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Searched refs:CfgLocalAllocator (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/
DIceDefs.h134 template <typename T> using CfgList = std::list<T, CfgLocalAllocator<T>>;
136 using CfgUnorderedSet = std::unordered_set<T, H, Eq, CfgLocalAllocator<T>>;
138 using CfgSet = std::set<T, Cmp, CfgLocalAllocator<T>>;
142 std::unordered_map<T, U, H, Eq, CfgLocalAllocator<std::pair<const T, U>>>;
143 template <typename T> using CfgVector = std::vector<T, CfgLocalAllocator<T>>;
DIceMemory.h153 using CfgLocalAllocator = sz_allocator<T, CfgAllocatorTraits>; variable
DIceOperand.cpp208 auto *V = new (CfgLocalAllocator<Variable>().allocate(One)) in asType()
DIceBitVector.h818 using BitVector = BitVectorTmpl<CfgLocalAllocator>;
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/
DDESIGN.rst979 Where possible, we allocate from a ``CfgLocalAllocator`` which derives from
992 all instructions from the ``CfgLocalAllocator``, and we make sure each
1001 ``CfgLocalAllocator`` as the container allocator if this is needed.
1018 ``CfgLocalAllocator`` are disposed of at this point.
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/docs/
DDESIGN.rst979 Where possible, we allocate from a ``CfgLocalAllocator`` which derives from
992 all instructions from the ``CfgLocalAllocator``, and we make sure each
1001 ``CfgLocalAllocator`` as the container allocator if this is needed.
1018 ``CfgLocalAllocator`` are disposed of at this point.