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/third_party/mesa3d/src/mesa/main/
Dsamplerobj.c121 sampObj->Attrib.WrapS = GL_REPEAT; in _mesa_init_sampler_object()
122 sampObj->Attrib.WrapT = GL_REPEAT; in _mesa_init_sampler_object()
123 sampObj->Attrib.WrapR = GL_REPEAT; in _mesa_init_sampler_object()
124 sampObj->Attrib.state.wrap_s = PIPE_TEX_WRAP_REPEAT; in _mesa_init_sampler_object()
125 sampObj->Attrib.state.wrap_t = PIPE_TEX_WRAP_REPEAT; in _mesa_init_sampler_object()
126 sampObj->Attrib.state.wrap_r = PIPE_TEX_WRAP_REPEAT; in _mesa_init_sampler_object()
127 sampObj->Attrib.MinFilter = GL_NEAREST_MIPMAP_LINEAR; in _mesa_init_sampler_object()
128 sampObj->Attrib.MagFilter = GL_LINEAR; in _mesa_init_sampler_object()
129 sampObj->Attrib.state.min_img_filter = PIPE_TEX_FILTER_NEAREST; in _mesa_init_sampler_object()
130 sampObj->Attrib.state.min_mip_filter = PIPE_TEX_MIPFILTER_LINEAR; in _mesa_init_sampler_object()
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Dtexparam.c280 if (texObj->Sampler.Attrib.MinFilter == params[0]) in set_tex_parameteri()
286 texObj->Sampler.Attrib.MinFilter = params[0]; in set_tex_parameteri()
287 texObj->Sampler.Attrib.state.min_img_filter = filter_to_gallium(params[0]); in set_tex_parameteri()
288 texObj->Sampler.Attrib.state.min_mip_filter = mipfilter_to_gallium(params[0]); in set_tex_parameteri()
298 texObj->Sampler.Attrib.MinFilter = params[0]; in set_tex_parameteri()
299 texObj->Sampler.Attrib.state.min_img_filter = filter_to_gallium(params[0]); in set_tex_parameteri()
300 texObj->Sampler.Attrib.state.min_mip_filter = mipfilter_to_gallium(params[0]); in set_tex_parameteri()
314 if (texObj->Sampler.Attrib.MagFilter == params[0]) in set_tex_parameteri()
320 texObj->Sampler.Attrib.MagFilter = params[0]; in set_tex_parameteri()
321 texObj->Sampler.Attrib.state.mag_img_filter = filter_to_gallium(params[0]); in set_tex_parameteri()
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Dtextureview.c493 texObj->Attrib.ImmutableLevels = levels; in _mesa_set_texture_view_state()
494 texObj->Attrib.MinLevel = 0; in _mesa_set_texture_view_state()
495 texObj->Attrib.NumLevels = levels; in _mesa_set_texture_view_state()
496 texObj->Attrib.MinLayer = 0; in _mesa_set_texture_view_state()
497 texObj->Attrib.NumLayers = 1; in _mesa_set_texture_view_state()
500 texObj->Attrib.NumLayers = texImage->Height; in _mesa_set_texture_view_state()
504 texObj->Attrib.NumLevels = 1; in _mesa_set_texture_view_state()
505 texObj->Attrib.ImmutableLevels = 1; in _mesa_set_texture_view_state()
509 texObj->Attrib.NumLevels = 1; in _mesa_set_texture_view_state()
510 texObj->Attrib.ImmutableLevels = 1; in _mesa_set_texture_view_state()
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Dtexobj.c77 switch (obj->Sampler.Attrib.MagFilter) { in valid_filter_for_float()
92 switch (obj->Sampler.Attrib.MinFilter) { in valid_filter_for_float()
302 obj->Attrib.Priority = 1.0F; in _mesa_initialize_texture_object()
303 obj->Attrib.BaseLevel = 0; in _mesa_initialize_texture_object()
304 obj->Attrib.MaxLevel = 1000; in _mesa_initialize_texture_object()
312 obj->Sampler.Attrib.WrapS = GL_CLAMP_TO_EDGE; in _mesa_initialize_texture_object()
313 obj->Sampler.Attrib.WrapT = GL_CLAMP_TO_EDGE; in _mesa_initialize_texture_object()
314 obj->Sampler.Attrib.WrapR = GL_CLAMP_TO_EDGE; in _mesa_initialize_texture_object()
