Searched refs:AttribStackDepth (Results 1 – 5 of 5) sorted by relevance
512 if (ctx->GLThread.AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) in _mesa_glthread_PushAttrib()516 &ctx->GLThread.AttribStack[ctx->GLThread.AttribStackDepth++]; in _mesa_glthread_PushAttrib()539 if (ctx->GLThread.AttribStackDepth == 0) in _mesa_glthread_PopAttrib()543 &ctx->GLThread.AttribStack[--ctx->GLThread.AttribStackDepth]; in _mesa_glthread_PopAttrib()
97 if (ctx->AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) { in _mesa_PushAttrib()102 head = ctx->AttribStack[ctx->AttribStackDepth]; in _mesa_PushAttrib()109 ctx->AttribStack[ctx->AttribStackDepth] = head; in _mesa_PushAttrib()313 ctx->AttribStackDepth++; in _mesa_PushAttrib()676 if (ctx->AttribStackDepth == 0) { in _mesa_PopAttrib()681 ctx->AttribStackDepth--; in _mesa_PopAttrib()682 attr = ctx->AttribStack[ctx->AttribStackDepth]; in _mesa_PopAttrib()1499 ctx->AttribStackDepth = 0; in _mesa_init_attrib()
54 *p = ctx->GLThread.AttribStackDepth; in _mesa_marshal_GetIntegerv()
231 int AttribStackDepth; member
3380 GLuint AttribStackDepth; member