Home
last modified time | relevance | path

Searched refs:ANGLE_INLINE (Results 1 – 25 of 79) sorted by relevance

1234

/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/
DAsNode.h28 static ANGLE_INLINE TIntermNode *exec(TIntermNode *node) { return node; }
34 static ANGLE_INLINE TIntermTyped *exec(TIntermNode *node)
43 static ANGLE_INLINE TIntermSymbol *exec(TIntermNode *node)
52 static ANGLE_INLINE TIntermConstantUnion *exec(TIntermNode *node)
61 static ANGLE_INLINE TIntermFunctionPrototype *exec(TIntermNode *node)
70 static ANGLE_INLINE TIntermPreprocessorDirective *exec(TIntermNode *node)
79 static ANGLE_INLINE TIntermSwizzle *exec(TIntermNode *node)
88 static ANGLE_INLINE TIntermBinary *exec(TIntermNode *node)
97 static ANGLE_INLINE TIntermUnary *exec(TIntermNode *node)
106 static ANGLE_INLINE TIntermTernary *exec(TIntermNode *node)
[all …]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_wrapper.h637 ANGLE_INLINE void CommandPool::destroy(VkDevice device)
646 ANGLE_INLINE VkResult CommandPool::reset(VkDevice device, VkCommandPoolResetFlags flags)
652 ANGLE_INLINE void CommandPool::freeCommandBuffers(VkDevice device,
660 ANGLE_INLINE VkResult CommandPool::init(VkDevice device, const VkCommandPoolCreateInfo &createInfo)
670 ANGLE_INLINE VkCommandBuffer CommandBuffer::releaseHandle()
677 ANGLE_INLINE VkResult CommandBuffer::init(VkDevice device,
684 ANGLE_INLINE void CommandBuffer::blitImage(const Image &srcImage,
698 ANGLE_INLINE VkResult CommandBuffer::begin(const VkCommandBufferBeginInfo &info)
705 ANGLE_INLINE VkResult CommandBuffer::end()
712 ANGLE_INLINE VkResult CommandBuffer::reset()
[all …]
DVulkanSecondaryCommandBuffer.h238 ANGLE_INLINE void VulkanSecondaryCommandBuffer::blitImage(const Image &srcImage, in blitImage()
251 ANGLE_INLINE void VulkanSecondaryCommandBuffer::beginQuery(const QueryPool &queryPool, in beginQuery()
259 ANGLE_INLINE void VulkanSecondaryCommandBuffer::endQuery(const QueryPool &queryPool, uint32_t query) in endQuery()
265 ANGLE_INLINE void VulkanSecondaryCommandBuffer::writeTimestamp( in writeTimestamp()
274 ANGLE_INLINE void VulkanSecondaryCommandBuffer::clearColorImage( in clearColorImage()
285 ANGLE_INLINE void VulkanSecondaryCommandBuffer::clearDepthStencilImage( in clearDepthStencilImage()
296 ANGLE_INLINE void VulkanSecondaryCommandBuffer::clearAttachments( in clearAttachments()
307 ANGLE_INLINE void VulkanSecondaryCommandBuffer::copyBuffer(const Buffer &srcBuffer, in copyBuffer()
316 ANGLE_INLINE void VulkanSecondaryCommandBuffer::copyBufferToImage(VkBuffer srcBuffer, in copyBufferToImage()
326 ANGLE_INLINE void VulkanSecondaryCommandBuffer::copyImageToBuffer(const Image &srcImage, in copyImageToBuffer()
[all …]
DSecondaryCommandBuffer.h460 ANGLE_INLINE DestT *Offset(T *ptr, size_t bytes) in Offset()
466 ANGLE_INLINE const DestT *Offset(const T *ptr, size_t bytes) in Offset()
759 ANGLE_INLINE StructType *commonInit(CommandID cmdID, size_t allocationSize) in commonInit()
774 ANGLE_INLINE void allocateNewBlock(size_t blockSize = kBlockSize)
786 ANGLE_INLINE StructType *initCommand(CommandID cmdID, in initCommand()
813 ANGLE_INLINE StructType *initCommand(CommandID cmdID) in initCommand()
836 ANGLE_INLINE uint8_t *storePointerParameter(uint8_t *writePointer, in storePointerParameter()
858 ANGLE_INLINE SecondaryCommandBuffer::SecondaryCommandBuffer() in SecondaryCommandBuffer()
862 ANGLE_INLINE SecondaryCommandBuffer::~SecondaryCommandBuffer() {} in ~SecondaryCommandBuffer()
