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1 //
2 // Copyright (C) 2016-2018 Google, Inc.
3 // Copyright (C) 2016 LunarG, Inc.
4 //
5 // All rights reserved.
6 //
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8 // modification, are permitted provided that the following conditions
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10 //
11 //    Redistributions of source code must retain the above copyright
12 //    notice, this list of conditions and the following disclaimer.
13 //
14 //    Redistributions in binary form must reproduce the above
15 //    copyright notice, this list of conditions and the following
16 //    disclaimer in the documentation and/or other materials provided
17 //    with the distribution.
18 //
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34 // POSSIBILITY OF SUCH DAMAGE.
35 //
36 #ifndef HLSL_PARSE_INCLUDED_
37 #define HLSL_PARSE_INCLUDED_
38 
39 #include "../MachineIndependent/parseVersions.h"
40 #include "../MachineIndependent/ParseHelper.h"
41 #include "../MachineIndependent/attribute.h"
42 
43 #include <array>
44 
45 namespace glslang {
46 
47 class TFunctionDeclarator;
48 
49 class HlslParseContext : public TParseContextBase {
50 public:
51     HlslParseContext(TSymbolTable&, TIntermediate&, bool parsingBuiltins,
52                      int version, EProfile, const SpvVersion& spvVersion, EShLanguage, TInfoSink&,
53                      const TString sourceEntryPointName,
54                      bool forwardCompatible = false, EShMessages messages = EShMsgDefault);
55     virtual ~HlslParseContext();
56     void initializeExtensionBehavior() override;
57 
58     void setLimits(const TBuiltInResource&) override;
59     bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) override;
getGlobalUniformBlockName()60     virtual const char* getGlobalUniformBlockName() const override { return "$Global"; }
setUniformBlockDefaults(TType & block)61     virtual void setUniformBlockDefaults(TType& block) const override
62     {
63         block.getQualifier().layoutPacking = globalUniformDefaults.layoutPacking;
64         block.getQualifier().layoutMatrix = globalUniformDefaults.layoutMatrix;
65     }
66 
reservedPpErrorCheck(const TSourceLoc &,const char *,const char *)67     void reservedPpErrorCheck(const TSourceLoc&, const char* /*name*/, const char* /*op*/) override { }
lineContinuationCheck(const TSourceLoc &,bool)68     bool lineContinuationCheck(const TSourceLoc&, bool /*endOfComment*/) override { return true; }
lineDirectiveShouldSetNextLine()69     bool lineDirectiveShouldSetNextLine() const override { return true; }
70     bool builtInName(const TString&);
71 
72     void handlePragma(const TSourceLoc&, const TVector<TString>&) override;
73     TIntermTyped* handleVariable(const TSourceLoc&, const TString* string);
74     TIntermTyped* handleBracketDereference(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
75     TIntermTyped* handleBracketOperator(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
76 
77     TIntermTyped* handleBinaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* left, TIntermTyped* right);
78     TIntermTyped* handleUnaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* childNode);
79     TIntermTyped* handleDotDereference(const TSourceLoc&, TIntermTyped* base, const TString& field);
80     bool isBuiltInMethod(const TSourceLoc&, TIntermTyped* base, const TString& field);
81     void assignToInterface(TVariable& variable);
82     void handleFunctionDeclarator(const TSourceLoc&, TFunction& function, bool prototype);
83     TIntermAggregate* handleFunctionDefinition(const TSourceLoc&, TFunction&, const TAttributes&, TIntermNode*& entryPointTree);
