Home
last modified time | relevance | path

Searched refs:AddChar (Results 1 – 10 of 10) sorted by relevance

/third_party/node/deps/v8/src/parsing/
Dliteral-buffer.h25 V8_INLINE void AddChar(char code_unit) { in AddChar() function
30 V8_INLINE void AddChar(base::uc32 code_unit) { in AddChar() function
Dscanner.h512 next().literal_chars.AddChar(c); in AddLiteralChar()
515 V8_INLINE void AddLiteralChar(char c) { next().literal_chars.AddChar(c); } in AddLiteralChar()
518 next().raw_literal_chars.AddChar(c); in AddRawLiteralChar()
Dscanner.cc238 name.AddChar(c0_); in TryToParseSourceURLComment()
262 value->AddChar(c0_); in TryToParseSourceURLComment()
/third_party/protobuf/src/google/protobuf/compiler/objectivec/
Dobjectivec_helpers.cc1313 void AddChar(const char desired) { in AddChar() function in google::protobuf::compiler::objectivec::__anond7085b4d0311::DecodeDataBuilder
1338 AddChar(desired); in AddFirst()
1371 AddChar(desired); in AddCharacter()
1384 AddChar(desired); in AddCharacter()
/third_party/skia/third_party/externals/imgui/docs/
DFONTS.md240 builder.AddChar(0x7262); // Add a specific character
DFAQ.md594 builder.AddChar(0x7262); // Add a specific character
/third_party/mesa3d/src/imgui/
Dimgui_draw.cpp2365 AddChar((ImWchar)c); in AddText()
2373 AddChar(c); in AddRanges()
Dimgui.h1955 void AddChar(ImWchar c) { SetBit(c); } // Add character in AddChar() function
/third_party/skia/third_party/externals/imgui/
Dimgui_draw.cpp3069 AddChar((ImWchar)c); in AddText()
3077 AddChar(c); in AddRanges()
Dimgui.h2589 inline void AddChar(ImWchar c) { SetBit(c); } // Add character in AddChar() function