865 ANGLE_INLINE void SecondaryCommandBuffer::commonDebugUtilsLabel(CommandID cmd, in commonDebugUtilsLabel()
[all …]
DResourceVk.h46 ANGLE_INLINE bool valid() const { return mUse != nullptr; } in valid()
58 ANGLE_INLINE void release() in release()
69 ANGLE_INLINE void releaseAndUpdateSerial(Serial serial) in releaseAndUpdateSerial()
78 ANGLE_INLINE void set(const SharedResourceUse &rhs) in set()
89 ANGLE_INLINE bool usedInRecordedCommands() const in usedInRecordedCommands()
95 ANGLE_INLINE bool usedInRunningCommands(Serial lastCompletedSerial) const in usedInRunningCommands()
101 ANGLE_INLINE bool isCurrentlyInUse(Serial lastCompletedSerial) const in isCurrentlyInUse()
106 ANGLE_INLINE Serial getSerial() const in getSerial()
154 ANGLE_INLINE void ResourceUseList::add(const SharedResourceUse &resourceUse) in add()
203 ANGLE_INLINE void Resource::retain(ResourceUseList *resourceUseList) const in retain()
[all …]
Dvk_cache_utils.h965 ANGLE_INLINE GraphicsPipelineTransition::GraphicsPipelineTransition() = default;
967 ANGLE_INLINE GraphicsPipelineTransition::GraphicsPipelineTransition(
970 ANGLE_INLINE GraphicsPipelineTransition::GraphicsPipelineTransition( in GraphicsPipelineTransition()
977 ANGLE_INLINE bool GraphicsPipelineTransitionMatch(GraphicsPipelineTransitionBits bitsA, in GraphicsPipelineTransitionMatch()
1017 ANGLE_INLINE bool findTransition(GraphicsPipelineTransitionBits bits, in findTransition()
1043 ANGLE_INLINE PipelineHelper::PipelineHelper(Pipeline &&pipeline) : mPipeline(std::move(pipeline)) {} in PipelineHelper()
1187 ANGLE_INLINE void appendBufferSerial(BufferSerial bufferSerial) in appendBufferSerial()
1191 ANGLE_INLINE void append32BitValue(uint32_t value) { mPayload.push_back(value); } in append32BitValue()
1229 ANGLE_INLINE void setWriteControlMode(gl::SrgbWriteControlMode mode) in setWriteControlMode()
1247 ANGLE_INLINE gl::SrgbWriteControlMode getWriteControlMode() const in getWriteControlMode()
[all …]
DProgramVk.h26 ANGLE_INLINE bool UseLineRaster(const ContextVk *contextVk, gl::PrimitiveMode mode) in UseLineRaster()
143 ANGLE_INLINE angle::Result initGraphicsShaderProgram( in initGraphicsShaderProgram()
155 ANGLE_INLINE angle::Result initComputeProgram( in initComputeProgram()
192 ANGLE_INLINE angle::Result initProgram(ContextVk *contextVk, in initProgram()
DContextVk.h272 ANGLE_INLINE bool isYFlipEnabledForDrawFBO() const in isYFlipEnabledForDrawFBO()
354 ANGLE_INLINE void invalidateTexture(gl::TextureType target) override {} in invalidateTexture()
369 ANGLE_INLINE const angle::FeaturesVk &getFeatures() const { return mRenderer->getFeatures(); } in getFeatures()
371 ANGLE_INLINE void invalidateVertexAndIndexBuffers() in invalidateVertexAndIndexBuffers()
484 ANGLE_INLINE angle::Result traceGpuEvent(vk::CommandBuffer *commandBuffer, in traceGpuEvent()
622 ANGLE_INLINE bool isBresenhamEmulationEnabled(const gl::PrimitiveMode mode) in isBresenhamEmulationEnabled()
842 ANGLE_INLINE void invalidateCurrentGraphicsPipeline() in invalidateCurrentGraphicsPipeline()
848 ANGLE_INLINE void invalidateCurrentComputePipeline() in invalidateCurrentComputePipeline()
1234 ANGLE_INLINE angle::Result ContextVk::endRenderPassIfTransformFeedbackBuffer( in endRenderPassIfTransformFeedbackBuffer()
1245 ANGLE_INLINE angle::Result ContextVk::onIndexBufferChange( in onIndexBufferChange()
[all …]
/third_party/skia/third_party/externals/angle2/src/common/
DFastVector.h119 ANGLE_INLINE bool FastVector<T, N, Storage>::uses_fixed_storage() const in uses_fixed_storage()