84     TIntermNode* transformEntryPoint(const TSourceLoc&, TFunction&, const TAttributes&);
85     void handleEntryPointAttributes(const TSourceLoc&, const TAttributes&);
86     void transferTypeAttributes(const TSourceLoc&, const TAttributes&, TType&, bool allowEntry = false);
87     void handleFunctionBody(const TSourceLoc&, TFunction&, TIntermNode* functionBody, TIntermNode*& node);
88     void remapEntryPointIO(TFunction& function, TVariable*& returnValue, TVector<TVariable*>& inputs, TVector<TVariable*>& outputs);
89     void remapNonEntryPointIO(TFunction& function);
90     TIntermNode* handleDeclare(const TSourceLoc&, TIntermTyped*);
91     TIntermNode* handleReturnValue(const TSourceLoc&, TIntermTyped*);
92     void handleFunctionArgument(TFunction*, TIntermTyped*& arguments, TIntermTyped* newArg);
93     TIntermTyped* handleAssign(const TSourceLoc&, TOperator, TIntermTyped* left, TIntermTyped* right);
94     TIntermTyped* handleAssignToMatrixSwizzle(const TSourceLoc&, TOperator, TIntermTyped* left, TIntermTyped* right);
95     TIntermTyped* handleFunctionCall(const TSourceLoc&, TFunction*, TIntermTyped*);
96     TIntermAggregate* assignClipCullDistance(const TSourceLoc&, TOperator, int semanticId, TIntermTyped* left, TIntermTyped* right);
97     TIntermTyped* assignPosition(const TSourceLoc&, TOperator, TIntermTyped* left, TIntermTyped* right);
98     TIntermTyped* assignFromFragCoord(const TSourceLoc&, TOperator, TIntermTyped* left, TIntermTyped* right);
99     void decomposeIntrinsic(const TSourceLoc&, TIntermTyped*& node, TIntermNode* arguments);
100     void decomposeSampleMethods(const TSourceLoc&, TIntermTyped*& node, TIntermNode* arguments);
101     void decomposeStructBufferMethods(const TSourceLoc&, TIntermTyped*& node, TIntermNode* arguments);
102     void decomposeGeometryMethods(const TSourceLoc&, TIntermTyped*& node, TIntermNode* arguments);
103     void pushFrontArguments(TIntermTyped* front, TIntermTyped*& arguments);
104     void addInputArgumentConversions(const TFunction&, TIntermTyped*&);
105     void expandArguments(const TSourceLoc&, const TFunction&, TIntermTyped*&);
106     TIntermTyped* addOutputArgumentConversions(const TFunction&, TIntermOperator&);
107     void builtInOpCheck(const TSourceLoc&, const TFunction&, TIntermOperator&);
108     TFunction* makeConstructorCall(const TSourceLoc&, const TType&);
109     void handleSemantic(TSourceLoc, TQualifier&, TBuiltInVariable, const TString& upperCase);
110     void handlePackOffset(const TSourceLoc&, TQualifier&, const glslang::TString& location,
111                           const glslang::TString* component);
112     void handleRegister(const TSourceLoc&, TQualifier&, const glslang::TString* profile, const glslang::TString& desc,
113                         int subComponent, const glslang::TString*);
114     TIntermTyped* convertConditionalExpression(const TSourceLoc&, TIntermTyped*, bool mustBeScalar = true);
115     TIntermAggregate* handleSamplerTextureCombine(const TSourceLoc& loc, TIntermTyped* argTex, TIntermTyped* argSampler);
116 
117     bool parseMatrixSwizzleSelector(const TSourceLoc&, const TString&, int cols, int rows, TSwizzleSelectors<TMatrixSelector>&);
118     int getMatrixComponentsColumn(int rows, const TSwizzleSelectors<TMatrixSelector>&);
119     void assignError(const TSourceLoc&, const char* op, TString left, TString right);
120     void unaryOpError(const TSourceLoc&, const char* op, TString operand);
121     void binaryOpError(const TSourceLoc&, const char* op, TString left, TString right);
122     void variableCheck(TIntermTyped*& nodePtr);
123     void constantValueCheck(TIntermTyped* node, const char* token);
124     void integerCheck(const TIntermTyped* node, const char* token);
