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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23  * OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 /**
27  * \file prog_print.c
28  * Print vertex/fragment programs - for debugging.
29  * \author Brian Paul
30  */
31 
32 #include <inttypes.h>  /* for PRIx64 macro */
33 
34 #include "main/glheader.h"
35 #include "main/context.h"
36 
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
41 #include "util/bitscan.h"
42 
43 
44 
45 /**
46  * Return string name for given program/register file.
47  */
48 const char *
_mesa_register_file_name(gl_register_file f)49 _mesa_register_file_name(gl_register_file f)
50 {
51    switch (f) {
52    case PROGRAM_TEMPORARY:
53       return "TEMP";
54    case PROGRAM_INPUT:
55       return "INPUT";
56    case PROGRAM_OUTPUT:
57       return "OUTPUT";
58    case PROGRAM_STATE_VAR:
59       return "STATE";
60    case PROGRAM_CONSTANT:
61       return "CONST";
62    case PROGRAM_UNIFORM:
63       return "UNIFORM";
64    case PROGRAM_ADDRESS:
65       return "ADDR";
66    case PROGRAM_SYSTEM_VALUE:
67       return "SYSVAL";
68    case PROGRAM_UNDEFINED:
69       return "UNDEFINED";
70    default:
71       {
72          static char s[20];
73          snprintf(s, sizeof(s), "FILE%u", f);
74          return s;
75       }
76    }
77 }
78 
79 
80 /**
81  * Return ARB_v/f_prog-style input attrib string.
82  */
83 static const char *
arb_input_attrib_string(GLuint index,GLenum progType)84 arb_input_attrib_string(GLuint index, GLenum progType)
85 {
86    /*
87     * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
88     */
89    static const char *const vertAttribs[] = {
90       "vertex.position",
91       "vertex.normal",
92       "vertex.color.primary",
93       "vertex.color.secondary",
94       "vertex.fogcoord",
95       "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
96       "vertex.texcoord[0]",
97       "vertex.texcoord[1]",
98       "vertex.texcoord[2]",
99       "vertex.texcoord[3]",
100       "vertex.texcoord[4]",
101       "vertex.texcoord[5]",
102       "vertex.texcoord[6]",
103       "vertex.texcoord[7]",
104       "vertex.(pointsize)", /* VERT_ATTRIB_POINT_SIZE */
105       "vertex.attrib[0]",
106       "vertex.attrib[1]",
107       "vertex.attrib[2]",
108       "vertex.attrib[3]",
109       "vertex.attrib[4]",
110       "vertex.attrib[5]",
111       "vertex.attrib[6]",
112       "vertex.attrib[7]",
113       "vertex.attrib[8]",
114       "vertex.attrib[9]",
115       "vertex.attrib[10]",
116       "vertex.attrib[11]",
117       "vertex.attrib[12]",
118       "vertex.attrib[13]",
119       "vertex.attrib[14]",
120       "vertex.attrib[15]", /* MAX_VARYING = 16 */
121       "vertex.(edgeflag)", /* VERT_ATTRIB_EDGEFLAG */
122    };
123    static const char *const fragAttribs[] = {
124       "fragment.position",
125       "fragment.color.primary",
126       "fragment.color.secondary",
127       "fragment.fogcoord",
128       "fragment.texcoord[0]",
129       "fragment.texcoord[1]",
130       "fragment.texcoord[2]",
131       "fragment.texcoord[3]",
132       "fragment.texcoord[4]",
133       "fragment.texcoord[5]",
134       "fragment.texcoord[6]",
135       "fragment.texcoord[7]",
136       "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
137       "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
138       "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
139       "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
140       "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
141       "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
142       "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
143       "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
144       "fragment.(twenty)", /* VARYING_SLOT_LAYER */