221 ANGLE_INLINE typename FastVector<T, N, Storage>::reference FastVector<T, N, Storage>::operator[](
229 ANGLE_INLINE typename FastVector<T, N, Storage>::const_reference
237 ANGLE_INLINE typename FastVector<T, N, Storage>::const_pointer
244 ANGLE_INLINE typename FastVector<T, N, Storage>::pointer angle::FastVector<T, N, Storage>::data() in data()
250 ANGLE_INLINE typename FastVector<T, N, Storage>::iterator FastVector<T, N, Storage>::begin() in begin()
256 ANGLE_INLINE typename FastVector<T, N, Storage>::const_iterator FastVector<T, N, Storage>::begin() in begin()
263 ANGLE_INLINE typename FastVector<T, N, Storage>::iterator FastVector<T, N, Storage>::end() in end()
269 ANGLE_INLINE typename FastVector<T, N, Storage>::const_iterator FastVector<T, N, Storage>::end() in end()
276 ANGLE_INLINE bool FastVector<T, N, Storage>::empty() const in empty()
[all …]
DCircularBuffer.h113 ANGLE_INLINE typename CircularBuffer<T, N, Storage>::iterator CircularBuffer<T, N, Storage>::begin() in begin()
119 ANGLE_INLINE typename CircularBuffer<T, N, Storage>::const_iterator
126 ANGLE_INLINE typename CircularBuffer<T, N, Storage>::iterator CircularBuffer<T, N, Storage>::end() in end()
132 ANGLE_INLINE typename CircularBuffer<T, N, Storage>::const_iterator
139 ANGLE_INLINE typename CircularBuffer<T, N, Storage>::size_type CircularBuffer<T, N, Storage>::size() in size()
146 ANGLE_INLINE typename CircularBuffer<T, N, Storage>::reference
154 ANGLE_INLINE typename CircularBuffer<T, N, Storage>::const_reference
Dangleutils.h369 # define ANGLE_INLINE inline __attribute__((always_inline)) macro
371 # define ANGLE_INLINE __forceinline macro
373 # define ANGLE_INLINE inline macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.inl.h39 ANGLE_INLINE void MarkTransformFeedbackBufferUsage(const Context *context, in MarkTransformFeedbackBufferUsage()
50 ANGLE_INLINE void MarkShaderStorageUsage(const Context *context) in MarkShaderStorageUsage()
78 ANGLE_INLINE bool Context::noopDraw(PrimitiveMode mode, GLsizei count) const in noopDraw()
88 ANGLE_INLINE angle::Result Context::syncDirtyBits(Command command) in syncDirtyBits()
96 ANGLE_INLINE angle::Result Context::syncDirtyBits(const State::DirtyBits &bitMask, Command command) in syncDirtyBits()
104 ANGLE_INLINE angle::Result Context::syncDirtyObjects(const State::DirtyObjects &objectMask, in syncDirtyObjects()
110 ANGLE_INLINE angle::Result Context::prepareForDraw(PrimitiveMode mode) in prepareForDraw()
123 ANGLE_INLINE void Context::drawArrays(PrimitiveMode mode, GLint first, GLsizei count) in drawArrays()
137 ANGLE_INLINE void Context::drawElements(PrimitiveMode mode, in drawElements()
153 ANGLE_INLINE void StateCache::onBufferBindingChange(Context *context) in onBufferBindingChange()
[all …]
Dformatutils.h60 ANGLE_INLINE GLenum GetNonLinearFormat(const GLenum format) in GetNonLinearFormat()
79 ANGLE_INLINE bool ColorspaceFormatOverride(const EGLenum colorspace, GLenum *rendertargetformat) in ColorspaceFormatOverride()
113 ANGLE_INLINE const Type GetTypeInfo(GLenum type) in GetTypeInfo()
123 ANGLE_INLINE GLuint GetDrawElementsTypeSize(DrawElementsType type) in GetDrawElementsTypeSize()
128 ANGLE_INLINE GLuint GetDrawElementsTypeShift(DrawElementsType type) in GetDrawElementsTypeShift()
187 ANGLE_INLINE bool isChannelSizeCompatible(GLuint redSize, in isChannelSizeCompatible()
300 ANGLE_INLINE int GetNativeVisualID(const InternalFormat &internalFormat) in GetNativeVisualID()
364 ANGLE_INLINE bool IsS3TCFormat(const GLenum format) in IsS3TCFormat()
