/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | IndexedPointsTest.cpp | 196 ANGLE_SKIP_TEST_IF(isSwiftshader()); in TEST_P() 203 ANGLE_SKIP_TEST_IF(isSwiftshader()); in TEST_P() 210 ANGLE_SKIP_TEST_IF(isSwiftshader()); in TEST_P() 217 ANGLE_SKIP_TEST_IF(isSwiftshader()); in TEST_P() 224 ANGLE_SKIP_TEST_IF(isSwiftshader()); in TEST_P() 232 ANGLE_SKIP_TEST_IF(isSwiftshader()); in TEST_P() 240 ANGLE_SKIP_TEST_IF(isSwiftshader()); in TEST_P() 248 ANGLE_SKIP_TEST_IF(isSwiftshader()); in TEST_P() 258 ANGLE_SKIP_TEST_IF(isSwiftshader()); in TEST_P() 265 ANGLE_SKIP_TEST_IF(isSwiftshader()); in TEST_P() [all …]
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D | VulkanExternalImageTest.cpp | 221 ANGLE_SKIP_TEST_IF(!Traits::CanCreateImage(helper, format, VK_IMAGE_TYPE_2D, in RunShouldImportMemoryTest() 262 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P() 270 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P() 283 ANGLE_SKIP_TEST_IF(!Traits::CanCreateSemaphore(helper)); in RunShouldImportSemaphoreTest() 307 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_semaphore_fd")); in TEST_P() 314 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_semaphore_fuchsia")); in TEST_P() 331 ANGLE_SKIP_TEST_IF(!Traits::CanCreateImage(helper, format, VK_IMAGE_TYPE_2D, in RunShouldClearTest() 386 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P() 388 ANGLE_SKIP_TEST_IF(IsAndroid() && IsOpenGL() && (IsPixel2() || IsPixel2XL())); in TEST_P() 397 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P() [all …]
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D | SwizzleTest.cpp | 253 ANGLE_SKIP_TEST_IF(!isTextureSwizzleAvailable()); in TEST_P() 262 ANGLE_SKIP_TEST_IF(!isTextureSwizzleAvailable()); in TEST_P() 271 ANGLE_SKIP_TEST_IF(!isTextureSwizzleAvailable()); in TEST_P() 280 ANGLE_SKIP_TEST_IF(!isTextureSwizzleAvailable()); in TEST_P() 289 ANGLE_SKIP_TEST_IF(!isTextureSwizzleAvailable()); in TEST_P() 298 ANGLE_SKIP_TEST_IF(!isTextureSwizzleAvailable()); in TEST_P() 307 ANGLE_SKIP_TEST_IF(!isTextureSwizzleAvailable()); in TEST_P() 316 ANGLE_SKIP_TEST_IF(!isTextureSwizzleAvailable()); in TEST_P() 325 ANGLE_SKIP_TEST_IF(!isTextureSwizzleAvailable()); in TEST_P() 334 ANGLE_SKIP_TEST_IF(!isTextureSwizzleAvailable()); in TEST_P() [all …]
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D | ImageTest.cpp | 1037 ANGLE_SKIP_TEST_IF(IsOpenGLES() && IsAndroid()); in TEST_P() 1038 ANGLE_SKIP_TEST_IF(IsOpenGLES() && IsOzone()); in TEST_P() 1116 ANGLE_SKIP_TEST_IF(!hasOESExt() || !hasBaseExt() || !has2DTextureExt()); in TEST_P() 1238 ANGLE_SKIP_TEST_IF(!hasOESExt() || !hasBaseExt()); in TEST_P() 1494 ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3 && !IsGLExtensionEnabled("GL_EXT_sRGB")); in TEST_P() 1495 ANGLE_SKIP_TEST_IF(!hasImageGLColorspaceExt()); in TEST_P() 1501 ANGLE_SKIP_TEST_IF(!hasOESExt() || !hasBaseExt() || !has2DTextureExt()); in ValidationGLEGLImage_helper() 1542 ANGLE_SKIP_TEST_IF(!hasExternalExt()); in TEST_P() 1634 ANGLE_SKIP_TEST_IF(!hasExternalESSL3Ext()); in TEST_P() 1660 ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3 && !IsGLExtensionEnabled("GL_EXT_sRGB")); in TEST_P() [all …]
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D | ExternalWrapTest.cpp | 152 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_OES_EGL_image_external")); in TEST_P() 153 ANGLE_SKIP_TEST_IF( in TEST_P() 157 ANGLE_SKIP_TEST_IF(IsOzone()); in TEST_P() 177 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_OES_EGL_image_external")); in TEST_P() 178 ANGLE_SKIP_TEST_IF( in TEST_P() 182 ANGLE_SKIP_TEST_IF(IsOzone()); in TEST_P() 204 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_OES_EGL_image_external")); in TEST_P() 205 ANGLE_SKIP_TEST_IF( in TEST_P() 207 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_EGL_image_external_wrap_modes")); in TEST_P() 210 ANGLE_SKIP_TEST_IF(IsOzone()); in TEST_P() [all …]