125     void globalCheck(const TSourceLoc&, const char* token);
126     bool constructorError(const TSourceLoc&, TIntermNode*, TFunction&, TOperator, TType&);
127     void arraySizeCheck(const TSourceLoc&, TIntermTyped* expr, TArraySize&);
128     void arraySizeRequiredCheck(const TSourceLoc&, const TArraySizes&);
129     void structArrayCheck(const TSourceLoc&, const TType& structure);
130     bool voidErrorCheck(const TSourceLoc&, const TString&, TBasicType);
131     void globalQualifierFix(const TSourceLoc&, TQualifier&);
132     bool structQualifierErrorCheck(const TSourceLoc&, const TPublicType& pType);
133     void mergeQualifiers(TQualifier& dst, const TQualifier& src);
134     int computeSamplerTypeIndex(TSampler&);
135     TSymbol* redeclareBuiltinVariable(const TSourceLoc&, const TString&, const TQualifier&, const TShaderQualifiers&);
136     void paramFix(TType& type);
137     void specializationCheck(const TSourceLoc&, const TType&, const char* op);
138 
139     void setLayoutQualifier(const TSourceLoc&, TQualifier&, TString&);
140     void setLayoutQualifier(const TSourceLoc&, TQualifier&, TString&, const TIntermTyped*);
141     void setSpecConstantId(const TSourceLoc&, TQualifier&, int value);
142     void mergeObjectLayoutQualifiers(TQualifier& dest, const TQualifier& src, bool inheritOnly);
143     void checkNoShaderLayouts(const TSourceLoc&, const TShaderQualifiers&);
144 
145     const TFunction* findFunction(const TSourceLoc& loc, TFunction& call, bool& builtIn, int& thisDepth, TIntermTyped*& args);
146     void addGenMulArgumentConversion(const TSourceLoc& loc, TFunction& call, TIntermTyped*& args);
147     void declareTypedef(const TSourceLoc&, const TString& identifier, const TType&);
148     void declareStruct(const TSourceLoc&, TString& structName, TType&);
149     TSymbol* lookupUserType(const TString&, TType&);
150     TIntermNode* declareVariable(const TSourceLoc&, const TString& identifier, TType&, TIntermTyped* initializer = nullptr);
151     void lengthenList(const TSourceLoc&, TIntermSequence& list, int size, TIntermTyped* scalarInit);
152     TIntermTyped* handleConstructor(const TSourceLoc&, TIntermTyped*, const TType&);
153     TIntermTyped* addConstructor(const TSourceLoc&, TIntermTyped*, const TType&);
154     TIntermTyped* convertArray(TIntermTyped*, const TType&);
155     TIntermTyped* constructAggregate(TIntermNode*, const TType&, int, const TSourceLoc&);
156     TIntermTyped* constructBuiltIn(const TType&, TOperator, TIntermTyped*, const TSourceLoc&, bool subset);
157     void declareBlock(const TSourceLoc&, TType&, const TString* instanceName = nullptr);
158     void declareStructBufferCounter(const TSourceLoc& loc, const TType& bufferType, const TString& name);
159     void fixBlockLocations(const TSourceLoc&, TQualifier&, TTypeList&, bool memberWithLocation, bool memberWithoutLocation);
160     void fixXfbOffsets(TQualifier&, TTypeList&);
161     void fixBlockUniformOffsets(const TQualifier&, TTypeList&);
162     void addQualifierToExisting(const TSourceLoc&, TQualifier, const TString& identifier);
163     void addQualifierToExisting(const TSourceLoc&, TQualifier, TIdentifierList&);
164     void updateStandaloneQualifierDefaults(const TSourceLoc&, const TPublicType&);
165     void wrapupSwitchSubsequence(TIntermAggregate* statements, TIntermNode* branchNode);
166     TIntermNode* addSwitch(const TSourceLoc&, TIntermTyped* expression, TIntermAggregate* body, const TAttributes&);
167 
nestLooping()168     void nestLooping()       { ++loopNestingLevel; }
unnestLooping()169     void unnestLooping()     { --loopNestingLevel; }
nestAnnotations()170     void nestAnnotations()   { ++annotationNestingLevel; }