145       "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
146       "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
147       "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
148       "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
149       "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
150       "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
151       "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
152       "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
153       "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
154       "fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
155       "fragment.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
156       "fragment.varying[0]",
157       "fragment.varying[1]",
158       "fragment.varying[2]",
159       "fragment.varying[3]",
160       "fragment.varying[4]",
161       "fragment.varying[5]",
162       "fragment.varying[6]",
163       "fragment.varying[7]",
164       "fragment.varying[8]",
165       "fragment.varying[9]",
166       "fragment.varying[10]",
167       "fragment.varying[11]",
168       "fragment.varying[12]",
169       "fragment.varying[13]",
170       "fragment.varying[14]",
171       "fragment.varying[15]",
172       "fragment.varying[16]",
173       "fragment.varying[17]",
174       "fragment.varying[18]",
175       "fragment.varying[19]",
176       "fragment.varying[20]",
177       "fragment.varying[21]",
178       "fragment.varying[22]",
179       "fragment.varying[23]",
180       "fragment.varying[24]",
181       "fragment.varying[25]",
182       "fragment.varying[26]",
183       "fragment.varying[27]",
184       "fragment.varying[28]",
185       "fragment.varying[29]",
186       "fragment.varying[30]",
187       "fragment.varying[31]", /* MAX_VARYING = 32 */
188    };
189 
190    /* sanity checks */
191    STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
192    STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
193    assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
194    assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
195    assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
196    assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
197 
198    if (progType == GL_VERTEX_PROGRAM_ARB) {
199       assert(index < ARRAY_SIZE(vertAttribs));
200       return vertAttribs[index];
201    }
202    else {
203       assert(progType == GL_FRAGMENT_PROGRAM_ARB);
204       assert(index < ARRAY_SIZE(fragAttribs));
205       return fragAttribs[index];
206    }
207 }
208 
209 
210 /**
211  * Print a vertex program's inputs_read field in human-readable format.
212  * For debugging.
213  */
214 void
_mesa_print_vp_inputs(GLbitfield inputs)215 _mesa_print_vp_inputs(GLbitfield inputs)
216 {
217    printf("VP Inputs 0x%x: \n", inputs);
218    while (inputs) {
219       GLint attr = ffs(inputs) - 1;
220       const char *name = arb_input_attrib_string(attr,
221                                                  GL_VERTEX_PROGRAM_ARB);
222       printf("  %d: %s\n", attr, name);
223       inputs &= ~(1 << attr);
224    }
225 }
226 
227 
228 /**
229  * Print a fragment program's inputs_read field in human-readable format.
230  * For debugging.
231  */
232 void
_mesa_print_fp_inputs(GLbitfield inputs)233 _mesa_print_fp_inputs(GLbitfield inputs)
234 {
235    printf("FP Inputs 0x%x: \n", inputs);
236    while (inputs) {
237       GLint attr = ffs(inputs) - 1;
238       const char *name = arb_input_attrib_string(attr,
239                                                  GL_FRAGMENT_PROGRAM_ARB);
240       printf("  %d: %s\n", attr, name);
241       inputs &= ~(1 << attr);
242    }
243 }
244 
245 
246 
247 /**
248  * Return ARB_v/f_prog-style output attrib string.