315 obj->Sampler.Attrib.MinFilter = GL_LINEAR; in _mesa_initialize_texture_object()
316 obj->Sampler.Attrib.state.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; in _mesa_initialize_texture_object()
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Dglthread_varray.c56 for (unsigned i = 0; i < ARRAY_SIZE(vao->Attrib); i++) { in _mesa_glthread_reset_vao()
61 vao->Attrib[i].ElementSize = elem_size; in _mesa_glthread_reset_vao()
62 vao->Attrib[i].RelativeOffset = 0; in _mesa_glthread_reset_vao()
63 vao->Attrib[i].BufferIndex = i; in _mesa_glthread_reset_vao()
64 vao->Attrib[i].Stride = elem_size; in _mesa_glthread_reset_vao()
65 vao->Attrib[i].Divisor = 0; in _mesa_glthread_reset_vao()
66 vao->Attrib[i].EnabledAttribCount = 0; in _mesa_glthread_reset_vao()
67 vao->Attrib[i].Pointer = NULL; in _mesa_glthread_reset_vao()
219 int attrib_count = ++vao->Attrib[binding_index].EnabledAttribCount; in enable_buffer()
230 int attrib_count = --vao->Attrib[binding_index].EnabledAttribCount; in disable_buffer()
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Dsamplerobj.h54 return samp->Attrib.MinFilter != GL_NEAREST && samp->Attrib.MinFilter != GL_LINEAR; in _mesa_is_mipmap_filter()
151 samp->Attrib.IsBorderColorNonZero = samp->Attrib.state.border_color.ui[0] || in _mesa_update_is_border_color_nonzero()
152 samp->Attrib.state.border_color.ui[1] || in _mesa_update_is_border_color_nonzero()
153 samp->Attrib.state.border_color.ui[2] || in _mesa_update_is_border_color_nonzero()
154 samp->Attrib.state.border_color.ui[3]; in _mesa_update_is_border_color_nonzero()
173 struct pipe_sampler_state *s = &samp->Attrib.state; in _mesa_lower_gl_clamp()
178 samp->Attrib.WrapS, clamp_to_border); in _mesa_lower_gl_clamp()
180 samp->Attrib.WrapT, clamp_to_border); in _mesa_lower_gl_clamp()
182 samp->Attrib.WrapR, clamp_to_border); in _mesa_lower_gl_clamp()
Dtexobj.h121 struct gl_texture_image *img = texObj->Image[0][texObj->Attrib.BaseLevel]; in _mesa_is_texture_complete()
146 sampler->Attrib.ReductionMode == GL_WEIGHTED_AVERAGE_EXT && in _mesa_is_texture_complete()
147 (sampler->Attrib.MagFilter != GL_NEAREST || in _mesa_is_texture_complete()
148 (sampler->Attrib.MinFilter != GL_NEAREST && in _mesa_is_texture_complete()
149 sampler->Attrib.MinFilter != GL_NEAREST_MIPMAP_NEAREST))) { in _mesa_is_texture_complete()
Drastpos.c155 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F ); in shade_rastpos()
249 shine = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; in shade_rastpos()
410 GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in _mesa_RasterPos()
476 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in _mesa_RasterPos()
501 ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in _mesa_RasterPos()
503 ctx->Current.Attrib[VERT_ATTRIB_COLOR1]); in _mesa_RasterPos()
511 COPY_4V(tc, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]); in _mesa_RasterPos()
731 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in window_pos3f()
737 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); in window_pos3f()
739 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); in window_pos3f()
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Dlight.c670 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_update_material()
776 if (memcmp(mat->Attrib[i], color, sizeof(mat->Attrib[i]))) { in _mesa_update_color_material()
