Searched refs:ANGLE_GL_UNREACHABLE (Results 1 – 3 of 3) sorted by relevance
330 #define ANGLE_GL_UNREACHABLE(context) \ macro
353 ANGLE_GL_UNREACHABLE(GetImplAs<ContextGL>(context)); in end()
1320 ANGLE_GL_UNREACHABLE(GetImplAs<ContextGL>(context)); in setImageExternal()