/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/ |
D | MDBuilder.cpp | 28 MDNode *MDBuilder::createFPMath(float Accuracy) { in createFPMath() argument 29 if (Accuracy == 0.0) in createFPMath() 31 assert(Accuracy > 0.0 && "Invalid fpmath accuracy!"); in createFPMath() 33 createConstant(ConstantFP::get(Type::getFloatTy(Context), Accuracy)); in createFPMath()
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D | Verifier.cpp | 4195 const APFloat &Accuracy = CFP0->getValueAPF(); in visitInstruction() local 4196 Assert(&Accuracy.getSemantics() == &APFloat::IEEEsingle(), in visitInstruction() 4198 Assert(Accuracy.isFiniteNonZero() && !Accuracy.isNegative(), in visitInstruction()
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/third_party/vk-gl-cts/modules/gles2/accuracy/ |
D | es2aAccuracyTests.hpp | 33 namespace Accuracy namespace
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D | es2aTextureMipmapTests.hpp | 33 namespace Accuracy namespace
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D | es2aVaryingInterpolationTests.hpp | 33 namespace Accuracy namespace
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D | es2aTextureFilteringTests.hpp | 33 namespace Accuracy namespace
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D | es2aAccuracyTests.cpp | 33 namespace Accuracy namespace
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D | es2aVaryingInterpolationTests.cpp | 56 namespace Accuracy namespace
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D | es2aTextureMipmapTests.cpp | 46 namespace Accuracy namespace
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D | es2aTextureFilteringTests.cpp | 44 namespace Accuracy namespace
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
D | es3aAccuracyTests.hpp | 33 namespace Accuracy namespace
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D | es3aVaryingInterpolationTests.hpp | 33 namespace Accuracy namespace
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D | es3aTextureMipmapTests.hpp | 33 namespace Accuracy namespace
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D | es3aTextureFilteringTests.hpp | 33 namespace Accuracy namespace
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D | es3aAccuracyTests.cpp | 33 namespace Accuracy namespace
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D | es3aVaryingInterpolationTests.cpp | 58 namespace Accuracy namespace
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D | es3aTextureMipmapTests.cpp | 44 namespace Accuracy namespace
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D | es3aTextureFilteringTests.cpp | 41 namespace Accuracy namespace
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/third_party/vk-gl-cts/doc/ |
D | qpa_file_format.txt | 67 [type] = SelfValidate,Performance,Accuracy,Capability 171 [Details string] = Further details or measured value as float for Performance and Accuracy cases.
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/ |
D | MDBuilder.h | 54 MDNode *createFPMath(float Accuracy);
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/third_party/vk-gl-cts/modules/gles3/ |
D | tes3TestPackage.cpp | 158 addChild(new Accuracy::AccuracyTests (*m_context)); in init()
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/third_party/vk-gl-cts/modules/gles2/ |
D | tes2TestPackage.cpp | 161 addChild(new Accuracy::AccuracyTests (*m_context)); in init()
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/third_party/skia/third_party/externals/abseil-cpp/absl/random/ |
D | bernoulli_distribution_test.cc | 58 TEST_P(BernoulliTest, Accuracy) { in TEST_P() argument
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/third_party/ffmpeg/libavcodec/ |
D | qsvenc.c | 226 info->TargetKbps, info->Accuracy, info->Convergence, info->BRCParamMultiplier); in dump_video_param() 747 q->param.mfx.Accuracy = q->avbr_accuracy; in init_video_param()
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/third_party/icu/docs/userguide/boundaryanalysis/ |
D | index.md | 236 ## Accuracy section in Boundary Analysis
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