unnestAnnotations()171     void unnestAnnotations() { --annotationNestingLevel; }
getAnnotationNestingLevel()172     int getAnnotationNestingLevel() { return annotationNestingLevel; }
pushScope()173     void pushScope()         { symbolTable.push(); }
popScope()174     void popScope()          { symbolTable.pop(nullptr); }
175 
176     void pushThisScope(const TType&, const TVector<TFunctionDeclarator>&);
popThisScope()177     void popThisScope()      { symbolTable.pop(nullptr); }
178 
pushImplicitThis(TVariable * thisParameter)179     void pushImplicitThis(TVariable* thisParameter) { implicitThisStack.push_back(thisParameter); }
popImplicitThis()180     void popImplicitThis() { implicitThisStack.pop_back(); }
getImplicitThis(int thisDepth)181     TVariable* getImplicitThis(int thisDepth) const { return implicitThisStack[implicitThisStack.size() - thisDepth]; }
182 
183     void pushNamespace(const TString& name);
184     void popNamespace();
185     void getFullNamespaceName(TString*&) const;
186     void addScopeMangler(TString&);
187 
beginParameterParsing(TFunction & function)188     void beginParameterParsing(TFunction& function)
189     {
190         parsingEntrypointParameters = isEntrypointName(function.getName());
191     }
192 
pushSwitchSequence(TIntermSequence * sequence)193     void pushSwitchSequence(TIntermSequence* sequence) { switchSequenceStack.push_back(sequence); }
popSwitchSequence()194     void popSwitchSequence() { switchSequenceStack.pop_back(); }
195 
196     virtual void growGlobalUniformBlock(const TSourceLoc&, TType&, const TString& memberName,
197         TTypeList* typeList = nullptr) override;
198 
199     // Apply L-value conversions.  E.g, turning a write to a RWTexture into an ImageStore.
200     TIntermTyped* handleLvalue(const TSourceLoc&, const char* op, TIntermTyped*& node);
201     bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*) override;
202 
203     TLayoutFormat getLayoutFromTxType(const TSourceLoc&, const TType&);
204 
205     bool handleOutputGeometry(const TSourceLoc&, const TLayoutGeometry& geometry);
206     bool handleInputGeometry(const TSourceLoc&, const TLayoutGeometry& geometry);
207 
208     // Determine selection control from attributes
209     void handleSelectionAttributes(const TSourceLoc& loc, TIntermSelection*, const TAttributes& attributes);
210     void handleSwitchAttributes(const TSourceLoc& loc, TIntermSwitch*, const TAttributes& attributes);
211 
212     // Determine loop control from attributes
213     void handleLoopAttributes(const TSourceLoc& loc, TIntermLoop*, const TAttributes& attributes);
214 
215     // Share struct buffer deep types
216     void shareStructBufferType(TType&);
217 
218     // Set texture return type of the given sampler.  Returns success (not all types are valid).
219     bool setTextureReturnType(TSampler& sampler, const TType& retType, const TSourceLoc& loc);
220 
221     // Obtain the sampler return type of the given sampler in retType.
222     void getTextureReturnType(const TSampler& sampler, TType& retType) const;
223 
224     TAttributeType attributeFromName(const TString& nameSpace, const TString& name) const;
225 
226 protected:
227     struct TFlattenData {
TFlattenDataTFlattenData228         TFlattenData() : nextBinding(TQualifier::layoutBindingEnd),
229                          nextLocation(TQualifier::layoutLocationEnd) { }
TFlattenDataTFlattenData230         TFlattenData(int nb, int nl) : nextBinding(nb), nextLocation(nl) { }
231 
232         TVector<TVariable*> members;     // individual flattened variables
233         TVector<int> offsets;            // offset to next tree level
234         unsigned int nextBinding;        // next binding to use.
