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Searched refs:BeginRenderPass (Results 1 – 25 of 103) sorted by relevance

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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DCommandBufferValidationTests.cpp39 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
47 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
57 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
107 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
115 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
153 wgpu::RenderPassEncoder renderPass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
178 wgpu::RenderPassEncoder renderPass1 = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
179 wgpu::RenderPassEncoder renderPass2 = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
189 wgpu::RenderPassEncoder renderPass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
239 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
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DVertexBufferValidationTests.cpp104 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
114 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
141 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
149 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
160 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
168 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
185 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
194 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
227 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
243 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
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DQueryValidationTests.cpp91 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
104 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassWithoutOcclusion); in TEST_F()
118 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
131 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
151 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
161 wgpu::RenderPassEncoder pass0 = encoder.BeginRenderPass(&renderPass); in TEST_F()
166 wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPass); in TEST_F()
176 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
195 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
206 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
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DRenderBundleValidationTests.cpp138 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass); in TEST_F()
160 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass); in TEST_F()
171 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass); in TEST_F()
194 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass); in TEST_F()
270 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass); in TEST_F()
289 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass); in TEST_F()
308 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass); in TEST_F()
327 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass); in TEST_F()
355 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass); in TEST_F()
374 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass); in TEST_F()
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DResourceUsageTrackingTests.cpp90 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
134 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
199 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
240 wgpu::RenderPassEncoder pass0 = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
245 wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
301 wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
329 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
396 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
459 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
502 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass); in TEST_F()
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DIndexBufferValidationTests.cpp55 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
70 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
87 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
103 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
112 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
239 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
247 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
279 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
291 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
299 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
DDynamicStateCommandValidationTests.cpp33 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&rp.renderPassInfo); in TestViewportCall()
146 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&rp.renderPassInfo); in TestScissorCall()
214 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
228 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
244 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
257 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
DDebugMarkerValidationTests.cpp28 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
46 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
63 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
232 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
249 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
DTextureSubresourceTests.cpp64 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TestRenderPass()
77 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TestRenderPass()
94 wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPassDesc); in TestRenderPass()
98 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TestRenderPass()
DExternalTextureTests.cpp188 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
203 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
240 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
255 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_F()
DDrawVertexAndIndexBufferOOBValidationTests.cpp224 encoder.BeginRenderPass(GetBasicRenderPassDescriptor()); in TestRenderPassDraw()
252 encoder.BeginRenderPass(GetBasicRenderPassDescriptor()); in TestRenderPassDrawIndexed()
672 encoder.BeginRenderPass(GetBasicRenderPassDescriptor()); in TEST_F()
691 encoder.BeginRenderPass(GetBasicRenderPassDescriptor()); in TEST_F()
710 encoder.BeginRenderPass(GetBasicRenderPassDescriptor()); in TEST_F()
729 encoder.BeginRenderPass(GetBasicRenderPassDescriptor()); in TEST_F()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DIndexFormatTests.cpp83 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
110 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
141 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
170 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
200 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
215 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
277 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
312 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
348 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
402 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
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DScissorTests.cpp57 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
84 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
109 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
133 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
139 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
DDepthStencilLoadOpTests.cpp166 encoder.BeginRenderPass(&renderPassDescriptors[0]).EndPass(); in TEST_P()
184 encoder.BeginRenderPass(&renderPassDescriptors[1]).EndPass(); in TEST_P()
202 encoder.BeginRenderPass(&renderPassDescriptors[0]).EndPass(); in TEST_P()
203 encoder.BeginRenderPass(&renderPassDescriptors[1]).EndPass(); in TEST_P()
222 encoder.BeginRenderPass(&renderPassDescriptors[1]).EndPass(); in TEST_P()
223 encoder.BeginRenderPass(&renderPassDescriptors[0]).EndPass(); in TEST_P()
DVertexOnlyRenderPipelineTests.cpp155 auto pass = encoder.BeginRenderPass(&clearPass); in ClearAttachment()
190 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(renderPass); in TEST_P()
227 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(renderPass); in TEST_P()
268 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDescNoColor); in TEST_P()
279 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDescNoColor); in TEST_P()
290 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDescWithColor); in TEST_P()
DDrawIndexedIndirectTests.cpp86 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in EncodeDrawCommands()
284 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
306 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
328 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
346 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
492 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
532 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
553 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
635 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
DRenderPassTests.cpp89 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_P()
101 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_P()
130 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TEST_P()
DGpuMemorySynchronizationTests.cpp138 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
170 wgpu::RenderPassEncoder pass0 = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
215 wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
319 wgpu::RenderPassEncoder pass1 = encoder0.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
358 wgpu::RenderPassEncoder pass1 = encoder1.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
398 wgpu::RenderPassEncoder pass1 = encoder1.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
535 wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
653 wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
DRenderPassLoadOpTests.cpp117 wgpu::RenderPassEncoder renderPass = encoder.BeginRenderPass(&renderPassDescriptor); in TestIntegerClearColor()
154 auto clearZeroPass = commandsClearZeroEncoder.BeginRenderPass(&renderPassClearZero); in TEST_P()
161 auto clearGreenPass = commandsClearGreenEncoder.BeginRenderPass(&renderPassClearGreen); in TEST_P()
177 auto pass = encoder.BeginRenderPass(&renderPassLoad); in TEST_P()
DViewportTests.cpp68 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&rp.renderPassInfo); in TestViewportQuad()
123 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&rpDesc); in TestViewportDepth()
193 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
DRenderBundleTests.cpp109 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
150 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
178 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
DDepthStencilSamplingTests.cpp258 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&passDescriptor); in UpdateInputDepth()
268 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&passDescriptor); in UpdateInputStencil()
313 commandEncoder.BeginRenderPass(&renderPass.renderPassInfo); in DoSamplingTestImpl()
517 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&passDescriptor); in DoDepthCompareRefTest()
667 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&passDescriptor); in TEST_P()
675 commandEncoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
717 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&passDescriptor); in TEST_P()
DQueryTests.cpp161 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); in TestOcclusionQueryWithDepthStencilTest()
190 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TestOcclusionQueryWithScissorTest()
281 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
287 wgpu::RenderPassEncoder rewritePass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
328 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
401 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
601 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
623 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
DTextureZeroInitTests.cpp210 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
254 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
492 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_P()
534 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_P()
573 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_P()
615 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_P()
645 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_P()
690 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_P()
720 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_P()
775 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/tests/white_box/
DD3D12DescriptorHeapTests.cpp148 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
204 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
487 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
537 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
575 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
631 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
696 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
719 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()
766 auto pass = encoder.BeginRenderPass(&renderPassDesc); in TEST_P()
868 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P()

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