383 ANGLE_INLINE bool IsRGTCFormat(const GLenum format) in IsRGTCFormat()
398 ANGLE_INLINE bool IsBPTCFormat(const GLenum format) in IsBPTCFormat()
[all …]
DObserver.h114 ANGLE_INLINE void addObserver(ObserverBindingBase *observer) in addObserver()
120 ANGLE_INLINE void removeObserver(ObserverBindingBase *observer) in removeObserver()
143 ANGLE_INLINE void reset() { bind(nullptr); } in reset()
148 ANGLE_INLINE const Subject *getSubject() const { return mSubject; } in getSubject()
150 ANGLE_INLINE void assignSubject(Subject *subject) { mSubject = subject; } in assignSubject()
DvalidationES2.h18 ANGLE_INLINE bool ValidateDrawArrays(const Context *context, in ValidateDrawArrays()
27 ANGLE_INLINE bool ValidateUniform2f(const Context *context, in ValidateUniform2f()
36 ANGLE_INLINE bool ValidateBindBuffer(const Context *context, in ValidateBindBuffer()
57 ANGLE_INLINE bool ValidateDrawElements(const Context *context, in ValidateDrawElements()
67 ANGLE_INLINE bool ValidateVertexAttribPointer(const Context *context, in ValidateVertexAttribPointer()
142 ANGLE_INLINE bool ValidateBindTexture(const Context *context, in ValidateBindTexture()
DResourceManager.h72 ANGLE_INLINE bool isHandleGenerated(IDType handle) const in isHandleGenerated()
89 ANGLE_INLINE ResourceType *checkObjectAllocation(rx::GLImplFactory *factory, in checkObjectAllocation()
135 ANGLE_INLINE Buffer *checkBufferAllocation(rx::GLImplFactory *factory, BufferID handle) in checkBufferAllocation()
162 ANGLE_INLINE Program *getProgram(ShaderProgramID handle) const in getProgram()
193 ANGLE_INLINE Texture *getTexture(TextureID handle) const in getTexture()
201 ANGLE_INLINE Texture *checkTextureAllocation(rx::GLImplFactory *factory, in checkTextureAllocation()
DState.h391 ANGLE_INLINE bool isTransformFeedbackActive() const in isTransformFeedbackActive()
396 ANGLE_INLINE bool isTransformFeedbackActiveUnpaused() const in isTransformFeedbackActiveUnpaused()
418 ANGLE_INLINE void setBufferBinding(const Context *context, BufferBinding target, Buffer *buffer) in setBufferBinding()
423 ANGLE_INLINE Buffer *getTargetBuffer(BufferBinding target) const in getTargetBuffer()
434 ANGLE_INLINE Buffer *getArrayBuffer() const { return getTargetBuffer(BufferBinding::Array); } in getArrayBuffer()
445 ANGLE_INLINE bool hasValidAtomicCounterBuffer() const in hasValidAtomicCounterBuffer()
479 ANGLE_INLINE void setVertexAttribPointer(const Context *context, in setVertexAttribPointer()
493 ANGLE_INLINE void setVertexAttribIPointer(const Context *context, in setVertexAttribIPointer()
742 ANGLE_INLINE void setReadFramebufferDirty() in setReadFramebufferDirty()
748 ANGLE_INLINE void setDrawFramebufferDirty() in setDrawFramebufferDirty()
[all …]
DVertexAttribute.h44 ANGLE_INLINE void setBuffer(const gl::Context *context, Buffer *bufferIn) in setBuffer()
50 ANGLE_INLINE void assignBuffer(Buffer *bufferIn) { mBuffer.assign(bufferIn); } in assignBuffer()
101 ANGLE_INLINE size_t ComputeVertexAttributeTypeSize(const VertexAttribute &attrib) in ComputeVertexAttributeTypeSize()
DvalidationES.h323 ANGLE_INLINE bool ValidateUniformValue(const Context *context, in ValidateUniformValue()
426 ANGLE_INLINE bool ValidateDrawBase(const Context *context, in ValidateDrawBase()
685 ANGLE_INLINE bool ValidateVertexFormat(const Context *context, in ValidateVertexFormat()
733 ANGLE_INLINE bool ValidateFloatVertexFormat(const Context *context, in ValidateFloatVertexFormat()
743 ANGLE_INLINE bool ValidateIntegerVertexFormat(const Context *context, in ValidateIntegerVertexFormat()