235         unsigned int nextLocation;       // next location to use
236     };
237 
238     void fixConstInit(const TSourceLoc&, const TString& identifier, TType& type, TIntermTyped*& initializer);
239     void inheritGlobalDefaults(TQualifier& dst) const;
240     TVariable* makeInternalVariable(const char* name, const TType&) const;
makeInternalVariable(const TString & name,const TType & type)241     TVariable* makeInternalVariable(const TString& name, const TType& type) const {
242         return makeInternalVariable(name.c_str(), type);
243     }
244     TIntermSymbol* makeInternalVariableNode(const TSourceLoc&, const char* name, const TType&) const;
245     TVariable* declareNonArray(const TSourceLoc&, const TString& identifier, const TType&, bool track);
246     void declareArray(const TSourceLoc&, const TString& identifier, const TType&, TSymbol*&, bool track);
247     TIntermNode* executeDeclaration(const TSourceLoc&, TVariable* variable);
248     TIntermNode* executeInitializer(const TSourceLoc&, TIntermTyped* initializer, TVariable* variable);
249     TIntermTyped* convertInitializerList(const TSourceLoc&, const TType&, TIntermTyped* initializer, TIntermTyped* scalarInit);
250     bool isScalarConstructor(const TIntermNode*);
251     TOperator mapAtomicOp(const TSourceLoc& loc, TOperator op, bool isImage);
isEntrypointName(const TString & name)252     bool isEntrypointName(const TString& name) { return name.compare(intermediate.getEntryPointName().c_str()) == 0; }
253 
254     // Return true if this node requires L-value conversion (e.g, to an imageStore).
255     bool shouldConvertLValue(const TIntermNode*) const;
256 
257     // Array and struct flattening
258     TIntermTyped* flattenAccess(TIntermTyped* base, int member);
259     TIntermTyped* flattenAccess(long long uniqueId, int member, TStorageQualifier outerStorage, const TType&, int subset = -1);
260     int findSubtreeOffset(const TIntermNode&) const;
261     int findSubtreeOffset(const TType&, int subset, const TVector<int>& offsets) const;
262     bool shouldFlatten(const TType&, TStorageQualifier, bool topLevel) const;
263     bool wasFlattened(const TIntermTyped* node) const;
wasFlattened(long long id)264     bool wasFlattened(long long id) const { return flattenMap.find(id) != flattenMap.end(); }
265     int  addFlattenedMember(const TVariable&, const TType&, TFlattenData&, const TString& name, bool linkage,
266                             const TQualifier& outerQualifier, const TArraySizes* builtInArraySizes);
267 
268     // Structure splitting (splits interstage built-in types into its own struct)
269     void split(const TVariable&);
270     void splitBuiltIn(const TString& baseName, const TType& memberType, const TArraySizes*, const TQualifier&);
271     const TType& split(const TType& type, const TString& name, const TQualifier&);
272     bool wasSplit(const TIntermTyped* node) const;
wasSplit(long long id)273     bool wasSplit(long long id) const { return splitNonIoVars.find(id) != splitNonIoVars.end(); }
274     TVariable* getSplitNonIoVar(long long id) const;
275     void addPatchConstantInvocation();
276     void fixTextureShadowModes();
277     void finalizeAppendMethods();
278     TIntermTyped* makeIntegerIndex(TIntermTyped*);
279 
280     void fixBuiltInIoType(TType&);
281 
