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1 /*
2  * Copyright © 2021 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef VK_COMMAND_BUFFER_H
25 #define VK_COMMAND_BUFFER_H
26 
27 #include "vk_cmd_queue.h"
28 #include "vk_graphics_state.h"
29 #include "vk_object.h"
30 #include "util/list.h"
31 #include "util/u_dynarray.h"
32 
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36 
37 struct vk_command_pool;
38 struct vk_framebuffer;
39 struct vk_image_view;
40 struct vk_render_pass;
41 
42 struct vk_attachment_view_state {
43    VkImageLayout layout;
44    VkImageLayout stencil_layout;
45    const VkSampleLocationsInfoEXT *sample_locations;
46 };
47 
48 struct vk_attachment_state {
49    struct vk_image_view *image_view;
50 
51    /** A running tally of which views have been loaded */
52    uint32_t views_loaded;
53 
54    /** Per-view state */
55    struct vk_attachment_view_state views[MESA_VK_MAX_MULTIVIEW_VIEW_COUNT];
56 
57    /** VkRenderPassBeginInfo::pClearValues[i] */
58    VkClearValue clear_value;
59 };
60 
61 struct vk_command_buffer {
62    struct vk_object_base base;
63 
64    struct vk_command_pool *pool;
65 
66    /** VkCommandBufferAllocateInfo::level */
67    VkCommandBufferLevel level;
68 
69    struct vk_dynamic_graphics_state dynamic_graphics_state;
70 
71    /** Link in vk_command_pool::command_buffers if pool != NULL */
72    struct list_head pool_link;
73 
74    /** Destroys the command buffer
75     *
76     * Used by the common command pool implementation.  This function MUST
77     * call vk_command_buffer_finish().
78     */
79    void (*destroy)(struct vk_command_buffer *);
80 
81    /** Command list for emulated secondary command buffers */
82    struct vk_cmd_queue cmd_queue;
83 
84    /**
85     * VK_EXT_debug_utils
86     *
87     * The next two fields represent debug labels storage.
88     *
89     * VK_EXT_debug_utils spec requires that upon triggering a debug message
90     * with a command buffer attached to it, all "active" labels will also be
91     * provided to the callback. The spec describes two distinct ways of
92     * attaching a debug label to the command buffer: opening a label region
93     * and inserting a single label.
94     *
95     * Label region is active between the corresponding `*BeginDebugUtilsLabel`
96     * and `*EndDebugUtilsLabel` calls. The spec doesn't mention any limits on
97     * nestedness of label regions. This implementation assumes that there
98     * aren't any.
99     *
100     * The spec, however, doesn't explain the lifetime of a label submitted by
101     * an `*InsertDebugUtilsLabel` call. The LunarG whitepaper [1] (pp 12-15)
102     * provides a more detailed explanation along with some examples. According
103     * to those, such label remains active until the next `*DebugUtilsLabel`
104     * call. This means that there can be no more than one such label at a
105     * time.
106     *
107     * \c labels contains all active labels at this point in order of submission
108     * \c region_begin denotes whether the most recent label opens a new region
109     * If \t labels is empty \t region_begin must be true.
110     *
111     * Anytime we modify labels, we first check for \c region_begin. If it's
112     * false, it means that the most recent label was submitted by
113     * `*InsertDebugUtilsLabel` and we need to remove it before doing anything
114     * else.
115     *
116     * See the discussion here:
117     * https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10318#note_1061317
118     *
119     * [1] https://www.lunarg.com/wp-content/uploads/2018/05/Vulkan-Debug-Utils_05_18_v1.pdf
120     */
121    struct util_dynarray labels;
122    bool region_begin;
123 
124    struct vk_render_pass *render_pass;
125    uint32_t subpass_idx;
126    struct vk_framebuffer *framebuffer;
127    VkRect2D render_area;
128 
129    /* This uses the same trick as STACK_ARRAY */
130    struct vk_attachment_state *attachments;
131    struct vk_attachment_state _attachments[8];
132 
133    VkRenderPassSampleLocationsBeginInfoEXT *pass_sample_locations;
134 };
135 
136 VK_DEFINE_HANDLE_CASTS(vk_command_buffer, base, VkCommandBuffer,
137                        VK_OBJECT_TYPE_COMMAND_BUFFER)
138 
139 VkResult MUST_CHECK
140 vk_command_buffer_init(struct vk_command_buffer *command_buffer,
141                        struct vk_command_pool *pool,
142                        VkCommandBufferLevel level);
143 
144 void
145 vk_command_buffer_reset_render_pass(struct vk_command_buffer *cmd_buffer);
146 
147 void
148 vk_command_buffer_reset(struct vk_command_buffer *command_buffer);
149 
150 void
151 vk_command_buffer_finish(struct vk_command_buffer *command_buffer);
152 
153 #ifdef __cplusplus
154 }
155 #endif
156 
157 #endif  /* VK_COMMAND_BUFFER_H */
158