249  */
250 static const char *
arb_output_attrib_string(GLuint index,GLenum progType)251 arb_output_attrib_string(GLuint index, GLenum progType)
252 {
253    /*
254     * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
255     */
256    static const char *const vertResults[] = {
257       "result.position",
258       "result.color.primary",
259       "result.color.secondary",
260       "result.fogcoord",
261       "result.texcoord[0]",
262       "result.texcoord[1]",
263       "result.texcoord[2]",
264       "result.texcoord[3]",
265       "result.texcoord[4]",
266       "result.texcoord[5]",
267       "result.texcoord[6]",
268       "result.texcoord[7]",
269       "result.pointsize", /* VARYING_SLOT_PSIZ */
270       "result.(thirteen)", /* VARYING_SLOT_BFC0 */
271       "result.(fourteen)", /* VARYING_SLOT_BFC1 */
272       "result.(fifteen)", /* VARYING_SLOT_EDGE */
273       "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
274       "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
275       "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
276       "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
277       "result.(twenty)", /* VARYING_SLOT_LAYER */
278       "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
279       "result.(twenty-two)", /* VARYING_SLOT_FACE */
280       "result.(twenty-three)", /* VARYING_SLOT_PNTC */
281       "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
282       "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
283       "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
284       "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
285       "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
286       "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
287       "result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
288       "result.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
289       "result.varying[0]",
290       "result.varying[1]",
291       "result.varying[2]",
292       "result.varying[3]",
293       "result.varying[4]",
294       "result.varying[5]",
295       "result.varying[6]",
296       "result.varying[7]",
297       "result.varying[8]",
298       "result.varying[9]",
299       "result.varying[10]",
300       "result.varying[11]",
301       "result.varying[12]",
302       "result.varying[13]",
303       "result.varying[14]",
304       "result.varying[15]",
305       "result.varying[16]",
306       "result.varying[17]",
307       "result.varying[18]",
308       "result.varying[19]",
309       "result.varying[20]",
310       "result.varying[21]",
311       "result.varying[22]",
312       "result.varying[23]",
313       "result.varying[24]",
314       "result.varying[25]",
315       "result.varying[26]",
316       "result.varying[27]",
317       "result.varying[28]",
318       "result.varying[29]",
319       "result.varying[30]",
320       "result.varying[31]", /* MAX_VARYING = 32 */
321    };
322    static const char *const fragResults[] = {
323       "result.depth", /* FRAG_RESULT_DEPTH */
324       "result.(one)", /* FRAG_RESULT_STENCIL */
325       "result.color", /* FRAG_RESULT_COLOR */
326       "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
327       "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
328       "result.color[1]",
329       "result.color[2]",
330       "result.color[3]",
331       "result.color[4]",
332       "result.color[5]",
333       "result.color[6]",
334       "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
335    };
336 
337    /* sanity checks */
338    STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
339    STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
340    assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
341    assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
342    assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
343 
344    if (progType == GL_VERTEX_PROGRAM_ARB) {
345       assert(index < ARRAY_SIZE(vertResults));
346       return vertResults[index];
347    }
348    else {
349       assert(progType == GL_FRAGMENT_PROGRAM_ARB);
350       assert(index < ARRAY_SIZE(fragResults));
351       return fragResults[index];
352    }
353 }
354 
355 
356 /**
357  * Return string representation of the given register.
358  * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
359  * by the ARB/NV program languages so we've taken some liberties here.
360  * \param f  the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
361  * \param index  number of the register in the register file
362  * \param mode  the output format/mode/style
363  * \param prog  pointer to containing program
364  */
365 static const char *
reg_string(gl_register_file f,GLint index,gl_prog_print_mode mode,GLboolean relAddr,const struct gl_program * prog)366 reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
367            GLboolean relAddr, const struct gl_program *prog)
368 {
369    static char str[100];
370    const char *addr = relAddr ? "ADDR+" : "";
371 
372    str[0] = 0;
373 
374    switch (mode) {
375    case PROG_PRINT_DEBUG:
376       sprintf(str, "%s[%s%d]",
377               _mesa_register_file_name(f), addr, index);
378       break;
379 
380    case PROG_PRINT_ARB:
381       switch (f) {
382       case PROGRAM_INPUT:
383          sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
384          break;
385       case PROGRAM_OUTPUT:
386          sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
387          break;
388       case PROGRAM_TEMPORARY:
389          sprintf(str, "temp%d", index);
390          break;
391       case PROGRAM_CONSTANT: /* extension */
392          sprintf(str, "constant[%s%d]", addr, index);
393          break;
394       case PROGRAM_UNIFORM: /* extension */
395          sprintf(str, "uniform[%s%d]", addr, index);
396          break;
397       case PROGRAM_SYSTEM_VALUE:
398          sprintf(str, "sysvalue[%s%d]", addr, index);
399          break;
400       case PROGRAM_STATE_VAR:
401          {
402             struct gl_program_parameter *param
403                = prog->Parameters->Parameters + index;
404             char *state = _mesa_program_state_string(param->StateIndexes);
405             sprintf(str, "%s", state);
406             free(state);
407          }
408          break;
409       case PROGRAM_ADDRESS:
410          sprintf(str, "A%d", index);
411          break;
412       default:
413          _mesa_problem(NULL, "bad file in reg_string()");
414       }
415       break;
416 
417    default:
418       _mesa_problem(NULL, "bad mode in reg_string()");
419    }
420 
421    return str;
422 }
423 
424 
425 /**
426  * Return a string representation of the given swizzle word.