282     void flatten(const TVariable& variable, bool linkage, bool arrayed = false);
283     int flatten(const TVariable& variable, const TType&, TFlattenData&, TString name, bool linkage,
284                 const TQualifier& outerQualifier, const TArraySizes* builtInArraySizes);
285     int flattenStruct(const TVariable& variable, const TType&, TFlattenData&, TString name, bool linkage,
286                       const TQualifier& outerQualifier, const TArraySizes* builtInArraySizes);
287     int flattenArray(const TVariable& variable, const TType&, TFlattenData&, TString name, bool linkage,
288                      const TQualifier& outerQualifier);
289 
290     bool hasUniform(const TQualifier& qualifier) const;
291     void clearUniform(TQualifier& qualifier);
292     bool isInputBuiltIn(const TQualifier& qualifier) const;
293     bool hasInput(const TQualifier& qualifier) const;
294     void correctOutput(TQualifier& qualifier);
295     bool isOutputBuiltIn(const TQualifier& qualifier) const;
296     bool hasOutput(const TQualifier& qualifier) const;
297     void correctInput(TQualifier& qualifier);
298     void correctUniform(TQualifier& qualifier);
299     void clearUniformInputOutput(TQualifier& qualifier);
300 
301     // Test method names
302     bool isStructBufferMethod(const TString& name) const;
303     void counterBufferType(const TSourceLoc& loc, TType& type);
304 
305     // Return standard sample position array
306     TIntermConstantUnion* getSamplePosArray(int count);
307 
308     TType* getStructBufferContentType(const TType& type) const;
isStructBufferType(const TType & type)309     bool isStructBufferType(const TType& type) const { return getStructBufferContentType(type) != nullptr; }
310     TIntermTyped* indexStructBufferContent(const TSourceLoc& loc, TIntermTyped* buffer) const;
311     TIntermTyped* getStructBufferCounter(const TSourceLoc& loc, TIntermTyped* buffer);
312     TString getStructBuffCounterName(const TString&) const;
313     void addStructBuffArguments(const TSourceLoc& loc, TIntermAggregate*&);
314     void addStructBufferHiddenCounterParam(const TSourceLoc& loc, TParameter&, TIntermAggregate*&);
315 
316     // Return true if this type is a reference.  This is not currently a type method in case that's
317     // a language specific answer.
isReference(const TType & type)318     bool isReference(const TType& type) const { return isStructBufferType(type); }
319 
320     // Return true if this a buffer type that has an associated counter buffer.
321     bool hasStructBuffCounter(const TType&) const;
322 
323     // Finalization step: remove unused buffer blocks from linkage (we don't know until the
324     // shader is entirely compiled)
325     void removeUnusedStructBufferCounters();
326 
327     static bool isClipOrCullDistance(TBuiltInVariable);
isClipOrCullDistance(const TQualifier & qual)328     static bool isClipOrCullDistance(const TQualifier& qual) { return isClipOrCullDistance(qual.builtIn); }
isClipOrCullDistance(const TType & type)329     static bool isClipOrCullDistance(const TType& type) { return isClipOrCullDistance(type.getQualifier()); }
330 
331     // Find the patch constant function (issues error, returns nullptr if not found)
332     const TFunction* findPatchConstantFunction(const TSourceLoc& loc);
333 
334     // Pass through to base class after remembering built-in mappings.
