SkRect & opBounds,bool opRequiresMSAA,GrDstProxyView * dstProxyView)2022 bool SurfaceDrawContext::setupDstProxyView(const SkRect& opBounds,
2023                                            bool opRequiresMSAA,
2024                                            GrDstProxyView* dstProxyView) {
2025     // If we are wrapping a vulkan secondary command buffer, we can't make a dst copy because we
2026     // don't actually have a VkImage to make a copy of. Additionally we don't have the power to
2027     // start and stop the render pass in order to make the copy.
2028     if (this->asRenderTargetProxy()->wrapsVkSecondaryCB()) {
2029         return false;
2030     }
2031 
2032     // First get the dstSampleFlags as if we will put the draw into the current OpsTask
2033     auto dstSampleFlags = this->caps()->getDstSampleFlagsForProxy(
2034             this->asRenderTargetProxy(), this->getOpsTask()->usesMSAASurface() || opRequiresMSAA);
2035 
2036     // If we don't have barriers for this draw then we will definitely be breaking up the OpsTask.
2037     // However, if using dynamic MSAA, the new OpsTask will not have MSAA already enabled on it
2038     // and that may allow us to use texture barriers. So we check if we can use barriers on the new
2039     // ops task and then break it up if so.
2040     if (!(dstSampleFlags & GrDstSampleFlags::kRequiresTextureBarrier) &&
2041         fCanUseDynamicMSAA && this->getOpsTask()->usesMSAASurface() && !opRequiresMSAA) {
2042         auto newFlags =
2043                 this->caps()->getDstSampleFlagsForProxy(this->asRenderTargetProxy(),
2044                                                         false/*=opRequiresMSAA*/);
2045         if (newFlags & GrDstSampleFlags::kRequiresTextureBarrier) {
2046             // We can't have an empty ops task if we are in DMSAA and the ops task already returns
2047             // true for usesMSAASurface.
2048             SkASSERT(!this->getOpsTask()->isColorNoOp());
2049             this->replaceOpsTask()->setCannotMergeBackward();
2050             dstSampleFlags = newFlags;
2051         }
2052     }
2053 
2054     if (dstSampleFlags & GrDstSampleFlags::kRequiresTextureBarrier) {
2055         // If we require a barrier to sample the dst it means we are sampling the RT itself
2056         // either as a texture or input attachment. In this case we don't need to break up the
2057         // OpsTask.
2058         dstProxyView->setProxyView(this->readSurfaceView());
2059         dstProxyView->setOffset(0, 0);
2060         dstProxyView->setDstSampleFlags(dstSampleFlags);
2061         return true;
2062     }
2063     SkASSERT(dstSampleFlags == GrDstSampleFlags::kNone);
2064 
2065     // We are using a different surface from the main color attachment to sample the dst from. If we
2066     // are in DMSAA we can just use the single sampled RT texture itself. Otherwise, we must do a
2067     // copy.
2068     // We do have to check if we ended up here becasue we don't have texture barriers but do have
2069     // msaaResolvesAutomatically (i.e. render-to-msaa-texture). In that case there will be no op or
2070     // barrier between draws to flush the render target before being used as a texture in the next
2071     // draw. So in that case we just fall through to doing a copy.
2072     if (fCanUseDynamicMSAA && opRequiresMSAA && this->asTextureProxy() &&
2073         !this->caps()->msaaResolvesAutomatically() &&
2074         this->caps()->dmsaaResolveCanBeUsedAsTextureInSameRenderPass()) {
2075         this->replaceOpsTaskIfModifiesColor()->setCannotMergeBackward();
2076         dstProxyView->setProxyView(this->readSurfaceView());
2077         dstProxyView->setOffset(0, 0);
2078         dstProxyView->setDstSampleFlags(dstSampleFlags);
2079         return true;
2080     }
2081 
2082     // Now we fallback to doing a copy.
2083 
2084     GrColorType colorType = this->colorInfo().colorType();
2085     // MSAA consideration: When there is support for reading MSAA samples in the shader we could
2086     // have per-sample dst values by making the copy multisampled.
2087     GrCaps::DstCopyRestrictions restrictions = this->caps()->getDstCopyRestrictions(
2088             this->asRenderTargetProxy(), colorType);
2089 
2090     SkIRect copyRect = SkIRect::MakeSize(this->asSurfaceProxy()->backingStoreDimensions());
2091     if (!restrictions.fMustCopyWholeSrc) {
2092         // If we don't need the whole source, restrict to the op's bounds. We add an extra pixel
2093         // of padding to account for AA bloat and the unpredictable rounding of coords near pixel
2094         // centers during rasterization.
2095         SkIRect conservativeDrawBounds = opBounds.roundOut();
2096         conservativeDrawBounds.outset(1, 1);
2097         SkAssertResult(copyRect.intersect(conservativeDrawBounds));
2098     }
2099 
2100     SkIPoint dstOffset;
2101     SkBackingFit fit;
2102     if (restrictions.fRectsMustMatch == GrSurfaceProxy::RectsMustMatch::kYes) {
2103         dstOffset = {0, 0};
2104         fit = SkBackingFit::kExact;
2105     } else {
2106         dstOffset = {copyRect.fLeft, copyRect.fTop};
2107         fit = SkBackingFit::kApprox;
2108     }
2109     auto copy = GrSurfaceProxy::Copy(fContext,
2110                                      this->asSurfaceProxyRef(),
2111                                      this->origin(),
2112                                      GrMipmapped::kNo,
2113                                      copyRect,
2114                                      fit,
2115                                      SkBudgeted::kYes,
2116                                      restrictions.fRectsMustMatch);
2117     SkASSERT(copy);
2118 
2119     dstProxyView->setProxyView({std::move(copy), this->origin(), this->readSwizzle()});
2120     dstProxyView->setOffset(dstOffset);
2121     dstProxyView->setDstSampleFlags(dstSampleFlags);
2122     return true;
2123 }
2124 
replaceOpsTaskIfModifiesColor()2125 OpsTask* SurfaceDrawContext::replaceOpsTaskIfModifiesColor() {
2126     if (!this->getOpsTask()->isColorNoOp()) {
2127         this->replaceOpsTask();
2128     }
2129     return this->getOpsTask();
2130 }
2131 
drawBlurImage(GrSurfaceProxyView proxyView,const SkBlurArg & blurArg)2132 bool SurfaceDrawContext::drawBlurImage(GrSurfaceProxyView proxyView, const SkBlurArg& blurArg)
2133 {
2134     if (!this->caps()->supportsHpsBlur(&proxyView)) {
2135         SkDebugf("ERROR: check HpsBlur fail.\n");
2136         return false;
2137     }
2138     this->addOp(GrOp::Make<BlurOp>(fContext, std::move(proxyView), blurArg));
2139     return true;
2140 }
2141 
2142 } // namespace skgpu::v1
2143