427  * If extended is true, use extended (comma-separated) format.
428  * \param swizzle  the swizzle field
429  * \param negateBase  4-bit negation vector
430  * \param extended  if true, also allow 0, 1 values
431  */
432 const char *
_mesa_swizzle_string(GLuint swizzle,GLuint negateMask,GLboolean extended)433 _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
434 {
435    static const char swz[] = "xyzw01!?";  /* See SWIZZLE_x definitions */
436    static char s[20];
437    GLuint i = 0;
438 
439    if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
440       return ""; /* no swizzle/negation */
441 
442    if (!extended)
443       s[i++] = '.';
444 
445    if (negateMask & NEGATE_X)
446       s[i++] = '-';
447    s[i++] = swz[GET_SWZ(swizzle, 0)];
448 
449    if (extended) {
450       s[i++] = ',';
451    }
452 
453    if (negateMask & NEGATE_Y)
454       s[i++] = '-';
455    s[i++] = swz[GET_SWZ(swizzle, 1)];
456 
457    if (extended) {
458       s[i++] = ',';
459    }
460 
461    if (negateMask & NEGATE_Z)
462       s[i++] = '-';
463    s[i++] = swz[GET_SWZ(swizzle, 2)];
464 
465    if (extended) {
466       s[i++] = ',';
467    }
468 
469    if (negateMask & NEGATE_W)
470       s[i++] = '-';
471    s[i++] = swz[GET_SWZ(swizzle, 3)];
472 
473    s[i] = 0;
474    return s;
475 }
476 
477 
478 void
_mesa_print_swizzle(GLuint swizzle)479 _mesa_print_swizzle(GLuint swizzle)
480 {
481    if (swizzle == SWIZZLE_XYZW) {
482       printf(".xyzw\n");
483    }
484    else {
485       const char *s = _mesa_swizzle_string(swizzle, 0, 0);
486       printf("%s\n", s);
487    }
488 }
489 
490 
491 const char *
_mesa_writemask_string(GLuint writeMask)492 _mesa_writemask_string(GLuint writeMask)
493 {
494    static char s[10];
495    GLuint i = 0;
496 
497    if (writeMask == WRITEMASK_XYZW)
498       return "";
499 
500    s[i++] = '.';
501    if (writeMask & WRITEMASK_X)
502       s[i++] = 'x';
503    if (writeMask & WRITEMASK_Y)
504       s[i++] = 'y';
505    if (writeMask & WRITEMASK_Z)
506       s[i++] = 'z';
507    if (writeMask & WRITEMASK_W)
508       s[i++] = 'w';
509 
510    s[i] = 0;
511    return s;
512 }
513 
514 
515 static void
fprint_dst_reg(FILE * f,const struct prog_dst_register * dstReg,gl_prog_print_mode mode,const struct gl_program * prog)516 fprint_dst_reg(FILE * f,
517                const struct prog_dst_register *dstReg,
518                gl_prog_print_mode mode,
519                const struct gl_program *prog)
520 {
521    fprintf(f, "%s%s",
522 	   reg_string((gl_register_file) dstReg->File,
523 		      dstReg->Index, mode, dstReg->RelAddr, prog),
524 	   _mesa_writemask_string(dstReg->WriteMask));
525 
526 #if 0
527    fprintf(f, "%s[%d]%s",
528 	   _mesa_register_file_name((gl_register_file) dstReg->File),
529 	   dstReg->Index,
530 	   _mesa_writemask_string(dstReg->WriteMask));
531 #endif
532 }
533 
534 
535 static void
fprint_src_reg(FILE * f,const struct prog_src_register * srcReg,gl_prog_print_mode mode,const struct gl_program * prog)536 fprint_src_reg(FILE *f,
537                const struct prog_src_register *srcReg,
538                gl_prog_print_mode mode,
539                const struct gl_program *prog)
540 {
541    fprintf(f, "%s%s",
542 	   reg_string((gl_register_file) srcReg->File,
543 		      srcReg->Index, mode, srcReg->RelAddr, prog),
544 	   _mesa_swizzle_string(srcReg->Swizzle,
545 				srcReg->Negate, GL_FALSE));
546 #if 0
547    fprintf(f, "%s[%d]%s",
548 	   _mesa_register_file_name((gl_register_file) srcReg->File),
549 	   srcReg->Index,
550 	   _mesa_swizzle_string(srcReg->Swizzle,
551 				srcReg->Negate, GL_FALSE));
552 #endif
553 }
554 
555 
556 void
_mesa_fprint_alu_instruction(FILE * f,const struct prog_instruction * inst,const char * opcode_string,GLuint numRegs,gl_prog_print_mode mode,const struct gl_program * prog)557 _mesa_fprint_alu_instruction(FILE *f,
