1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 // HASH=6c9688008cea8937ad5cc188b38ecf16 5 REG_FIDDLE(Path_Iter_setPath, 256, 256, true, 0) { draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) { 7 auto debugster = [](const char* prefix, SkPath::Iter& iter) -> void { 8 SkDebugf("%s:\n", prefix); 9 const char* verbStr[] = { "Move", "Line", "Quad", "Conic", "Cubic", "Close", "Done" }; 10 const int pointCount[] = { 1 , 2 , 3 , 3 , 4 , 1 , 0 }; 11 SkPath::Verb verb; 12 do { 13 SkPoint points[4]; 14 verb = iter.next(points); 15 SkDebugf("k%s_Verb ", verbStr[(int) verb]); 16 for (int i = 0; i < pointCount[(int) verb]; ++i) { 17 SkDebugf("{%g, %g}, ", points[i].fX, points[i].fY); 18 } 19 if (SkPath::kConic_Verb == verb) { 20 SkDebugf("weight = %g", iter.conicWeight()); 21 } 22 SkDebugf("\n"); 23 } while (SkPath::kDone_Verb != verb); 24 SkDebugf("\n"); 25 }; 26 SkPath path; 27 path.quadTo(10, 20, 30, 40); 28 SkPath::Iter iter(path, false); 29 debugster("quad open", iter); 30 SkPath path2; 31 path2.conicTo(1, 2, 3, 4, .5f); 32 iter.setPath(path2, true); 33 debugster("conic closed", iter); 34 } 35 } // END FIDDLE 36