/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fSSBOLayoutTests.cpp | 206 const deUint32 flags = (read ? ACCESS_READ : 0) | (write ? ACCESS_WRITE : 0); in generateBufferVar() 319 block.addMember(BufferVar("var", type, ACCESS_READ|ACCESS_WRITE)); in BlockBasicTypeCase() 337 …ddMember(BufferVar("var", VarType(elementType, VarType::UNSIZED_ARRAY), ACCESS_READ|ACCESS_WRITE)); in BlockBasicUnsizedArrayCase() 373 block.addMember(BufferVar("s", VarType(&typeS), ACCESS_READ|ACCESS_WRITE)); in init() 407 block.addMember(BufferVar("s", VarType(VarType(&typeS), 3), ACCESS_READ|ACCESS_WRITE)); in init() 408 …ock.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_MEDIUMP), ACCESS_WRITE)); in init() 447 block.addMember(BufferVar("t", VarType(&typeT), ACCESS_READ|ACCESS_WRITE)); in init() 448 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP), ACCESS_WRITE)); in init() 485 block.addMember(BufferVar("s", VarType(&typeS), ACCESS_WRITE)); in init() 488 …addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP), ACCESS_READ|ACCESS_WRITE)); in init() [all …]
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D | es31fSSBOLayoutCase.hpp | 63 ACCESS_WRITE = (1<<12), //!< Buffer variable is written in the shader. enumerator
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D | es31fSSBOLayoutCase.cpp | 1271 if ((bufVar.getFlags() & ACCESS_WRITE) == 0) in generateWriteSrc() 1633 if (bufVar.getFlags() & ACCESS_WRITE) in copyNonWrittenData()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutTests.cpp | 241 const deUint32 flags = (read ? ACCESS_READ : 0) | (write ? ACCESS_WRITE : 0); in generateBufferVar() 406 …arType(tempType.getBasicType()), glu::PRECISION_LAST), ACCESS_READ|(readonly ? 0 : ACCESS_WRITE))); in BlockBasicTypeCase() 408 block.addMember(BufferVar("var", type, ACCESS_READ|(readonly ? 0 : ACCESS_WRITE))); in BlockBasicTypeCase() 429 …r("var", VarType(elementType, VarType::UNSIZED_ARRAY), ACCESS_READ|(readonly ? 0 : ACCESS_WRITE))); in BlockBasicUnsizedArrayCase() 486 block.addMember(BufferVar("s", VarType(&typeS), ACCESS_READ|(readonly ? 0 : ACCESS_WRITE))); in BlockSingleStructCase() 518 block.addMember(BufferVar("s", VarType(VarType(&typeS), 3), ACCESS_READ|ACCESS_WRITE)); in BlockSingleStructArrayCase() 519 …ock.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_MEDIUMP), ACCESS_WRITE)); in BlockSingleStructArrayCase() 556 block.addMember(BufferVar("t", VarType(&typeT), ACCESS_READ|ACCESS_WRITE)); in BlockSingleNestedStructCase() 557 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP), ACCESS_WRITE)); in BlockSingleNestedStructCase() 592 block.addMember(BufferVar("s", VarType(&typeS), ACCESS_WRITE)); in BlockSingleNestedStructArrayCase() [all …]
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D | vktSSBOLayoutCase.hpp | 54 ACCESS_WRITE = (1<<10), //!< Buffer variable is written in the shader. enumerator
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D | vktSSBOLayoutCase.cpp | 975 if (bufVar.getFlags() & ACCESS_WRITE) { in generateDeclaration() 1411 if ((bufVar.getFlags() & ACCESS_WRITE) == 0) in generateWriteSrc() 1654 if (bufVar.getFlags() & ACCESS_WRITE) in copyNonWrittenData()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ssbo/ |
D | vktSSBOLayoutTests.cpp | 241 const deUint32 flags = (read ? ACCESS_READ : 0) | (write ? ACCESS_WRITE : 0); in generateBufferVar() 406 …arType(tempType.getBasicType()), glu::PRECISION_LAST), ACCESS_READ|(readonly ? 0 : ACCESS_WRITE))); in BlockBasicTypeCase() 408 block.addMember(BufferVar("var", type, ACCESS_READ|(readonly ? 0 : ACCESS_WRITE))); in BlockBasicTypeCase() 429 …r("var", VarType(elementType, VarType::UNSIZED_ARRAY), ACCESS_READ|(readonly ? 0 : ACCESS_WRITE))); in BlockBasicUnsizedArrayCase() 486 block.addMember(BufferVar("s", VarType(&typeS), ACCESS_READ|(readonly ? 0 : ACCESS_WRITE))); in BlockSingleStructCase() 518 block.addMember(BufferVar("s", VarType(VarType(&typeS), 3), ACCESS_READ|ACCESS_WRITE)); in BlockSingleStructArrayCase() 519 …ock.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_MEDIUMP), ACCESS_WRITE)); in BlockSingleStructArrayCase() 556 block.addMember(BufferVar("t", VarType(&typeT), ACCESS_READ|ACCESS_WRITE)); in BlockSingleNestedStructCase() 557 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP), ACCESS_WRITE)); in BlockSingleNestedStructCase() 592 block.addMember(BufferVar("s", VarType(&typeS), ACCESS_WRITE)); in BlockSingleNestedStructArrayCase() [all …]
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D | vktSSBOLayoutCase.hpp | 54 ACCESS_WRITE = (1<<10), //!< Buffer variable is written in the shader. enumerator
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D | vktSSBOLayoutCase.cpp | 975 if (bufVar.getFlags() & ACCESS_WRITE) { in generateDeclaration() 1411 if ((bufVar.getFlags() & ACCESS_WRITE) == 0) in generateWriteSrc() 1654 if (bufVar.getFlags() & ACCESS_WRITE) in copyNonWrittenData()
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/third_party/python/Modules/ |
D | mmapmodule.c | 87 ACCESS_WRITE, enumerator 382 if ((self->access == ACCESS_WRITE) || (self->access == ACCESS_DEFAULT)) in is_resizeable() 750 case ACCESS_WRITE: in mmap__repr__method() 1176 case ACCESS_WRITE: in new_mmap_object() 1190 access = ACCESS_WRITE; in new_mmap_object() 1346 case ACCESS_DEFAULT: case ACCESS_WRITE: in new_mmap_object() 1600 ADD_INT_MACRO(module, ACCESS_WRITE); in mmap_exec()
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/third_party/python/Doc/library/ |
D | mmap.rst | 33 values: :const:`ACCESS_READ`, :const:`ACCESS_WRITE`, or :const:`ACCESS_COPY` to 40 :const:`ACCESS_WRITE` memory map affects both memory and the underlying file.
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/third_party/python/Lib/test/ |
D | test_mmap.py | 203 m = mmap.mmap(f.fileno(), mapsize, access=mmap.ACCESS_WRITE) 239 prot=mmap.PROT_READ, access=mmap.ACCESS_WRITE)
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