Searched refs:BlockBytes (Results 1 – 4 of 4) sorted by relevance
258 const uint64_t BlockBytes = BlockType.getSizeInBits() / 8; in emitConstantSizeRepmov() local259 const uint64_t BlockCount = Size / BlockBytes; in emitConstantSizeRepmov()260 const uint64_t BytesLeft = Size % BlockBytes; in emitConstantSizeRepmov()
945 CHECK_BOOL(gpuBudget.AllocationBytes <= gpuBudget.BlockBytes); in TestStats()947 …CHECK_BOOL(gpuBudget.BlockBytes == endStats.HeapType[0].UsedBytes + endStats.HeapType[0].UnusedByt… in TestStats()949 CHECK_BOOL(cpuBudget.AllocationBytes <= cpuBudget.BlockBytes); in TestStats()951 …CHECK_BOOL(cpuBudget.BlockBytes == endStats.HeapType[1].UsedBytes + endStats.HeapType[1].UnusedByt… in TestStats()
1157 UINT64 BlockBytes; member
4894 outGpuBudget->BlockBytes = m_Budget.m_BlockBytes[0]; in GetBudget()4900 outCpuBudget->BlockBytes = m_Budget.m_BlockBytes[1] + m_Budget.m_BlockBytes[2]; in GetBudget()4913 … if(m_Budget.m_D3D12UsageLocal + outGpuBudget->BlockBytes > m_Budget.m_BlockBytesAtBudgetFetch[0]) in GetBudget()4916 outGpuBudget->BlockBytes - m_Budget.m_BlockBytesAtBudgetFetch[0]; in GetBudget()4926 …if(m_Budget.m_D3D12UsageNonLocal + outCpuBudget->BlockBytes > m_Budget.m_BlockBytesAtBudgetFetch[1… in GetBudget()4929 …outCpuBudget->BlockBytes - (m_Budget.m_BlockBytesAtBudgetFetch[1] + m_Budget.m_BlockBytesAtBudgetF… in GetBudget()4950 outGpuBudget->UsageBytes = outGpuBudget->BlockBytes; in GetBudget()4956 outCpuBudget->UsageBytes = outCpuBudget->BlockBytes; in GetBudget()5218 json.WriteNumber(budget.BlockBytes); in WriteBudgetToJson()