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D | TimerQueriesTest.cpp | 71 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_disjoint_timer_query")); in TEST_P() 90 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && IsDesktopOpenGL()); in TEST_P() 92 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_disjoint_timer_query")); in TEST_P() 95 ANGLE_SKIP_TEST_IF(IsOSX() && IsOpenGL()); in TEST_P() 104 ANGLE_SKIP_TEST_IF(!queryTimeElapsedBits); in TEST_P() 179 ANGLE_SKIP_TEST_IF(IsOSX()); in TEST_P() 181 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_disjoint_timer_query")); in TEST_P() 190 ANGLE_SKIP_TEST_IF(!queryTimeElapsedBits); in TEST_P() 237 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_disjoint_timer_query")); in TEST_P() 246 ANGLE_SKIP_TEST_IF(!queryTimeElapsedBits); in TEST_P() [all …]
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D | BlendFuncExtendedTest.cpp | 374 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_blend_func_extended")); in TEST_P() 387 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_blend_func_extended")); in TEST_P() 408 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_blend_func_extended")); in TEST_P() 411 ANGLE_SKIP_TEST_IF(IsVulkan() && (IsNVIDIA() || IsPixel2())); in TEST_P() 414 ANGLE_SKIP_TEST_IF(IsVulkan() && IsWindows() && IsAMD()); in TEST_P() 434 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_blend_func_extended")); in TEST_P() 459 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_blend_func_extended")); in TEST_P() 490 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_blend_func_extended")); in TEST_P() 520 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_blend_func_extended")); in TEST_P() 523 ANGLE_SKIP_TEST_IF(IsOSX()); in TEST_P() [all …]
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D | RobustResourceInitTest.cpp | 372 ANGLE_SKIP_TEST_IF(!hasGLExtension()); in TEST_P() 422 ANGLE_SKIP_TEST_IF(!hasGLExtension()); in TEST_P() 433 ANGLE_SKIP_TEST_IF(!hasGLExtension()); in TEST_P() 434 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_compression_dxt1")); in TEST_P() 438 ANGLE_SKIP_TEST_IF(IsVulkan()); in TEST_P() 619 ANGLE_SKIP_TEST_IF(!hasGLExtension()); in TEST_P() 632 ANGLE_SKIP_TEST_IF(!hasGLExtension()); in TEST_P() 635 ANGLE_SKIP_TEST_IF(IsOSX() && IsNVIDIA() && IsDesktopOpenGL()); in TEST_P() 656 ANGLE_SKIP_TEST_IF(!hasGLExtension()); in TEST_P() 659 ANGLE_SKIP_TEST_IF(IsNexus5X() && IsOpenGLES()); in TEST_P() [all …]
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D | DrawBuffersTest.cpp | 211 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_OES_texture_3D")); in verifyAttachment3DOES() 245 ANGLE_SKIP_TEST_IF(platform.renderer != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE); in TEST_P() 263 ANGLE_SKIP_TEST_IF(!setupTest()); in TEST_P() 267 ANGLE_SKIP_TEST_IF(IsVulkan() && IsAndroid()); in TEST_P() 270 ANGLE_SKIP_TEST_IF(IsLinux() && IsIntel() && IsVulkan()); in TEST_P() 292 ANGLE_SKIP_TEST_IF(!setupTest()); in TEST_P() 296 ANGLE_SKIP_TEST_IF(IsVulkan() && IsAndroid()); in TEST_P() 299 ANGLE_SKIP_TEST_IF(IsLinux() && IsIntel() && IsVulkan()); in TEST_P() 302 ANGLE_SKIP_TEST_IF(IsOSX() && IsIntel() && IsDesktopOpenGL()); in TEST_P() 342 ANGLE_SKIP_TEST_IF(IsVulkan() && IsAndroid()); in TEST_P() [all …]
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D | OcclusionQueriesTest.cpp | 46 ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3 && in TEST_P() 87 ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3 && in TEST_P() 92 ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() && IsVulkan()); in TEST_P() 119 ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3 && in TEST_P() 124 ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() && IsVulkan()); in TEST_P() 127 ANGLE_SKIP_TEST_IF(IsD3D11()); in TEST_P() 192 ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3 && in TEST_P() 196 ANGLE_SKIP_TEST_IF(IsD3D()); in TEST_P() 220 ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3 && in TEST_P() 224 ANGLE_SKIP_TEST_IF(IsD3D()); in TEST_P() [all …]