558 			     const struct prog_instruction *inst,
559 			     const char *opcode_string, GLuint numRegs,
560 			     gl_prog_print_mode mode,
561 			     const struct gl_program *prog)
562 {
563    GLuint j;
564 
565    fprintf(f, "%s", opcode_string);
566 
567    /* frag prog only */
568    if (inst->Saturate)
569       fprintf(f, "_SAT");
570 
571    fprintf(f, " ");
572    if (inst->DstReg.File != PROGRAM_UNDEFINED) {
573       fprint_dst_reg(f, &inst->DstReg, mode, prog);
574    }
575    else {
576       fprintf(f, " ???");
577    }
578 
579    if (numRegs > 0)
580       fprintf(f, ", ");
581 
582    for (j = 0; j < numRegs; j++) {
583       fprint_src_reg(f, inst->SrcReg + j, mode, prog);
584       if (j + 1 < numRegs)
585 	 fprintf(f, ", ");
586    }
587 
588    fprintf(f, ";\n");
589 }
590 
591 
592 void
_mesa_print_alu_instruction(const struct prog_instruction * inst,const char * opcode_string,GLuint numRegs)593 _mesa_print_alu_instruction(const struct prog_instruction *inst,
594                             const char *opcode_string, GLuint numRegs)
595 {
596    _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
597 				numRegs, PROG_PRINT_DEBUG, NULL);
598 }
599 
600 
601 /**
602  * Print a single vertex/fragment program instruction.
603  */
604 GLint
_mesa_fprint_instruction_opt(FILE * f,const struct prog_instruction * inst,GLint indent,gl_prog_print_mode mode,const struct gl_program * prog)605 _mesa_fprint_instruction_opt(FILE *f,
606                             const struct prog_instruction *inst,
607                             GLint indent,
608                             gl_prog_print_mode mode,
609                             const struct gl_program *prog)
610 {
611    GLint i;
612 
613    if (inst->Opcode == OPCODE_ELSE ||
614        inst->Opcode == OPCODE_ENDIF ||
615        inst->Opcode == OPCODE_ENDLOOP ||
616        inst->Opcode == OPCODE_ENDSUB) {
617       indent -= 3;
618    }
619    for (i = 0; i < indent; i++) {
620       fprintf(f, " ");
621    }
622 
623    switch (inst->Opcode) {
624    case OPCODE_SWZ:
625       fprintf(f, "SWZ");
626       if (inst->Saturate)
627          fprintf(f, "_SAT");
628       fprintf(f, " ");
629       fprint_dst_reg(f, &inst->DstReg, mode, prog);
630       fprintf(f, ", %s[%d], %s",
631 	      _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
632 	      inst->SrcReg[0].Index,
633 	      _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
634 				   inst->SrcReg[0].Negate, GL_TRUE));
635       fprintf(f, ";\n");
636       break;
637    case OPCODE_TEX:
638    case OPCODE_TXP:
639    case OPCODE_TXL:
640    case OPCODE_TXB:
641    case OPCODE_TXD:
642       fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
643       if (inst->Saturate)
644          fprintf(f, "_SAT");
645       fprintf(f, " ");
646       fprint_dst_reg(f, &inst->DstReg, mode, prog);
647       fprintf(f, ", ");
648       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
649       if (inst->Opcode == OPCODE_TXD) {
650          fprintf(f, ", ");
651          fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
652          fprintf(f, ", ");
653          fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
654       }
655       fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
656       switch (inst->TexSrcTarget) {
657       case TEXTURE_1D_INDEX:   fprintf(f, "1D");    break;
658       case TEXTURE_2D_INDEX:   fprintf(f, "2D");    break;
659       case TEXTURE_3D_INDEX:   fprintf(f, "3D");    break;
660       case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE");  break;
661       case TEXTURE_RECT_INDEX: fprintf(f, "RECT");  break;
662       case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