335     using TParseContextBase::trackLinkage;
336     void trackLinkage(TSymbol& variable) override;
337 
338     void finish() override; // post-processing
339 
340     // Linkage symbol helpers
341     TIntermSymbol* findTessLinkageSymbol(TBuiltInVariable biType) const;
342 
343     // Current state of parsing
344     int annotationNestingLevel;  // 0 if outside all annotations
345 
346     HlslParseContext(HlslParseContext&);
347     HlslParseContext& operator=(HlslParseContext&);
348 
349     static const int maxSamplerIndex = EsdNumDims * (EbtNumTypes * (2 * 2 * 2)); // see computeSamplerTypeIndex()
350     TQualifier globalBufferDefaults;
351     TQualifier globalUniformDefaults;
352     TQualifier globalInputDefaults;
353     TQualifier globalOutputDefaults;
354     TString currentCaller;        // name of last function body entered (not valid when at global scope)
355     TIdSetType inductiveLoopIds;
356     TVector<TIntermTyped*> needsIndexLimitationChecking;
357 
358     //
359     // Geometry shader input arrays:
360     //  - array sizing is based on input primitive and/or explicit size
361     //
362     // Tessellation control output arrays:
363     //  - array sizing is based on output layout(vertices=...) and/or explicit size
364     //
365     // Both:
366     //  - array sizing is retroactive
367     //  - built-in block redeclarations interact with this
368     //
369     // Design:
370     //  - use a per-context "resize-list", a list of symbols whose array sizes
371     //    can be fixed
372     //
373     //  - the resize-list starts empty at beginning of user-shader compilation, it does
374     //    not have built-ins in it
375     //
376     //  - on built-in array use: copyUp() symbol and add it to the resize-list
377     //
378     //  - on user array declaration: add it to the resize-list
379     //
380     //  - on block redeclaration: copyUp() symbol and add it to the resize-list
381     //     * note, that appropriately gives an error if redeclaring a block that
382     //       was already used and hence already copied-up
383     //
384     //  - on seeing a layout declaration that sizes the array, fix everything in the
385     //    resize-list, giving errors for mismatch
386     //
387     //  - on seeing an array size declaration, give errors on mismatch between it and previous
388     //    array-sizing declarations
389     //
390     TVector<TSymbol*> ioArraySymbolResizeList;
391 
392     TMap<long long, TFlattenData> flattenMap;
393 
394     // IO-type map. Maps a pure symbol-table form of a structure-member list into
395     // each of the (up to) three kinds of IO, as each as different allowed decorations,
396     // but HLSL allows mixing all in the same structure.
397     struct tIoKinds {
398         TTypeList* input;
399         TTypeList* output;
400         TTypeList* uniform;
401     };
402     TMap<const TTypeList*, tIoKinds> ioTypeMap;
403 
404     // Structure splitting data:
405     TMap<long long, TVariable*> splitNonIoVars;  // variables with the built-in interstage IO removed, indexed by unique ID.
406 
407     // Structuredbuffer shared types.  Typically there are only a few.
408     TVector<TType*> structBufferTypes;
409 
410     // This tracks texture sample user structure return types.  Only a limited number are supported, as
411     // may fit in TSampler::structReturnIndex.
412     TVector<TTypeList*> textureReturnStruct;
413 
414     TMap<TString, bool> structBufferCounter;  // true if counter buffer is in use
415 
416     // The built-in interstage IO map considers e.g, EvqPosition on input and output separately, so that we
417     // can build the linkage correctly if position appears on both sides.  Otherwise, multiple positions
418     // are considered identical.
419     struct tInterstageIoData {
tInterstageIoDatatInterstageIoData420         tInterstageIoData(TBuiltInVariable bi, TStorageQualifier q) :
421             builtIn(bi), storage(q) { }
422 
423         TBuiltInVariable  builtIn;
424         TStorageQualifier storage;
425 
426         // ordering for maps
427         bool operator<(const tInterstageIoData d) const {
428             return (builtIn != d.builtIn) ? (builtIn < d.builtIn) : (storage < d.storage);
429         }
430     };
431 
432     TMap<tInterstageIoData, TVariable*> splitBuiltIns; // split built-ins, indexed by built-in type.
433     TVariable* inputPatch; // input patch is special for PCF: it's the only non-builtin PCF input,
434                            // and is handled as a pseudo-builtin.