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D | TextureRectangleTest.cpp | 51 ANGLE_SKIP_TEST_IF(!checkExtensionSupported()); in TEST_P() 54 ANGLE_SKIP_TEST_IF(IsLinux() && IsNVIDIA() && IsOpenGL()); in TEST_P() 94 ANGLE_SKIP_TEST_IF(!checkExtensionSupported()); in TEST_P() 95 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_compression_dxt1")); in TEST_P() 121 ANGLE_SKIP_TEST_IF(!checkExtensionSupported()); in TEST_P() 122 ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3 && in TEST_P() 126 ANGLE_SKIP_TEST_IF(IsLinux() && IsNVIDIA() && IsOpenGL()); in TEST_P() 196 ANGLE_SKIP_TEST_IF(!checkExtensionSupported()); in TEST_P() 245 ANGLE_SKIP_TEST_IF(!checkExtensionSupported()); in TEST_P() 266 ANGLE_SKIP_TEST_IF(!checkExtensionSupported()); in TEST_P() [all …]
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D | MultisampleTest.cpp | 58 ANGLE_SKIP_TEST_IF(IsNexus5X()); in testSetUp() 174 ANGLE_SKIP_TEST_IF(!mMultisampledConfigExists); in TEST_P() 176 ANGLE_SKIP_TEST_IF(IsAndroid() && IsNVIDIAShield() && IsOpenGLES()); in TEST_P() 178 ANGLE_SKIP_TEST_IF(IsOzone()); in TEST_P() 235 ANGLE_SKIP_TEST_IF(!mMultisampledConfigExists); in TEST_P() 236 ANGLE_SKIP_TEST_IF(IsARM64() && IsWindows() && IsD3D()); in TEST_P() 238 ANGLE_SKIP_TEST_IF(IsOzone()); in TEST_P() 283 ANGLE_SKIP_TEST_IF(!mMultisampledConfigExists); in TEST_P() 285 ANGLE_SKIP_TEST_IF(IsAndroid() && IsNVIDIAShield() && IsOpenGLES()); in TEST_P() 287 ANGLE_SKIP_TEST_IF(IsOzone()); in TEST_P() [all …]
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D | TransformFeedbackTest.cpp | 173 ANGLE_SKIP_TEST_IF(IsOSX() && IsOpenGL()); in TEST_P() 255 ANGLE_SKIP_TEST_IF(IsOSX() && IsOpenGL()); in TEST_P() 332 ANGLE_SKIP_TEST_IF(IsWindows() && IsIntel() && IsVulkan()); in TEST_P() 335 ANGLE_SKIP_TEST_IF(IsOpenGL() && IsOSX()); in TEST_P() 408 ANGLE_SKIP_TEST_IF(IsWindows() && IsIntel() && IsVulkan()); in TEST_P() 411 ANGLE_SKIP_TEST_IF(IsOpenGL() && IsOSX()); in TEST_P() 414 ANGLE_SKIP_TEST_IF(IsAndroid() && IsOpenGLES()); in TEST_P() 501 ANGLE_SKIP_TEST_IF(IsVulkan() && IsQualcomm()); in TEST_P() 504 ANGLE_SKIP_TEST_IF(IsWindows() && IsIntel() && IsVulkan()); in TEST_P() 507 ANGLE_SKIP_TEST_IF(IsOpenGL() && IsOSX()); in TEST_P() [all …]
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D | TextureTest.cpp | 236 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_storage") || in testFloatCopySubImage() 239 ANGLE_SKIP_TEST_IF((sourceImageChannels < 3 || destImageChannels < 3) && in testFloatCopySubImage() 242 ANGLE_SKIP_TEST_IF(destImageChannels == 3 && in testFloatCopySubImage() 245 ANGLE_SKIP_TEST_IF(destImageChannels == 4 && in testFloatCopySubImage() 248 ANGLE_SKIP_TEST_IF(destImageChannels <= 2); in testFloatCopySubImage() 252 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_color_buffer_float")); in testFloatCopySubImage() 254 ANGLE_SKIP_TEST_IF(destImageChannels == 3 && in testFloatCopySubImage() 1192 ANGLE_SKIP_TEST_IF(IsOzone()); in testSetUp() 2014 ANGLE_SKIP_TEST_IF(IsVulkan() && IsAndroid()); in TEST_P() 2065 ANGLE_SKIP_TEST_IF(IsFuchsia() && IsIntel() && IsVulkan()); in TEST_P() [all …]
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D | MemoryObjectTest.cpp | 33 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object")); in TEST_P() 36 ANGLE_SKIP_TEST_IF(IsLinux() && IsAMD() && IsDesktopOpenGL()); in TEST_P() 57 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P() 60 ANGLE_SKIP_TEST_IF(IsLinux() && IsAMD() && IsDesktopOpenGL()); in TEST_P() 76 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object")); in TEST_P() 79 ANGLE_SKIP_TEST_IF(IsLinux() && IsAMD() && IsDesktopOpenGL()); in TEST_P()