777 COPY_4FV(mat->Attrib[i], color); in _mesa_update_color_material()
816 _mesa_update_color_material(ctx,ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in _mesa_ColorMaterial()
826 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_GetMaterialfv()
878 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_GetMaterialiv()
1229 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_AMBIENT], 0.2F, 0.2F, 0.2F, 1.0F ); in init_material()
1230 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F ); in init_material()
1231 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SPECULAR], 0.0F, 0.0F, 0.0F, 1.0F ); in init_material()
1232 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_EMISSION], 0.0F, 0.0F, 0.0F, 1.0F ); in init_material()
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Dtexturebindless.c547 size_t size = sizeof(samp->Attrib.state.border_color.ui); in is_sampler_border_color_valid()
560 if (!memcmp(samp->Attrib.state.border_color.f, valid_float_border_colors[0], size) || in is_sampler_border_color_valid()
561 !memcmp(samp->Attrib.state.border_color.f, valid_float_border_colors[1], size) || in is_sampler_border_color_valid()
562 !memcmp(samp->Attrib.state.border_color.f, valid_float_border_colors[2], size) || in is_sampler_border_color_valid()
563 !memcmp(samp->Attrib.state.border_color.f, valid_float_border_colors[3], size)) in is_sampler_border_color_valid()
566 if (!memcmp(samp->Attrib.state.border_color.ui, valid_integer_border_colors[0], size) || in is_sampler_border_color_valid()
567 !memcmp(samp->Attrib.state.border_color.ui, valid_integer_border_colors[1], size) || in is_sampler_border_color_valid()
568 !memcmp(samp->Attrib.state.border_color.ui, valid_integer_border_colors[2], size) || in is_sampler_border_color_valid()
569 !memcmp(samp->Attrib.state.border_color.ui, valid_integer_border_colors[3], size)) in is_sampler_border_color_valid()
Dglthread_draw.c132 unsigned binding_index = vao->Attrib[i].BufferIndex; in upload_vertices()
137 unsigned stride = vao->Attrib[binding_index].Stride; in upload_vertices()
138 unsigned instance_div = vao->Attrib[binding_index].Divisor; in upload_vertices()
139 unsigned element_size = vao->Attrib[i].ElementSize; in upload_vertices()
140 unsigned offset = vao->Attrib[i].RelativeOffset; in upload_vertices()
191 const void *ptr = vao->Attrib[binding_index].Pointer; in upload_vertices()
209 unsigned binding_index = vao->Attrib[i].BufferIndex; in upload_vertices()
216 unsigned stride = vao->Attrib[binding_index].Stride; in upload_vertices()
217 unsigned instance_div = vao->Attrib[binding_index].Divisor; in upload_vertices()
218 unsigned element_size = vao->Attrib[i].ElementSize; in upload_vertices()
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Dgenmipmap.c123 if (texObj->Attrib.BaseLevel >= texObj->Attrib.MaxLevel) { in generate_texture_mipmap()
139 srcImage = _mesa_select_tex_image(texObj, target, texObj->Attrib.BaseLevel); in generate_texture_mipmap()
/third_party/libdrm/intel/tests/
Dgen6-3d.batch-ref.txt91 0x12300168: 0x00200810: Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read of…
98 0x12300184: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
99 0x12300188: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
100 0x1230018c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
101 0x12300190: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
