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1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef BRW_NIR_H
25 #define BRW_NIR_H
26 
27 #include "brw_reg.h"
28 #include "compiler/nir/nir.h"
29 #include "brw_compiler.h"
30 #include "nir_builder.h"
31 
32 #ifdef __cplusplus
33 extern "C" {
34 #endif
35 
36 int type_size_vec4(const struct glsl_type *type, bool bindless);
37 int type_size_dvec4(const struct glsl_type *type, bool bindless);
38 
39 static inline int
type_size_scalar_bytes(const struct glsl_type * type,bool bindless)40 type_size_scalar_bytes(const struct glsl_type *type, bool bindless)
41 {
42    return glsl_count_dword_slots(type, bindless) * 4;
43 }
44 
45 static inline int
type_size_vec4_bytes(const struct glsl_type * type,bool bindless)46 type_size_vec4_bytes(const struct glsl_type *type, bool bindless)
47 {
48    return type_size_vec4(type, bindless) * 16;
49 }
50 
51 /* Flags set in the instr->pass_flags field by i965 analysis passes */
52 enum {
53    BRW_NIR_NON_BOOLEAN           = 0x0,
54 
55    /* Indicates that the given instruction's destination is a boolean
56     * value but that it needs to be resolved before it can be used.
57     * On Gen <= 5, CMP instructions return a 32-bit value where the bottom
58     * bit represents the actual true/false value of the compare and the top
59     * 31 bits are undefined.  In order to use this value, we have to do a
60     * "resolve" operation by replacing the value of the CMP with -(x & 1)
61     * to sign-extend the bottom bit to 0/~0.
62     */
63    BRW_NIR_BOOLEAN_NEEDS_RESOLVE = 0x1,
64 
65    /* Indicates that the given instruction's destination is a boolean
66     * value that has intentionally been left unresolved.  Not all boolean
67     * values need to be resolved immediately.  For instance, if we have
68     *
69     *    CMP r1 r2 r3
70     *    CMP r4 r5 r6
71     *    AND r7 r1 r4
72     *
73     * We don't have to resolve the result of the two CMP instructions
74     * immediately because the AND still does an AND of the bottom bits.
75     * Instead, we can save ourselves instructions by delaying the resolve
76     * until after the AND.  The result of the two CMP instructions is left
77     * as BRW_NIR_BOOLEAN_UNRESOLVED.
78     */
79    BRW_NIR_BOOLEAN_UNRESOLVED    = 0x2,
80 
81    /* Indicates a that the given instruction's destination is a boolean
82     * value that does not need a resolve.  For instance, if you AND two
83     * values that are BRW_NIR_BOOLEAN_NEEDS_RESOLVE then we know that both
84     * values will be 0/~0 before we get them and the result of the AND is
85     * also guaranteed to be 0/~0 and does not need a resolve.
86     */
87    BRW_NIR_BOOLEAN_NO_RESOLVE    = 0x3,
88 
89    /* A mask to mask the boolean status values off of instr->pass_flags */
90    BRW_NIR_BOOLEAN_MASK          = 0x3,
91 };
92 
93 void brw_nir_analyze_boolean_resolves(nir_shader *nir);
94 
95 void brw_preprocess_nir(const struct brw_compiler *compiler,
96                         nir_shader *nir,
97                         const nir_shader *softfp64);
98 
99 void
100 brw_nir_link_shaders(const struct brw_compiler *compiler,
101                      nir_shader *producer, nir_shader *consumer);
102 
103 bool brw_nir_lower_cs_intrinsics(nir_shader *nir);
104 bool brw_nir_lower_alpha_to_coverage(nir_shader *shader);
105 void brw_nir_lower_vs_inputs(nir_shader *nir,
106                              bool edgeflag_is_last,
107                              const uint8_t *vs_attrib_wa_flags);
108 void brw_nir_lower_vue_inputs(nir_shader *nir,
109                               const struct brw_vue_map *vue_map);
110 void brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue);
111 void brw_nir_lower_fs_inputs(nir_shader *nir,
112                              const struct intel_device_info *devinfo,
113                              const struct brw_wm_prog_key *key);
114 void brw_nir_lower_vue_outputs(nir_shader *nir);
115 void brw_nir_lower_tcs_outputs(nir_shader *nir, const struct brw_vue_map *vue,