663       case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
664       default:
665          ;
666       }
667       if (inst->TexShadow)
668          fprintf(f, " SHADOW");
669       fprintf(f, ";\n");
670       break;
671 
672    case OPCODE_KIL:
673       fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
674       fprintf(f, " ");
675       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
676       fprintf(f, ";\n");
677       break;
678    case OPCODE_ARL:
679       fprintf(f, "ARL ");
680       fprint_dst_reg(f, &inst->DstReg, mode, prog);
681       fprintf(f, ", ");
682       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
683       fprintf(f, ";\n");
684       break;
685    case OPCODE_IF:
686       fprintf(f, "IF ");
687       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
688       fprintf(f, "; ");
689       fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
690       fprintf(f, ";\n");
691       return indent + 3;
692    case OPCODE_ELSE:
693       fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
694       return indent + 3;
695    case OPCODE_ENDIF:
696       fprintf(f, "ENDIF;\n");
697       break;
698    case OPCODE_BGNLOOP:
699       fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
700       return indent + 3;
701    case OPCODE_ENDLOOP:
702       fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
703       break;
704    case OPCODE_BRK:
705    case OPCODE_CONT:
706       fprintf(f, "%s; # (goto %d)",
707 	      _mesa_opcode_string(inst->Opcode),
708 	      inst->BranchTarget);
709       fprintf(f, ";\n");
710       break;
711 
712    case OPCODE_BGNSUB:
713       fprintf(f, "BGNSUB");
714       fprintf(f, ";\n");
715       return indent + 3;
716    case OPCODE_ENDSUB:
717       if (mode == PROG_PRINT_DEBUG) {
718          fprintf(f, "ENDSUB");
719          fprintf(f, ";\n");
720       }
721       break;
722    case OPCODE_CAL:
723       fprintf(f, "CAL %u", inst->BranchTarget);
724       fprintf(f, ";\n");
725       break;
726    case OPCODE_RET:
727       fprintf(f, "RET");
728       fprintf(f, ";\n");
729       break;
730 
731    case OPCODE_END:
732       fprintf(f, "END\n");
733       break;
734    case OPCODE_NOP:
735       if (mode == PROG_PRINT_DEBUG) {
736          fprintf(f, "NOP");
737          fprintf(f, ";\n");
738       }
739       break;
740    /* XXX may need other special-case instructions */
741    default:
742       if (inst->Opcode < MAX_OPCODE) {
743          /* typical alu instruction */
744          _mesa_fprint_alu_instruction(f, inst,
745 				      _mesa_opcode_string(inst->Opcode),
746 				      _mesa_num_inst_src_regs(inst->Opcode),
747 				      mode, prog);
748       }
749       else {
750          _mesa_fprint_alu_instruction(f, inst,
751 				      _mesa_opcode_string(inst->Opcode),
752 				      3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
753 				      mode, prog);
754       }
755       break;
756    }
757    return indent;
758 }
759 
760 
761 GLint
_mesa_print_instruction_opt(const struct prog_instruction * inst,GLint indent,gl_prog_print_mode mode,const struct gl_program * prog)762 _mesa_print_instruction_opt(const struct prog_instruction *inst,
763                             GLint indent,
764                             gl_prog_print_mode mode,
765                             const struct gl_program *prog)
766 {
767    return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
768 }
769 
770 
771 void
_mesa_print_instruction(const struct prog_instruction * inst)772 _mesa_print_instruction(const struct prog_instruction *inst)
773 {
774    /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
775    _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
776 }
777 
778 
779 
780 /**
781  * Print program, with options.
