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1 // Copyright 2021 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_TRAP_HANDLER_TRAP_HANDLER_SIMULATOR_H_
6 #define V8_TRAP_HANDLER_TRAP_HANDLER_SIMULATOR_H_
7 
8 #include <cstdint>
9 
10 // This header defines the ProbeMemory function to be used by simulators to
11 // trigger a signal at a defined location, before doing an actual memory access.
12 
13 // This implementation is only usable on an x64 host with non-x64 target (i.e. a
14 // simulator build on x64).
15 #if (!defined(_M_X64) && !defined(__x86_64__)) || defined(V8_TARGET_ARCH_X64)
16 #error "Do only include this file on simulator builds on x64."
17 #endif
18 
19 namespace v8 {
20 namespace internal {
21 namespace trap_handler {
22 
23 // Probe a memory address by doing a 1-byte read from the given address. If the
24 // address is not readable, this will cause a trap as usual, but the trap
25 // handler will recognise the address of the instruction doing the access and
26 // treat it specially. It will use the given {pc} to look up the respective
27 // landing pad and return to this function to return that landing pad. If {pc}
28 // is not registered as a protected instruction, the signal will be propagated
29 // as usual.
30 // If the read at {address} succeeds, this function returns {0} instead.
31 extern "C" uintptr_t ProbeMemory(uintptr_t address, uintptr_t pc);
32 
33 }  // namespace trap_handler
34 }  // namespace internal
35 }  // namespace v8
36 
37 #endif  // V8_TRAP_HANDLER_TRAP_HANDLER_SIMULATOR_H_
38