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1 //
2 // Copyright (C) 2016 LunarG, Inc.
3 //
4 // All rights reserved.
5 //
6 // Redistribution and use in source and binary forms, with or without
7 // modification, are permitted provided that the following conditions
8 // are met:
9 //
10 //    Redistributions of source code must retain the above copyright
11 //    notice, this list of conditions and the following disclaimer.
12 //
13 //    Redistributions in binary form must reproduce the above
14 //    copyright notice, this list of conditions and the following
15 //    disclaimer in the documentation and/or other materials provided
16 //    with the distribution.
17 //
18 //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
19 //    contributors may be used to endorse or promote products derived
20 //    from this software without specific prior written permission.
21 //
22 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
23 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
24 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
26 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
27 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
28 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
29 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
30 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
32 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
33 // POSSIBILITY OF SUCH DAMAGE.
34 //
35 
36 #ifndef _HLSLPARSEABLES_INCLUDED_
37 #define _HLSLPARSEABLES_INCLUDED_
38 
39 #include "../MachineIndependent/Initialize.h"
40 
41 namespace glslang {
42 
43 //
44 // This is an HLSL specific derivation of TBuiltInParseables.  See comment
45 // above TBuiltInParseables for details.
46 //
47 class TBuiltInParseablesHlsl : public TBuiltInParseables {
48 public:
49     POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
50     TBuiltInParseablesHlsl();
51     void initialize(int version, EProfile, const SpvVersion& spvVersion);
52     void initialize(const TBuiltInResource& resources, int version, EProfile, const SpvVersion& spvVersion, EShLanguage);
53 
54     void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable);
55 
56     void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources);
57 
58 private:
59     void createMatTimesMat();
60 };
61 
62 } // end namespace glslang
63 
64 #endif // _HLSLPARSEABLES_INCLUDED_
65