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D | MultisampledRenderToTextureTest.cpp | 189 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_multisampled_render_to_texture")); in TEST_P() 192 ANGLE_SKIP_TEST_IF(IsLinux() && IsIntel() && IsVulkan()); in TEST_P() 259 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_multisampled_render_to_texture")); in TEST_P() 341 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_multisampled_render_to_texture")); in TEST_P() 406 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_multisampled_render_to_texture")); in TEST_P() 453 ANGLE_SKIP_TEST_IF(IsD3D()); in TEST_P() 487 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_multisampled_render_to_texture")); in TEST_P() 528 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_multisampled_render_to_texture")); in TEST_P() 529 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_texture_rg")); in TEST_P() 532 ANGLE_SKIP_TEST_IF(IsMetal() && IsAMD()); in TEST_P() [all …]
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D | ProgramPipelineTest.cpp | 35 ANGLE_SKIP_TEST_IF(!IsVulkan()); in TEST_P() 186 ANGLE_SKIP_TEST_IF(!IsVulkan()); in TEST_P() 203 ANGLE_SKIP_TEST_IF(!IsVulkan()); in TEST_P() 224 ANGLE_SKIP_TEST_IF(!IsVulkan()); in TEST_P() 293 ANGLE_SKIP_TEST_IF(!IsVulkan()); in TEST_P() 324 ANGLE_SKIP_TEST_IF(!IsVulkan()); in TEST_P() 341 ANGLE_SKIP_TEST_IF(!IsVulkan()); in TEST_P() 363 ANGLE_SKIP_TEST_IF(!IsVulkan()); in TEST_P() 385 ANGLE_SKIP_TEST_IF(!IsVulkan()); in TEST_P() 443 ANGLE_SKIP_TEST_IF(!IsVulkan()); in TEST_P() [all …]
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D | SRGBTextureTest.cpp | 94 ANGLE_SKIP_TEST_IF(IsOzone() && IsIntel() && IsOpenGLES()); in TEST_P() 128 ANGLE_SKIP_TEST_IF(IsOzone() && IsIntel() && IsOpenGLES()); in TEST_P() 169 ANGLE_SKIP_TEST_IF(IsOzone() && IsIntel() && IsOpenGLES()); in TEST_P() 248 ANGLE_SKIP_TEST_IF(IsOzone() && IsIntel() && IsOpenGLES()); in TEST_P() 250 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_sRGB_decode")); in TEST_P() 279 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_format_sRGB_override")); in TEST_P() 310 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_format_sRGB_override")); in TEST_P() 372 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_format_sRGB_override")); in TEST_P() 414 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_format_sRGB_override")); in TEST_P() 415 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_sRGB")); in TEST_P() [all …]
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D | GeometryShaderTest.cpp | 112 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_geometry_shader")); in TEST_P() 151 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_geometry_shader")); in TEST_P() 154 ANGLE_SKIP_TEST_IF(IsIntel() && IsVulkan() && IsLinux()); in TEST_P() 189 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_geometry_shader")); in TEST_P() 192 ANGLE_SKIP_TEST_IF(IsAndroid()); in TEST_P() 211 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_geometry_shader")); in TEST_P() 242 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_geometry_shader")); in TEST_P() 255 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_geometry_shader")); in TEST_P() 291 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_geometry_shader")); in TEST_P() 336 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_geometry_shader")); in TEST_P() [all …]
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D | TextureMultisampleTest.cpp | 278 ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); in TEST_P() 300 ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); in TEST_P() 315 ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); in TEST_P() 356 ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); in TEST_P() 359 ANGLE_SKIP_TEST_IF(IsVulkan() && IsLinux() && (IsIntel() || IsAMD())); in TEST_P() 371 ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); in TEST_P() 382 ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); in TEST_P() 392 ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); in TEST_P() 413 ANGLE_SKIP_TEST_IF(!IsD3D11()); in TEST_P() 447 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_texture_multisample")); in TEST_P() [all …]