116                                enum tess_primitive_mode tes_primitive_mode);
117 void brw_nir_lower_fs_outputs(nir_shader *nir);
118 
119 bool brw_nir_lower_conversions(nir_shader *nir);
120 
121 bool brw_nir_lower_scoped_barriers(nir_shader *nir);
122 
123 bool brw_nir_lower_shading_rate_output(nir_shader *nir);
124 
125 bool brw_nir_lower_storage_image(nir_shader *nir,
126                                  const struct intel_device_info *devinfo);
127 
128 bool brw_nir_lower_mem_access_bit_sizes(nir_shader *shader,
129                                         const struct
130                                         intel_device_info *devinfo);
131 
132 void brw_postprocess_nir(nir_shader *nir,
133                          const struct brw_compiler *compiler,
134                          bool is_scalar,
135                          bool debug_enabled,
136                          bool robust_buffer_access);
137 
138 bool brw_nir_clamp_image_1d_2d_array_sizes(nir_shader *shader);
139 
140 bool brw_nir_apply_attribute_workarounds(nir_shader *nir,
141                                          const uint8_t *attrib_wa_flags);
142 
143 bool brw_nir_apply_trig_workarounds(nir_shader *nir);
144 
145 bool brw_nir_limit_trig_input_range_workaround(nir_shader *nir);
146 
147 void brw_nir_apply_tcs_quads_workaround(nir_shader *nir);
148 
149 void brw_nir_apply_key(nir_shader *nir,
150                        const struct brw_compiler *compiler,
151                        const struct brw_base_prog_key *key,
152                        unsigned max_subgroup_size,
153                        bool is_scalar);
154 
155 enum brw_conditional_mod brw_cmod_for_nir_comparison(nir_op op);
156 uint32_t brw_aop_for_nir_intrinsic(const nir_intrinsic_instr *atomic);
157 enum brw_reg_type brw_type_for_nir_type(const struct intel_device_info *devinfo,
158                                         nir_alu_type type);
159 
160 void brw_nir_setup_glsl_uniforms(void *mem_ctx, nir_shader *shader,
161                                  const struct gl_program *prog,
162                                  struct brw_stage_prog_data *stage_prog_data,
163                                  bool is_scalar);
164 
165 void brw_nir_setup_arb_uniforms(void *mem_ctx, nir_shader *shader,
166                                 struct gl_program *prog,
167                                 struct brw_stage_prog_data *stage_prog_data);
168 
169 void brw_nir_lower_gl_images(nir_shader *shader,
170                              const struct gl_program *prog);
171 
172 void brw_nir_analyze_ubo_ranges(const struct brw_compiler *compiler,
173                                 nir_shader *nir,
174                                 const struct brw_vs_prog_key *vs_key,
175                                 struct brw_ubo_range out_ranges[4]);
176 
177 bool brw_nir_opt_peephole_ffma(nir_shader *shader);
178 
179 void brw_nir_optimize(nir_shader *nir,
180                       const struct brw_compiler *compiler,
181                       bool is_scalar,
182                       bool allow_copies);
183 
184 nir_shader *brw_nir_create_passthrough_tcs(void *mem_ctx,
185                                            const struct brw_compiler *compiler,
186                                            const nir_shader_compiler_options *options,
187                                            const struct brw_tcs_prog_key *key);
188 
189 #define BRW_NIR_FRAG_OUTPUT_INDEX_SHIFT 0
190 #define BRW_NIR_FRAG_OUTPUT_INDEX_MASK INTEL_MASK(0, 0)
191 #define BRW_NIR_FRAG_OUTPUT_LOCATION_SHIFT 1
192 #define BRW_NIR_FRAG_OUTPUT_LOCATION_MASK INTEL_MASK(31, 1)
193 
194 bool brw_nir_move_interpolation_to_top(nir_shader *nir);
195 bool brw_nir_demote_sample_qualifiers(nir_shader *nir);
196 nir_ssa_def *brw_nir_load_global_const(nir_builder *b,
197                                        nir_intrinsic_instr *load_uniform,
198                                        nir_ssa_def *base_addr,
199                                        unsigned off);
200 
201 #ifdef __cplusplus
202 }
203 #endif
204 
205 #endif /* BRW_NIR_H */
206