782  */
783 void
_mesa_fprint_program_opt(FILE * f,const struct gl_program * prog,gl_prog_print_mode mode,GLboolean lineNumbers)784 _mesa_fprint_program_opt(FILE *f,
785                          const struct gl_program *prog,
786                          gl_prog_print_mode mode,
787                          GLboolean lineNumbers)
788 {
789    GLuint i, indent = 0;
790 
791    switch (prog->Target) {
792    case GL_VERTEX_PROGRAM_ARB:
793       if (mode == PROG_PRINT_ARB)
794          fprintf(f, "!!ARBvp1.0\n");
795       else
796          fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
797       break;
798    case GL_FRAGMENT_PROGRAM_ARB:
799       if (mode == PROG_PRINT_ARB)
800          fprintf(f, "!!ARBfp1.0\n");
801       else
802          fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
803       break;
804    case GL_GEOMETRY_PROGRAM_NV:
805       fprintf(f, "# Geometry Shader\n");
806    }
807 
808    for (i = 0; i < prog->arb.NumInstructions; i++) {
809       if (lineNumbers)
810          fprintf(f, "%3d: ", i);
811       indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
812                                            indent, mode, prog);
813    }
814 }
815 
816 
817 /**
818  * Print program to stderr, default options.
819  */
820 void
_mesa_print_program(const struct gl_program * prog)821 _mesa_print_program(const struct gl_program *prog)
822 {
823    _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
824 }
825 
826 
827 /**
828  * Return binary representation of 64-bit value (as a string).
829  * Insert a comma to separate each group of 8 bits.
830  * Note we return a pointer to local static storage so this is not
831  * re-entrant, etc.
832  * XXX move to imports.[ch] if useful elsewhere.
833  */
834 static const char *
binary(GLbitfield64 val)835 binary(GLbitfield64 val)
836 {
837    static char buf[80];
838    GLint i, len = 0;
839    for (i = 63; i >= 0; --i) {
840       if (val & (BITFIELD64_BIT(i)))
841          buf[len++] = '1';
842       else if (len > 0 || i == 0)
843          buf[len++] = '0';
844       if (len > 0 && ((i-1) % 8) == 7)
845          buf[len++] = ',';
846    }
847    buf[len] = '\0';
848    return buf;
849 }
850 
851 
852 /**
853  * Print all of a program's parameters/fields to given file.
854  */
855 static void
_mesa_fprint_program_parameters(FILE * f,struct gl_context * ctx,const struct gl_program * prog)856 _mesa_fprint_program_parameters(FILE *f,
857                                 struct gl_context *ctx,
858                                 const struct gl_program *prog)
859 {
860    GLuint i;
861 
862    fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
863            (uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
864    fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
865            (uint64_t) prog->info.outputs_written,
866            binary(prog->info.outputs_written));
867    fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
868    fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
869    fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
870    fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
871    fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
872    fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
873            prog->arb.IndirectRegisterFiles,
874            binary(prog->arb.IndirectRegisterFiles));
875    fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
876                  prog->SamplersUsed, binary(prog->SamplersUsed));
877    fprintf(f, "Samplers=[ ");
878    for (i = 0; i < MAX_SAMPLERS; i++) {
879       fprintf(f, "%d ", prog->SamplerUnits[i]);
880    }
881    fprintf(f, "]\n");
882 
883    _mesa_load_state_parameters(ctx, prog->Parameters);
884 
885 #if 0
886    fprintf(f, "Local Params:\n");
887    for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
888       const GLfloat *p = prog->LocalParams[i];
889       fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
890    }
891 #endif
892    _mesa_print_parameter_list(prog->Parameters);
893 }
894 
895 
896 /**
897  * Print all of a program's parameters/fields to stderr.
898  */
899 void
_mesa_print_program_parameters(struct gl_context * ctx,const struct gl_program * prog)900 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
901 {
902    _mesa_fprint_program_parameters(stderr, ctx, prog);
903 }
904 
905 
906 /**
907  * Print a program parameter list to given file.