435 
436     unsigned int nextInLocation;
437     unsigned int nextOutLocation;
438 
439     TFunction* entryPointFunction;
440     TIntermNode* entryPointFunctionBody;
441 
442     TString patchConstantFunctionName; // hull shader patch constant function name, from function level attribute.
443     TMap<TBuiltInVariable, TSymbol*> builtInTessLinkageSymbols; // used for tessellation, finding declared built-ins
444 
445     TVector<TString> currentTypePrefix;      // current scoping prefix for nested structures
446     TVector<TVariable*> implicitThisStack;   // currently active 'this' variables for nested structures
447 
448     TVariable* gsStreamOutput;               // geometry shader stream outputs, for emit (Append method)
449 
450     TVariable* clipDistanceOutput;           // synthesized clip distance out variable (shader might have >1)
451     TVariable* cullDistanceOutput;           // synthesized cull distance out variable (shader might have >1)
452     TVariable* clipDistanceInput;            // synthesized clip distance in variable (shader might have >1)
453     TVariable* cullDistanceInput;            // synthesized cull distance in variable (shader might have >1)
454 
455     static const int maxClipCullRegs = 2;
456     std::array<int, maxClipCullRegs> clipSemanticNSizeIn;  // vector, indexed by clip semantic ID
457     std::array<int, maxClipCullRegs> cullSemanticNSizeIn;  // vector, indexed by cull semantic ID
458     std::array<int, maxClipCullRegs> clipSemanticNSizeOut; // vector, indexed by clip semantic ID
459     std::array<int, maxClipCullRegs> cullSemanticNSizeOut; // vector, indexed by cull semantic ID
460 
461     // This tracks the first (mip level) argument to the .mips[][] operator.  Since this can be nested as
462     // in tx.mips[tx.mips[0][1].x][2], we need a stack.  We also track the TSourceLoc for error reporting
463     // purposes.
464     struct tMipsOperatorData {
tMipsOperatorDatatMipsOperatorData465         tMipsOperatorData(TSourceLoc l, TIntermTyped* m) : loc(l), mipLevel(m) { }
466         TSourceLoc loc;
467         TIntermTyped* mipLevel;
468     };
469 
470     TVector<tMipsOperatorData> mipsOperatorMipArg;
471 
472     // The geometry output stream is not copied out from the entry point as a typical output variable
473     // is.  It's written via EmitVertex (hlsl=Append), which may happen in arbitrary control flow.
474     // For this we need the real output symbol.  Since it may not be known at the time and Append()
475     // method is parsed, the sequence will be patched during finalization.
476     struct tGsAppendData {
477         TIntermAggregate* node;
478         TSourceLoc loc;
479     };
480 
481     TVector<tGsAppendData> gsAppends;
482 
483     // A texture object may be used with shadow and non-shadow samplers, but both may not be
484     // alive post-DCE in the same shader.  We do not know at compilation time which are alive: that's
485     // only known post-DCE.  If a texture is used both ways, we create two textures, and
486     // leave the elimiation of one to the optimizer.  This maps the shader variant to
487     // the shadow variant.
488     //
489     // This can be removed if and when the texture shadow code in
490     // HlslParseContext::handleSamplerTextureCombine is removed.
491     struct tShadowTextureSymbols {
tShadowTextureSymbolstShadowTextureSymbols492         tShadowTextureSymbols() { symId.fill(-1); }
493 
settShadowTextureSymbols494         void set(bool shadow, long long id) { symId[int(shadow)] = id; }
gettShadowTextureSymbols495         long long get(bool shadow) const { return symId[int(shadow)]; }
496 
497         // True if this texture has been seen with both shadow and non-shadow modes
overloadedtShadowTextureSymbols498         bool overloaded() const { return symId[0] != -1 && symId[1] != -1; }
isShadowIdtShadowTextureSymbols499         bool isShadowId(long long id) const { return symId[1] == id; }
500 
501     private:
502         std::array<long long, 2> symId;
503     };
504 
505     TMap<long long, tShadowTextureSymbols*> textureShadowVariant;
506     bool parsingEntrypointParameters;
507 };
508 
509 // This is the prefix we use for built-in methods to avoid namespace collisions with
510 // global scope user functions.
511 // TODO: this would be better as a nonparseable character, but that would
512 // require changing the scanner.
513 #define BUILTIN_PREFIX "__BI_"
514 
515 } // end namespace glslang
516 
517 #endif // HLSL_PARSE_INCLUDED_
518