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Searched refs:BI_IDVS_VARYING (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/panfrost/bifrost/
Dbifrost_compile.c955 return idvs == BI_IDVS_VARYING; in bi_should_remove_store()
1058 bool varying = (b->shader->idvs == BI_IDVS_VARYING); in bi_emit_store_vary()
4130 if (ctx->idvs == BI_IDVS_VARYING) in bi_shader_stage_name()
5211 if ((offset == 0) && (idvs == BI_IDVS_VARYING)) in bi_compile_variant()
5216 assert((offset == 0) ^ (idvs == BI_IDVS_VARYING)); in bi_compile_variant()
5241 if (idvs == BI_IDVS_VARYING) { in bi_compile_variant()
5322 bi_compile_variant(nir, inputs, binary, sysval_to_id, info, BI_IDVS_VARYING); in bifrost_compile_shader_nir()
Dcompiler.h762 BI_IDVS_VARYING = 2, enumerator