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Searched refs:AC_UD_SCRATCH_RING_OFFSETS (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_shader_args.c53 bool use_32bit_pointers = idx != AC_UD_SCRATCH_RING_OFFSETS && in set_loc_shader_ptr()
814 set_loc_shader_ptr(args, AC_UD_SCRATCH_RING_OFFSETS, &user_sgpr_idx); in radv_declare_shader_args()
Dradv_shader.h143 AC_UD_SCRATCH_RING_OFFSETS = 0, enumerator