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1 /*
2  * Copyright © 2017 Valve Corporation.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 #ifndef TEXTUREBINDLESS_H
25 #define TEXTUREBINDLESS_H
26 
27 #include "glheader.h"
28 
29 #ifdef __cplusplus
30 extern "C" {
31 #endif
32 
33 struct gl_context;
34 
35 /**
36  * \name Internal functions
37  */
38 /*@{*/
39 
40 void
41 _mesa_init_resident_handles(struct gl_context *ctx);
42 void
43 _mesa_free_resident_handles(struct gl_context *ctx);
44 
45 void
46 _mesa_init_shared_handles(struct gl_shared_state *shared);
47 void
48 _mesa_free_shared_handles(struct gl_shared_state *shared);
49 
50 void
51 _mesa_init_texture_handles(struct gl_texture_object *texObj);
52 void
53 _mesa_make_texture_handles_non_resident(struct gl_context *ctx,
54                                         struct gl_texture_object *texObj);
55 void
56 _mesa_delete_texture_handles(struct gl_context *ctx,
57                              struct gl_texture_object *texObj);
58 
59 void
60 _mesa_init_sampler_handles(struct gl_sampler_object *sampObj);
61 void
62 _mesa_delete_sampler_handles(struct gl_context *ctx,
63                              struct gl_sampler_object *sampObj);
64 
65 /*@}*/
66 
67 #ifdef __cplusplus
68 }
69 #endif
70 
71 #endif
72