102 0x12300194: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
103 0x12300198: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0);
104 0x1230019c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0);
105 0x123001a0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0);
108 0x123001ac: 0x00000000: Attrib 7-0 WrapShortest Enable
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/third_party/mesa3d/src/mesa/state_tracker/
Dst_gen_mipmap.c54 uint baseLevel = texObj->Attrib.BaseLevel; in st_generate_mipmap()
62 baseLevel += texObj->Attrib.MinLevel; in st_generate_mipmap()
72 lastLevel += texObj->Attrib.MinLevel; in st_generate_mipmap()
86 const GLboolean genSave = texObj->Attrib.GenerateMipmap; in st_generate_mipmap()
91 texObj->Attrib.GenerateMipmap = GL_TRUE; in st_generate_mipmap()
95 texObj->Attrib.GenerateMipmap = genSave; in st_generate_mipmap()
129 if (texObj->Sampler.Attrib.sRGBDecode == GL_SKIP_DECODE_EXT) in st_generate_mipmap()
Dst_sampler_view.c438 GLenum depth_mode = texObj->Attrib.DepthMode; in get_texture_format_swizzle()
459 return swizzle_swizzle(texObj->Attrib._Swizzle, tex_swizzle); in get_texture_format_swizzle()
487 unsigned ret = MIN2(texObj->Attrib.MinLevel + texObj->_MaxLevel, in last_level()
490 ret = MIN2(ret, texObj->Attrib.MinLevel + in last_level()
491 texObj->Attrib.NumLevels - 1); in last_level()
500 return MIN2(texObj->Attrib.MinLayer + in last_layer()
501 texObj->Attrib.NumLayers - 1, in last_layer()
602 templ.u.tex.first_level = texObj->Attrib.MinLevel + in st_create_texture_sampler_view_from_stobj()
603 texObj->Attrib.BaseLevel; in st_create_texture_sampler_view_from_stobj()
609 templ.u.tex.first_layer = texObj->Attrib.MinLayer; in st_create_texture_sampler_view_from_stobj()
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Dst_atom_image.c114 img->u.tex.level = u->Level + stObj->Attrib.MinLevel; in st_convert_image()
125 img->u.tex.first_layer = u->_Layer + stObj->Attrib.MinLayer; in st_convert_image()
126 img->u.tex.last_layer = u->_Layer + stObj->Attrib.MinLayer; in st_convert_image()
129 img->u.tex.last_layer += stObj->Attrib.NumLayers - 1; in st_convert_image()
Dst_cb_texture.c766 if (stImage->Level > 0 || stObj->Attrib.GenerateMipmap) in allocate_full_mipmap()
776 if (stObj->Attrib.MaxLevel < MAX_TEXTURE_LEVELS && in allocate_full_mipmap()
777 stObj->Attrib.MaxLevel - stObj->Attrib.BaseLevel > 0) in allocate_full_mipmap()
785 if (stObj->Attrib.BaseLevel == 0 && stObj->Attrib.MaxLevel == 0) in allocate_full_mipmap()
788 if (stObj->Sampler.Attrib.MinFilter == GL_NEAREST || in allocate_full_mipmap()
789 stObj->Sampler.Attrib.MinFilter == GL_LINEAR) in allocate_full_mipmap()
802 if (stObj->Sampler.Attrib.MinFilter == GL_NEAREST_MIPMAP_LINEAR) in allocate_full_mipmap()
1677 ? 0 : texImage->TexObject->Attrib.MinLevel + texImage->Level; in try_pbo_upload()
1680 zoffset += texImage->Face + texImage->TexObject->Attrib.MinLayer; in try_pbo_upload()
1787 unsigned level = texImage->TexObject->Attrib.MinLevel + texImage->Level; in try_pbo_download()
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Dst_atom_sampler.c66 memcpy(sampler, &msamp->Attrib.state, sizeof(*sampler)); in st_convert_sampler()
93 if (msamp->Attrib.IsBorderColorNonZero && in st_convert_sampler()
133 … msamp->Attrib.sRGBDecode == GL_SKIP_DECODE_EXT); in st_convert_sampler()