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D | ContextLostTest.cpp | 38 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_CHROMIUM_lose_context")); in TEST_P() 39 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_robustness") || in TEST_P() 58 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_CHROMIUM_lose_context")); in TEST_P() 59 ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3); in TEST_P() 83 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_CHROMIUM_lose_context")); in TEST_P() 84 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_KHR_parallel_shader_compile")); in TEST_P() 141 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_CHROMIUM_lose_context")); in TEST_P()
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D | PbufferTest.cpp | 145 ANGLE_SKIP_TEST_IF(!mSupportsPbuffers); in TEST_P() 180 ANGLE_SKIP_TEST_IF(!mSupportsPbuffers || !mSupportsBindTexImage); in TEST_P() 238 ANGLE_SKIP_TEST_IF(!mSupportsPbuffers || !mSupportsBindTexImage); in TEST_P() 239 ANGLE_SKIP_TEST_IF( in TEST_P() 242 ANGLE_SKIP_TEST_IF(IsPixel2() && IsOpenGLES()); in TEST_P() 310 ANGLE_SKIP_TEST_IF(!mSupportsPbuffers || !mSupportsBindTexImage); in TEST_P() 311 ANGLE_SKIP_TEST_IF( in TEST_P() 313 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_sRGB_decode")); in TEST_P() 315 ANGLE_SKIP_TEST_IF((IsPixel2() || IsPixel4()) && IsOpenGLES()); in TEST_P() 386 ANGLE_SKIP_TEST_IF(!mSupportsPbuffers); in TEST_P() [all …]
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D | BPTCCompressedTextureTest.cpp | 108 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_compression_bptc")); in TEST_P() 130 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_compression_bptc")); in TEST_P() 152 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_compression_bptc")); in TEST_P() 176 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_compression_bptc")); in TEST_P() 178 ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3); in TEST_P() 201 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_compression_bptc")); in TEST_P() 234 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_compression_bptc")); in TEST_P() 247 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_compression_bptc")); in TEST_P() 264 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_compression_bptc")); in TEST_P() 279 ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_compression_bptc")); in TEST_P() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/gles1_conformance_tests/ |
D | ConformanceTests.cpp | 144 ANGLE_SKIP_TEST_IF(IsVulkan()); in TEST_P() 191 ANGLE_SKIP_TEST_IF(IsVulkan() && IsIntel() && IsWindows()); in TEST_P() 257 ANGLE_SKIP_TEST_IF(true); in TEST_P() 269 ANGLE_SKIP_TEST_IF(IsVulkan()); in TEST_P() 275 ANGLE_SKIP_TEST_IF(true); in TEST_P() 286 ANGLE_SKIP_TEST_IF(true); in TEST_P() 317 ANGLE_SKIP_TEST_IF(true); in TEST_P() 328 ANGLE_SKIP_TEST_IF(true); in TEST_P() 349 ANGLE_SKIP_TEST_IF(true); in TEST_P() 361 ANGLE_SKIP_TEST_IF(IsVulkan()); in TEST_P() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
D | EGLSyncTest.cpp | 41 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension()); in TEST_P() 53 ANGLE_SKIP_TEST_IF(!hasGLSyncExtension()); in TEST_P() 132 ANGLE_SKIP_TEST_IF(!hasWaitSyncExtension() || !hasGLSyncExtension()); in TEST_P() 166 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P() 203 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P() 295 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension()); in TEST_P() 296 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P() 297 ANGLE_SKIP_TEST_IF(!hasAndroidNativeFenceSyncExtension()); in TEST_P() 321 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension()); in TEST_P() 322 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P() [all …]
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