905 ANGLE_INLINE bool ValidateFramebufferComplete(const Context *context, in ValidateFramebufferComplete()
928 ANGLE_INLINE bool ValidateDrawAttribs(const Context *context, in ValidateDrawAttribs()
941 ANGLE_INLINE bool ValidateDrawArraysAttribs(const Context *context, in ValidateDrawArraysAttribs()
967 ANGLE_INLINE bool ValidateDrawInstancedAttribs(const Context *context, in ValidateDrawInstancedAttribs()
985 ANGLE_INLINE bool ValidateDrawArraysCommon(const Context *context, in ValidateDrawArraysCommon()
[all …]
DVertexArray.cpp246 ANGLE_INLINE void VertexArray::setDirtyAttribBit(size_t attribIndex, in setDirtyAttribBit()
253 ANGLE_INLINE void VertexArray::setDirtyBindingBit(size_t bindingIndex, in setDirtyBindingBit()
260 ANGLE_INLINE void VertexArray::updateCachedBufferBindingSize(VertexBinding *binding) in updateCachedBufferBindingSize()
271 ANGLE_INLINE void VertexArray::updateCachedArrayBuffersMasks( in updateCachedArrayBuffersMasks()
300 ANGLE_INLINE void VertexArray::updateCachedMappedArrayBuffersBinding(const VertexBinding &binding) in updateCachedMappedArrayBuffersBinding()
310 ANGLE_INLINE void VertexArray::updateCachedTransformFeedbackBindingValidation(size_t bindingIndex, in updateCachedTransformFeedbackBindingValidation()
449 ANGLE_INLINE bool VertexArray::setVertexAttribFormatImpl(VertexAttribute *attrib, in setVertexAttribFormatImpl()
519 ANGLE_INLINE void VertexArray::setVertexAttribPointerImpl(const Context *context, in setVertexAttribPointerImpl()
DFramebuffer.h117 ANGLE_INLINE GLsizei getNumViews() const in getNumViews()
305 ANGLE_INLINE bool cachedStatusValid() { return mCachedStatus.valid(); } in cachedStatusValid()
307 ANGLE_INLINE const FramebufferStatus &checkStatus(const Context *context) const in checkStatus()
321 ANGLE_INLINE bool isComplete(const Context *context) const in isComplete()
496 ANGLE_INLINE void updateFloat32ColorAttachmentBits(size_t index, const InternalFormat *format) in updateFloat32ColorAttachmentBits()
DProgram.h445 ANGLE_INLINE rx::ProgramImpl *getImplementation() const in getImplementation()
612 ANGLE_INLINE GLuint getActiveUniformBlockCount() const in getActiveUniformBlockCount()
618 ANGLE_INLINE GLuint getActiveAtomicCounterBufferCount() const in getActiveAtomicCounterBufferCount()
624 ANGLE_INLINE GLuint getActiveShaderStorageBlockCount() const in getActiveShaderStorageBlockCount()
666 ANGLE_INLINE void addRef() in addRef()
672 ANGLE_INLINE void release(const Context *context) in release()
773 ANGLE_INLINE bool hasAnyDirtyBit() const { return mDirtyBits.any(); } in hasAnyDirtyBit()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
Dglslang_wrapper.h33 ANGLE_INLINE void GlslangInitialize() {}
34 ANGLE_INLINE void GlslangFinalize() {}
35 ANGLE_INLINE bool GlslangCompileToSpirv(const ShBuiltInResources &resources,
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
Dglobal_state.h127 ANGLE_INLINE Context *GetGlobalContext() in GetGlobalContext()
146 ANGLE_INLINE Context *GetValidGlobalContext() in GetValidGlobalContext()
175 static ANGLE_INLINE void DirtyContextIfNeeded(Context *context) in DirtyContextIfNeeded()
186 ANGLE_INLINE std::unique_lock<angle::GlobalMutex> GetContextLock(Context *context) in GetContextLock()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/TranslatorMetalDirect/
DSymbolEnv.h35 ANGLE_INLINE const TVariable *variable() const { return mVariable; } in variable()
37 ANGLE_INLINE const TField *field() const { return mField; } in field()
39 ANGLE_INLINE bool operator==(const VarField &other) const

1234