139 if (msamp->Attrib.CompareMode == GL_COMPARE_R_TO_TEXTURE) { in st_convert_sampler()
/third_party/lzma/CPP/Windows/
DFileFind.h70 bool MatchesMask(UINT32 mask) const { return ((Attrib & mask) != 0); } in MatchesMask()
78 DWORD Attrib; variable
106 …void SetAsDir() { Attrib = FILE_ATTRIBUTE_DIRECTORY; } // |= (FILE_ATTRIBUTE_UNIX_EXTENSION + (S_… in SetAsDir()
107 void SetAsFile() { Attrib = 0; } in SetAsFile()
122 UInt32 GetWinAttrib() const { return Attrib; } in GetWinAttrib()
125 return NAttributes::Get_PosixMode_From_WinAttrib(Attrib); in GetPosixAttrib()
127 bool Has_Attrib_ReparsePoint() const { return (Attrib & FILE_ATTRIBUTE_REPARSE_POINT) != 0; } in Has_Attrib_ReparsePoint()
DFileFind.cpp83 Attrib = 0; in ClearBase()
112 fi.Attrib = fd.dwFileAttributes; \
469 Attrib = FILE_ATTRIBUTE_DIRECTORY; in Find()
534 Attrib &= ~(DWORD)(FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_REPARSE_POINT); in Find()
588 Attrib = attrib; in Find()
606 Attrib = attrib; in Find()
644 Attrib = attrib; in Find()
679 Attrib = info.dwFileAttributes; in Fill_From_ByHandleFileInfo()
/third_party/lzma/CPP/7zip/UI/Common/
DArchiveExtractCallback.h332 UInt32 Attrib;
342 return (Attrib_Defined && (Attrib & FILE_ATTRIBUTE_REPARSE_POINT) != 0);
347 return (Attrib_Defined && MY_LIN_S_ISLNK(Attrib >> 16));
355 Attrib = MY_LIN_S_ISDIR(a) ?
359 Attrib |= FILE_ATTRIBUTE_READONLY;
363 Attrib |= (a << 16);
365 Attrib = (a << 16) | FILE_ATTRIBUTE_UNIX_EXTENSION;
/third_party/mesa3d/src/mesa/program/
Dprog_statevars.c96 value[0] = mat->Attrib[index][0]; in fetch_state()
101 COPY_4V(value, mat->Attrib[index]); in fetch_state()
150 * ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT][i] in fetch_state()
151 + ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION][i]; in fetch_state()
153 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in fetch_state()
160 * ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_AMBIENT][i] in fetch_state()
161 + ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_EMISSION][i]; in fetch_state()
163 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in fetch_state()
184 ctx->Light.Material.Attrib[index][i]; in fetch_state()
187 value[3] = ctx->Light.Material.Attrib[index][3]; in fetch_state()
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/third_party/mesa3d/src/mesa/vbo/
Dvbo_context.c85 init_array(ctx, attrib, check_size(ctx->Current.Attrib[attr]), in init_legacy_currval()
86 ctx->Current.Attrib[attr]); in init_legacy_currval()
101 init_array(ctx, attrib, 1, ctx->Current.Attrib[attr]); in init_generic_currval()
137 init_array(ctx, attrib, size, ctx->Light.Material.Attrib[i]); in init_mat_currval()
/third_party/lzma/CPP/7zip/Archive/7z/
D7zOut.h77 UInt32 Attrib; member
137 CUInt32DefVector Attrib; member
169 Attrib.Clear(); in Clear()
192 Attrib.ReserveDown(); in ReserveDown()
217 && Attrib.CheckSize(size) in CheckNumFiles()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DAttributeLayoutTest.cpp110 struct Attrib struct
183 Attrib operator()(std::shared_ptr<Container> container, in operator ()()
214 typedef std::vector<Attrib> TestCase;
218 for (const Attrib &a : tc) in PrepareTestCase()
220 for (const Attrib &a : tc) in PrepareTestCase()
222 for (const Attrib &a : tc) in PrepareTestCase()
225 for (const Attrib &a : tc) in PrepareTestCase()

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