1 // 2 // Copyright (C) 2016 LunarG, Inc. 3 // 4 // All rights reserved. 5 // 6 // Redistribution and use in source and binary forms, with or without 7 // modification, are permitted provided that the following conditions 8 // are met: 9 // 10 // Redistributions of source code must retain the above copyright 11 // notice, this list of conditions and the following disclaimer. 12 // 13 // Redistributions in binary form must reproduce the above 14 // copyright notice, this list of conditions and the following 15 // disclaimer in the documentation and/or other materials provided 16 // with the distribution. 17 // 18 // Neither the name of 3Dlabs Inc. Ltd. nor the names of its 19 // contributors may be used to endorse or promote products derived 20 // from this software without specific prior written permission. 21 // 22 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 23 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 24 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 25 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 26 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 27 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 28 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 29 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 30 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 31 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 32 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 33 // POSSIBILITY OF SUCH DAMAGE. 34 // 35 36 #ifndef _HLSLPARSEABLES_INCLUDED_ 37 #define _HLSLPARSEABLES_INCLUDED_ 38 39 #include "../MachineIndependent/Initialize.h" 40 41 namespace glslang { 42 43 // 44 // This is an HLSL specific derivation of TBuiltInParseables. See comment 45 // above TBuiltInParseables for details. 46 // 47 class TBuiltInParseablesHlsl : public TBuiltInParseables { 48 public: 49 POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator()) 50 TBuiltInParseablesHlsl(); 51 void initialize(int version, EProfile, const SpvVersion& spvVersion); 52 void initialize(const TBuiltInResource& resources, int version, EProfile, const SpvVersion& spvVersion, EShLanguage); 53 54 void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable); 55 56 void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources); 57 58 private: 59 void createMatTimesMat(); 60 }; 61 62 } // end namespace glslang 63 64 #endif // _HLSLPARSEABLES_INCLUDED_ 65