908  */
909 static void
_mesa_fprint_parameter_list(FILE * f,const struct gl_program_parameter_list * list)910 _mesa_fprint_parameter_list(FILE *f,
911                             const struct gl_program_parameter_list *list)
912 {
913    GLuint i;
914 
915    if (!list)
916       return;
917 
918    if (0)
919       fprintf(f, "param list %p\n", (void *) list);
920    fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
921    for (i = 0; i < list->NumParameters; i++){
922       struct gl_program_parameter *param = list->Parameters + i;
923       unsigned pvo = list->Parameters[i].ValueOffset;
924       const GLfloat *v = (GLfloat *) list->ParameterValues + pvo;
925 
926       fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
927 	      i, param->Size,
928 	      _mesa_register_file_name(list->Parameters[i].Type),
929 	      param->Name, v[0], v[1], v[2], v[3]);
930       fprintf(f, "\n");
931    }
932 }
933 
934 
935 /**
936  * Print a program parameter list to stderr.
937  */
938 void
_mesa_print_parameter_list(const struct gl_program_parameter_list * list)939 _mesa_print_parameter_list(const struct gl_program_parameter_list *list)
940 {
941    _mesa_fprint_parameter_list(stderr, list);
942 }
943 
944 
945 /**
946  * Write shader and associated info to a file.
947  */
948 void
_mesa_write_shader_to_file(const struct gl_shader * shader)949 _mesa_write_shader_to_file(const struct gl_shader *shader)
950 {
951 #ifndef CUSTOM_SHADER_REPLACEMENT
952    const char *type = "????";
953    char filename[100];
954    FILE *f;
955 
956    switch (shader->Stage) {
957    case MESA_SHADER_FRAGMENT:
958       type = "frag";
959       break;
960    case MESA_SHADER_TESS_CTRL:
961       type = "tesc";
962       break;
963    case MESA_SHADER_TESS_EVAL:
964       type = "tese";
965       break;
966    case MESA_SHADER_VERTEX:
967       type = "vert";
968       break;
969    case MESA_SHADER_GEOMETRY:
970       type = "geom";
971       break;
972    case MESA_SHADER_COMPUTE:
973       type = "comp";
974       break;
975    default:
976       break;
977    }
978 
979    snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
980    f = fopen(filename, "w");
981    if (!f) {
982       fprintf(stderr, "Unable to open %s for writing\n", filename);
983       return;
984    }
985 
986    fprintf(f, "/* Shader %u source */\n", shader->Name);
987    fputs(shader->Source, f);
988    fprintf(f, "\n");
989 
990    fprintf(f, "/* Compile status: %s */\n",
991            shader->CompileStatus ? "ok" : "fail");
992    fprintf(f, "/* Log Info: */\n");
993    if (shader->InfoLog) {
994       fputs(shader->InfoLog, f);
995    }
996 
997    fclose(f);
998 #endif
999 }
1000 
1001 
1002 /**
1003  * Append the shader's uniform info/values to the shader log file.
1004  * The log file will typically have been created by the
1005  * _mesa_write_shader_to_file function.
1006  */
1007 void
_mesa_append_uniforms_to_file(const struct gl_program * prog)1008 _mesa_append_uniforms_to_file(const struct gl_program *prog)
1009 {
1010    const char *type;
1011    char filename[100];
1012    FILE *f;
1013 
1014    if (prog->info.stage == MESA_SHADER_FRAGMENT)
1015       type = "frag";
1016    else
1017       type = "vert";
1018 
1019    snprintf(filename, sizeof(filename), "shader.%s", type);
1020    f = fopen(filename, "a"); /* append */
1021    if (!f) {
1022       fprintf(stderr, "Unable to open %s for appending\n", filename);
1023       return;
1024    }
1025 
1026    fprintf(f, "/* First-draw parameters / constants */\n");
1027    fprintf(f, "/*\n");
1028    _mesa_fprint_parameter_list(f, prog->Parameters);
1029    fprintf(f, "*/\n");
1030 
1031    fclose(f);
1032 }
1033